feat: Add screen/layout management and codec tracking features

Introduced new interfaces and classes for screen and layout management, including `IHasScreensWithLayouts`, `ScreenInfo`, and `LayoutInfo`. Enhanced `IPresenterTrack` and `ISpeakerTrack` interfaces with additional properties and methods for managing presenter and speaker tracking. Added `IHasCodecRoomPresets` interface for room preset management and updated `CodecRoomPreset` class with a new constructor.
This commit is contained in:
Neil Dorin
2025-06-17 18:35:36 -06:00
parent 9b1dd099f6
commit 0a6896910d
4 changed files with 157 additions and 1 deletions

View File

@@ -0,0 +1,70 @@
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PepperDash.Essentials.Core.DeviceTypeInterfaces
{
/// <summary>
/// This defines a device that has screens with layouts
/// Simply decorative
/// </summary>
public interface IHasScreensWithLayouts
{
/// <summary>
/// A dictionary of screens, keyed by screen ID, that contains information about each screen and its layouts.
/// </summary>
Dictionary<uint, ScreenInfo> Screens { get; }
}
/// <summary>
/// Represents information about a screen and its layouts.
/// </summary>
public class ScreenInfo
{
/// <summary>
/// Indicates whether the screen is enabled or not.
/// </summary>
[JsonProperty("enabled")]
public bool Enabled { get; set; }
/// <summary>
/// The name of the screen.
/// </summary>
[JsonProperty("name")]
public string Name { get; set; }
/// <summary>
/// The index of the screen.
/// </summary>
[JsonProperty("screenIndex")]
public int ScreenIndex { get; set; }
/// <summary>
/// A dictionary of layout information for the screen, keyed by layout ID.
/// </summary>
[JsonProperty("layouts")]
public Dictionary<uint, LayoutInfo> Layouts { get; set; }
}
/// <summary>
/// Represents information about a layout on a screen.
/// </summary>
public class LayoutInfo
{
/// <summary>
/// The display name for the layout
/// </summary>
[JsonProperty("layoutName")]
public string LayoutName { get; set; }
/// <summary>
/// The index of the layout.
/// </summary>
[JsonProperty("layoutIndex")]
public int LayoutIndex { get; set; }
}
}