Completed Environment UI effort. Tested with EssentialsHuddleRoom type

This commit is contained in:
Neil Dorin
2018-05-24 09:44:13 -06:00
parent 80377a41d0
commit 3cf188f820
16 changed files with 467 additions and 96 deletions

View File

@@ -30,8 +30,32 @@ namespace PepperDash.Essentials.Core.Lighting
public abstract void SelectScene(LightingScene scene);
public void SimulateSceneSelect(string sceneName)
{
Debug.Console(1, this, "Simulating selection of scene '{0}'", sceneName);
var scene = LightingScenes.FirstOrDefault(s => s.Name.Equals(sceneName));
if (scene != null)
{
CurrentLightingScene = scene;
OnLightingSceneChange();
}
}
/// <summary>
/// Sets the IsActive property on each scene and fires the LightingSceneChange event
/// </summary>
protected void OnLightingSceneChange()
{
foreach (var scene in LightingScenes)
{
if (scene == CurrentLightingScene)
scene.IsActive = true;
else
scene.IsActive = false;
}
var handler = LightingSceneChange;
if (handler != null)
{
@@ -45,5 +69,24 @@ namespace PepperDash.Essentials.Core.Lighting
{
public string Name { get; set; }
public string ID { get; set; }
bool _IsActive;
public bool IsActive
{
get
{
return _IsActive;
}
set
{
_IsActive = value;
IsActiveFeedback.FireUpdate();
}
}
public BoolFeedback IsActiveFeedback { get; set; }
public LightingScene()
{
IsActiveFeedback = new BoolFeedback(new Func<bool>(() => IsActive));
}
}
}