mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-15 04:34:56 +00:00
refactor: rearrange and add solution for 4-series
This commit is contained in:
@@ -0,0 +1,54 @@
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namespace PepperDash.Essentials.Core
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{
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public class CrestronTouchpanelPropertiesConfig
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{
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public string IpId { get; set; }
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public string DefaultRoomKey { get; set; }
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public string RoomListKey { get; set; }
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public string SgdFile { get; set; }
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public string ProjectName { get; set; }
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public bool ShowVolumeGauge { get; set; }
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public bool UsesSplashPage { get; set; }
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public bool ShowDate { get; set; }
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public bool ShowTime { get; set; }
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public UiSetupPropertiesConfig Setup { get; set; }
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public string HeaderStyle { get; set; }
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public bool IncludeInFusionRoomHealth { get; set; }
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public uint ScreenSaverTimeoutMin { get; set; }
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public uint ScreenSaverMovePositionIntervalMs { get; set; }
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/// <summary>
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/// The count of sources that will trigger the "additional" arrows to show on the SRL.
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/// Defaults to 5
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/// </summary>
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public int SourcesOverflowCount { get; set; }
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public CrestronTouchpanelPropertiesConfig()
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{
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SourcesOverflowCount = 5;
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HeaderStyle = CrestronTouchpanelPropertiesConfig.Habanero;
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// Default values
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ScreenSaverTimeoutMin = 5;
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ScreenSaverMovePositionIntervalMs = 15000;
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}
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/// <summary>
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/// "habanero"
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/// </summary>
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public const string Habanero = "habanero";
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/// <summary>
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/// "verbose"
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/// </summary>
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public const string Verbose = "verbose";
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}
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/// <summary>
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///
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/// </summary>
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public class UiSetupPropertiesConfig
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{
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public bool IsVisible { get; set; }
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}
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}
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14
src/PepperDash.Essentials.Core/Touchpanels/Interfaces.cs
Normal file
14
src/PepperDash.Essentials.Core/Touchpanels/Interfaces.cs
Normal file
@@ -0,0 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharpPro.DeviceSupport;
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namespace PepperDash.Essentials.Core
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{
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public interface IHasBasicTriListWithSmartObject
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{
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BasicTriListWithSmartObject Panel { get; }
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}
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}
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@@ -0,0 +1,436 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharpPro.DeviceSupport;
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namespace PepperDash.Essentials.Core.Touchpanels.Keyboards
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{
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public class HabaneroKeyboardController
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{
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/// <summary>
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/// Single-key press events, rather than using a built-up text string on the OutputFeedback
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/// </summary>
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public event EventHandler<KeyboardControllerPressEventArgs> KeyPress;
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public BasicTriList TriList { get; private set; }
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public StringFeedback OutputFeedback { get; private set; }
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public bool IsVisible { get; private set; }
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public string DotComButtonString { get; set; }
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public string GoButtonText { get; set; }
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public string SecondaryButtonText { get; set; }
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public bool GoButtonVisible { get; set; }
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public bool SecondaryButtonVisible { get; set; }
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int ShiftMode = 0;
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StringBuilder Output;
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public Action HideAction { get; set; }
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CTimer BackspaceTimer;
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/// <summary>
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///
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/// </summary>
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/// <param name="trilist"></param>
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public HabaneroKeyboardController(BasicTriList trilist)
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{
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TriList = trilist;
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Output = new StringBuilder();
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OutputFeedback = new StringFeedback(() => Output.ToString());
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DotComButtonString = ".com";
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}
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/// <summary>
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/// Shows the keyboard and attaches sig handlers in the range of 2901-2969
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/// </summary>
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public void Show()
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{
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if (IsVisible)
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return;
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TriList.SetSigTrueAction(ClosePressJoin, Hide);
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TriList.SetSigTrueAction(GoButtonPressJoin, () => OnKeyPress(KeyboardSpecialKey.GoButton));
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TriList.SetSigTrueAction(SecondaryButtonPressJoin, () => OnKeyPress(KeyboardSpecialKey.SecondaryButton));
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TriList.SetSigTrueAction(2921, () => Press(A(ShiftMode)));
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TriList.SetSigTrueAction(2922, () => Press(B(ShiftMode)));
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TriList.SetSigTrueAction(2923, () => Press(C(ShiftMode)));
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TriList.SetSigTrueAction(2924, () => Press(D(ShiftMode)));
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TriList.SetSigTrueAction(2925, () => Press(E(ShiftMode)));
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TriList.SetSigTrueAction(2926, () => Press(F(ShiftMode)));
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TriList.SetSigTrueAction(2927, () => Press(G(ShiftMode)));
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TriList.SetSigTrueAction(2928, () => Press(H(ShiftMode)));
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TriList.SetSigTrueAction(2929, () => Press(I(ShiftMode)));
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TriList.SetSigTrueAction(2930, () => Press(J(ShiftMode)));
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TriList.SetSigTrueAction(2931, () => Press(K(ShiftMode)));
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TriList.SetSigTrueAction(2932, () => Press(L(ShiftMode)));
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TriList.SetSigTrueAction(2933, () => Press(M(ShiftMode)));
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TriList.SetSigTrueAction(2934, () => Press(N(ShiftMode)));
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TriList.SetSigTrueAction(2935, () => Press(O(ShiftMode)));
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TriList.SetSigTrueAction(2936, () => Press(P(ShiftMode)));
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TriList.SetSigTrueAction(2937, () => Press(Q(ShiftMode)));
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TriList.SetSigTrueAction(2938, () => Press(R(ShiftMode)));
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TriList.SetSigTrueAction(2939, () => Press(S(ShiftMode)));
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TriList.SetSigTrueAction(2940, () => Press(T(ShiftMode)));
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TriList.SetSigTrueAction(2941, () => Press(U(ShiftMode)));
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TriList.SetSigTrueAction(2942, () => Press(V(ShiftMode)));
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TriList.SetSigTrueAction(2943, () => Press(W(ShiftMode)));
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TriList.SetSigTrueAction(2944, () => Press(X(ShiftMode)));
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TriList.SetSigTrueAction(2945, () => Press(Y(ShiftMode)));
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TriList.SetSigTrueAction(2946, () => Press(Z(ShiftMode)));
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TriList.SetSigTrueAction(2947, () => Press('.'));
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TriList.SetSigTrueAction(2948, () => Press('@'));
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TriList.SetSigTrueAction(2949, () => Press(' '));
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TriList.SetSigHeldAction(2950, 500, StartBackspaceRepeat, StopBackspaceRepeat, Backspace);
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//TriList.SetSigTrueAction(2950, Backspace);
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TriList.SetSigTrueAction(2951, Shift);
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TriList.SetSigTrueAction(2952, NumShift);
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TriList.SetSigTrueAction(2953, Clear);
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TriList.SetSigTrueAction(2954, () => Press(DotComButtonString));
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TriList.SetBool(GoButtonVisibleJoin, GoButtonVisible);
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TriList.SetString(GoButtonTextJoin, GoButtonText);
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TriList.SetBool(SecondaryButtonVisibleJoin, SecondaryButtonVisible);
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TriList.SetString(SecondaryButtonTextJoin, SecondaryButtonText);
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TriList.SetBool(KeyboardVisible, true);
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ShowKeys();
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IsVisible = true;
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}
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/// <summary>
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/// Hides the keyboard and disconnects ALL sig handlers from 2901 - 2969
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/// </summary>
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public void Hide()
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{
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if (!IsVisible)
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return;
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for (uint i = 2901; i < 2970; i++)
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TriList.ClearBoolSigAction(i);
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// run attached actions
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if(HideAction != null)
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HideAction();
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TriList.SetBool(KeyboardVisible, false);
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IsVisible = false;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="c"></param>
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public void Press(char c)
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{
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OnKeyPress(c.ToString());
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Output.Append(c);
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OutputFeedback.FireUpdate();
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ResetShift();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="s"></param>
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public void Press(string s)
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{
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OnKeyPress(s);
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Output.Append(s);
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OutputFeedback.FireUpdate();
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ResetShift();
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}
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/// <summary>
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///
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/// </summary>
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public void EnableGoButton()
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{
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TriList.SetBool(GoButtonEnableJoin, true);
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}
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/// <summary>
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///
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/// </summary>
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public void DisableGoButton()
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{
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TriList.SetBool(GoButtonEnableJoin, false);
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}
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void ResetShift()
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{
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if (ShiftMode == 1)
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{
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ShiftMode = 0;
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ShowKeys();
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}
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else if (ShiftMode == 3)
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{
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ShiftMode = 2;
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ShowKeys();
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}
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}
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char A(int i) { return new char[] { 'a', 'A', '?', '?' }[i]; }
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char B(int i) { return new char[] { 'b', 'B', ':', ':' }[i]; }
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char C(int i) { return new char[] { 'c', 'C', '>', '>' }[i]; }
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char D(int i) { return new char[] { 'd', 'D', '_', '_' }[i]; }
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char E(int i) { return new char[] { 'e', 'E', '3', '#' }[i]; }
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char F(int i) { return new char[] { 'f', 'F', '=', '=' }[i]; }
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char G(int i) { return new char[] { 'g', 'G', '+', '+' }[i]; }
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char H(int i) { return new char[] { 'h', 'H', '[', '[' }[i]; }
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char I(int i) { return new char[] { 'i', 'I', '8', '*' }[i]; }
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char J(int i) { return new char[] { 'j', 'J', ']', ']' }[i]; }
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char K(int i) { return new char[] { 'k', 'K', '/', '/' }[i]; }
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char L(int i) { return new char[] { 'l', 'L', '\\', '\\' }[i]; }
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char M(int i) { return new char[] { 'm', 'M', '"', '"' }[i]; }
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char N(int i) { return new char[] { 'n', 'N', '\'', '\'' }[i]; }
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char O(int i) { return new char[] { 'o', 'O', '9', '(' }[i]; }
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char P(int i) { return new char[] { 'p', 'P', '0', ')' }[i]; }
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char Q(int i) { return new char[] { 'q', 'Q', '1', '!' }[i]; }
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char R(int i) { return new char[] { 'r', 'R', '4', '$' }[i]; }
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char S(int i) { return new char[] { 's', 'S', '-', '-' }[i]; }
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char T(int i) { return new char[] { 't', 'T', '5', '%' }[i]; }
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char U(int i) { return new char[] { 'u', 'U', '7', '&' }[i]; }
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char V(int i) { return new char[] { 'v', 'V', ';', ';' }[i]; }
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char W(int i) { return new char[] { 'w', 'W', '2', '@' }[i]; }
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char X(int i) { return new char[] { 'x', 'X', '<', '<' }[i]; }
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char Y(int i) { return new char[] { 'y', 'Y', '6', '^' }[i]; }
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char Z(int i) { return new char[] { 'z', 'Z', ',', ',' }[i]; }
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/// <summary>
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/// Does what it says
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/// </summary>
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void StartBackspaceRepeat()
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{
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if (BackspaceTimer == null)
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{
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BackspaceTimer = new CTimer(o => Backspace(), null, 0, 175);
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}
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}
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/// <summary>
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/// Does what it says
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/// </summary>
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void StopBackspaceRepeat()
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{
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if (BackspaceTimer != null)
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{
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BackspaceTimer.Stop();
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BackspaceTimer = null;
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}
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}
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void Backspace()
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{
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OnKeyPress(KeyboardSpecialKey.Backspace);
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if (Output.Length > 0)
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{
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Output.Remove(Output.Length - 1, 1);
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OutputFeedback.FireUpdate();
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}
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}
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void Clear()
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{
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OnKeyPress(KeyboardSpecialKey.Clear);
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Output.Remove(0, Output.Length);
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OutputFeedback.FireUpdate();
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}
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/* When in mode 0 (lowercase):
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* shift button: up arrow 0
|
||||
* numShift button: 123/#$@#$ 0
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*
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||||
* - shift --> mode 1
|
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* - double-tap shift --> caps lock
|
||||
* - numShift --> mode 2
|
||||
*
|
||||
* mode 1 (uppercase)
|
||||
* shift button: down arrow 1
|
||||
* numShift button: 123/##$# 0
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||||
*
|
||||
* - shift --> mode 0
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||||
* - numShift --> mode 2
|
||||
*
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||||
* - Tapping any key will go back to mode 0
|
||||
*
|
||||
* mode 2 (numbers-sym)
|
||||
* Shift button: #$#$#$ 2
|
||||
* numShift: ABC 1
|
||||
*
|
||||
* - shift --> mode 3
|
||||
* - double-tap shift --> caps lock
|
||||
* - numShift --> mode 0
|
||||
*
|
||||
* mode 3 (sym)
|
||||
* Shift button: 123 3
|
||||
* numShift: ABC 1
|
||||
*
|
||||
* - shift --> mode 2
|
||||
* - numShift --> mode 0
|
||||
*
|
||||
* - Tapping any key will go back to mode 2
|
||||
*/
|
||||
void Shift()
|
||||
{
|
||||
if (ShiftMode == 0)
|
||||
ShiftMode = 1;
|
||||
else if (ShiftMode == 1)
|
||||
ShiftMode = 0;
|
||||
else if (ShiftMode == 2)
|
||||
ShiftMode = 3;
|
||||
else
|
||||
ShiftMode = 2;
|
||||
|
||||
ShowKeys();
|
||||
}
|
||||
|
||||
void NumShift()
|
||||
{
|
||||
if (ShiftMode == 0 || ShiftMode == 1)
|
||||
ShiftMode = 2;
|
||||
else if (ShiftMode == 2 || ShiftMode == 3)
|
||||
ShiftMode = 0;
|
||||
ShowKeys();
|
||||
}
|
||||
|
||||
void ShowKeys()
|
||||
{
|
||||
TriList.SetString(2921, A(ShiftMode).ToString());
|
||||
TriList.SetString(2922, B(ShiftMode).ToString());
|
||||
TriList.SetString(2923, C(ShiftMode).ToString());
|
||||
TriList.SetString(2924, D(ShiftMode).ToString());
|
||||
TriList.SetString(2925, E(ShiftMode).ToString());
|
||||
TriList.SetString(2926, F(ShiftMode).ToString());
|
||||
TriList.SetString(2927, G(ShiftMode).ToString());
|
||||
TriList.SetString(2928, H(ShiftMode).ToString());
|
||||
TriList.SetString(2929, I(ShiftMode).ToString());
|
||||
TriList.SetString(2930, J(ShiftMode).ToString());
|
||||
TriList.SetString(2931, K(ShiftMode).ToString());
|
||||
TriList.SetString(2932, L(ShiftMode).ToString());
|
||||
TriList.SetString(2933, M(ShiftMode).ToString());
|
||||
TriList.SetString(2934, N(ShiftMode).ToString());
|
||||
TriList.SetString(2935, O(ShiftMode).ToString());
|
||||
TriList.SetString(2936, P(ShiftMode).ToString());
|
||||
TriList.SetString(2937, Q(ShiftMode).ToString());
|
||||
TriList.SetString(2938, R(ShiftMode).ToString());
|
||||
TriList.SetString(2939, S(ShiftMode).ToString());
|
||||
TriList.SetString(2940, T(ShiftMode).ToString());
|
||||
TriList.SetString(2941, U(ShiftMode).ToString());
|
||||
TriList.SetString(2942, V(ShiftMode).ToString());
|
||||
TriList.SetString(2943, W(ShiftMode).ToString());
|
||||
TriList.SetString(2944, X(ShiftMode).ToString());
|
||||
TriList.SetString(2945, Y(ShiftMode).ToString());
|
||||
TriList.SetString(2946, Z(ShiftMode).ToString());
|
||||
TriList.SetString(2954, DotComButtonString);
|
||||
|
||||
TriList.SetUshort(2951, (ushort)ShiftMode); // 0 = up, 1 = down, 2 = #, 3 = 123
|
||||
TriList.SetUshort(2952, (ushort)(ShiftMode < 2 ? 0 : 1)); // 0 = #, 1 = abc
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event fire helper for text
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
void OnKeyPress(string text)
|
||||
{
|
||||
var handler = KeyPress;
|
||||
if (handler != null)
|
||||
KeyPress(this, new KeyboardControllerPressEventArgs(text));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// event helper for special keys
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
void OnKeyPress(KeyboardSpecialKey key)
|
||||
{
|
||||
var handler = KeyPress;
|
||||
if (handler != null)
|
||||
KeyPress(this, new KeyboardControllerPressEventArgs(key));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 2901
|
||||
/// </summary>
|
||||
public const uint KeyboardVisible = 2901;
|
||||
/// <summary>
|
||||
/// 2902
|
||||
/// </summary>
|
||||
public const uint ClosePressJoin = 2902;
|
||||
/// <summary>
|
||||
/// 2903
|
||||
/// </summary>
|
||||
public const uint GoButtonPressJoin = 2903;
|
||||
/// <summary>
|
||||
/// 2903
|
||||
/// </summary>
|
||||
public const uint GoButtonTextJoin = 2903;
|
||||
/// <summary>
|
||||
/// 2904
|
||||
/// </summary>
|
||||
public const uint SecondaryButtonPressJoin = 2904;
|
||||
/// <summary>
|
||||
/// 2904
|
||||
/// </summary>
|
||||
public const uint SecondaryButtonTextJoin = 2904;
|
||||
/// <summary>
|
||||
/// 2905
|
||||
/// </summary>
|
||||
public const uint GoButtonVisibleJoin = 2905;
|
||||
/// <summary>
|
||||
/// 2906
|
||||
/// </summary>
|
||||
public const uint SecondaryButtonVisibleJoin = 2906;
|
||||
/// <summary>
|
||||
/// 2907
|
||||
/// </summary>
|
||||
public const uint GoButtonEnableJoin = 2907;
|
||||
/// <summary>
|
||||
/// 2910
|
||||
/// </summary>
|
||||
public const uint ClearPressJoin = 2910;
|
||||
/// <summary>
|
||||
/// 2911
|
||||
/// </summary>
|
||||
public const uint ClearVisibleJoin = 2911;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class KeyboardControllerPressEventArgs : EventArgs
|
||||
{
|
||||
public string Text { get; private set; }
|
||||
public KeyboardSpecialKey SpecialKey { get; private set; }
|
||||
|
||||
public KeyboardControllerPressEventArgs(string text)
|
||||
{
|
||||
Text = text;
|
||||
}
|
||||
|
||||
public KeyboardControllerPressEventArgs(KeyboardSpecialKey key)
|
||||
{
|
||||
SpecialKey = key;
|
||||
}
|
||||
}
|
||||
|
||||
public enum KeyboardSpecialKey
|
||||
{
|
||||
None = 0, Backspace, Clear, GoButton, SecondaryButton
|
||||
}
|
||||
}
|
||||
211
src/PepperDash.Essentials.Core/Touchpanels/ModalDialog.cs
Normal file
211
src/PepperDash.Essentials.Core/Touchpanels/ModalDialog.cs
Normal file
@@ -0,0 +1,211 @@
|
||||
using System;
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharpPro.DeviceSupport;
|
||||
using PepperDash.Core;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
public class ModalDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Bool press 3991
|
||||
/// </summary>
|
||||
public const uint Button1Join = 3991;
|
||||
/// <summary>
|
||||
/// Bool press 3992
|
||||
/// </summary>
|
||||
public const uint Button2Join = 3992;
|
||||
/// <summary>
|
||||
/// 3993
|
||||
/// </summary>
|
||||
public const uint CancelButtonJoin = 3993;
|
||||
/// <summary>
|
||||
///For visibility of single button. Bool feedback 3994
|
||||
/// </summary>
|
||||
public const uint OneButtonVisibleJoin = 3994;
|
||||
/// <summary>
|
||||
/// For visibility of two buttons. Bool feedback 3995.
|
||||
/// </summary>
|
||||
public const uint TwoButtonVisibleJoin = 3995;
|
||||
/// <summary>
|
||||
/// Shows the timer guage if in use. Bool feedback 3996
|
||||
/// </summary>
|
||||
public const uint TimerVisibleJoin = 3996;
|
||||
/// <summary>
|
||||
/// Visibility join to show "X" button 3997
|
||||
/// </summary>
|
||||
public const uint CancelVisibleJoin = 3997;
|
||||
/// <summary>
|
||||
/// Shows the modal subpage. Boolean feeback join 3999
|
||||
/// </summary>
|
||||
public const uint ModalVisibleJoin = 3999;
|
||||
|
||||
/// <summary>
|
||||
/// The seconds value of the countdown timer. Ushort join 3991
|
||||
/// </summary>
|
||||
//public const uint TimerSecondsJoin = 3991;
|
||||
/// <summary>
|
||||
/// The full ushort value of the countdown timer for a gauge. Ushort join 3992
|
||||
/// </summary>
|
||||
public const uint TimerGaugeJoin = 3992;
|
||||
|
||||
/// <summary>
|
||||
/// Text on button one. String join 3991
|
||||
/// </summary>
|
||||
public const uint Button1TextJoin = 3991;
|
||||
/// <summary>
|
||||
/// Text on button two. String join 3992
|
||||
/// </summary>
|
||||
public const uint Button2TextJoin = 3992;
|
||||
/// <summary>
|
||||
/// Message text. String join 3994
|
||||
/// </summary>
|
||||
public const uint MessageTextJoin = 3994;
|
||||
/// <summary>
|
||||
/// Title text. String join 3995
|
||||
/// </summary>
|
||||
public const uint TitleTextJoin = 3995;
|
||||
/// <summary>
|
||||
/// Icon name. String join 3996
|
||||
/// </summary>
|
||||
public const uint IconNameJoin = 3996;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true when modal is showing
|
||||
/// </summary>
|
||||
public bool ModalIsVisible
|
||||
{
|
||||
get { return TriList.BooleanInput[ModalVisibleJoin].BoolValue; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public bool CanCancel { get; private set; }
|
||||
|
||||
|
||||
BasicTriList TriList;
|
||||
|
||||
Action<uint> ModalCompleteAction;
|
||||
|
||||
static object CompleteActionLock = new object();
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new modal to be shown on provided TriList
|
||||
/// </summary>
|
||||
/// <param name="triList"></param>
|
||||
public ModalDialog(BasicTriList triList)
|
||||
{
|
||||
TriList = triList;
|
||||
// Attach actions to buttons
|
||||
|
||||
triList.SetSigFalseAction(Button1Join, () => OnModalComplete(1));
|
||||
triList.SetSigFalseAction(Button2Join, () => OnModalComplete(2));
|
||||
triList.SetSigFalseAction(CancelButtonJoin, () => { if (CanCancel) CancelDialog(); });
|
||||
CanCancel = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shows the dialog
|
||||
/// </summary>
|
||||
/// <param name="numberOfButtons">Number of buttons to show. 0, 1, 2</param>
|
||||
/// <param name="timeMs">The amount of time to show the dialog. Use 0 for no timeout.</param>
|
||||
/// <param name="decreasingGauge">If the progress bar gauge needs to count down instead of up</param>
|
||||
/// <param name="completeAction">The action to run when the dialog is dismissed. Parameter will be 1 or 2 if button pressed, or 0 if dialog times out</param>
|
||||
/// <returns>True when modal is created.</returns>
|
||||
public bool PresentModalDialog(uint numberOfButtons, string title, string iconName,
|
||||
string message, string button1Text,
|
||||
string button2Text, bool showGauge, bool showCancel, Action<uint> completeAction)
|
||||
{
|
||||
// Don't reset dialog if visible now
|
||||
if (!ModalIsVisible)
|
||||
{
|
||||
ModalCompleteAction = completeAction;
|
||||
TriList.StringInput[TitleTextJoin].StringValue = title;
|
||||
if (string.IsNullOrEmpty(iconName)) iconName = "Blank";
|
||||
TriList.StringInput[IconNameJoin].StringValue = iconName;
|
||||
TriList.StringInput[MessageTextJoin].StringValue = message;
|
||||
if (numberOfButtons == 0)
|
||||
{
|
||||
// Show no buttons
|
||||
TriList.BooleanInput[OneButtonVisibleJoin].BoolValue = false;
|
||||
TriList.BooleanInput[TwoButtonVisibleJoin].BoolValue = false;
|
||||
}
|
||||
else if (numberOfButtons == 1)
|
||||
{
|
||||
// Show one button
|
||||
TriList.BooleanInput[OneButtonVisibleJoin].BoolValue = true;
|
||||
TriList.BooleanInput[TwoButtonVisibleJoin].BoolValue = false;
|
||||
TriList.StringInput[Button1TextJoin].StringValue = button1Text;
|
||||
}
|
||||
else if (numberOfButtons == 2)
|
||||
{
|
||||
// Show two
|
||||
TriList.BooleanInput[OneButtonVisibleJoin].BoolValue = false;
|
||||
TriList.BooleanInput[TwoButtonVisibleJoin].BoolValue = true;
|
||||
TriList.StringInput[Button1TextJoin].StringValue = button1Text;
|
||||
TriList.StringInput[Button2TextJoin].StringValue = button2Text;
|
||||
}
|
||||
// Show/hide guage
|
||||
TriList.BooleanInput[TimerVisibleJoin].BoolValue = showGauge;
|
||||
|
||||
CanCancel = showCancel;
|
||||
TriList.BooleanInput[CancelVisibleJoin].BoolValue = showCancel;
|
||||
|
||||
//Reveal and activate
|
||||
TriList.BooleanInput[ModalVisibleJoin].BoolValue = true;
|
||||
|
||||
WakePanel();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Wakes the panel by turning on the backlight if off
|
||||
/// </summary>
|
||||
public void WakePanel()
|
||||
{
|
||||
try
|
||||
{
|
||||
var panel = TriList as TswFt5Button;
|
||||
|
||||
if (panel != null && panel.ExtenderSystemReservedSigs.BacklightOffFeedback.BoolValue)
|
||||
panel.ExtenderSystemReservedSigs.BacklightOn();
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.Console(1, "Error Waking Panel. Maybe testing with Xpanel?");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hide dialog from elsewhere, fires CompleteAction
|
||||
/// </summary>
|
||||
public void CancelDialog()
|
||||
{
|
||||
OnModalComplete(0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hides dialog. Fires no action
|
||||
/// </summary>
|
||||
public void HideDialog()
|
||||
{
|
||||
TriList.BooleanInput[ModalVisibleJoin].BoolValue = false;
|
||||
}
|
||||
|
||||
// When the modal is cleared or times out, clean up the various bits
|
||||
void OnModalComplete(uint buttonNum)
|
||||
{
|
||||
TriList.BooleanInput[ModalVisibleJoin].BoolValue = false;
|
||||
|
||||
var action = ModalCompleteAction;
|
||||
if (action != null)
|
||||
action(buttonNum);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
144
src/PepperDash.Essentials.Core/Touchpanels/Mpc3Touchpanel.cs
Normal file
144
src/PepperDash.Essentials.Core/Touchpanels/Mpc3Touchpanel.cs
Normal file
@@ -0,0 +1,144 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharpPro;
|
||||
|
||||
using PepperDash.Core;
|
||||
using PepperDash.Essentials.Core;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Touchpanels
|
||||
{
|
||||
/// <summary>
|
||||
/// A wrapper class for the touchpanel portion of an MPC3 class process to allow for configurable
|
||||
/// behavior of the keybad buttons
|
||||
/// </summary>
|
||||
public class Mpc3TouchpanelController : Device
|
||||
{
|
||||
MPC3Basic _Touchpanel;
|
||||
|
||||
Dictionary<string, KeypadButton> _Buttons;
|
||||
|
||||
public Mpc3TouchpanelController(string key, string name, CrestronControlSystem processor, Dictionary<string, KeypadButton> buttons)
|
||||
: base(key, name)
|
||||
{
|
||||
_Touchpanel = processor.ControllerTouchScreenSlotDevice as MPC3Basic;
|
||||
_Buttons = buttons;
|
||||
|
||||
_Touchpanel.ButtonStateChange += new Crestron.SimplSharpPro.DeviceSupport.ButtonEventHandler(_Touchpanel_ButtonStateChange);
|
||||
|
||||
AddPostActivationAction(() =>
|
||||
{
|
||||
// Link up the button feedbacks to the specified BoolFeedbacks
|
||||
foreach (var button in _Buttons)
|
||||
{
|
||||
var feedbackConfig = button.Value.Feedback;
|
||||
var device = DeviceManager.GetDeviceForKey(feedbackConfig.DeviceKey) as Device;
|
||||
if (device != null)
|
||||
{
|
||||
var bKey = button.Key.ToLower();
|
||||
|
||||
var feedback = device.GetFeedbackProperty(feedbackConfig.FeedbackName);
|
||||
|
||||
var bFeedback = feedback as BoolFeedback;
|
||||
var iFeedback = feedback as IntFeedback;
|
||||
if (bFeedback != null)
|
||||
{
|
||||
|
||||
if (bKey == "power")
|
||||
{
|
||||
bFeedback.LinkCrestronFeedback(_Touchpanel.FeedbackPower);
|
||||
continue;
|
||||
}
|
||||
else if (bKey == "mute")
|
||||
{
|
||||
bFeedback.LinkCrestronFeedback(_Touchpanel.FeedbackMute);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Link to the Crestron Feedback corresponding to the button number
|
||||
bFeedback.LinkCrestronFeedback(_Touchpanel.Feedbacks[UInt16.Parse(button.Key)]);
|
||||
}
|
||||
else if (iFeedback != null)
|
||||
{
|
||||
if (bKey == "volumefeedback")
|
||||
{
|
||||
var volFeedback = feedback as IntFeedback;
|
||||
// TODO: Figure out how to subsribe to a volume IntFeedback and link it to the voluem
|
||||
volFeedback.LinkInputSig(_Touchpanel.VolumeBargraph);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Unable to get BoolFeedback with name: {0} from device: {1}", feedbackConfig.FeedbackName, device.Key);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Unable to get device with key: {0}", feedbackConfig.DeviceKey);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void _Touchpanel_ButtonStateChange(GenericBase device, Crestron.SimplSharpPro.DeviceSupport.ButtonEventArgs args)
|
||||
{
|
||||
Debug.Console(1, this, "Button {0} ({1}), {2}", args.Button.Number, args.Button.Name, args.NewButtonState);
|
||||
var type = args.NewButtonState.ToString();
|
||||
|
||||
if (_Buttons.ContainsKey(args.Button.Number.ToString()))
|
||||
{
|
||||
Press(args.Button.Number.ToString(), type);
|
||||
}
|
||||
else if(_Buttons.ContainsKey(args.Button.Name.ToString()))
|
||||
{
|
||||
Press(args.Button.Name.ToString(), type);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs the function associated with this button/type. One of the following strings:
|
||||
/// Pressed, Released, Tapped, DoubleTapped, Held, HeldReleased
|
||||
/// </summary>
|
||||
/// <param name="number"></param>
|
||||
/// <param name="type"></param>
|
||||
public void Press(string number, string type)
|
||||
{
|
||||
// TODO: In future, consider modifying this to generate actions at device activation time
|
||||
// to prevent the need to dynamically call the method via reflection on each button press
|
||||
if (!_Buttons.ContainsKey(number)) { return; }
|
||||
var but = _Buttons[number];
|
||||
if (but.EventTypes.ContainsKey(type))
|
||||
{
|
||||
foreach (var a in but.EventTypes[type]) { DeviceJsonApi.DoDeviceAction(a); }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents the configuration of a keybad buggon
|
||||
/// </summary>
|
||||
public class KeypadButton
|
||||
{
|
||||
public Dictionary<string, DeviceActionWrapper[]> EventTypes { get; set; }
|
||||
public KeypadButtonFeedback Feedback { get; set; }
|
||||
|
||||
public KeypadButton()
|
||||
{
|
||||
EventTypes = new Dictionary<string, DeviceActionWrapper[]>();
|
||||
Feedback = new KeypadButtonFeedback();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class KeypadButtonFeedback
|
||||
{
|
||||
public string DeviceKey { get; set; }
|
||||
public string FeedbackName { get; set; }
|
||||
}
|
||||
}
|
||||
314
src/PepperDash.Essentials.Core/Touchpanels/TriListExtensions.cs
Normal file
314
src/PepperDash.Essentials.Core/Touchpanels/TriListExtensions.cs
Normal file
@@ -0,0 +1,314 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharpPro;
|
||||
using Crestron.SimplSharpPro.DeviceSupport;
|
||||
|
||||
using PepperDash.Core;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Extensions used for more-clear attachment of Actions to user objects on sigs
|
||||
/// </summary>
|
||||
public static class SigAndTriListExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Attaches Action to Sig's user object and returns the same Sig. This provides no protection
|
||||
/// from null sigs
|
||||
/// </summary>
|
||||
/// <param name="sig">The BoolOutputSig to attach the Action to</param>
|
||||
/// <param name="a">An action to run when sig is pressed and when released</param>
|
||||
/// <returns>The Sig, sig</returns>
|
||||
public static BoolOutputSig SetBoolSigAction(this BoolOutputSig sig, Action<bool> a)
|
||||
{
|
||||
sig.UserObject = a;
|
||||
return sig;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches Action to Sig's user object and returns the same Sig.
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <param name="a"></param>
|
||||
/// <returns></returns>
|
||||
public static BoolOutputSig SetBoolSigAction(this BasicTriList tl, uint sigNum, Action<bool> a)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetBoolSigAction(a);
|
||||
}
|
||||
|
||||
public static BoolOutputSig SetSigTrueAction(this BasicTriList tl, uint sigNum, Action a)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetBoolSigAction(b => { if(b) a(); });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches a void Action to a TriList's output sig's UserObject, to be run on release
|
||||
/// </summary>
|
||||
/// <returns>The sig</returns>
|
||||
public static BoolOutputSig SetSigFalseAction(this BasicTriList tl, uint sigNum, Action a)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetBoolSigAction(b => { if (!b) a(); });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches a void Action to an output sig's UserObject, to be run on release
|
||||
/// </summary>
|
||||
/// <returns>The Sig</returns>
|
||||
public static BoolOutputSig SetSigFalseAction(this BoolOutputSig sig, Action a)
|
||||
{
|
||||
return sig.SetBoolSigAction(b => { if (!b) a(); });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets an action to a held sig
|
||||
/// </summary>
|
||||
/// <returns>The sig</returns>
|
||||
public static BoolOutputSig SetSigHeldAction(this BasicTriList tl, uint sigNum, uint heldMs, Action heldAction)
|
||||
{
|
||||
return SetSigHeldAction(tl, sigNum, heldMs, heldAction, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets an action to a held sig as well as a released-without-hold action
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static BoolOutputSig SetSigHeldAction(this BoolOutputSig sig, uint heldMs, Action heldAction, Action holdReleasedAction, Action releaseAction)
|
||||
{
|
||||
CTimer heldTimer = null;
|
||||
bool wasHeld = false;
|
||||
return sig.SetBoolSigAction(press =>
|
||||
{
|
||||
if (press)
|
||||
{
|
||||
wasHeld = false;
|
||||
// Could insert a pressed action here
|
||||
heldTimer = new CTimer(o =>
|
||||
{
|
||||
// if still held and there's an action
|
||||
if (sig.BoolValue && heldAction != null)
|
||||
{
|
||||
wasHeld = true;
|
||||
// Hold action here
|
||||
heldAction();
|
||||
}
|
||||
}, heldMs);
|
||||
}
|
||||
else if (!press && !wasHeld) // released, no hold
|
||||
{
|
||||
heldTimer.Stop();
|
||||
if (releaseAction != null)
|
||||
releaseAction();
|
||||
}
|
||||
else // !press && wasHeld // released after held
|
||||
{
|
||||
heldTimer.Stop();
|
||||
if (holdReleasedAction != null)
|
||||
holdReleasedAction();
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets an action to a held sig as well as a released-without-hold action
|
||||
/// </summary>
|
||||
/// <returns>The sig</returns>
|
||||
public static BoolOutputSig SetSigHeldAction(this BasicTriList tl, uint sigNum, uint heldMs, Action heldAction, Action releaseAction)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetSigHeldAction(heldMs, heldAction, null, releaseAction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets an action to a held sig, an action for the release of hold, as well as a released-without-hold action
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static BoolOutputSig SetSigHeldAction(this BasicTriList tl, uint sigNum, uint heldMs, Action heldAction,
|
||||
Action holdReleasedAction, Action releaseAction)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetSigHeldAction(heldMs, heldAction, holdReleasedAction, releaseAction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sig"></param>
|
||||
/// <param name="a"></param>
|
||||
/// <returns>The Sig</returns>
|
||||
public static UShortOutputSig SetUShortSigAction(this UShortOutputSig sig, Action<ushort> a)
|
||||
{
|
||||
sig.UserObject = a;
|
||||
return sig;
|
||||
}
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <param name="a"></param>
|
||||
/// <returns></returns>
|
||||
public static UShortOutputSig SetUShortSigAction(this BasicTriList tl, uint sigNum, Action<ushort> a)
|
||||
{
|
||||
return tl.UShortOutput[sigNum].SetUShortSigAction(a);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sig"></param>
|
||||
/// <param name="a"></param>
|
||||
/// <returns></returns>
|
||||
public static StringOutputSig SetStringSigAction(this StringOutputSig sig, Action<string> a)
|
||||
{
|
||||
sig.UserObject = a;
|
||||
return sig;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <param name="a"></param>
|
||||
/// <returns></returns>
|
||||
public static StringOutputSig SetStringSigAction(this BasicTriList tl, uint sigNum, Action<string> a)
|
||||
{
|
||||
return tl.StringOutput[sigNum].SetStringSigAction(a);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sig"></param>
|
||||
/// <returns></returns>
|
||||
public static Sig ClearSigAction(this Sig sig)
|
||||
{
|
||||
sig.UserObject = null;
|
||||
return sig;
|
||||
}
|
||||
|
||||
public static BoolOutputSig ClearBoolSigAction(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return ClearSigAction(tl.BooleanOutput[sigNum]) as BoolOutputSig;
|
||||
}
|
||||
|
||||
public static UShortOutputSig ClearUShortSigAction(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return ClearSigAction(tl.UShortOutput[sigNum]) as UShortOutputSig;
|
||||
}
|
||||
|
||||
public static StringOutputSig ClearStringSigAction(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return ClearSigAction(tl.StringOutput[sigNum]) as StringOutputSig;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all actions on all sigs
|
||||
/// </summary>
|
||||
public static void ClearAllSigActions(this BasicTriList t1)
|
||||
{
|
||||
foreach (var sig in t1.BooleanOutput)
|
||||
{
|
||||
ClearSigAction(sig);
|
||||
}
|
||||
|
||||
foreach (var sig in t1.UShortOutput)
|
||||
{
|
||||
ClearSigAction(sig);
|
||||
}
|
||||
|
||||
foreach (var sig in t1.StringOutput)
|
||||
{
|
||||
ClearSigAction(sig);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper method to set the value of a bool Sig on TriList
|
||||
/// </summary>
|
||||
public static void SetBool(this BasicTriList tl, uint sigNum, bool value)
|
||||
{
|
||||
tl.BooleanInput[sigNum].BoolValue = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends an true-false pulse to the sig
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
public static void PulseBool(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
tl.BooleanInput[sigNum].Pulse();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a timed pulse to the sig
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <param name="ms"></param>
|
||||
public static void PulseBool(this BasicTriList tl, uint sigNum, int ms)
|
||||
{
|
||||
tl.BooleanInput[sigNum].Pulse(ms);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper method to set the value of a ushort Sig on TriList
|
||||
/// </summary>
|
||||
public static void SetUshort(this BasicTriList tl, uint sigNum, ushort value)
|
||||
{
|
||||
tl.UShortInput[sigNum].UShortValue = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper method to set the value of a string Sig on TriList
|
||||
/// </summary>
|
||||
public static void SetString(this BasicTriList tl, uint sigNum, string value)
|
||||
{
|
||||
tl.StringInput[sigNum].StringValue = value;
|
||||
}
|
||||
|
||||
public static void SetString(this BasicTriList tl, uint sigNum, string value, eStringEncoding encoding)
|
||||
{
|
||||
tl.StringInput[sigNum].StringEncoding = encoding;
|
||||
tl.StringInput[sigNum].StringValue = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns bool value of trilist sig
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <returns></returns>
|
||||
public static bool GetBool(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].BoolValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns ushort value of trilist sig
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <returns></returns>
|
||||
public static ushort GetUshort(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return tl.UShortOutput[sigNum].UShortValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns string value of trilist sig.
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <returns></returns>
|
||||
public static string GetString(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return tl.StringOutput[sigNum].StringValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user