fix: updated lighting and display base; fix: lightingBase scene recall link to api index out of range exception

This commit is contained in:
Jason DeVito
2022-08-08 13:54:17 -05:00
parent 3033322212
commit 008c82edb9
2 changed files with 190 additions and 158 deletions

View File

@@ -105,9 +105,6 @@ namespace PepperDash.Essentials.Core
protected void LinkDisplayToApi(DisplayBase displayDevice, BasicTriList trilist, uint joinStart, string joinMapKey,
EiscApiAdvanced bridge)
{
var inputNumber = 0;
var inputKeys = new List<string>();
var joinMap = new DisplayControllerJoinMap(joinStart);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
@@ -124,133 +121,141 @@ namespace PepperDash.Essentials.Core
Debug.Console(0,this,"Please update config to use 'eiscapiadvanced' to get all join map features for this device.");
}
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
Debug.Console(0, "Linking to Display: {0}", displayDevice.Name);
trilist.StringInput[joinMap.Name.JoinNumber].StringValue = displayDevice.Name;
var commMonitor = displayDevice as ICommunicationMonitor;
if (commMonitor != null)
{
commMonitor.CommunicationMonitor.IsOnlineFeedback.LinkInputSig(trilist.BooleanInput[joinMap.IsOnline.JoinNumber]);
}
var inputNumberFeedback = new IntFeedback(() => inputNumber);
// Two way feedbacks
var twoWayDisplay = displayDevice as TwoWayDisplayBase;
if (twoWayDisplay != null)
{
trilist.SetBool(joinMap.IsTwoWayDisplay.JoinNumber, true);
twoWayDisplay.CurrentInputFeedback.OutputChange += (o, a) => Debug.Console(0, "CurrentInputFeedback_OutputChange {0}", a.StringValue);
inputNumberFeedback.LinkInputSig(trilist.UShortInput[joinMap.InputSelect.JoinNumber]);
}
// Power Off
trilist.SetSigTrueAction(joinMap.PowerOff.JoinNumber, () =>
{
inputNumber = 102;
inputNumberFeedback.FireUpdate();
displayDevice.PowerOff();
});
var twoWayDisplayDevice = displayDevice as TwoWayDisplayBase;
if (twoWayDisplayDevice != null)
{
twoWayDisplayDevice.PowerIsOnFeedback.OutputChange += (o, a) =>
{
if (!a.BoolValue)
{
inputNumber = 102;
inputNumberFeedback.FireUpdate();
}
else
{
inputNumber = 0;
inputNumberFeedback.FireUpdate();
}
};
twoWayDisplayDevice.PowerIsOnFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.PowerOff.JoinNumber]);
twoWayDisplayDevice.PowerIsOnFeedback.LinkInputSig(trilist.BooleanInput[joinMap.PowerOn.JoinNumber]);
}
// PowerOn
trilist.SetSigTrueAction(joinMap.PowerOn.JoinNumber, () =>
{
inputNumber = 0;
inputNumberFeedback.FireUpdate();
displayDevice.PowerOn();
});
for (int i = 0; i < displayDevice.InputPorts.Count; i++)
{
if (i < joinMap.InputNamesOffset.JoinSpan)
{
inputKeys.Add(displayDevice.InputPorts[i].Key);
var tempKey = inputKeys.ElementAt(i);
trilist.SetSigTrueAction((ushort)(joinMap.InputSelectOffset.JoinNumber + i),
() => displayDevice.ExecuteSwitch(displayDevice.InputPorts[tempKey].Selector));
Debug.Console(2, displayDevice, "Setting Input Select Action on Digital Join {0} to Input: {1}",
joinMap.InputSelectOffset.JoinNumber + i, displayDevice.InputPorts[tempKey].Key.ToString());
trilist.StringInput[(ushort)(joinMap.InputNamesOffset.JoinNumber + i)].StringValue = displayDevice.InputPorts[i].Key.ToString();
}
else
Debug.Console(0, displayDevice, Debug.ErrorLogLevel.Warning, "Device has {0} inputs. The Join Map allows up to {1} inputs. Discarding inputs {2} - {3} from bridge.",
displayDevice.InputPorts.Count, joinMap.InputNamesOffset.JoinSpan, i + 1, displayDevice.InputPorts.Count);
}
Debug.Console(2, displayDevice, "Setting Input Select Action on Analog Join {0}", joinMap.InputSelect);
trilist.SetUShortSigAction(joinMap.InputSelect.JoinNumber, (a) =>
{
if (a == 0)
{
displayDevice.PowerOff();
inputNumber = 0;
}
else if (a > 0 && a < displayDevice.InputPorts.Count && a != inputNumber)
{
displayDevice.ExecuteSwitch(displayDevice.InputPorts.ElementAt(a - 1).Selector);
inputNumber = a;
}
else if (a == 102)
{
displayDevice.PowerToggle();
}
if (twoWayDisplay != null)
inputNumberFeedback.FireUpdate();
});
var volumeDisplay = displayDevice as IBasicVolumeControls;
if (volumeDisplay == null) return;
trilist.SetBoolSigAction(joinMap.VolumeUp.JoinNumber, volumeDisplay.VolumeUp);
trilist.SetBoolSigAction(joinMap.VolumeDown.JoinNumber, volumeDisplay.VolumeDown);
trilist.SetSigTrueAction(joinMap.VolumeMute.JoinNumber, volumeDisplay.MuteToggle);
var volumeDisplayWithFeedback = volumeDisplay as IBasicVolumeWithFeedback;
if (volumeDisplayWithFeedback == null) return;
trilist.SetSigTrueAction(joinMap.VolumeMuteOn.JoinNumber, volumeDisplayWithFeedback.MuteOn);
trilist.SetSigTrueAction(joinMap.VolumeMuteOff.JoinNumber, volumeDisplayWithFeedback.MuteOff);
trilist.SetUShortSigAction(joinMap.VolumeLevel.JoinNumber, volumeDisplayWithFeedback.SetVolume);
volumeDisplayWithFeedback.VolumeLevelFeedback.LinkInputSig(trilist.UShortInput[joinMap.VolumeLevel.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkInputSig(trilist.BooleanInput[joinMap.VolumeMute.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkInputSig(trilist.BooleanInput[joinMap.VolumeMuteOn.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.VolumeMuteOff.JoinNumber]);
LinkDisplayToApi(displayDevice, trilist, joinMap);
}
protected void LinkDisplayToApi(DisplayBase displayDevice, BasicTriList trilist, DisplayControllerJoinMap joinMap)
{
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
Debug.Console(0, "Linking to Display: {0}", displayDevice.Name);
trilist.StringInput[joinMap.Name.JoinNumber].StringValue = displayDevice.Name;
var commMonitor = displayDevice as ICommunicationMonitor;
if (commMonitor != null)
{
commMonitor.CommunicationMonitor.IsOnlineFeedback.LinkInputSig(trilist.BooleanInput[joinMap.IsOnline.JoinNumber]);
}
var inputNumber = 0;
var inputKeys = new List<string>();
var inputNumberFeedback = new IntFeedback(() => inputNumber);
// Two way feedbacks
var twoWayDisplay = displayDevice as TwoWayDisplayBase;
if (twoWayDisplay != null)
{
trilist.SetBool(joinMap.IsTwoWayDisplay.JoinNumber, true);
twoWayDisplay.CurrentInputFeedback.OutputChange += (o, a) => Debug.Console(0, "CurrentInputFeedback_OutputChange {0}", a.StringValue);
inputNumberFeedback.LinkInputSig(trilist.UShortInput[joinMap.InputSelect.JoinNumber]);
}
// Power Off
trilist.SetSigTrueAction(joinMap.PowerOff.JoinNumber, () =>
{
inputNumber = 102;
inputNumberFeedback.FireUpdate();
displayDevice.PowerOff();
});
var twoWayDisplayDevice = displayDevice as TwoWayDisplayBase;
if (twoWayDisplayDevice != null)
{
twoWayDisplayDevice.PowerIsOnFeedback.OutputChange += (o, a) =>
{
if (!a.BoolValue)
{
inputNumber = 102;
inputNumberFeedback.FireUpdate();
}
else
{
inputNumber = 0;
inputNumberFeedback.FireUpdate();
}
};
twoWayDisplayDevice.PowerIsOnFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.PowerOff.JoinNumber]);
twoWayDisplayDevice.PowerIsOnFeedback.LinkInputSig(trilist.BooleanInput[joinMap.PowerOn.JoinNumber]);
}
// PowerOn
trilist.SetSigTrueAction(joinMap.PowerOn.JoinNumber, () =>
{
inputNumber = 0;
inputNumberFeedback.FireUpdate();
displayDevice.PowerOn();
});
for (int i = 0; i < displayDevice.InputPorts.Count; i++)
{
if (i < joinMap.InputNamesOffset.JoinSpan)
{
inputKeys.Add(displayDevice.InputPorts[i].Key);
var tempKey = inputKeys.ElementAt(i);
trilist.SetSigTrueAction((ushort)(joinMap.InputSelectOffset.JoinNumber + i),
() => displayDevice.ExecuteSwitch(displayDevice.InputPorts[tempKey].Selector));
Debug.Console(2, displayDevice, "Setting Input Select Action on Digital Join {0} to Input: {1}",
joinMap.InputSelectOffset.JoinNumber + i, displayDevice.InputPorts[tempKey].Key.ToString());
trilist.StringInput[(ushort)(joinMap.InputNamesOffset.JoinNumber + i)].StringValue = displayDevice.InputPorts[i].Key.ToString();
}
else
Debug.Console(0, displayDevice, Debug.ErrorLogLevel.Warning, "Device has {0} inputs. The Join Map allows up to {1} inputs. Discarding inputs {2} - {3} from bridge.",
displayDevice.InputPorts.Count, joinMap.InputNamesOffset.JoinSpan, i + 1, displayDevice.InputPorts.Count);
}
Debug.Console(2, displayDevice, "Setting Input Select Action on Analog Join {0}", joinMap.InputSelect);
trilist.SetUShortSigAction(joinMap.InputSelect.JoinNumber, (a) =>
{
if (a == 0)
{
displayDevice.PowerOff();
inputNumber = 0;
}
else if (a > 0 && a < displayDevice.InputPorts.Count && a != inputNumber)
{
displayDevice.ExecuteSwitch(displayDevice.InputPorts.ElementAt(a - 1).Selector);
inputNumber = a;
}
else if (a == 102)
{
displayDevice.PowerToggle();
}
if (twoWayDisplay != null)
inputNumberFeedback.FireUpdate();
});
var volumeDisplay = displayDevice as IBasicVolumeControls;
if (volumeDisplay == null) return;
trilist.SetBoolSigAction(joinMap.VolumeUp.JoinNumber, volumeDisplay.VolumeUp);
trilist.SetBoolSigAction(joinMap.VolumeDown.JoinNumber, volumeDisplay.VolumeDown);
trilist.SetSigTrueAction(joinMap.VolumeMute.JoinNumber, volumeDisplay.MuteToggle);
var volumeDisplayWithFeedback = volumeDisplay as IBasicVolumeWithFeedback;
if (volumeDisplayWithFeedback == null) return;
trilist.SetSigTrueAction(joinMap.VolumeMuteOn.JoinNumber, volumeDisplayWithFeedback.MuteOn);
trilist.SetSigTrueAction(joinMap.VolumeMuteOff.JoinNumber, volumeDisplayWithFeedback.MuteOff);
trilist.SetUShortSigAction(joinMap.VolumeLevel.JoinNumber, volumeDisplayWithFeedback.SetVolume);
volumeDisplayWithFeedback.VolumeLevelFeedback.LinkInputSig(trilist.UShortInput[joinMap.VolumeLevel.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkInputSig(trilist.BooleanInput[joinMap.VolumeMute.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkInputSig(trilist.BooleanInput[joinMap.VolumeMuteOn.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.VolumeMuteOff.JoinNumber]);
}
}
/// <summary>

View File

@@ -70,44 +70,71 @@ namespace PepperDash.Essentials.Core.Lighting
}
}
protected GenericLightingJoinMap LinkLightingToApi(LightingBase lightingDevice, BasicTriList trilist, uint joinStart,
string joinMapKey, EiscApiAdvanced bridge)
{
var joinMap = new GenericLightingJoinMap(joinStart);
protected GenericLightingJoinMap LinkLightingToApi(LightingBase lightingDevice, BasicTriList trilist, uint joinStart,
string joinMapKey, EiscApiAdvanced bridge)
{
var joinMap = new GenericLightingJoinMap(joinStart);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
if (!string.IsNullOrEmpty(joinMapSerialized))
joinMap = JsonConvert.DeserializeObject<GenericLightingJoinMap>(joinMapSerialized);
if (!string.IsNullOrEmpty(joinMapSerialized))
joinMap = JsonConvert.DeserializeObject<GenericLightingJoinMap>(joinMapSerialized);
if (bridge != null)
{
bridge.AddJoinMap(Key, joinMap);
}
else
{
Debug.Console(0, this, "Please update config to use 'eiscapiadvanced' to get all join map features for this device.");
}
if (bridge != null)
{
bridge.AddJoinMap(Key, joinMap);
}
else
{
Debug.Console(0, this, "Please update config to use 'eiscapiadvanced' to get all join map features for this device.");
}
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
return LinkLightingToApi(lightingDevice, trilist, joinMap);
}
Debug.Console(0, "Linking to Lighting Type {0}", lightingDevice.GetType().Name.ToString());
protected GenericLightingJoinMap LinkLightingToApi(LightingBase lightingDevice, BasicTriList trilist, GenericLightingJoinMap joinMap)
{
// GenericLighitng Actions & FeedBack
trilist.SetUShortSigAction(joinMap.SelectScene.JoinNumber, u => lightingDevice.SelectScene(lightingDevice.LightingScenes[u]));
var sceneIndex = 0;
foreach (var scene in lightingDevice.LightingScenes)
{
trilist.SetSigTrueAction((uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex), () => lightingDevice.SelectScene(lightingDevice.LightingScenes[sceneIndex]));
scene.IsActiveFeedback.LinkInputSig(trilist.BooleanInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex)]);
trilist.StringInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex)].StringValue = scene.Name;
trilist.BooleanInput[(uint)(joinMap.ButtonVisibility.JoinNumber + sceneIndex)].BoolValue = true;
sceneIndex++;
}
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
return joinMap;
}
Debug.Console(0, "Linking to Lighting Type {0}", lightingDevice.GetType().Name.ToString());
// GenericLighitng Actions & FeedBack
trilist.SetUShortSigAction(joinMap.SelectScene.JoinNumber, u => lightingDevice.SelectScene(lightingDevice.LightingScenes[u]));
var sceneIndex = 0;
foreach (var scene in lightingDevice.LightingScenes)
{
var index = sceneIndex;
trilist.SetSigTrueAction((uint)(joinMap.SelectSceneDirect.JoinNumber + index), () => lightingDevice.SelectScene(lightingDevice.LightingScenes[index]));
scene.IsActiveFeedback.LinkInputSig(trilist.BooleanInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + index)]);
trilist.StringInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + index)].StringValue = scene.Name;
trilist.BooleanInput[(uint)(joinMap.ButtonVisibility.JoinNumber + index)].BoolValue = true;
sceneIndex++;
}
trilist.OnlineStatusChange += (sender, args) =>
{
if (!args.DeviceOnLine) return;
sceneIndex = 0;
foreach (var scene in lightingDevice.LightingScenes)
{
var index = sceneIndex;
trilist.StringInput[(uint) (joinMap.SelectSceneDirect.JoinNumber + index)].StringValue = scene.Name;
trilist.BooleanInput[(uint) (joinMap.ButtonVisibility.JoinNumber + index)].BoolValue = true;
scene.IsActiveFeedback.FireUpdate();
sceneIndex++;
}
};
return joinMap;
}
}