mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-12 11:15:08 +00:00
Mega refactor in progress
This commit is contained in:
@@ -0,0 +1,525 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharp.Scheduler;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Config;
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using PepperDash.Essentials.Core.Devices;
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namespace PepperDash.Essentials.Core
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{
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/// <summary>
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/// A device that when linked to a room can power the room on when enabled during scheduled hours.
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/// </summary>
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public class RoomOnToDefaultSourceWhenOccupied : ReconfigurableDevice
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{
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RoomOnToDefaultSourceWhenOccupiedConfig PropertiesConfig;
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public bool FeatureEnabled { get; private set; }
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public DateTime FeatureEnabledTime { get; private set; }
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ScheduledEvent FeatureEnableEvent;
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const string FeatureEnableEventName = "EnableRoomOnToDefaultSourceWhenOccupied";
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public DateTime FeatureDisabledTime { get; private set; }
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ScheduledEvent FeatureDisableEvent;
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const string FeatureDisableEventName = "DisableRoomOnToDefaultSourceWhenOccupied";
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ScheduledEventGroup FeatureEventGroup;
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public EssentialsRoomBase Room { get; private set; }
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private Fusion.EssentialsHuddleSpaceFusionSystemControllerBase FusionRoom;
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public RoomOnToDefaultSourceWhenOccupied(DeviceConfig config) :
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base (config)
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{
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PropertiesConfig = JsonConvert.DeserializeObject<RoomOnToDefaultSourceWhenOccupiedConfig>(config.Properties.ToString());
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FeatureEventGroup = new ScheduledEventGroup(this.Key);
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FeatureEventGroup.RetrieveAllEvents();
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// Add to the global class for tracking
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Scheduler.AddEventGroup(FeatureEventGroup);
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AddPostActivationAction(() =>
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{
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// Subscribe to room event to know when RoomOccupancy is set and ready to be subscribed to
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if (Room != null)
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Room.RoomOccupancyIsSet += new EventHandler<EventArgs>(RoomOccupancyIsSet);
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else
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Debug.Console(1, this, "Room has no RoomOccupancy object set");
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var fusionRoomKey = PropertiesConfig.RoomKey + "-fusion";
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FusionRoom = DeviceManager.GetDeviceForKey(fusionRoomKey) as Core.Fusion.EssentialsHuddleSpaceFusionSystemControllerBase;
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if (FusionRoom == null)
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Debug.Console(1, this, "Unable to get Fusion Room from Device Manager with key: {0}", fusionRoomKey);
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});
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}
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public override bool CustomActivate()
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{
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SetUpDevice();
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return base.CustomActivate();
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}
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/// <summary>
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/// Sets up device based on config values
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/// </summary>
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void SetUpDevice()
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{
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Room = DeviceManager.GetDeviceForKey(PropertiesConfig.RoomKey) as EssentialsRoomBase;
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if (Room != null)
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{
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try
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{
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FeatureEnabledTime = DateTime.Parse(PropertiesConfig.OccupancyStartTime);
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if (FeatureEnabledTime != null)
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{
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Debug.Console(1, this, "Enabled Time: {0}", FeatureEnabledTime.ToString());
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}
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else
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Debug.Console(1, this, "Unable to parse {0} to DateTime", PropertiesConfig.OccupancyStartTime);
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}
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catch (Exception e)
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{
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Debug.Console(1, this, "Unable to parse OccupancyStartTime property: {0} \n Error: {1}", PropertiesConfig.OccupancyStartTime, e);
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}
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try
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{
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FeatureDisabledTime = DateTime.Parse(PropertiesConfig.OccupancyEndTime);
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if (FeatureDisabledTime != null)
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{
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Debug.Console(1, this, "Disabled Time: {0}", FeatureDisabledTime.ToString());
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}
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else
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Debug.Console(1, this, "Unable to parse {0} to DateTime", PropertiesConfig.OccupancyEndTime);
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}
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catch (Exception e)
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{
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Debug.Console(1, this, "Unable to parse a DateTime config value \n Error: {1}", e);
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}
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if (!PropertiesConfig.EnableRoomOnWhenOccupied)
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FeatureEventGroup.ClearAllEvents();
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else
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{
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AddEnableEventToGroup();
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AddDisableEventToGroup();
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FeatureEventGroup.UserGroupCallBack += new ScheduledEventGroup.UserEventGroupCallBack(FeatureEventGroup_UserGroupCallBack);
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FeatureEventGroup.EnableAllEvents();
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}
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FeatureEnabled = CheckIfFeatureShouldBeEnabled();
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}
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else
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Debug.Console(1, this, "Unable to get room from Device Manager with key: {0}", PropertiesConfig.RoomKey);
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}
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protected override void CustomSetConfig(DeviceConfig config)
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{
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var newPropertiesConfig = JsonConvert.DeserializeObject<RoomOnToDefaultSourceWhenOccupiedConfig>(config.Properties.ToString());
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if(newPropertiesConfig != null)
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PropertiesConfig = newPropertiesConfig;
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ConfigWriter.UpdateDeviceConfig(config);
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SetUpDevice();
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}
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/// <summary>
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/// Subscribe to feedback from RoomIsOccupiedFeedback on Room
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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void RoomOccupancyIsSet(object sender, EventArgs e)
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{
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if (Room.RoomOccupancy != null)
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{
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Room.RoomOccupancy.RoomIsOccupiedFeedback.OutputChange -= RoomIsOccupiedFeedback_OutputChange;
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Room.RoomOccupancy.RoomIsOccupiedFeedback.OutputChange += new EventHandler<FeedbackEventArgs>(RoomIsOccupiedFeedback_OutputChange);
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Debug.Console(1, this, "Subscribed to RoomOccupancy status from: '{0}'", Room.Key);
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}
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}
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void FeatureEventGroup_UserGroupCallBack(ScheduledEvent SchEvent, ScheduledEventCommon.eCallbackReason type)
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{
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if (type == ScheduledEventCommon.eCallbackReason.NormalExpiration)
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{
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if (SchEvent.Name == FeatureEnableEventName)
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{
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if (PropertiesConfig.EnableRoomOnWhenOccupied)
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FeatureEnabled = true;
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Debug.Console(1, this, "*****Feature Enabled by event.*****");
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}
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else if (SchEvent.Name == FeatureDisableEventName)
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{
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FeatureEnabled = false;
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Debug.Console(1, this, "*****Feature Disabled by event.*****");
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}
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}
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}
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/// <summary>
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/// Checks if the feature should be currently enabled. Used on startup if processor starts after start time but before end time
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/// </summary>
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/// <returns></returns>
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bool CheckIfFeatureShouldBeEnabled()
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{
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bool enabled = false;
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if(PropertiesConfig.EnableRoomOnWhenOccupied)
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{
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Debug.Console(1, this, "Current Time: {0} \n FeatureEnabledTime: {1} \n FeatureDisabledTime: {2}", DateTime.Now, FeatureEnabledTime, FeatureDisabledTime);
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if (DateTime.Now.TimeOfDay.CompareTo(FeatureEnabledTime.TimeOfDay) >= 0 && FeatureDisabledTime.TimeOfDay.CompareTo(DateTime.Now.TimeOfDay) > 0)
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{
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if (SchedulerUtilities.CheckIfDayOfWeekMatchesRecurrenceDays(DateTime.Now, CalculateDaysOfWeekRecurrence()))
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{
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enabled = true;
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}
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}
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}
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if(enabled)
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Debug.Console(1, this, "*****Feature Enabled*****");
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else
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Debug.Console(1, this, "*****Feature Disabled*****");
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return enabled;
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}
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/// <summary>
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/// Respond to Occupancy status event
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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void RoomIsOccupiedFeedback_OutputChange(object sender, FeedbackEventArgs e)
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{
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Debug.Console(1, this, "RoomIsOccupiedFeeback.OutputChange event fired. e.BoolValue: {0}", e.BoolValue);
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if(e.BoolValue)
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{
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// Occupancy detected
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if (FeatureEnabled)
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{
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// Check room power state first
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if (!Room.OnFeedback.BoolValue)
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{
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Debug.Console(1, this, "Powering Room on to default source");
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Room.RunDefaultPresentRoute();
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}
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}
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}
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}
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void CreateEvent(ScheduledEvent schEvent, string name)
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{
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Debug.Console(1, this, "Adding Event: '{0}'", name);
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// Create the event
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if (schEvent == null)
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schEvent = new ScheduledEvent(name, FeatureEventGroup);
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// Set up its initial properties
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if(!schEvent.Acknowledgeable)
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schEvent.Acknowledgeable = true;
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if(!schEvent.Persistent)
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schEvent.Persistent = true;
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schEvent.DateAndTime.SetFirstDayOfWeek(ScheduledEventCommon.eFirstDayOfWeek.Sunday);
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// Set config driven properties
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if (schEvent.Name == FeatureEnableEventName)
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{
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schEvent.Description = "Enables the RoomOnToDefaultSourceWhenOccupiedFeature";
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var eventRecurrennce = CalculateDaysOfWeekRecurrence();
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var eventTime = new DateTime();
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// Check to make sure the date for this event is in the future
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if (DateTime.Now.CompareTo(FeatureEnabledTime) > 0)
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eventTime = FeatureEnabledTime.AddDays(1);
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else
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eventTime = FeatureEnabledTime;
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Debug.Console(1, this, "eventTime (before recurrence check): {0}", eventTime);
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// Check day of week against recurrence days and move date ahead as necessary to avoid throwing an exception by trying to set the event
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// start date on a day of the week that doesn't match teh recurrence values
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while(!SchedulerUtilities.CheckIfDayOfWeekMatchesRecurrenceDays(eventTime, eventRecurrennce))
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{
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eventTime = eventTime.AddDays(1);
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Debug.Console(1, this, "eventTime does not fall on a recurrence weekday. eventTime: {0}", eventTime);
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}
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schEvent.DateAndTime.SetAbsoluteEventTime(eventTime);
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Debug.Console(1, this, "Event '{0}' Absolute time set to {1}", schEvent.Name, schEvent.DateAndTime.ToString());
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CalculateAndSetAcknowledgeExpirationTimeout(schEvent, FeatureEnabledTime, FeatureDisabledTime);
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schEvent.Recurrence.Weekly(eventRecurrennce);
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}
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else if (schEvent.Name == FeatureDisableEventName)
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{
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schEvent.Description = "Disables the RoomOnToDefaultSourceWhenOccupiedFeature";
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// Check to make sure the date for this event is in the future
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if (DateTime.Now.CompareTo(FeatureDisabledTime) > 0)
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schEvent.DateAndTime.SetAbsoluteEventTime(FeatureDisabledTime.AddDays(1));
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else
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schEvent.DateAndTime.SetAbsoluteEventTime(FeatureDisabledTime);
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Debug.Console(1, this, "Event '{0}' Absolute time set to {1}", schEvent.Name, schEvent.DateAndTime.ToString());
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CalculateAndSetAcknowledgeExpirationTimeout(schEvent, FeatureDisabledTime, FeatureEnabledTime);
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schEvent.Recurrence.Daily();
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}
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}
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void CalculateAndSetAcknowledgeExpirationTimeout(ScheduledEvent schEvent, DateTime time1, DateTime time2)
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{
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Debug.Console(1, this, "time1.Hour = {0}", time1.Hour);
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Debug.Console(1, this, "time2.Hour = {0}", time2.Hour);
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Debug.Console(1, this, "time1.Minute = {0}", time1.Minute);
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Debug.Console(1, this, "time2.Minute = {0}", time2.Minute);
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// Calculate the Acknowledge Expiration timer to be the time between the enable and dispable events, less one minute
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var ackHours = time2.Hour - time1.Hour;
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if(ackHours < 0)
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ackHours = ackHours + 24;
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var ackMinutes = time2.Minute - time1.Minute;
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Debug.Console(1, this, "ackHours = {0}, ackMinutes = {1}", ackHours, ackMinutes);
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var ackTotalMinutes = ((ackHours * 60) + ackMinutes) - 1;
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var ackExpHour = ackTotalMinutes / 60;
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var ackExpMinutes = ackTotalMinutes % 60;
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Debug.Console(1, this, "Acknowledge Expiration Timeout: {0} hours, {1} minutes", ackExpHour, ackExpMinutes);
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schEvent.AcknowledgeExpirationTimeout.Hour = (ushort)(ackHours);
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schEvent.AcknowledgeExpirationTimeout.Minute = (ushort)(ackExpMinutes);
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}
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/// <summary>
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/// Checks existing event to see if it matches the execution time
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/// </summary>
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/// <param name="existingEvent"></param>
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/// <returns></returns>
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bool CheckExistingEventTimeForMatch(ScheduledEvent existingEvent, DateTime newTime)
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{
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bool isMatch = true;
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// Check to see if hour and minute match
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if (existingEvent.DateAndTime.Hour != newTime.Hour || existingEvent.DateAndTime.Minute != newTime.Minute)
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return false;
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return isMatch;
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}
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/// <summary>
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/// Checks existing event to see if it matches the recurrence days
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/// </summary>
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/// <param name="existingEvent"></param>
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/// <param name="eWeekdays"></param>
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/// <returns></returns>
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bool CheckExistingEventRecurrenceForMatch(ScheduledEvent existingEvent, ScheduledEventCommon.eWeekDays eWeekdays)
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{
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bool isMatch = true;
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// Check to see if recurrence matches
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if (eWeekdays != existingEvent.Recurrence.RecurrenceDays)
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return false;
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return isMatch;
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}
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/// <summary>
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/// Adds the Enable event to the local event group and sets its properties based on config
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/// </summary>
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void AddEnableEventToGroup()
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{
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if (!FeatureEventGroup.ScheduledEvents.ContainsKey(FeatureEnableEventName))
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{
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CreateEvent(FeatureEnableEvent, FeatureEnableEventName);
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}
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else
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{
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// Check if existing event has same time and recurrence as config values
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FeatureEnableEvent = FeatureEventGroup.ScheduledEvents[FeatureEnableEventName];
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Debug.Console(1, this, "Enable event already found in group");
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// Check config times and days against DateAndTime of existing event. If different, delete existing event and create new event
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if(!CheckExistingEventTimeForMatch(FeatureEnableEvent, FeatureEnabledTime) || !CheckExistingEventRecurrenceForMatch(FeatureEnableEvent, CalculateDaysOfWeekRecurrence()))
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{
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Debug.Console(1, this, "Existing event does not match new config properties. Deleting exisiting event: '{0}'", FeatureEnableEvent.Name);
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FeatureEventGroup.DeleteEvent(FeatureEnableEvent);
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FeatureEnableEvent = null;
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CreateEvent(FeatureEnableEvent, FeatureEnableEventName);
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}
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}
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}
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/// <summary>
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/// Adds the Enable event to the local event group and sets its properties based on config
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/// </summary>
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void AddDisableEventToGroup()
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{
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if (!FeatureEventGroup.ScheduledEvents.ContainsKey(FeatureDisableEventName))
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{
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CreateEvent(FeatureDisableEvent, FeatureDisableEventName);
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}
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else
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{
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FeatureDisableEvent = FeatureEventGroup.ScheduledEvents[FeatureDisableEventName];
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Debug.Console(1, this, "Disable event already found in group");
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// Check config times against DateAndTime of existing event. If different, delete existing event and create new event
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if(!CheckExistingEventTimeForMatch(FeatureDisableEvent, FeatureDisabledTime))
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{
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Debug.Console(1, this, "Existing event does not match new config properties. Deleting exisiting event: '{0}'", FeatureDisableEvent.Name);
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FeatureEventGroup.DeleteEvent(FeatureDisableEvent);
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FeatureDisableEvent = null;
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CreateEvent(FeatureDisableEvent, FeatureDisableEventName);
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}
|
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}
|
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}
|
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/// <summary>
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/// Calculates the correct bitfield enum value for the event recurrence based on the config values
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/// </summary>
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/// <returns></returns>
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ScheduledEventCommon.eWeekDays CalculateDaysOfWeekRecurrence()
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{
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ScheduledEventCommon.eWeekDays value = new ScheduledEventCommon.eWeekDays();
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if (PropertiesConfig.EnableSunday)
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value = value | ScheduledEventCommon.eWeekDays.Sunday;
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if (PropertiesConfig.EnableMonday)
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value = value | ScheduledEventCommon.eWeekDays.Monday;
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if (PropertiesConfig.EnableTuesday)
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value = value | ScheduledEventCommon.eWeekDays.Tuesday;
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if (PropertiesConfig.EnableWednesday)
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value = value | ScheduledEventCommon.eWeekDays.Wednesday;
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if (PropertiesConfig.EnableThursday)
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value = value | ScheduledEventCommon.eWeekDays.Thursday;
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if (PropertiesConfig.EnableFriday)
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value = value | ScheduledEventCommon.eWeekDays.Friday;
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if (PropertiesConfig.EnableSaturday)
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value = value | ScheduledEventCommon.eWeekDays.Saturday;
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return value;
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}
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|
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/// <summary>
|
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/// Callback for event that enables feature. Enables feature if config property is true
|
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/// </summary>
|
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/// <param name="SchEvent"></param>
|
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/// <param name="type"></param>
|
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void FeatureEnableEvent_UserCallBack(ScheduledEvent SchEvent, ScheduledEventCommon.eCallbackReason type)
|
||||
{
|
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if (type == ScheduledEventCommon.eCallbackReason.NormalExpiration)
|
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{
|
||||
if(PropertiesConfig.EnableRoomOnWhenOccupied)
|
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FeatureEnabled = true;
|
||||
|
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Debug.Console(1, this, "RoomOnToDefaultSourceWhenOccupied Feature Enabled.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Callback for event that enables feature. Disables feature
|
||||
/// </summary>
|
||||
/// <param name="SchEvent"></param>
|
||||
/// <param name="type"></param>
|
||||
void FeatureDisableEvent_UserCallBack(ScheduledEvent SchEvent, ScheduledEventCommon.eCallbackReason type)
|
||||
{
|
||||
if (type == ScheduledEventCommon.eCallbackReason.NormalExpiration)
|
||||
{
|
||||
FeatureEnabled = false;
|
||||
|
||||
Debug.Console(1, this, "RoomOnToDefaultSourceWhenOccupied Feature Disabled.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class RoomOnToDefaultSourceWhenOccupiedConfig
|
||||
{
|
||||
[JsonProperty("roomKey")]
|
||||
public string RoomKey { get; set; }
|
||||
|
||||
[JsonProperty("enableRoomOnWhenOccupied")]
|
||||
public bool EnableRoomOnWhenOccupied { get; set; }
|
||||
|
||||
[JsonProperty("occupancyStartTime")]
|
||||
public string OccupancyStartTime { get; set; }
|
||||
|
||||
[JsonProperty("occupancyEndTime")]
|
||||
public string OccupancyEndTime { get; set; }
|
||||
|
||||
[JsonProperty("enableSunday")]
|
||||
public bool EnableSunday { get; set; }
|
||||
|
||||
[JsonProperty("enableMonday")]
|
||||
public bool EnableMonday { get; set; }
|
||||
|
||||
[JsonProperty("enableTuesday")]
|
||||
public bool EnableTuesday { get; set; }
|
||||
|
||||
[JsonProperty("enableWednesday")]
|
||||
public bool EnableWednesday { get; set; }
|
||||
|
||||
[JsonProperty("enableThursday")]
|
||||
public bool EnableThursday { get; set; }
|
||||
|
||||
[JsonProperty("enableFriday")]
|
||||
public bool EnableFriday { get; set; }
|
||||
|
||||
[JsonProperty("enableSaturday")]
|
||||
public bool EnableSaturday { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,311 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharp.Scheduler;
|
||||
|
||||
using PepperDash.Core;
|
||||
using PepperDash.Essentials.Core;
|
||||
using PepperDash.Essentials.Core.Config;
|
||||
using PepperDash.Essentials.Core.Devices;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public abstract class EssentialsRoomBase : ReconfigurableDevice
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public BoolFeedback OnFeedback { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Fires when the RoomOccupancy object is set
|
||||
/// </summary>
|
||||
public event EventHandler<EventArgs> RoomOccupancyIsSet;
|
||||
|
||||
public BoolFeedback IsWarmingUpFeedback { get; private set; }
|
||||
public BoolFeedback IsCoolingDownFeedback { get; private set; }
|
||||
|
||||
public IOccupancyStatusProvider RoomOccupancy { get; private set; }
|
||||
|
||||
public bool OccupancyStatusProviderIsRemote { get; private set; }
|
||||
|
||||
protected abstract Func<bool> IsWarmingFeedbackFunc { get; }
|
||||
protected abstract Func<bool> IsCoolingFeedbackFunc { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The config name of the source list
|
||||
/// </summary>
|
||||
public string SourceListKey { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Timer used for informing the UIs of a shutdown
|
||||
/// </summary>
|
||||
public SecondsCountdownTimer ShutdownPromptTimer { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int ShutdownPromptSeconds { get; set; }
|
||||
public int ShutdownVacancySeconds { get; set; }
|
||||
public eShutdownType ShutdownType { get; private set; }
|
||||
|
||||
public EssentialsRoomEmergencyBase Emergency { get; set; }
|
||||
|
||||
public Core.Privacy.MicrophonePrivacyController MicrophonePrivacy { get; set; }
|
||||
|
||||
public string LogoUrl { get; set; }
|
||||
|
||||
protected SecondsCountdownTimer RoomVacancyShutdownTimer { get; private set; }
|
||||
|
||||
public eVacancyMode VacancyMode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Seconds after vacancy prompt is displayed until shutdown
|
||||
/// </summary>
|
||||
protected int RoomVacancyShutdownSeconds;
|
||||
|
||||
/// <summary>
|
||||
/// Seconds after vacancy detected until prompt is displayed
|
||||
/// </summary>
|
||||
protected int RoomVacancyShutdownPromptSeconds;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
protected abstract Func<bool> OnFeedbackFunc { get; }
|
||||
|
||||
protected Dictionary<IBasicVolumeWithFeedback, uint> SavedVolumeLevels = new Dictionary<IBasicVolumeWithFeedback, uint>();
|
||||
|
||||
/// <summary>
|
||||
/// When volume control devices change, should we zero the one that we are leaving?
|
||||
/// </summary>
|
||||
public bool ZeroVolumeWhenSwtichingVolumeDevices { get; private set; }
|
||||
|
||||
|
||||
public EssentialsRoomBase(DeviceConfig config)
|
||||
: base(config)
|
||||
{
|
||||
// Setup the ShutdownPromptTimer
|
||||
ShutdownPromptTimer = new SecondsCountdownTimer(Key + "-offTimer");
|
||||
ShutdownPromptTimer.IsRunningFeedback.OutputChange += (o, a) =>
|
||||
{
|
||||
if (!ShutdownPromptTimer.IsRunningFeedback.BoolValue)
|
||||
ShutdownType = eShutdownType.None;
|
||||
};
|
||||
ShutdownPromptTimer.HasFinished += (o, a) => Shutdown(); // Shutdown is triggered
|
||||
|
||||
ShutdownPromptSeconds = 60;
|
||||
ShutdownVacancySeconds = 120;
|
||||
ShutdownType = eShutdownType.None;
|
||||
|
||||
RoomVacancyShutdownTimer = new SecondsCountdownTimer(Key + "-vacancyOffTimer");
|
||||
//RoomVacancyShutdownTimer.IsRunningFeedback.OutputChange += (o, a) =>
|
||||
//{
|
||||
// if (!RoomVacancyShutdownTimer.IsRunningFeedback.BoolValue)
|
||||
// ShutdownType = ShutdownType.Vacancy;
|
||||
//};
|
||||
RoomVacancyShutdownTimer.HasFinished += new EventHandler<EventArgs>(RoomVacancyShutdownPromptTimer_HasFinished); // Shutdown is triggered
|
||||
|
||||
RoomVacancyShutdownPromptSeconds = 1500; // 25 min to prompt warning
|
||||
RoomVacancyShutdownSeconds = 240; // 4 min after prompt will trigger shutdown prompt
|
||||
VacancyMode = eVacancyMode.None;
|
||||
|
||||
OnFeedback = new BoolFeedback(OnFeedbackFunc);
|
||||
|
||||
IsWarmingUpFeedback = new BoolFeedback(IsWarmingFeedbackFunc);
|
||||
IsCoolingDownFeedback = new BoolFeedback(IsCoolingFeedbackFunc);
|
||||
|
||||
AddPostActivationAction(() =>
|
||||
{
|
||||
if (RoomOccupancy != null)
|
||||
OnRoomOccupancyIsSet();
|
||||
});
|
||||
}
|
||||
|
||||
void RoomVacancyShutdownPromptTimer_HasFinished(object sender, EventArgs e)
|
||||
{
|
||||
switch (VacancyMode)
|
||||
{
|
||||
case eVacancyMode.None:
|
||||
StartRoomVacancyTimer(eVacancyMode.InInitialVacancy);
|
||||
break;
|
||||
case eVacancyMode.InInitialVacancy:
|
||||
StartRoomVacancyTimer(eVacancyMode.InShutdownWarning);
|
||||
break;
|
||||
case eVacancyMode.InShutdownWarning:
|
||||
{
|
||||
StartShutdown(eShutdownType.Vacancy);
|
||||
Debug.Console(0, this, "Shutting Down due to vacancy.");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
public void StartShutdown(eShutdownType type)
|
||||
{
|
||||
// Check for shutdowns running. Manual should override other shutdowns
|
||||
|
||||
if (type == eShutdownType.Manual)
|
||||
ShutdownPromptTimer.SecondsToCount = ShutdownPromptSeconds;
|
||||
else if (type == eShutdownType.Vacancy)
|
||||
ShutdownPromptTimer.SecondsToCount = ShutdownVacancySeconds;
|
||||
ShutdownType = type;
|
||||
ShutdownPromptTimer.Start();
|
||||
|
||||
Debug.Console(0, this, "ShutdwonPromptTimer Started. Type: {0}. Seconds: {1}", ShutdownType, ShutdownPromptTimer.SecondsToCount);
|
||||
}
|
||||
|
||||
public void StartRoomVacancyTimer(eVacancyMode mode)
|
||||
{
|
||||
if (mode == eVacancyMode.None)
|
||||
RoomVacancyShutdownTimer.SecondsToCount = RoomVacancyShutdownPromptSeconds;
|
||||
else if (mode == eVacancyMode.InInitialVacancy)
|
||||
RoomVacancyShutdownTimer.SecondsToCount = RoomVacancyShutdownSeconds;
|
||||
VacancyMode = mode;
|
||||
RoomVacancyShutdownTimer.Start();
|
||||
|
||||
Debug.Console(0, this, "Vacancy Timer Started. Mode: {0}. Seconds: {1}", VacancyMode, RoomVacancyShutdownTimer.SecondsToCount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the vacancy mode and shutsdwon the room
|
||||
/// </summary>
|
||||
public void Shutdown()
|
||||
{
|
||||
VacancyMode = eVacancyMode.None;
|
||||
EndShutdown();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method is for the derived class to define it's specific shutdown
|
||||
/// requirements but should not be called directly. It is called by Shutdown()
|
||||
/// </summary>
|
||||
protected abstract void EndShutdown();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Override this to implement a default volume level(s) method
|
||||
/// </summary>
|
||||
public abstract void SetDefaultLevels();
|
||||
|
||||
/// <summary>
|
||||
/// Sets the object to be used as the IOccupancyStatusProvider for the room. Can be an Occupancy Aggregator or a specific device
|
||||
/// </summary>
|
||||
/// <param name="statusProvider"></param>
|
||||
public void SetRoomOccupancy(IOccupancyStatusProvider statusProvider, int timeoutMinutes)
|
||||
{
|
||||
if (statusProvider == null)
|
||||
{
|
||||
Debug.Console(0, this, "ERROR: Occupancy sensor device is null");
|
||||
return;
|
||||
}
|
||||
|
||||
// If status provider is fusion, set flag to remote
|
||||
if (statusProvider is Core.Fusion.EssentialsHuddleSpaceFusionSystemControllerBase)
|
||||
OccupancyStatusProviderIsRemote = true;
|
||||
|
||||
if(timeoutMinutes > 0)
|
||||
RoomVacancyShutdownSeconds = timeoutMinutes * 60;
|
||||
|
||||
Debug.Console(1, this, "RoomVacancyShutdownSeconds set to {0}", RoomVacancyShutdownSeconds);
|
||||
|
||||
RoomOccupancy = statusProvider;
|
||||
|
||||
OnRoomOccupancyIsSet();
|
||||
|
||||
RoomOccupancy.RoomIsOccupiedFeedback.OutputChange -= RoomIsOccupiedFeedback_OutputChange;
|
||||
RoomOccupancy.RoomIsOccupiedFeedback.OutputChange += RoomIsOccupiedFeedback_OutputChange;
|
||||
|
||||
Debug.Console(0, this, "Room Occupancy set to device: '{0}'", (statusProvider as Device).Key);
|
||||
}
|
||||
|
||||
void OnRoomOccupancyIsSet()
|
||||
{
|
||||
var handler = RoomOccupancyIsSet;
|
||||
if (handler != null)
|
||||
handler(this, new EventArgs());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// To allow base class to power room on to last source
|
||||
/// </summary>
|
||||
public abstract void PowerOnToDefaultOrLastSource();
|
||||
|
||||
/// <summary>
|
||||
/// To allow base class to power room on to default source
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public abstract bool RunDefaultPresentRoute();
|
||||
|
||||
void RoomIsOccupiedFeedback_OutputChange(object sender, EventArgs e)
|
||||
{
|
||||
if (RoomOccupancy.RoomIsOccupiedFeedback.BoolValue == false)
|
||||
{
|
||||
Debug.Console(1, this, "Notice: Vacancy Detected");
|
||||
// Trigger the timer when the room is vacant
|
||||
StartRoomVacancyTimer(eVacancyMode.InInitialVacancy);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Notice: Occupancy Detected");
|
||||
// Reset the timer when the room is occupied
|
||||
RoomVacancyShutdownTimer.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes when RoomVacancyShutdownTimer expires. Used to trigger specific room actions as needed. Must nullify the timer object when executed
|
||||
/// </summary>
|
||||
/// <param name="o"></param>
|
||||
public abstract void RoomVacatedForTimeoutPeriod(object o);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// To describe the various ways a room may be shutting down
|
||||
/// </summary>
|
||||
public enum eShutdownType
|
||||
{
|
||||
None = 0,
|
||||
External,
|
||||
Manual,
|
||||
Vacancy
|
||||
}
|
||||
|
||||
public enum eVacancyMode
|
||||
{
|
||||
None = 0,
|
||||
InInitialVacancy,
|
||||
InShutdownWarning
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public enum eWarmingCoolingMode
|
||||
{
|
||||
None,
|
||||
Warming,
|
||||
Cooling
|
||||
}
|
||||
|
||||
public abstract class EssentialsRoomEmergencyBase : IKeyed
|
||||
{
|
||||
public string Key { get; private set; }
|
||||
|
||||
public EssentialsRoomEmergencyBase(string key)
|
||||
{
|
||||
Key = key;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// For rooms with routing
|
||||
/// </summary>
|
||||
public interface IRunRouteAction
|
||||
{
|
||||
void RunRouteAction(string routeKey);
|
||||
|
||||
void RunRouteAction(string routeKey, Action successCallback);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// For rooms that default presentation only routing
|
||||
/// </summary>
|
||||
public interface IRunDefaultPresentRoute
|
||||
{
|
||||
bool RunDefaultPresentRoute();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// For rooms that have default presentation and calling routes
|
||||
/// </summary>
|
||||
public interface IRunDefaultCallRoute : IRunDefaultPresentRoute
|
||||
{
|
||||
bool RunDefaultCallRoute();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
//using System;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Linq;
|
||||
//using System.Text;
|
||||
//using Crestron.SimplSharp;
|
||||
|
||||
//namespace PepperDash.Essentials.Core
|
||||
//{
|
||||
// public class EssentialsRoomSourceChangeEventArgs : EventArgs
|
||||
// {
|
||||
// public EssentialsRoom Room { get; private set; }
|
||||
// public IPresentationSource OldSource { get; private set; }
|
||||
// public IPresentationSource NewSource { get; private set; }
|
||||
|
||||
// public EssentialsRoomSourceChangeEventArgs(EssentialsRoom room,
|
||||
// IPresentationSource oldSource, IPresentationSource newSource)
|
||||
// {
|
||||
// Room = room;
|
||||
// OldSource = oldSource;
|
||||
// NewSource = newSource;
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// public class EssentialsRoomAudioDeviceChangeEventArgs : EventArgs
|
||||
// {
|
||||
// public EssentialsRoom Room { get; private set; }
|
||||
// public IBasicVolumeControls OldDevice { get; private set; }
|
||||
// public IBasicVolumeControls NewDevice { get; private set; }
|
||||
|
||||
// public EssentialsRoomAudioDeviceChangeEventArgs(EssentialsRoom room,
|
||||
// IBasicVolumeControls oldDevice, IBasicVolumeControls newDevice)
|
||||
// {
|
||||
// Room = room;
|
||||
// OldDevice = oldDevice;
|
||||
// NewDevice = newDevice;
|
||||
// }
|
||||
// }
|
||||
|
||||
//}
|
||||
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
using PepperDash.Essentials.Core;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
public interface IOccupancyStatusProvider
|
||||
{
|
||||
BoolFeedback RoomIsOccupiedFeedback { get; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user