# ECS-1079_AddDisplayControlBridge

- Adds DisplayController Eisc Bride for a TwoWayDispalyDevice
This commit is contained in:
Jason Alborough
2019-05-03 12:51:12 -04:00
parent e7253b4acc
commit 17bf6e3f0a
4 changed files with 216 additions and 213 deletions

View File

@@ -1,171 +1,174 @@
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using Crestron.SimplSharp;
//using Crestron.SimplSharpPro.DeviceSupport;
//using PepperDash.Core;
//using PepperDash.Essentials.Core;
//using PepperDash.Essentials.Devices.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro.DeviceSupport;
using PepperDash.Core;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Devices.Common;
//namespace PepperDash.Essentials.Bridges
//{
// public static class DisplayControllerApiExtensions
// {
namespace PepperDash.Essentials.Bridges
{
public static class DisplayControllerApiExtensions
{
// public static BasicTriList _TriList;
// public static DisplayControllerJoinMap JoinMap;
// public static int InputNumber;
// public static IntFeedback InputNumberFeedback;
// public static List<string> InputKeys = new List<string>();
// public static void LinkToApi(this PepperDash.Essentials.Core.TwoWayDisplayBase displayDevice, BasicTriList trilist, uint joinStart, string joinMapKey)
// {
// JoinMap = JoinMapHelper.GetJoinMapForDevice(joinMapKey) as DisplayControllerJoinMap;
// _TriList = trilist;
public static BasicTriList _TriList;
public static DisplayControllerJoinMap JoinMap;
public static int InputNumber;
public static IntFeedback InputNumberFeedback;
public static List<string> InputKeys = new List<string>();
public static void LinkToApi(this PepperDash.Essentials.Core.TwoWayDisplayBase displayDevice, BasicTriList trilist, uint joinStart, string joinMapKey)
{
// if (JoinMap == null)
// {
// JoinMap = new DisplayControllerJoinMap();
// }
JoinMap = JoinMapHelper.GetJoinMapForDevice(joinMapKey) as DisplayControllerJoinMap;
_TriList = trilist;
if (JoinMap == null)
{
JoinMap = new DisplayControllerJoinMap();
}
JoinMap.OffsetJoinNumbers(joinStart);
Debug.Console(1, "Linking to Trilist '{0}'", _TriList.ID.ToString("X"));
Debug.Console(0, "Linking to Bridge Type {0}", displayDevice.GetType().Name.ToString());
_TriList.StringInput[JoinMap.Name].StringValue = displayDevice.GetType().Name.ToString();
// JoinMap.OffsetJoinNumbers(joinStart);
// Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
// Debug.Console(0, "Linking to Bridge Type {0}", displayDevice.GetType().Name.ToString());
InputNumberFeedback = new IntFeedback(() => { return InputNumber; });
InputNumberFeedback.LinkInputSig(_TriList.UShortInput[JoinMap.InputSelect]);
var commMonitor = displayDevice as ICommunicationMonitor;
commMonitor.CommunicationMonitor.IsOnlineFeedback.LinkInputSig(trilist.BooleanInput[JoinMap.IsOnline]);
// trilist.StringInput[JoinMap.Name].StringValue = displayDevice.GetType().Name.ToString();
// Poewer Off
trilist.SetSigTrueAction(JoinMap.PowerOff, () =>
{
InputNumber = 102;
InputNumberFeedback.FireUpdate();
displayDevice.PowerOff();
});
// InputNumberFeedback = new IntFeedback(() => { return InputNumber;});
// InputNumberFeedback.LinkInputSig(trilist.UShortInput[JoinMap.InputSelect]);
// var commMonitor = displayDevice as ICommunicationMonitor;
// commMonitor.CommunicationMonitor.IsOnlineFeedback.LinkInputSig(trilist.BooleanInput[JoinMap.IsOnline]);
// // Poewer Off
// trilist.SetSigTrueAction(JoinMap.PowerOff, () =>
// {
// InputNumber = 102;
// InputNumberFeedback.FireUpdate();
// displayDevice.PowerOff();
// });
displayDevice.PowerIsOnFeedback.OutputChange += new EventHandler<FeedbackEventArgs>(PowerIsOnFeedback_OutputChange);
displayDevice.PowerIsOnFeedback.LinkComplementInputSig(trilist.BooleanInput[JoinMap.PowerOff]);
// displayDevice.PowerIsOnFeedback.OutputChange += new EventHandler<FeedbackEventArgs>(PowerIsOnFeedback_OutputChange);
// displayDevice.PowerIsOnFeedback.LinkComplementInputSig(trilist.BooleanInput[JoinMap.PowerOff]);
// PowerOn
trilist.SetSigTrueAction(JoinMap.PowerOn, () =>
{
InputNumber = 0;
InputNumberFeedback.FireUpdate();
displayDevice.PowerOn();
});
// // Poewer On
// trilist.SetSigTrueAction(JoinMap.PowerOn, () =>
// {
// InputNumber = 0;
// InputNumberFeedback.FireUpdate();
// displayDevice.PowerOn();
// });
displayDevice.PowerIsOnFeedback.LinkInputSig(trilist.BooleanInput[JoinMap.PowerOn]);
int count = 1;
foreach (var input in displayDevice.InputPorts)
{
InputKeys.Add(input.Key.ToString());
var tempKey = InputKeys.ElementAt(count - 1);
trilist.SetSigTrueAction((ushort)(JoinMap.InputSelectOffset + count), () => { displayDevice.ExecuteSwitch(displayDevice.InputPorts[tempKey].Selector); });
trilist.StringInput[(ushort)(JoinMap.InputNamesOffset + count)].StringValue = input.Key.ToString();
count++;
}
// displayDevice.PowerIsOnFeedback.LinkInputSig(trilist.BooleanInput[JoinMap.PowerOn]);
// int count = 1;
// foreach (var input in displayDevice.InputPorts)
// {
// InputKeys.Add(input.Key.ToString());
// var tempKey = InputKeys.ElementAt(count - 1);
// trilist.SetSigTrueAction((ushort)(JoinMap.InputSelectOffset + count), () => { displayDevice.ExecuteSwitch(displayDevice.InputPorts[tempKey].Selector); });
// trilist.StringInput[(ushort)(JoinMap.InputNamesOffset + count)].StringValue = input.Key.ToString();
// count++;
// }
displayDevice.CurrentInputFeedback.OutputChange += new EventHandler<FeedbackEventArgs>(CurrentInputFeedback_OutputChange);
trilist.SetUShortSigAction(JoinMap.InputSelect, (a) =>
{
if (a == 0)
{
displayDevice.PowerOff();
InputNumber = 0;
}
else if (a > 0 && a < displayDevice.InputPorts.Count && a != InputNumber)
{
displayDevice.ExecuteSwitch(displayDevice.InputPorts.ElementAt(a - 1).Selector);
InputNumber = a;
}
else if (a == 102)
{
displayDevice.PowerToggle();
// displayDevice.CurrentInputFeedback.OutputChange += new EventHandler<FeedbackEventArgs>(CurrentInputFeedback_OutputChange);
// trilist.SetUShortSigAction(JoinMap.InputSelect, (a) =>
// {
// if (a == 0)
// {
// displayDevice.PowerOff();
// InputNumber = 0;
// }
// else if (a > 0 && a < displayDevice.InputPorts.Count && a != InputNumber)
// {
// displayDevice.ExecuteSwitch(displayDevice.InputPorts.ElementAt(a - 1).Selector);
// InputNumber = a;
// }
// else if (a == 102)
// {
// displayDevice.PowerToggle();
// }
// InputNumberFeedback.FireUpdate();
// });
// }
}
InputNumberFeedback.FireUpdate();
});
// static void CurrentInputFeedback_OutputChange(object sender, FeedbackEventArgs e)
// {
}
// Debug.Console(0, "CurrentInputFeedback_OutputChange {0}", e.StringValue);
static void CurrentInputFeedback_OutputChange(object sender, FeedbackEventArgs e)
{
// }
Debug.Console(0, "CurrentInputFeedback_OutputChange {0}", e.StringValue);
// static void PowerIsOnFeedback_OutputChange(object sender, FeedbackEventArgs e)
// {
}
// // Debug.Console(0, "PowerIsOnFeedback_OutputChange {0}", e.BoolValue);
// if (!e.BoolValue)
// {
// InputNumber = 102;
// InputNumberFeedback.FireUpdate();
static void PowerIsOnFeedback_OutputChange(object sender, FeedbackEventArgs e)
{
// }
// else
// {
// InputNumber = 0;
// InputNumberFeedback.FireUpdate();
// }
// }
// Debug.Console(0, "PowerIsOnFeedback_OutputChange {0}", e.BoolValue);
if (!e.BoolValue)
{
InputNumber = 102;
InputNumberFeedback.FireUpdate();
}
else
{
InputNumber = 0;
InputNumberFeedback.FireUpdate();
}
}
// }
// public class DisplayControllerJoinMap : JoinMapBase
// {
// public uint Name { get; set; }
// public uint InputNamesOffset { get; set; }
// public uint InputSelectOffset { get; set; }
// public uint IsOnline { get; set; }
// public uint PowerOff { get; set; }
// public uint InputSelect { get; set; }
// public uint PowerOn { get; set; }
// public uint SelectScene { get; set; }
// public uint LightingSceneOffset { get; set; }
// public uint ButtonVisibilityOffset { get; set; }
// public uint IntegrationIdSet { get; set; }
}
public class DisplayControllerJoinMap : JoinMapBase
{
public uint Name { get; set; }
public uint InputNamesOffset { get; set; }
public uint InputSelectOffset { get; set; }
public uint IsOnline { get; set; }
public uint PowerOff { get; set; }
public uint InputSelect { get; set; }
public uint PowerOn { get; set; }
public uint SelectScene { get; set; }
public uint LightingSceneOffset { get; set; }
public uint ButtonVisibilityOffset { get; set; }
public uint IntegrationIdSet { get; set; }
// public DisplayControllerJoinMap()
// {
// // Digital
// IsOnline = 50;
// PowerOff = 1;
// PowerOn = 2;
// InputSelect = 4;
// IntegrationIdSet = 1;
// LightingSceneOffset = 10;
// ButtonVisibilityOffset = 40;
// Name = 1;
// InputNamesOffset = 10;
// InputSelectOffset = 4;
// // Analog
// }
public DisplayControllerJoinMap()
{
// Digital
IsOnline = 50;
PowerOff = 1;
PowerOn = 2;
InputSelect = 4;
IntegrationIdSet = 1;
LightingSceneOffset = 10;
ButtonVisibilityOffset = 40;
Name = 1;
InputNamesOffset = 10;
InputSelectOffset = 4;
// Analog
}
// public override void OffsetJoinNumbers(uint joinStart)
// {
// var joinOffset = joinStart - 1;
public override void OffsetJoinNumbers(uint joinStart)
{
var joinOffset = joinStart - 1;
// IsOnline = IsOnline + joinOffset;
// PowerOff = PowerOff + joinOffset;
// PowerOn = PowerOn + joinOffset;
// SelectScene = SelectScene + joinOffset;
// LightingSceneOffset = LightingSceneOffset + joinOffset;
// ButtonVisibilityOffset = ButtonVisibilityOffset + joinOffset;
// Name = Name + joinOffset;
// InputNamesOffset = InputNamesOffset + joinOffset;
// InputSelectOffset = InputSelectOffset + joinOffset;
IsOnline = IsOnline + joinOffset;
PowerOff = PowerOff + joinOffset;
PowerOn = PowerOn + joinOffset;
SelectScene = SelectScene + joinOffset;
LightingSceneOffset = LightingSceneOffset + joinOffset;
ButtonVisibilityOffset = ButtonVisibilityOffset + joinOffset;
Name = Name + joinOffset;
InputNamesOffset = InputNamesOffset + joinOffset;
InputSelectOffset = InputSelectOffset + joinOffset;
// }
// }
//}
}
}
}