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https://github.com/PepperDash/Essentials.git
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feat: move PD Core into Essentials
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191
src/PepperDash.Core/JsonToSimpl/JsonToSimplPortalFileMaster.cs
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191
src/PepperDash.Core/JsonToSimpl/JsonToSimplPortalFileMaster.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Crestron.SimplSharp;
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using Crestron.SimplSharp.CrestronIO;
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using Newtonsoft.Json.Linq;
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using PepperDash.Core.Config;
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namespace PepperDash.Core.JsonToSimpl
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{
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/// <summary>
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/// Portal File Master
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/// </summary>
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public class JsonToSimplPortalFileMaster : JsonToSimplMaster
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{
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/// <summary>
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/// Sets the filepath as well as registers this with the Global.Masters list
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/// </summary>
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public string PortalFilepath { get; private set; }
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/// <summary>
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/// File path of the actual file being read (Portal or local)
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/// </summary>
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public string ActualFilePath { get; private set; }
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/*****************************************************************************************/
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/** Privates **/
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// To prevent multiple same-file access
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object StringBuilderLock = new object();
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static object FileLock = new object();
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/*****************************************************************************************/
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/// <summary>
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/// SIMPL+ default constructor.
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/// </summary>
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public JsonToSimplPortalFileMaster()
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{
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}
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/// <summary>
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/// Read, evaluate and udpate status
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/// </summary>
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public void EvaluateFile(string portalFilepath)
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{
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PortalFilepath = portalFilepath;
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OnBoolChange(false, 0, JsonToSimplConstants.JsonIsValidBoolChange);
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if (string.IsNullOrEmpty(PortalFilepath))
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{
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CrestronConsole.PrintLine("Cannot evaluate file. JSON file path not set");
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return;
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}
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// Resolve possible wildcarded filename
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// If the portal file is xyz.json, then
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// the file we want to check for first will be called xyz.local.json
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var localFilepath = Path.ChangeExtension(PortalFilepath, "local.json");
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Debug.Console(0, this, "Checking for local file {0}", localFilepath);
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var actualLocalFile = GetActualFileInfoFromPath(localFilepath);
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if (actualLocalFile != null)
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{
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ActualFilePath = actualLocalFile.FullName;
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OnStringChange(ActualFilePath, 0, JsonToSimplConstants.ActualFilePathChange);
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}
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// If the local file does not exist, then read the portal file xyz.json
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// and create the local.
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else
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{
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Debug.Console(1, this, "Local JSON file not found {0}\rLoading portal JSON file", localFilepath);
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var actualPortalFile = GetActualFileInfoFromPath(portalFilepath);
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if (actualPortalFile != null)
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{
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var newLocalPath = Path.ChangeExtension(actualPortalFile.FullName, "local.json");
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// got the portal file, hand off to the merge / save method
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PortalConfigReader.ReadAndMergeFileIfNecessary(actualPortalFile.FullName, newLocalPath);
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ActualFilePath = newLocalPath;
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OnStringChange(ActualFilePath, 0, JsonToSimplConstants.ActualFilePathChange);
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}
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else
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{
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var msg = string.Format("Portal JSON file not found: {0}", PortalFilepath);
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Debug.Console(1, this, msg);
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ErrorLog.Error(msg);
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return;
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}
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}
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// At this point we should have a local file. Do it.
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Debug.Console(1, "Reading local JSON file {0}", ActualFilePath);
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string json = File.ReadToEnd(ActualFilePath, System.Text.Encoding.ASCII);
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try
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{
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JsonObject = JObject.Parse(json);
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foreach (var child in Children)
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child.ProcessAll();
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OnBoolChange(true, 0, JsonToSimplConstants.JsonIsValidBoolChange);
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}
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catch (Exception e)
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{
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var msg = string.Format("JSON parsing failed:\r{0}", e);
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CrestronConsole.PrintLine(msg);
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ErrorLog.Error(msg);
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return;
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}
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}
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/// <summary>
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/// Returns the FileInfo object for a given path, with possible wildcards
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/// </summary>
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/// <param name="path"></param>
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/// <returns></returns>
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FileInfo GetActualFileInfoFromPath(string path)
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{
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var dir = Path.GetDirectoryName(path);
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var localFilename = Path.GetFileName(path);
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var directory = new DirectoryInfo(dir);
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// search the directory for the file w/ wildcards
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return directory.GetFiles(localFilename).FirstOrDefault();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="level"></param>
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public void setDebugLevel(uint level)
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{
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Debug.SetDebugLevel(level);
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}
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/// <summary>
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///
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/// </summary>
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public override void Save()
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{
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// this code is duplicated in the other masters!!!!!!!!!!!!!
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UnsavedValues = new Dictionary<string, JValue>();
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// Make each child update their values into master object
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foreach (var child in Children)
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{
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Debug.Console(1, "Master [{0}] checking child [{1}] for updates to save", UniqueID, child.Key);
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child.UpdateInputsForMaster();
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}
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if (UnsavedValues == null || UnsavedValues.Count == 0)
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{
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Debug.Console(1, "Master [{0}] No updated values to save. Skipping", UniqueID);
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return;
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}
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lock (FileLock)
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{
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Debug.Console(1, "Saving");
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foreach (var path in UnsavedValues.Keys)
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{
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var tokenToReplace = JsonObject.SelectToken(path);
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if (tokenToReplace != null)
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{// It's found
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tokenToReplace.Replace(UnsavedValues[path]);
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Debug.Console(1, "JSON Master[{0}] Updating '{1}'", UniqueID, path);
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}
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else // No token. Let's make one
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{
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//http://stackoverflow.com/questions/17455052/how-to-set-the-value-of-a-json-path-using-json-net
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Debug.Console(1, "JSON Master[{0}] Cannot write value onto missing property: '{1}'", UniqueID, path);
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}
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}
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using (StreamWriter sw = new StreamWriter(ActualFilePath))
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{
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try
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{
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sw.Write(JsonObject.ToString());
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sw.Flush();
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}
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catch (Exception e)
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{
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string err = string.Format("Error writing JSON file:\r{0}", e);
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Debug.Console(0, err);
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ErrorLog.Warn(err);
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return;
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}
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}
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}
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}
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}
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}
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