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Merge pull request #561 from PepperDash/feature/genericqueue-upgrades
#560 Adds constructors with priority and fixed debug statments to use…
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@@ -15,23 +15,36 @@ namespace PepperDash_Essentials_Core.Queues
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protected readonly Thread _worker;
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protected readonly CEvent _waitHandle = new CEvent();
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private readonly bool _delayEnabled;
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private readonly int _delayTime;
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private bool _delayEnabled;
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private int _delayTime;
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/// <summary>
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/// If the instance has been disposed.
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/// </summary>
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public bool Disposed { get; private set; }
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/// <summary>
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/// Constructor with no thread priority
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/// </summary>
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/// <param name="key"></param>
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public GenericQueue(string key)
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: this(key, Thread.eThreadPriority.NotSet)
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{
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}
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/// <summary>
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/// Constructor for generic queue with no pacing
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/// </summary>
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/// <param name="key">Key</param>
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public GenericQueue(string key)
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public GenericQueue(string key, Thread.eThreadPriority priority)
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{
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_key = key;
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_queue = new CrestronQueue<IQueueMessage>();
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_worker = new Thread(ProcessQueue, null, Thread.eThreadStartOptions.Running);
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_worker = new Thread(ProcessQueue, null, Thread.eThreadStartOptions.Running)
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{
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Priority = priority
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};
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CrestronEnvironment.ProgramStatusEventHandler += programEvent =>
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{
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@@ -49,11 +62,28 @@ namespace PepperDash_Essentials_Core.Queues
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/// <param name="pacing">Pacing in ms between actions</param>
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public GenericQueue(string key, int pacing)
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: this(key)
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{
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SetDelayValues(pacing);
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}
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/// <summary>
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/// Constructor with pacing and priority
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/// </summary>
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/// <param name="key"></param>
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/// <param name="pacing"></param>
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/// <param name="priority"></param>
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public GenericQueue(string key, int pacing, Thread.eThreadPriority priority)
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: this(key, priority)
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{
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SetDelayValues(pacing);
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}
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private void SetDelayValues(int pacing)
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{
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_delayEnabled = pacing > 0;
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_delayTime = pacing;
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}
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/// <summary>
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/// Thread callback
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/// </summary>
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@@ -83,7 +113,7 @@ namespace PepperDash_Essentials_Core.Queues
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}
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catch (Exception ex)
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{
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Debug.ConsoleWithLog(0, this, "Caught an exception in the Queue {0}\r{1}\r{2}", ex.Message, ex.InnerException, ex.StackTrace);
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Debug.Console(0, this, Debug.ErrorLogLevel.Error, "Caught an exception in the Queue {0}\r{1}\r{2}", ex.Message, ex.InnerException, ex.StackTrace);
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}
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}
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else _waitHandle.Wait();
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