mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-08-31 19:08:29 +00:00
feat: Refactor routing signal types and enhance web API for routing devices
- Renamed `UsbOutput` to `Usb` in `eRoutingSignalType.cs`. - Removed unused `UsbInput` and `SecondaryAudio` signal types. - Added new HTTP route for retrieving routing devices and tielines in `EssentialsWebApi.cs`. - Implemented `GetRoutingDevicesAndTieLinesHandler` to handle requests for routing devices and tielines, including detailed port information. - Updated `GenericSink` to remove `SecondaryAudio` from input port signal types. - Created `ICurrentSourcesMessenger` to manage current source information and status updates. - Introduced `IDeviceInfoProviderMessenger` for device information communication with debounce functionality. - Updated `MobileControlSystemController` to use new messenger classes for current sources and device info. - Added console commands for listing tielines and visualizing routes in `ControlSystem.cs`. - Implemented methods for visualizing routes and current routes, including filtering options.
This commit is contained in:
parent
ec3e2bbc0b
commit
3d8ee22f45
14 changed files with 1433 additions and 456 deletions
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@ -17,17 +17,129 @@ namespace PepperDash.Essentials.Core;
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/// </summary>
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public static class Extensions
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{
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/// <summary>
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/// Stores pending route requests, keyed by the destination device key.
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/// Used primarily to handle routing requests while a device is cooling down.
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/// </summary>
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private static readonly Dictionary<string, RouteRequest> RouteRequests = new Dictionary<string, RouteRequest>();
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/// <summary>
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/// A collection of RouteDescriptors for each signal type.
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/// </summary>
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public static readonly Dictionary<eRoutingSignalType, RouteDescriptorCollection> RouteDescriptors = new Dictionary<eRoutingSignalType, RouteDescriptorCollection>()
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{
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{ eRoutingSignalType.Audio, new RouteDescriptorCollection() },
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{ eRoutingSignalType.Video, new RouteDescriptorCollection() },
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{ eRoutingSignalType.AudioVideo, new RouteDescriptorCollection() }
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};
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/// <summary>
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/// A queue to process route requests and releases sequentially.
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/// </summary>
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private static readonly GenericQueue routeRequestQueue = new GenericQueue("routingQueue");
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/// <summary>
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/// Indexed lookup of TieLines by destination device key for faster queries.
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/// </summary>
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private static Dictionary<string, List<TieLine>> _tieLinesByDestination;
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/// <summary>
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/// Indexed lookup of TieLines by source device key for faster queries.
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/// </summary>
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private static Dictionary<string, List<TieLine>> _tieLinesBySource;
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/// <summary>
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/// Cache of failed route attempts to avoid re-checking impossible paths.
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/// Format: "sourceKey|destKey|signalType"
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/// </summary>
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private static readonly HashSet<string> _impossibleRoutes = new HashSet<string>();
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/// <summary>
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/// Indexes all TieLines by source and destination device keys for faster lookups.
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/// Should be called once at system startup after all TieLines are created.
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/// </summary>
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public static void IndexTieLines()
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{
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try
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{
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Debug.LogMessage(LogEventLevel.Information, "Indexing TieLines for faster route discovery");
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_tieLinesByDestination = TieLineCollection.Default
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.GroupBy(t => t.DestinationPort.ParentDevice.Key)
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.ToDictionary(g => g.Key, g => g.ToList());
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_tieLinesBySource = TieLineCollection.Default
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.GroupBy(t => t.SourcePort.ParentDevice.Key)
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.ToDictionary(g => g.Key, g => g.ToList());
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Debug.LogMessage(LogEventLevel.Information, "TieLine indexing complete. {0} destination keys, {1} source keys",
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null, _tieLinesByDestination.Count, _tieLinesBySource.Count);
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}
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catch (Exception ex)
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{
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Debug.LogError("Exception indexing TieLines: {exception}", ex.Message);
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Debug.LogDebug(ex, "Stack Trace: ");
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}
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}
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/// <summary>
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/// Gets TieLines connected to a destination device.
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/// Uses indexed lookup if available, otherwise falls back to LINQ query.
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/// </summary>
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/// <param name="destinationKey">The destination device key</param>
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/// <returns>List of TieLines connected to the destination</returns>
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private static IEnumerable<TieLine> GetTieLinesForDestination(string destinationKey)
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{
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if (_tieLinesByDestination != null && _tieLinesByDestination.TryGetValue(destinationKey, out List<TieLine> tieLines))
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{
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return tieLines;
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}
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// Fallback to LINQ if index not available
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return TieLineCollection.Default.Where(t => t.DestinationPort.ParentDevice.Key == destinationKey);
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}
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/// <summary>
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/// Gets TieLines connected to a source device.
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/// Uses indexed lookup if available, otherwise falls back to LINQ query.
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/// </summary>
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/// <param name="sourceKey">The source device key</param>
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/// <returns>List of TieLines connected to the source</returns>
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private static IEnumerable<TieLine> GetTieLinesForSource(string sourceKey)
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{
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if (_tieLinesBySource != null && _tieLinesBySource.TryGetValue(sourceKey, out List<TieLine> tieLines))
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{
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return tieLines;
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}
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// Fallback to LINQ if index not available
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return TieLineCollection.Default.Where(t => t.SourcePort.ParentDevice.Key == sourceKey);
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}
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/// <summary>
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/// Creates a cache key for route impossibility tracking.
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/// </summary>
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/// <param name="sourceKey">Source device key</param>
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/// <param name="destKey">Destination device key</param>
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/// <param name="type">Signal type</param>
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/// <returns>Cache key string</returns>
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private static string GetRouteKey(string sourceKey, string destKey, eRoutingSignalType type)
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{
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return string.Format("{0}|{1}|{2}", sourceKey, destKey, type);
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}
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/// <summary>
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/// Clears the impossible routes cache. Should be called if TieLines are added/removed at runtime.
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/// </summary>
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public static void ClearImpossibleRoutesCache()
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{
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_impossibleRoutes.Clear();
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Debug.LogMessage(LogEventLevel.Information, "Impossible routes cache cleared");
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}
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/// <summary>
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/// Gets any existing RouteDescriptor for a destination, clears it using ReleaseRoute
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/// and then attempts a new Route and if sucessful, stores that RouteDescriptor
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@ -108,8 +220,7 @@ public static class Extensions
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public static (RouteDescriptor, RouteDescriptor) GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
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{
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// if it's a single signal type, find the route
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if (!signalType.HasFlag(eRoutingSignalType.AudioVideo) &&
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!(signalType.HasFlag(eRoutingSignalType.Video) && signalType.HasFlag(eRoutingSignalType.SecondaryAudio)))
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if (!signalType.HasFlag(eRoutingSignalType.AudioVideo))
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{
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var singleTypeRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, signalType);
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Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key, signalType);
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@ -129,17 +240,9 @@ public static class Extensions
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Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key);
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RouteDescriptor audioRouteDescriptor;
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var audioRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.Audio);
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if (signalType.HasFlag(eRoutingSignalType.SecondaryAudio))
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{
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audioRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.SecondaryAudio);
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} else
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{
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audioRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.Audio);
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}
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var audioSuccess = destination.GetRouteToSource(source, null, null, signalType.HasFlag(eRoutingSignalType.SecondaryAudio) ? eRoutingSignalType.SecondaryAudio : eRoutingSignalType.Audio, 0, audioRouteDescriptor, destinationPort, sourcePort);
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var audioSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Audio, 0, audioRouteDescriptor, destinationPort, sourcePort);
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if (!audioSuccess)
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Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
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@ -165,10 +268,12 @@ public static class Extensions
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if (!audioSuccess && !videoSuccess)
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return (null, null);
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return (audioRouteDescriptor, videoRouteDescriptor);
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// Return null for descriptors that have no routes
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return (audioSuccess && audioRouteDescriptor.Routes.Count > 0 ? audioRouteDescriptor : null,
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videoSuccess && videoRouteDescriptor.Routes.Count > 0 ? videoRouteDescriptor : null);
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}
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/// <summary>
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/// Internal method to handle the logic for releasing an existing route and making a new one.
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/// Handles devices with cooling states by queueing the request.
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@ -192,13 +297,13 @@ public static class Extensions
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Source = source,
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SourcePort = sourcePort,
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SignalType = signalType
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};
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};
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var coolingDevice = destination as IWarmingCooling;
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//We already have a route request for this device, and it's a cooling device and is cooling
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if (RouteRequests.TryGetValue(destination.Key, out RouteRequest existingRouteRequest) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true)
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{
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{
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coolingDevice.IsCoolingDownFeedback.OutputChange -= existingRouteRequest.HandleCooldown;
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coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
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@ -212,7 +317,7 @@ public static class Extensions
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//New Request
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if (coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true)
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{
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{
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coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
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RouteRequests.Add(destination.Key, routeRequest);
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@ -232,9 +337,9 @@ public static class Extensions
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Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is NOT cooling down. Removing stored route request and routing to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
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}
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination,destinationPort?.Key ?? string.Empty, false));
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, destinationPort?.Key ?? string.Empty, false));
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routeRequestQueue.Enqueue(new RouteRequestQueueItem(RunRouteRequest, routeRequest));
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routeRequestQueue.Enqueue(new RouteRequestQueueItem(RunRouteRequest, routeRequest));
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}
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/// <summary>
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@ -249,7 +354,48 @@ public static class Extensions
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if (request.Source == null)
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return;
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var (audioOrSingleRoute, videoRoute) = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
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RouteDescriptor audioOrSingleRoute = null;
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RouteDescriptor videoRoute = null;
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// Try to use pre-loaded route descriptors first
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if (request.SignalType.HasFlag(eRoutingSignalType.AudioVideo))
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{
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// For AudioVideo routes, check both Audio and Video collections
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if (RouteDescriptors.TryGetValue(eRoutingSignalType.Audio, out RouteDescriptorCollection audioCollection))
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{
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audioOrSingleRoute = audioCollection.Descriptors.FirstOrDefault(d =>
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d.Source.Key == request.Source.Key &&
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d.Destination.Key == request.Destination.Key &&
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(request.DestinationPort == null || d.InputPort?.Key == request.DestinationPort.Key));
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}
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if (RouteDescriptors.TryGetValue(eRoutingSignalType.Video, out RouteDescriptorCollection videoCollection))
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{
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videoRoute = videoCollection.Descriptors.FirstOrDefault(d =>
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d.Source.Key == request.Source.Key &&
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d.Destination.Key == request.Destination.Key &&
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(request.DestinationPort == null || d.InputPort?.Key == request.DestinationPort.Key));
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}
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}
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else
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{
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// For single signal type routes
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if (RouteDescriptors.TryGetValue(request.SignalType, out RouteDescriptorCollection collection))
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{
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audioOrSingleRoute = collection.Descriptors.FirstOrDefault(d =>
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d.Source.Key == request.Source.Key &&
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d.Destination.Key == request.Destination.Key &&
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(request.DestinationPort == null || d.InputPort?.Key == request.DestinationPort.Key));
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}
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}
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// If no pre-loaded route found, build it dynamically
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if (audioOrSingleRoute == null && videoRoute == null)
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{
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Debug.LogMessage(LogEventLevel.Debug, "No pre-loaded route found, building dynamically", request.Destination);
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(audioOrSingleRoute, videoRoute) = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
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}
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if (audioOrSingleRoute == null && videoRoute == null)
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return;
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@ -265,7 +411,8 @@ public static class Extensions
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audioOrSingleRoute.ExecuteRoutes();
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videoRoute?.ExecuteRoutes();
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} catch(Exception ex)
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}
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catch (Exception ex)
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{
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Debug.LogMessage(ex, "Exception Running Route Request {request}", null, request);
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}
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@ -298,9 +445,86 @@ public static class Extensions
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Debug.LogMessage(LogEventLevel.Information, "Releasing current route: {0}", destination, current.Source.Key);
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current.ReleaseRoutes(clearRoute);
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}
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} catch (Exception ex)
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}
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catch (Exception ex)
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{
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Debug.LogMessage(ex, "Exception releasing route for '{destination}':'{inputPortKey}'",null, destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
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Debug.LogMessage(ex, "Exception releasing route for '{destination}':'{inputPortKey}'", null, destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
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}
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}
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/// <summary>
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/// Maps destination input ports to source output ports for all routing devices.
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/// </summary>
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public static void MapDestinationsToSources()
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{
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try
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{
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// Index TieLines before mapping if not already done
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if (_tieLinesByDestination == null || _tieLinesBySource == null)
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{
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IndexTieLines();
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}
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var sinks = DeviceManager.AllDevices.OfType<IRoutingInputs>().Where(d => !(d is IRoutingInputsOutputs));
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var sources = DeviceManager.AllDevices.OfType<IRoutingOutputs>().Where(d => !(d is IRoutingInputsOutputs));
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foreach (var sink in sinks)
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{
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foreach (var source in sources)
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{
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foreach (var inputPort in sink.InputPorts)
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{
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foreach (var outputPort in source.OutputPorts)
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{
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var (audioOrSingleRoute, videoRoute) = sink.GetRouteToSource(source, inputPort.Type, inputPort, outputPort);
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if (audioOrSingleRoute == null && videoRoute == null)
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{
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continue;
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}
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if (audioOrSingleRoute != null)
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{
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// Only add routes that have actual switching steps
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if (audioOrSingleRoute.Routes == null || audioOrSingleRoute.Routes.Count == 0)
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{
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continue;
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}
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// Add to the appropriate collection(s) based on signal type
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// Note: A single route descriptor with combined flags (e.g., AudioVideo) will be added once per matching signal type
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if (audioOrSingleRoute.SignalType.HasFlag(eRoutingSignalType.Audio))
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{
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RouteDescriptors[eRoutingSignalType.Audio].AddRouteDescriptor(audioOrSingleRoute);
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}
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if (audioOrSingleRoute.SignalType.HasFlag(eRoutingSignalType.Video))
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{
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RouteDescriptors[eRoutingSignalType.Video].AddRouteDescriptor(audioOrSingleRoute);
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}
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if (audioOrSingleRoute.SignalType.HasFlag(eRoutingSignalType.Usb))
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{
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RouteDescriptors[eRoutingSignalType.Usb].AddRouteDescriptor(audioOrSingleRoute);
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}
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if (videoRoute != null)
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{
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// Only add routes that have actual switching steps
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if (videoRoute.Routes == null || videoRoute.Routes.Count == 0)
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{
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continue;
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}
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RouteDescriptors[eRoutingSignalType.Video].AddRouteDescriptor(videoRoute);
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}
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}
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}
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}
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}
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}
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}
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catch (Exception ex)
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{
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Debug.LogError("Exception mapping routes: {exception}", ex.Message);
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Debug.LogDebug(ex, "Stack Trace: ");
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}
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}
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@ -311,9 +535,9 @@ public static class Extensions
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/// </summary>
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/// <param name="destination"></param>
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/// <param name="source"></param>
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/// <param name="destinationPort">The RoutingOutputPort whose link is being checked for a route</param>
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/// <param name="destinationPort">The RoutingInputPort whose link is being checked for a route</param>
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/// <param name="sourcePort">The RoutingOutputPort whose link is being checked for a route</param>
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/// <param name="outputPortToUse">The RoutingOutputPort to use for the route</param>
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/// <param name="outputPortToUse">The RoutingOutputPort whose link is being checked for a route</param>
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/// <param name="alreadyCheckedDevices">Prevents Devices from being twice-checked</param>
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/// <param name="signalType">This recursive function should not be called with AudioVideo</param>
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/// <param name="cycle">Just an informational counter</param>
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@ -325,42 +549,53 @@ public static class Extensions
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{
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cycle++;
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var routeKey = GetRouteKey(source.Key, destination.Key, signalType);
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if (_impossibleRoutes.Contains(routeKey))
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{
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Debug.LogMessage(LogEventLevel.Verbose, "Route {0} is cached as impossible, skipping", null, routeKey);
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return false;
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}
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Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {cycle} {sourceKey}:{sourcePortKey}--> {destinationKey}:{destinationPortKey} {type}", null, cycle, source.Key, sourcePort?.Key ?? "auto", destination.Key, destinationPort?.Key ?? "auto", signalType.ToString());
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RoutingInputPort goodInputPort = null;
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// Use indexed lookup instead of LINQ query
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var allDestinationTieLines = GetTieLinesForDestination(destination.Key);
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IEnumerable<TieLine> destinationTieLines;
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TieLine directTie = null;
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if (destinationPort == null)
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{
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destinationTieLines = TieLineCollection.Default.Where(t =>
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t.DestinationPort.ParentDevice.Key == destination.Key && (t.Type.HasFlag(signalType) || signalType == eRoutingSignalType.AudioVideo));
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destinationTieLines = allDestinationTieLines.Where(t =>
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t.Type.HasFlag(signalType) || signalType == eRoutingSignalType.AudioVideo);
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}
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else
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{
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destinationTieLines = TieLineCollection.Default.Where(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && (t.Type.HasFlag(signalType)));
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destinationTieLines = allDestinationTieLines.Where(t =>
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t.DestinationPort.Key == destinationPort.Key && t.Type.HasFlag(signalType));
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}
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// find the TieLine without a port
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if (destinationPort == null && sourcePort == null)
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{
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directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key);
|
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directTie = destinationTieLines.FirstOrDefault(t => t.SourcePort.ParentDevice.Key == source.Key);
|
||||
}
|
||||
// find a tieLine to a specific destination port without a specific source port
|
||||
else if (destinationPort != null && sourcePort == null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key);
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key);
|
||||
}
|
||||
// find a tieline to a specific source port without a specific destination port
|
||||
else if (destinationPort == null & sourcePort != null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
}
|
||||
// find a tieline to a specific source port and destination port
|
||||
else if (destinationPort != null && sourcePort != null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
}
|
||||
|
||||
if (directTie != null) // Found a tie directly to the source
|
||||
|
|
@ -415,6 +650,10 @@ public static class Extensions
|
|||
if (goodInputPort == null)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "No route found to {0}", destination, source.Key);
|
||||
|
||||
// Cache this as an impossible route
|
||||
_impossibleRoutes.Add(routeKey);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue