Updated GenericLightingJoinMap, LightingBase, and LutronQuantum

This commit is contained in:
Trevor Payne
2020-05-07 15:42:46 -05:00
parent 6530856d28
commit 230f29d3f8
3 changed files with 41 additions and 44 deletions

View File

@@ -9,33 +9,35 @@ using PepperDash.Essentials.Core;
namespace PepperDash.Essentials.Core.Bridges
{
public class GenericLightingJoinMap : JoinMapBase
{
public uint IsOnline { get; set; }
public uint SelectScene { get; set; }
public uint LightingSceneOffset { get; set; }
public uint ButtonVisibilityOffset { get; set; }
public uint IntegrationIdSet { get; set; }
public GenericLightingJoinMap()
{
// Digital
IsOnline = 1;
SelectScene = 1;
IntegrationIdSet = 1;
LightingSceneOffset = 10;
ButtonVisibilityOffset = 40;
// Analog
}
public override void OffsetJoinNumbers(uint joinStart)
{
var joinOffset = joinStart - 1;
IsOnline = IsOnline + joinOffset;
SelectScene = SelectScene + joinOffset;
LightingSceneOffset = LightingSceneOffset + joinOffset;
ButtonVisibilityOffset = ButtonVisibilityOffset + joinOffset;
public class GenericLightingJoinMap : JoinMapBaseAdvanced
{
[JoinName("IsOnline")]
public JoinDataComplete IsOnline = new JoinDataComplete(new JoinData() { JoinNumber = 1, JoinSpan = 1 },
new JoinMetadata() { Label = "Lighting Controller Online", JoinCapabilities = eJoinCapabilities.ToSIMPL, JoinType = eJoinType.Digital });
[JoinName("SelectScene")]
public JoinDataComplete SelectScene = new JoinDataComplete(new JoinData() { JoinNumber = 1, JoinSpan = 1 },
new JoinMetadata() { Label = "Lighting Controller Select Scene By Index", JoinCapabilities = eJoinCapabilities.FromSIMPL, JoinType = eJoinType.Digital });
[JoinName("SelectSceneDirect")]
public JoinDataComplete SelectSceneDirect = new JoinDataComplete(new JoinData() { JoinNumber = 11, JoinSpan = 10 },
new JoinMetadata() { Label = "Lighting Controller Select Scene", JoinCapabilities = eJoinCapabilities.ToFromSIMPL, JoinType = eJoinType.DigitalSerial });
[JoinName("ButtonVisibility")]
public JoinDataComplete ButtonVisibility = new JoinDataComplete(new JoinData() { JoinNumber = 41, JoinSpan = 10 },
new JoinMetadata() { Label = "Lighting Controller Button Visibility", JoinCapabilities = eJoinCapabilities.ToSIMPL, JoinType = eJoinType.Digital });
[JoinName("IntegrationIdSet")]
public JoinDataComplete IntegrationIdSet = new JoinDataComplete(new JoinData() { JoinNumber = 1, JoinSpan = 1 },
new JoinMetadata() { Label = "Lighting Controller Set Integration Id", JoinCapabilities = eJoinCapabilities.FromSIMPL, JoinType = eJoinType.Serial });
public GenericLightingJoinMap(uint joinStart)
: base(joinStart, typeof(GenericLightingJoinMap))
{
}
}
}

View File

@@ -72,36 +72,31 @@ namespace PepperDash.Essentials.Core.Lighting
protected GenericLightingJoinMap LinkLightingToApi(LightingBase lightingDevice, BasicTriList trilist, uint joinStart,
string joinMapKey, EiscApiAdvanced bridge)
{
var joinMap = new GenericLightingJoinMap();
{
var joinMap = new GenericLightingJoinMap(joinStart);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
if (!string.IsNullOrEmpty(joinMapSerialized))
joinMap = JsonConvert.DeserializeObject<GenericLightingJoinMap>(joinMapSerialized);
joinMap.OffsetJoinNumbers(joinStart);
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
Debug.Console(0, "Linking to Lighting Type {0}", lightingDevice.GetType().Name.ToString());
// GenericLighitng Actions & FeedBack
trilist.SetUShortSigAction(joinMap.SelectScene, u => lightingDevice.SelectScene(lightingDevice.LightingScenes[u]));
// GenericLighitng Actions & FeedBack
trilist.SetUShortSigAction(joinMap.SelectScene.JoinNumber, u => lightingDevice.SelectScene(lightingDevice.LightingScenes[u]));
var sceneIndex = 1;
var sceneIndex = 0;
foreach (var scene in lightingDevice.LightingScenes)
{
var tempIndex = sceneIndex - 1;
trilist.SetSigTrueAction((uint)(joinMap.LightingSceneOffset + sceneIndex), () => lightingDevice.SelectScene(lightingDevice.LightingScenes[tempIndex]));
scene.IsActiveFeedback.LinkInputSig(trilist.BooleanInput[(uint)(joinMap.LightingSceneOffset + sceneIndex)]);
trilist.StringInput[(uint)(joinMap.LightingSceneOffset + sceneIndex)].StringValue = scene.Name;
trilist.BooleanInput[(uint)(joinMap.ButtonVisibilityOffset + sceneIndex)].BoolValue = true;
{
trilist.SetSigTrueAction((uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex), () => lightingDevice.SelectScene(lightingDevice.LightingScenes[sceneIndex]));
scene.IsActiveFeedback.LinkInputSig(trilist.BooleanInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex)]);
trilist.StringInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex)].StringValue = scene.Name;
trilist.BooleanInput[(uint)(joinMap.ButtonVisibility.JoinNumber + sceneIndex)].BoolValue = true;
sceneIndex++;
}
return joinMap;
}