Implement basic unit test infrastructure with abstraction patterns

Co-authored-by: ngenovese11 <23391587+ngenovese11@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2025-07-25 01:23:02 +00:00
parent 046b6fdb3b
commit 1676ba7649
12 changed files with 922 additions and 0 deletions

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using System;
namespace PepperDash.Essentials.Core.Tests.Abstractions
{
/// <summary>
/// Abstraction for logging operations to enable testing
/// </summary>
public interface ILogger
{
/// <summary>
/// Logs a debug message
/// </summary>
/// <param name="source">Source of the log message</param>
/// <param name="message">Message to log</param>
/// <param name="args">Format arguments</param>
void LogDebug(object source, string message, params object[] args);
/// <summary>
/// Logs a verbose message
/// </summary>
/// <param name="source">Source of the log message</param>
/// <param name="message">Message to log</param>
/// <param name="args">Format arguments</param>
void LogVerbose(object source, string message, params object[] args);
}
}

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using System;
namespace PepperDash.Essentials.Core.Tests.Abstractions
{
/// <summary>
/// Abstraction for queue operations to enable testing
/// </summary>
/// <typeparam name="T">Type of items in the queue</typeparam>
public interface IQueue<T>
{
/// <summary>
/// Number of items in the queue
/// </summary>
int Count { get; }
/// <summary>
/// Adds an item to the queue
/// </summary>
/// <param name="item">Item to add</param>
void Enqueue(T item);
/// <summary>
/// Removes and returns the next item from the queue
/// </summary>
/// <returns>The next item, or default(T) if queue is empty</returns>
T Dequeue();
}
}

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using System;
namespace PepperDash.Essentials.Core.Tests.Abstractions
{
/// <summary>
/// Abstraction for thread operations to enable testing
/// </summary>
public interface IThreadService
{
/// <summary>
/// Sleeps the current thread for the specified milliseconds
/// </summary>
/// <param name="milliseconds">Time to sleep in milliseconds</param>
void Sleep(int milliseconds);
/// <summary>
/// Creates and starts a new thread
/// </summary>
/// <param name="threadFunction">The function to execute in the thread</param>
/// <param name="parameter">Parameter to pass to the thread function</param>
/// <returns>Thread identifier or handle</returns>
object CreateAndStartThread(Func<object, object> threadFunction, object parameter);
/// <summary>
/// Aborts the specified thread
/// </summary>
/// <param name="thread">The thread to abort</param>
void AbortThread(object thread);
/// <summary>
/// Checks if the thread is currently running
/// </summary>
/// <param name="thread">The thread to check</param>
/// <returns>True if the thread is running, false otherwise</returns>
bool IsThreadRunning(object thread);
}
}