mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-08-31 19:08:29 +00:00
chore: move all files to file-scoped namespace
This commit is contained in:
parent
aaa5b0532b
commit
3ece4f0b7b
522 changed files with 39628 additions and 45678 deletions
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@ -8,8 +8,8 @@ using Crestron.SimplSharp;
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using PepperDash.Core;
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namespace PepperDash.Core
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{
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namespace PepperDash.Core;
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/// <summary>
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/// Defines the string event handler for line events on the gather
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/// </summary>
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@ -30,7 +30,7 @@ namespace PepperDash.Core
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/// <summary>
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/// The communication port that this gathers on
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/// </summary>
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public ICommunicationReceiver Port { get; private set; }
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public ICommunicationReceiver Port { get; private set; }
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/// <summary>
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/// Default false. If true, the delimiter will be included in the line output
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@ -67,22 +67,22 @@ namespace PepperDash.Core
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/// </summary>
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/// <param name="port"></param>
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/// <param name="delimiter"></param>
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public CommunicationGather(ICommunicationReceiver port, string delimiter)
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:this(port, new string[] { delimiter} )
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public CommunicationGather(ICommunicationReceiver port, string delimiter)
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:this(port, new string[] { delimiter} )
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{
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}
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/// <summary>
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/// Constructor for using an array of string delimiters
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/// </summary>
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/// <param name="port"></param>
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/// <param name="delimiters"></param>
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public CommunicationGather(ICommunicationReceiver port, string[] delimiters)
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{
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Port = port;
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StringDelimiters = delimiters;
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port.TextReceived += Port_TextReceivedStringDelimiter;
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}
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/// <summary>
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/// Constructor for using an array of string delimiters
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/// </summary>
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/// <param name="port"></param>
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/// <param name="delimiters"></param>
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public CommunicationGather(ICommunicationReceiver port, string[] delimiters)
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{
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Port = port;
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StringDelimiters = delimiters;
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port.TextReceived += Port_TextReceivedStringDelimiter;
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}
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/// <summary>
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/// Stop method
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@ -135,35 +135,35 @@ namespace PepperDash.Core
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ReceiveBuffer.Append(args.Text);
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var str = ReceiveBuffer.ToString();
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// Case: Receiving DEVICE get version\x0d\0x0a+OK "value":"1234"\x0d\x0a
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// Case: Receiving DEVICE get version\x0d\0x0a+OK "value":"1234"\x0d\x0a
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// RX: DEV
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// Split: (1) "DEV"
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// RX: I
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// Split: (1) "DEVI"
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// RX: CE get version
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// Split: (1) "DEVICE get version"
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// RX: \x0d\x0a+OK "value":"1234"\x0d\x0a
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// Split: (2) DEVICE get version, +OK "value":"1234"
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// RX: DEV
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// Split: (1) "DEV"
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// RX: I
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// Split: (1) "DEVI"
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// RX: CE get version
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// Split: (1) "DEVICE get version"
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// RX: \x0d\x0a+OK "value":"1234"\x0d\x0a
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// Split: (2) DEVICE get version, +OK "value":"1234"
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// Iterate the delimiters and fire an event for any matching delimiter
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foreach (var delimiter in StringDelimiters)
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// Iterate the delimiters and fire an event for any matching delimiter
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foreach (var delimiter in StringDelimiters)
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{
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var lines = Regex.Split(str, delimiter);
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if (lines.Length == 1)
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continue;
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for (int i = 0; i < lines.Length - 1; i++)
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{
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var lines = Regex.Split(str, delimiter);
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if (lines.Length == 1)
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continue;
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for (int i = 0; i < lines.Length - 1; i++)
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{
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string strToSend = null;
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if (IncludeDelimiter)
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strToSend = lines[i] + delimiter;
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else
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strToSend = lines[i];
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handler(this, new GenericCommMethodReceiveTextArgs(strToSend, delimiter));
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}
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ReceiveBuffer = new StringBuilder(lines[lines.Length - 1]);
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string strToSend = null;
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if (IncludeDelimiter)
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strToSend = lines[i] + delimiter;
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else
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strToSend = lines[i];
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handler(this, new GenericCommMethodReceiveTextArgs(strToSend, delimiter));
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}
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ReceiveBuffer = new StringBuilder(lines[lines.Length - 1]);
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}
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}
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}
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@ -174,5 +174,4 @@ namespace PepperDash.Core
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{
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Stop();
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}
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}
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}
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}
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@ -1,138 +1,157 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using PepperDash.Core;
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namespace PepperDash.Core
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namespace PepperDash.Core;
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/// <summary>
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/// Controls the ability to disable/enable debugging of TX/RX data sent to/from a device with a built in timer to disable
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/// </summary>
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public class CommunicationStreamDebugging
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{
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/// <summary>
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/// Controls the ability to disable/enable debugging of TX/RX data sent to/from a device with a built in timer to disable
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/// Device Key that this instance configures
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/// </summary>
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public class CommunicationStreamDebugging
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public string ParentDeviceKey { get; private set; }
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/// <summary>
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/// Timer to disable automatically if not manually disabled
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/// </summary>
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private CTimer DebugExpiryPeriod;
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/// <summary>
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/// The current debug setting
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/// </summary>
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public eStreamDebuggingSetting DebugSetting { get; private set; }
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private uint _DebugTimeoutInMs;
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private const uint _DefaultDebugTimeoutMin = 30;
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/// <summary>
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/// Timeout in Minutes
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/// </summary>
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public uint DebugTimeoutMinutes
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{
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/// <summary>
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/// Device Key that this instance configures
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/// </summary>
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public string ParentDeviceKey { get; private set; }
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/// <summary>
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/// Timer to disable automatically if not manually disabled
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/// </summary>
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private CTimer DebugExpiryPeriod;
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/// <summary>
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/// Gets or sets the DebugSetting
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/// </summary>
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public eStreamDebuggingSetting DebugSetting { get; private set; }
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private uint _DebugTimeoutInMs;
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private const uint _DefaultDebugTimeoutMin = 30;
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/// <summary>
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/// Timeout in Minutes
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/// </summary>
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public uint DebugTimeoutMinutes
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get
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{
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get
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{
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return _DebugTimeoutInMs / 60000;
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}
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}
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/// <summary>
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/// Gets or sets the RxStreamDebuggingIsEnabled
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/// </summary>
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public bool RxStreamDebuggingIsEnabled { get; private set; }
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/// <summary>
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/// Indicates that transmit stream debugging is enabled
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/// </summary>
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public bool TxStreamDebuggingIsEnabled { get; private set; }
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="parentDeviceKey"></param>
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public CommunicationStreamDebugging(string parentDeviceKey)
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{
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ParentDeviceKey = parentDeviceKey;
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}
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/// <summary>
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/// Sets the debugging setting and if not setting to off, assumes the default of 30 mintues
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/// </summary>
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/// <param name="setting"></param>
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/// <summary>
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/// SetDebuggingWithDefaultTimeout method
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/// </summary>
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public void SetDebuggingWithDefaultTimeout(eStreamDebuggingSetting setting)
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{
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if (setting == eStreamDebuggingSetting.Off)
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{
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DisableDebugging();
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return;
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}
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SetDebuggingWithSpecificTimeout(setting, _DefaultDebugTimeoutMin);
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}
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/// <summary>
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/// Sets the debugging setting for the specified number of minutes
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/// </summary>
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/// <param name="setting"></param>
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/// <param name="minutes"></param>
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/// <summary>
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/// SetDebuggingWithSpecificTimeout method
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/// </summary>
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public void SetDebuggingWithSpecificTimeout(eStreamDebuggingSetting setting, uint minutes)
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{
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if (setting == eStreamDebuggingSetting.Off)
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{
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DisableDebugging();
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return;
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}
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_DebugTimeoutInMs = minutes * 60000;
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StopDebugTimer();
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DebugExpiryPeriod = new CTimer((o) => DisableDebugging(), _DebugTimeoutInMs);
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if ((setting & eStreamDebuggingSetting.Rx) == eStreamDebuggingSetting.Rx)
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RxStreamDebuggingIsEnabled = true;
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if ((setting & eStreamDebuggingSetting.Tx) == eStreamDebuggingSetting.Tx)
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TxStreamDebuggingIsEnabled = true;
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Debug.SetDeviceDebugSettings(ParentDeviceKey, setting);
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}
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/// <summary>
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/// Disabled debugging
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/// </summary>
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private void DisableDebugging()
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{
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StopDebugTimer();
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Debug.SetDeviceDebugSettings(ParentDeviceKey, eStreamDebuggingSetting.Off);
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}
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private void StopDebugTimer()
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{
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RxStreamDebuggingIsEnabled = false;
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TxStreamDebuggingIsEnabled = false;
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if (DebugExpiryPeriod == null)
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{
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return;
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}
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DebugExpiryPeriod.Stop();
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DebugExpiryPeriod.Dispose();
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DebugExpiryPeriod = null;
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return _DebugTimeoutInMs/60000;
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}
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}
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/// <summary>
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/// Indicates that receive stream debugging is enabled
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/// </summary>
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public bool RxStreamDebuggingIsEnabled{ get; private set; }
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/// <summary>
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/// Indicates that transmit stream debugging is enabled
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/// </summary>
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public bool TxStreamDebuggingIsEnabled { get; private set; }
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="parentDeviceKey"></param>
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public CommunicationStreamDebugging(string parentDeviceKey)
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{
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ParentDeviceKey = parentDeviceKey;
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}
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/// <summary>
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/// Sets the debugging setting and if not setting to off, assumes the default of 30 mintues
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/// </summary>
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/// <param name="setting"></param>
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public void SetDebuggingWithDefaultTimeout(eStreamDebuggingSetting setting)
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{
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if (setting == eStreamDebuggingSetting.Off)
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{
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DisableDebugging();
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return;
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}
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SetDebuggingWithSpecificTimeout(setting, _DefaultDebugTimeoutMin);
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}
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/// <summary>
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/// Sets the debugging setting for the specified number of minutes
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/// </summary>
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/// <param name="setting"></param>
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/// <param name="minutes"></param>
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public void SetDebuggingWithSpecificTimeout(eStreamDebuggingSetting setting, uint minutes)
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{
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if (setting == eStreamDebuggingSetting.Off)
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{
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DisableDebugging();
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return;
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}
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_DebugTimeoutInMs = minutes * 60000;
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StopDebugTimer();
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DebugExpiryPeriod = new CTimer((o) => DisableDebugging(), _DebugTimeoutInMs);
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if ((setting & eStreamDebuggingSetting.Rx) == eStreamDebuggingSetting.Rx)
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RxStreamDebuggingIsEnabled = true;
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if ((setting & eStreamDebuggingSetting.Tx) == eStreamDebuggingSetting.Tx)
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TxStreamDebuggingIsEnabled = true;
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Debug.SetDeviceDebugSettings(ParentDeviceKey, setting);
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}
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/// <summary>
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/// Disabled debugging
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/// </summary>
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private void DisableDebugging()
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{
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StopDebugTimer();
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Debug.SetDeviceDebugSettings(ParentDeviceKey, eStreamDebuggingSetting.Off);
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}
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private void StopDebugTimer()
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{
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RxStreamDebuggingIsEnabled = false;
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TxStreamDebuggingIsEnabled = false;
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if (DebugExpiryPeriod == null)
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{
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return;
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}
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DebugExpiryPeriod.Stop();
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DebugExpiryPeriod.Dispose();
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DebugExpiryPeriod = null;
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}
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}
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/// <summary>
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/// The available settings for stream debugging
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/// </summary>
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[Flags]
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public enum eStreamDebuggingSetting
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{
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/// <summary>
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/// Debug off
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/// </summary>
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Off = 0,
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/// <summary>
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/// Debug received data
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/// </summary>
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Rx = 1,
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/// <summary>
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/// Debug transmitted data
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/// </summary>
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Tx = 2,
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/// <summary>
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/// Debug both received and transmitted data
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/// </summary>
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Both = Rx | Tx
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}
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@ -8,91 +8,90 @@ using JsonProperty = NewtonsoftJson::Newtonsoft.Json.JsonPropertyAttribute;
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using NullValueHandling = NewtonsoftJson::Newtonsoft.Json.NullValueHandling;
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using StringEnumConverter = NewtonsoftJson::Newtonsoft.Json.Converters.StringEnumConverter;
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namespace PepperDash.Core
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namespace PepperDash.Core;
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/// <summary>
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/// Config properties that indicate how to communicate with a device for control
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/// </summary>
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public class ControlPropertiesConfig
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{
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/// <summary>
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/// Represents a ControlPropertiesConfig
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/// The method of control
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/// </summary>
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public class ControlPropertiesConfig
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{
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/// <summary>
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/// The method of control
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/// </summary>
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[JsonProperty("method")]
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[JsonConverter(typeof(StringEnumConverter))]
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public eControlMethod Method { get; set; }
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[JsonProperty("method")]
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[JsonConverter(typeof(StringEnumConverter))]
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public eControlMethod Method { get; set; }
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/// <summary>
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/// The key of the device that contains the control port
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/// </summary>
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[JsonProperty("controlPortDevKey", NullValueHandling = NullValueHandling.Ignore)]
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public string ControlPortDevKey { get; set; }
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/// <summary>
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/// The key of the device that contains the control port
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/// </summary>
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[JsonProperty("controlPortDevKey", NullValueHandling = NullValueHandling.Ignore)]
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public string ControlPortDevKey { get; set; }
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/// <summary>
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/// The number of the control port on the device specified by ControlPortDevKey
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/// </summary>
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[JsonProperty("controlPortNumber", NullValueHandling = NullValueHandling.Ignore)] // In case "null" is present in config on this value
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public uint? ControlPortNumber { get; set; }
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/// <summary>
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/// The number of the control port on the device specified by ControlPortDevKey
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/// </summary>
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[JsonProperty("controlPortNumber", NullValueHandling = NullValueHandling.Ignore)] // In case "null" is present in config on this value
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public uint? ControlPortNumber { get; set; }
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/// <summary>
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/// The name of the control port on the device specified by ControlPortDevKey
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/// </summary>
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[JsonProperty("controlPortName", NullValueHandling = NullValueHandling.Ignore)] // In case "null" is present in config on this value
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public string ControlPortName { get; set; }
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/// <summary>
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/// The name of the control port on the device specified by ControlPortDevKey
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/// </summary>
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[JsonProperty("controlPortName", NullValueHandling = NullValueHandling.Ignore)] // In case "null" is present in config on this value
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public string ControlPortName { get; set; }
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/// <summary>
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/// Properties for ethernet based communications
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/// </summary>
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[JsonProperty("tcpSshProperties", NullValueHandling = NullValueHandling.Ignore)]
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public TcpSshPropertiesConfig TcpSshProperties { get; set; }
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/// <summary>
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/// Properties for ethernet based communications
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/// </summary>
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[JsonProperty("tcpSshProperties", NullValueHandling = NullValueHandling.Ignore)]
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public TcpSshPropertiesConfig TcpSshProperties { get; set; }
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/// <summary>
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/// The filename and path for the IR file
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/// </summary>
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[JsonProperty("irFile", NullValueHandling = NullValueHandling.Ignore)]
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public string IrFile { get; set; }
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/// <summary>
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/// The filename and path for the IR file
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/// </summary>
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[JsonProperty("irFile", NullValueHandling = NullValueHandling.Ignore)]
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public string IrFile { get; set; }
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/// <summary>
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/// The IpId of a Crestron device
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/// </summary>
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[JsonProperty("ipId", NullValueHandling = NullValueHandling.Ignore)]
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public string IpId { get; set; }
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/// <summary>
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/// The IpId of a Crestron device
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/// </summary>
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[JsonProperty("ipId", NullValueHandling = NullValueHandling.Ignore)]
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public string IpId { get; set; }
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/// <summary>
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/// Readonly uint representation of the IpId
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/// </summary>
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[JsonIgnore]
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public uint IpIdInt { get { return Convert.ToUInt32(IpId, 16); } }
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/// <summary>
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/// Readonly uint representation of the IpId
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/// </summary>
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[JsonIgnore]
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public uint IpIdInt { get { return Convert.ToUInt32(IpId, 16); } }
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/// <summary>
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/// Char indicating end of line
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/// </summary>
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[JsonProperty("endOfLineChar", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public char EndOfLineChar { get; set; }
|
||||
/// <summary>
|
||||
/// Char indicating end of line
|
||||
/// </summary>
|
||||
[JsonProperty("endOfLineChar", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public char EndOfLineChar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to Environment.NewLine;
|
||||
/// </summary>
|
||||
[JsonProperty("endOfLineString", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public string EndOfLineString { get; set; }
|
||||
/// <summary>
|
||||
/// Defaults to Environment.NewLine;
|
||||
/// </summary>
|
||||
[JsonProperty("endOfLineString", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public string EndOfLineString { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates
|
||||
/// </summary>
|
||||
[JsonProperty("deviceReadyResponsePattern", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public string DeviceReadyResponsePattern { get; set; }
|
||||
/// <summary>
|
||||
/// Indicates
|
||||
/// </summary>
|
||||
[JsonProperty("deviceReadyResponsePattern", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public string DeviceReadyResponsePattern { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Used when communcating to programs running in VC-4
|
||||
/// </summary>
|
||||
[JsonProperty("roomId", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public string RoomId { get; set; }
|
||||
/// <summary>
|
||||
/// Used when communcating to programs running in VC-4
|
||||
/// </summary>
|
||||
[JsonProperty("roomId", NullValueHandling = NullValueHandling.Ignore)]
|
||||
public string RoomId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
public ControlPropertiesConfig()
|
||||
{
|
||||
}
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
public ControlPropertiesConfig()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
|
@ -16,236 +16,237 @@ using Crestron.SimplSharp;
|
|||
using Crestron.SimplSharp.CrestronSockets;
|
||||
|
||||
|
||||
namespace PepperDash.Core
|
||||
namespace PepperDash.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Delegate for notifying of socket status changes
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
public delegate void GenericSocketStatusChangeEventDelegate(ISocketStatus client);
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs class for socket status changes
|
||||
/// </summary>
|
||||
public class GenericSocketStatusChageEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Delegate for notifying of socket status changes
|
||||
/// Gets or sets the Client
|
||||
/// </summary>
|
||||
public ISocketStatus Client { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
public delegate void GenericSocketStatusChangeEventDelegate(ISocketStatus client);
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs class for socket status changes
|
||||
/// </summary>
|
||||
public class GenericSocketStatusChageEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the Client
|
||||
/// </summary>
|
||||
public ISocketStatus Client { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
public GenericSocketStatusChageEventArgs(ISocketStatus client)
|
||||
{
|
||||
Client = client;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericSocketStatusChageEventArgs() { }
|
||||
public GenericSocketStatusChageEventArgs(ISocketStatus client)
|
||||
{
|
||||
Client = client;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericSocketStatusChageEventArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delegate for notifying of TCP Server state changes
|
||||
/// </summary>
|
||||
/// <param name="state"></param>
|
||||
public delegate void GenericTcpServerStateChangedEventDelegate(ServerState state);
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs class for TCP Server state changes
|
||||
/// </summary>
|
||||
public class GenericTcpServerStateChangedEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the State
|
||||
/// </summary>
|
||||
public ServerState State { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Delegate for notifying of TCP Server state changes
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="state"></param>
|
||||
public delegate void GenericTcpServerStateChangedEventDelegate(ServerState state);
|
||||
public GenericTcpServerStateChangedEventArgs(ServerState state)
|
||||
{
|
||||
State = state;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericTcpServerStateChangedEventArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delegate for TCP Server socket status changes
|
||||
/// </summary>
|
||||
/// <param name="socket"></param>
|
||||
/// <param name="clientIndex"></param>
|
||||
/// <param name="clientStatus"></param>
|
||||
public delegate void GenericTcpServerSocketStatusChangeEventDelegate(object socket, uint clientIndex, SocketStatus clientStatus);
|
||||
/// <summary>
|
||||
/// EventArgs for TCP server socket status changes
|
||||
/// </summary>
|
||||
public class GenericTcpServerSocketStatusChangeEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the Socket
|
||||
/// </summary>
|
||||
public object Socket { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs class for TCP Server state changes
|
||||
/// Gets or sets the index of the client from which the status change was received
|
||||
/// </summary>
|
||||
public class GenericTcpServerStateChangedEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the State
|
||||
/// </summary>
|
||||
public ServerState State { get; private set; }
|
||||
public uint ReceivedFromClientIndex { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="state"></param>
|
||||
public GenericTcpServerStateChangedEventArgs(ServerState state)
|
||||
{
|
||||
State = state;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericTcpServerStateChangedEventArgs() { }
|
||||
/// <summary>
|
||||
/// Gets or sets the ClientStatus
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="socket"></param>
|
||||
/// <param name="clientStatus"></param>
|
||||
public GenericTcpServerSocketStatusChangeEventArgs(object socket, SocketStatus clientStatus)
|
||||
{
|
||||
Socket = socket;
|
||||
ClientStatus = clientStatus;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delegate for TCP Server socket status changes
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="socket"></param>
|
||||
/// <param name="clientIndex"></param>
|
||||
/// <param name="clientStatus"></param>
|
||||
public delegate void GenericTcpServerSocketStatusChangeEventDelegate(object socket, uint clientIndex, SocketStatus clientStatus);
|
||||
/// <summary>
|
||||
/// EventArgs for TCP server socket status changes
|
||||
/// </summary>
|
||||
public class GenericTcpServerSocketStatusChangeEventArgs : EventArgs
|
||||
public GenericTcpServerSocketStatusChangeEventArgs(object socket, uint clientIndex, SocketStatus clientStatus)
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public object Socket { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public uint ReceivedFromClientIndex { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus { get; set; }
|
||||
Socket = socket;
|
||||
ReceivedFromClientIndex = clientIndex;
|
||||
ClientStatus = clientStatus;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericTcpServerSocketStatusChangeEventArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="socket"></param>
|
||||
/// <param name="clientStatus"></param>
|
||||
public GenericTcpServerSocketStatusChangeEventArgs(object socket, SocketStatus clientStatus)
|
||||
{
|
||||
Socket = socket;
|
||||
ClientStatus = clientStatus;
|
||||
}
|
||||
/// <summary>
|
||||
/// EventArgs for TCP server com method receive text
|
||||
/// </summary>
|
||||
public class GenericTcpServerCommMethodReceiveTextArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the index of the client from which the text was received
|
||||
/// </summary>
|
||||
public uint ReceivedFromClientIndex { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="socket"></param>
|
||||
/// <param name="clientIndex"></param>
|
||||
/// <param name="clientStatus"></param>
|
||||
public GenericTcpServerSocketStatusChangeEventArgs(object socket, uint clientIndex, SocketStatus clientStatus)
|
||||
/// <summary>
|
||||
/// Gets the index of the client from which the text was received as a ushort
|
||||
/// </summary>
|
||||
public ushort ReceivedFromClientIndexShort
|
||||
{
|
||||
get
|
||||
{
|
||||
Socket = socket;
|
||||
ReceivedFromClientIndex = clientIndex;
|
||||
ClientStatus = clientStatus;
|
||||
return (ushort)ReceivedFromClientIndex;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericTcpServerSocketStatusChangeEventArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs for TCP server com method receive text
|
||||
/// Gets or sets the Text
|
||||
/// </summary>
|
||||
public class GenericTcpServerCommMethodReceiveTextArgs : EventArgs
|
||||
public string Text { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public GenericTcpServerCommMethodReceiveTextArgs(string text)
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public uint ReceivedFromClientIndex { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public ushort ReceivedFromClientIndexShort
|
||||
{
|
||||
get
|
||||
{
|
||||
return (ushort)ReceivedFromClientIndex;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Text
|
||||
/// </summary>
|
||||
public string Text { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public GenericTcpServerCommMethodReceiveTextArgs(string text)
|
||||
{
|
||||
Text = text;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <param name="clientIndex"></param>
|
||||
public GenericTcpServerCommMethodReceiveTextArgs(string text, uint clientIndex)
|
||||
{
|
||||
Text = text;
|
||||
ReceivedFromClientIndex = clientIndex;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericTcpServerCommMethodReceiveTextArgs() { }
|
||||
Text = text;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs for TCP server client ready for communication
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
public class GenericTcpServerClientReadyForcommunicationsEventArgs : EventArgs
|
||||
/// <param name="text"></param>
|
||||
/// <param name="clientIndex"></param>
|
||||
public GenericTcpServerCommMethodReceiveTextArgs(string text, uint clientIndex)
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public bool IsReady;
|
||||
Text = text;
|
||||
ReceivedFromClientIndex = clientIndex;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericTcpServerCommMethodReceiveTextArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="isReady"></param>
|
||||
public GenericTcpServerClientReadyForcommunicationsEventArgs(bool isReady)
|
||||
{
|
||||
IsReady = isReady;
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public GenericTcpServerClientReadyForcommunicationsEventArgs() { }
|
||||
/// <summary>
|
||||
/// EventArgs for TCP server client ready for communication
|
||||
/// </summary>
|
||||
public class GenericTcpServerClientReadyForcommunicationsEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets IsReady
|
||||
/// </summary>
|
||||
public bool IsReady;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="isReady"></param>
|
||||
public GenericTcpServerClientReadyForcommunicationsEventArgs(bool isReady)
|
||||
{
|
||||
IsReady = isReady;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs for UDP connected
|
||||
/// S+ Constructor
|
||||
/// </summary>
|
||||
public class GenericUdpConnectedEventArgs : EventArgs
|
||||
public GenericTcpServerClientReadyForcommunicationsEventArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// EventArgs for UDP connected
|
||||
/// </summary>
|
||||
public class GenericUdpConnectedEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the UConnected
|
||||
/// </summary>
|
||||
public ushort UConnected;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Connected status
|
||||
/// </summary>
|
||||
public bool Connected;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
public GenericUdpConnectedEventArgs() { }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="uconnected"></param>
|
||||
public GenericUdpConnectedEventArgs(ushort uconnected)
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public ushort UConnected;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public bool Connected;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
public GenericUdpConnectedEventArgs() { }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="uconnected"></param>
|
||||
public GenericUdpConnectedEventArgs(ushort uconnected)
|
||||
{
|
||||
UConnected = uconnected;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="connected"></param>
|
||||
public GenericUdpConnectedEventArgs(bool connected)
|
||||
{
|
||||
Connected = connected;
|
||||
}
|
||||
|
||||
UConnected = uconnected;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="connected"></param>
|
||||
public GenericUdpConnectedEventArgs(bool connected)
|
||||
{
|
||||
Connected = connected;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -9,18 +9,18 @@ using Crestron.SimplSharp.CrestronSockets;
|
|||
using JsonProperty = NewtonsoftJson::Newtonsoft.Json.JsonPropertyAttribute;
|
||||
using Required = NewtonsoftJson::Newtonsoft.Json.Required;
|
||||
|
||||
namespace PepperDash.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// A class to handle basic TCP/IP communications with a server
|
||||
/// </summary>
|
||||
namespace PepperDash.Core;
|
||||
|
||||
/// <summary>
|
||||
/// A class to handle basic TCP/IP communications with a server
|
||||
/// </summary>
|
||||
public class GenericTcpIpClient : Device, ISocketStatusWithStreamDebugging, IAutoReconnect
|
||||
{
|
||||
private const string SplusKey = "Uninitialized TcpIpClient";
|
||||
/// <summary>
|
||||
/// Object to enable stream debugging
|
||||
/// </summary>
|
||||
public CommunicationStreamDebugging StreamDebugging { get; private set; }
|
||||
{
|
||||
private const string SplusKey = "Uninitialized TcpIpClient";
|
||||
/// <summary>
|
||||
/// Object to enable stream debugging
|
||||
/// </summary>
|
||||
public CommunicationStreamDebugging StreamDebugging { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Fires when data is received from the server and returns it as a Byte array
|
||||
|
|
@ -41,15 +41,15 @@ namespace PepperDash.Core
|
|||
|
||||
private string _hostname;
|
||||
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname
|
||||
{
|
||||
get
|
||||
{
|
||||
return _hostname;
|
||||
}
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname
|
||||
{
|
||||
get
|
||||
{
|
||||
return _hostname;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
|
|
@ -61,77 +61,77 @@ namespace PepperDash.Core
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Port
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The actual client class
|
||||
/// </summary>
|
||||
private TCPClient _client;
|
||||
|
||||
/// <summary>
|
||||
/// Bool showing if socket is connected
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
/// <summary>
|
||||
/// Bool showing if socket is connected
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get { return _client != null && _client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// S+ helper for IsConnected
|
||||
/// </summary>
|
||||
public ushort UIsConnected
|
||||
{
|
||||
get { return (ushort)(IsConnected ? 1 : 0); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// _client socket status Read only
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
get { return _client != null && _client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
|
||||
}
|
||||
return _client == null ? SocketStatus.SOCKET_STATUS_NO_CONNECT : _client.ClientStatus;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// S+ helper for IsConnected
|
||||
/// </summary>
|
||||
public ushort UIsConnected
|
||||
{
|
||||
get { return (ushort)(IsConnected ? 1 : 0); }
|
||||
}
|
||||
/// <summary>
|
||||
/// Contains the familiar Simpl analog status values. This drives the ConnectionChange event
|
||||
/// and IsConnected would be true when this == 2.
|
||||
/// </summary>
|
||||
public ushort UStatus
|
||||
{
|
||||
get { return (ushort)ClientStatus; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// _client socket status Read only
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
return _client == null ? SocketStatus.SOCKET_STATUS_NO_CONNECT : _client.ClientStatus;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Status text shows the message associated with socket status
|
||||
/// </summary>
|
||||
public string ClientStatusText { get { return ClientStatus.ToString(); } }
|
||||
|
||||
/// <summary>
|
||||
/// Contains the familiar Simpl analog status values. This drives the ConnectionChange event
|
||||
/// and IsConnected would be true when this == 2.
|
||||
/// </summary>
|
||||
public ushort UStatus
|
||||
{
|
||||
get { return (ushort)ClientStatus; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Status text shows the message associated with socket status
|
||||
/// </summary>
|
||||
public string ClientStatusText { get { return ClientStatus.ToString(); } }
|
||||
|
||||
/// <summary>
|
||||
/// Ushort representation of client status
|
||||
/// </summary>
|
||||
[Obsolete]
|
||||
public ushort UClientStatus { get { return (ushort)ClientStatus; } }
|
||||
/// <summary>
|
||||
/// Ushort representation of client status
|
||||
/// </summary>
|
||||
[Obsolete]
|
||||
public ushort UClientStatus { get { return (ushort)ClientStatus; } }
|
||||
|
||||
/// <summary>
|
||||
/// Connection failure reason
|
||||
|
|
@ -143,14 +143,14 @@ namespace PepperDash.Core
|
|||
/// </summary>
|
||||
public bool AutoReconnect { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// S+ helper for AutoReconnect
|
||||
/// </summary>
|
||||
public ushort UAutoReconnect
|
||||
{
|
||||
get { return (ushort)(AutoReconnect ? 1 : 0); }
|
||||
set { AutoReconnect = value == 1; }
|
||||
}
|
||||
/// <summary>
|
||||
/// S+ helper for AutoReconnect
|
||||
/// </summary>
|
||||
public ushort UAutoReconnect
|
||||
{
|
||||
get { return (ushort)(AutoReconnect ? 1 : 0); }
|
||||
set { AutoReconnect = value == 1; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Milliseconds to wait before attempting to reconnect. Defaults to 5000
|
||||
|
|
@ -170,293 +170,297 @@ namespace PepperDash.Core
|
|||
get { return _client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
|
||||
}
|
||||
|
||||
//Lock object to prevent simulatneous connect/disconnect operations
|
||||
private CCriticalSection connectLock = new CCriticalSection();
|
||||
//Lock object to prevent simulatneous connect/disconnect operations
|
||||
private CCriticalSection connectLock = new CCriticalSection();
|
||||
|
||||
// private Timer for auto reconnect
|
||||
private CTimer RetryTimer;
|
||||
// private Timer for auto reconnect
|
||||
private CTimer RetryTimer;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="key">unique string to differentiate between instances</param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bufferSize"></param>
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="key">unique string to differentiate between instances</param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bufferSize"></param>
|
||||
public GenericTcpIpClient(string key, string address, int port, int bufferSize)
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = bufferSize;
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = bufferSize;
|
||||
|
||||
RetryTimer = new CTimer(o =>
|
||||
{
|
||||
Reconnect();
|
||||
}, Timeout.Infinite);
|
||||
RetryTimer = new CTimer(o =>
|
||||
{
|
||||
Reconnect();
|
||||
}, Timeout.Infinite);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
public GenericTcpIpClient(string key)
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
BufferSize = 2000;
|
||||
|
||||
RetryTimer = new CTimer(o =>
|
||||
{
|
||||
Reconnect();
|
||||
}, Timeout.Infinite);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Default constructor for S+
|
||||
/// </summary>
|
||||
public GenericTcpIpClient()
|
||||
: base(SplusKey)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(SplusKey);
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
BufferSize = 2000;
|
||||
|
||||
RetryTimer = new CTimer(o =>
|
||||
{
|
||||
Reconnect();
|
||||
}, Timeout.Infinite);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Just to help S+ set the key
|
||||
/// </summary>
|
||||
public void Initialize(string key)
|
||||
{
|
||||
Key = key;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles closing this up when the program shuts down
|
||||
/// </summary>
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType == eProgramStatusEventType.Stopping)
|
||||
{
|
||||
Debug.Console(1, this, "Program stopping. Closing connection");
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
public GenericTcpIpClient(string key)
|
||||
: base(key)
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public override bool Deactivate()
|
||||
{
|
||||
RetryTimer.Stop();
|
||||
RetryTimer.Dispose();
|
||||
if (_client != null)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
BufferSize = 2000;
|
||||
|
||||
RetryTimer = new CTimer(o =>
|
||||
{
|
||||
Reconnect();
|
||||
}, Timeout.Infinite);
|
||||
_client.SocketStatusChange -= this.Client_SocketStatusChange;
|
||||
DisconnectClient();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Default constructor for S+
|
||||
/// </summary>
|
||||
public GenericTcpIpClient()
|
||||
: base(SplusKey)
|
||||
/// <summary>
|
||||
/// Attempts to connect to the server
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(SplusKey);
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
BufferSize = 2000;
|
||||
|
||||
RetryTimer = new CTimer(o =>
|
||||
{
|
||||
Reconnect();
|
||||
}, Timeout.Infinite);
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericTcpIpClient '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialize method
|
||||
/// </summary>
|
||||
public void Initialize(string key)
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
Key = key;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles closing this up when the program shuts down
|
||||
/// </summary>
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType == eProgramStatusEventType.Stopping)
|
||||
{
|
||||
Debug.Console(1, this, "Program stopping. Closing connection");
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
/// <summary>
|
||||
/// Deactivate method
|
||||
/// </summary>
|
||||
public override bool Deactivate()
|
||||
{
|
||||
RetryTimer.Stop();
|
||||
RetryTimer.Dispose();
|
||||
if (_client != null)
|
||||
{
|
||||
_client.SocketStatusChange -= this.Client_SocketStatusChange;
|
||||
DisconnectClient();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Connect method
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericTcpIpClient '{0}': No address set", Key);
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericTcpIpClient '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericTcpIpClient '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
connectLock.Enter();
|
||||
if (IsConnected)
|
||||
{
|
||||
Debug.Console(1, this, "Connection already connected. Exiting Connect()");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Stop retry timer if running
|
||||
RetryTimer.Stop();
|
||||
_client = new TCPClient(Hostname, Port, BufferSize);
|
||||
_client.SocketStatusChange -= Client_SocketStatusChange;
|
||||
_client.SocketStatusChange += Client_SocketStatusChange;
|
||||
DisconnectCalledByUser = false;
|
||||
_client.ConnectToServerAsync(ConnectToServerCallback);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
private void Reconnect()
|
||||
try
|
||||
{
|
||||
if (_client == null)
|
||||
connectLock.Enter();
|
||||
if (IsConnected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
connectLock.Enter();
|
||||
if (IsConnected || DisconnectCalledByUser == true)
|
||||
{
|
||||
Debug.Console(1, this, "Reconnect no longer needed. Exiting Reconnect()");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Attempting reconnect now");
|
||||
_client.ConnectToServerAsync(ConnectToServerCallback);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disconnect method
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
try
|
||||
{
|
||||
connectLock.Enter();
|
||||
DisconnectCalledByUser = true;
|
||||
|
||||
// Stop trying reconnects, if we are
|
||||
RetryTimer.Stop();
|
||||
DisconnectClient();
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// DisconnectClient method
|
||||
/// </summary>
|
||||
public void DisconnectClient()
|
||||
{
|
||||
if (_client != null)
|
||||
{
|
||||
Debug.Console(1, this, "Disconnecting client");
|
||||
if (IsConnected)
|
||||
_client.DisconnectFromServer();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Callback method for connection attempt
|
||||
/// </summary>
|
||||
/// <param name="c"></param>
|
||||
void ConnectToServerCallback(TCPClient c)
|
||||
{
|
||||
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
{
|
||||
Debug.Console(0, this, "Server connection result: {0}", c.ClientStatus);
|
||||
WaitAndTryReconnect();
|
||||
Debug.Console(1, this, "Connection already connected. Exiting Connect()");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Server connection result: {0}", c.ClientStatus);
|
||||
//Stop retry timer if running
|
||||
RetryTimer.Stop();
|
||||
_client = new TCPClient(Hostname, Port, BufferSize);
|
||||
_client.SocketStatusChange -= Client_SocketStatusChange;
|
||||
_client.SocketStatusChange += Client_SocketStatusChange;
|
||||
DisconnectCalledByUser = false;
|
||||
_client.ConnectToServerAsync(ConnectToServerCallback);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disconnects, waits and attemtps to connect again
|
||||
/// </summary>
|
||||
private void Reconnect()
|
||||
{
|
||||
if (_client == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
connectLock.Enter();
|
||||
if (IsConnected || DisconnectCalledByUser == true)
|
||||
{
|
||||
Debug.Console(1, this, "Reconnect no longer needed. Exiting Reconnect()");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Attempting reconnect now");
|
||||
_client.ConnectToServerAsync(ConnectToServerCallback);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to disconnect the client
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
try
|
||||
{
|
||||
connectLock.Enter();
|
||||
DisconnectCalledByUser = true;
|
||||
|
||||
// Stop trying reconnects, if we are
|
||||
RetryTimer.Stop();
|
||||
DisconnectClient();
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does the actual disconnect business
|
||||
/// </summary>
|
||||
public void DisconnectClient()
|
||||
{
|
||||
if (_client != null)
|
||||
{
|
||||
Debug.Console(1, this, "Disconnecting client");
|
||||
if (IsConnected)
|
||||
_client.DisconnectFromServer();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Callback method for connection attempt
|
||||
/// </summary>
|
||||
/// <param name="c"></param>
|
||||
void ConnectToServerCallback(TCPClient c)
|
||||
{
|
||||
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
{
|
||||
Debug.Console(0, this, "Server connection result: {0}", c.ClientStatus);
|
||||
WaitAndTryReconnect();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Server connection result: {0}", c.ClientStatus);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disconnects, waits and attemtps to connect again
|
||||
/// </summary>
|
||||
void WaitAndTryReconnect()
|
||||
{
|
||||
CrestronInvoke.BeginInvoke(o =>
|
||||
{
|
||||
CrestronInvoke.BeginInvoke(o =>
|
||||
try
|
||||
{
|
||||
try
|
||||
connectLock.Enter();
|
||||
if (!IsConnected && AutoReconnect && !DisconnectCalledByUser && _client != null)
|
||||
{
|
||||
connectLock.Enter();
|
||||
if (!IsConnected && AutoReconnect && !DisconnectCalledByUser && _client != null)
|
||||
{
|
||||
DisconnectClient();
|
||||
Debug.Console(1, this, "Attempting reconnect, status={0}", _client.ClientStatus);
|
||||
RetryTimer.Reset(AutoReconnectIntervalMs);
|
||||
}
|
||||
DisconnectClient();
|
||||
Debug.Console(1, this, "Attempting reconnect, status={0}", _client.ClientStatus);
|
||||
RetryTimer.Reset(AutoReconnectIntervalMs);
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Recieves incoming data
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(TCPClient client, int numBytes)
|
||||
{
|
||||
if (client != null)
|
||||
{
|
||||
if (numBytes > 0)
|
||||
{
|
||||
var bytes = client.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
{
|
||||
this.PrintReceivedBytes(bytes);
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
}
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
|
||||
this.PrintReceivedText(str);
|
||||
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
}
|
||||
client.ReceiveDataAsync(Receive);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
connectLock.Leave();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SendText method
|
||||
/// </summary>
|
||||
public void SendText(string text)
|
||||
/// <summary>
|
||||
/// Recieves incoming data
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(TCPClient client, int numBytes)
|
||||
{
|
||||
if (client != null)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
// Check debug level before processing byte array
|
||||
this.PrintSentText(text);
|
||||
if (_client != null)
|
||||
_client.SendData(bytes, bytes.Length);
|
||||
if (numBytes > 0)
|
||||
{
|
||||
var bytes = client.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
{
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
{
|
||||
Debug.Console(0, this, "Received {1} bytes: '{0}'", ComTextHelper.GetEscapedText(bytes), bytes.Length);
|
||||
}
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
}
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
{
|
||||
Debug.Console(0, this, "Received {1} characters of text: '{0}'", ComTextHelper.GetDebugText(str), str.Length);
|
||||
}
|
||||
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
}
|
||||
client.ReceiveDataAsync(Receive);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
// Check debug level before processing byte array
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} characters of text: '{1}'", text.Length, ComTextHelper.GetDebugText(text));
|
||||
if (_client != null)
|
||||
_client.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// SendEscapedText method
|
||||
|
|
@ -471,37 +475,35 @@ namespace PepperDash.Core
|
|||
SendText(unescapedText);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends Bytes to the server
|
||||
/// </summary>
|
||||
/// <param name="bytes"></param>
|
||||
/// <summary>
|
||||
/// SendBytes method
|
||||
/// </summary>
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
this.PrintSentBytes(bytes);
|
||||
if (_client != null)
|
||||
_client.SendData(bytes, bytes.Length);
|
||||
}
|
||||
/// <summary>
|
||||
/// Sends Bytes to the server
|
||||
/// </summary>
|
||||
/// <param name="bytes"></param>
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||
if (_client != null)
|
||||
_client.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Socket Status Change Handler
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
/// <param name="clientSocketStatus"></param>
|
||||
/// <summary>
|
||||
/// Socket Status Change Handler
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
/// <param name="clientSocketStatus"></param>
|
||||
void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus)
|
||||
{
|
||||
if (clientSocketStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
{
|
||||
if (clientSocketStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
{
|
||||
Debug.Console(0, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
|
||||
WaitAndTryReconnect();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
|
||||
_client.ReceiveDataAsync(Receive);
|
||||
}
|
||||
Debug.Console(0, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
|
||||
WaitAndTryReconnect();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
|
||||
_client.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
var handler = ConnectionChange;
|
||||
if (handler != null)
|
||||
|
|
@ -509,31 +511,31 @@ namespace PepperDash.Core
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Configuration properties for TCP/SSH Connections
|
||||
/// </summary>
|
||||
public class TcpSshPropertiesConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a TcpSshPropertiesConfig
|
||||
/// Address to connect to
|
||||
/// </summary>
|
||||
public class TcpSshPropertiesConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Address to connect to
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Port to connect to
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Username credential
|
||||
/// </summary>
|
||||
public string Username { get; set; }
|
||||
/// <summary>
|
||||
/// Gets or sets the Password
|
||||
/// </summary>
|
||||
public string Password { get; set; }
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Port to connect to
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Username credential
|
||||
/// </summary>
|
||||
public string Username { get; set; }
|
||||
/// <summary>
|
||||
/// Passord credential
|
||||
/// </summary>
|
||||
public string Password { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
|
|
@ -556,17 +558,16 @@ namespace PepperDash.Core
|
|||
[JsonProperty("disableSshEcho")]
|
||||
public bool DisableSshEcho { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Default constructor
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// Default constructor
|
||||
/// </summary>
|
||||
public TcpSshPropertiesConfig()
|
||||
{
|
||||
BufferSize = 32768;
|
||||
AutoReconnect = true;
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
Username = "";
|
||||
Password = "";
|
||||
DisableSshEcho = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
BufferSize = 32768;
|
||||
AutoReconnect = true;
|
||||
AutoReconnectIntervalMs = 5000;
|
||||
Username = "";
|
||||
Password = "";
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -11,364 +11,347 @@ using JsonProperty = NewtonsoftJson::Newtonsoft.Json.JsonPropertyAttribute;
|
|||
using PepperDash.Core.Logging;
|
||||
using Required = NewtonsoftJson::Newtonsoft.Json.Required;
|
||||
|
||||
namespace PepperDash.Core
|
||||
namespace PepperDash.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Generic UDP Server device
|
||||
/// </summary>
|
||||
public class GenericUdpServer : Device, ISocketStatusWithStreamDebugging
|
||||
{
|
||||
private const string SplusKey = "Uninitialized Udp Server";
|
||||
/// <summary>
|
||||
/// Generic UDP Server device
|
||||
/// Object to enable stream debugging
|
||||
/// </summary>
|
||||
public class GenericUdpServer : Device, ISocketStatusWithStreamDebugging
|
||||
{
|
||||
private const string SplusKey = "Uninitialized Udp Server";
|
||||
/// <summary>
|
||||
/// Object to enable stream debugging
|
||||
/// </summary>
|
||||
public CommunicationStreamDebugging StreamDebugging { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||
public CommunicationStreamDebugging StreamDebugging { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||
|
||||
/// <summary>
|
||||
/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpReceiveTextExtraArgs> DataRecievedExtra;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpConnectedEventArgs> UpdateConnectionStatus;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpConnectedEventArgs> UpdateConnectionStatus;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
get
|
||||
{
|
||||
return Server.ServerStatus;
|
||||
}
|
||||
return Server.ServerStatus;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public ushort UStatus
|
||||
{
|
||||
get { return (ushort)Server.ServerStatus; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the UDP Server is enabled
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Numeric value indicating
|
||||
/// </summary>
|
||||
public ushort UIsConnected
|
||||
{
|
||||
get { return IsConnected ? (ushort)1 : (ushort)0; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The server
|
||||
/// </summary>
|
||||
public UDPServer Server { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for S+. Make sure to set key, address, port, and buffersize using init method
|
||||
/// </summary>
|
||||
public GenericUdpServer()
|
||||
: base(SplusKey)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(SplusKey);
|
||||
BufferSize = 5000;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bufferSize"></param>
|
||||
public GenericUdpServer(string key, string address, int port, int bufferSize)
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = bufferSize;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call from S+ to initialize values
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <summary>
|
||||
/// Initialize method
|
||||
/// </summary>
|
||||
public void Initialize(string key, string address, ushort port)
|
||||
{
|
||||
Key = key;
|
||||
Hostname = address;
|
||||
UPort = port;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="ethernetEventArgs"></param>
|
||||
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
|
||||
{
|
||||
// Re-enable the server if the link comes back up and the status should be connected
|
||||
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
|
||||
&& IsConnected)
|
||||
{
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="programEventType"></param>
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType != eProgramStatusEventType.Stopping)
|
||||
return;
|
||||
|
||||
Debug.Console(1, this, "Program stopping. Disabling Server");
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Connect method
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (Server == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var address = IPAddress.Parse(Hostname);
|
||||
|
||||
Server = new UDPServer(address, Port, BufferSize);
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.LogError("Error parsing IP Address '{ipAddress}': message: {message}", Hostname, ex.Message);
|
||||
this.LogInformation("Creating UDPServer with default buffersize");
|
||||
|
||||
Server = new UDPServer();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var status = Server.EnableUDPServer(Hostname, Port);
|
||||
|
||||
Debug.Console(2, this, "SocketErrorCode: {0}", status);
|
||||
if (status == SocketErrorCodes.SOCKET_OK)
|
||||
IsConnected = true;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
|
||||
// Start receiving data
|
||||
Server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disconnect method
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
if (Server != null)
|
||||
Server.DisableUDPServer();
|
||||
|
||||
IsConnected = false;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Recursive method to receive data
|
||||
/// </summary>
|
||||
/// <param name="server"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(UDPServer server, int numBytes)
|
||||
{
|
||||
Debug.Console(2, this, "Received {0} bytes", numBytes);
|
||||
|
||||
try
|
||||
{
|
||||
if (numBytes <= 0)
|
||||
return;
|
||||
|
||||
var sourceIp = Server.IPAddressLastMessageReceivedFrom;
|
||||
var sourcePort = Server.IPPortLastMessageReceivedFrom;
|
||||
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
|
||||
var dataRecivedExtra = DataRecievedExtra;
|
||||
if (dataRecivedExtra != null)
|
||||
dataRecivedExtra(this, new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
|
||||
|
||||
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
{
|
||||
this.PrintReceivedBytes(bytes);
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
}
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
this.PrintReceivedText(str);
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.LogException(ex, "GenericUdpServer Receive error");
|
||||
}
|
||||
finally
|
||||
{
|
||||
server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <summary>
|
||||
/// SendText method
|
||||
/// </summary>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
{
|
||||
this.PrintSentText(text);
|
||||
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="bytes"></param>
|
||||
/// <summary>
|
||||
/// SendBytes method
|
||||
/// </summary>
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
this.PrintSentBytes(bytes);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a GenericUdpReceiveTextExtraArgs
|
||||
/// </summary>
|
||||
public class GenericUdpReceiveTextExtraArgs : EventArgs
|
||||
public ushort UStatus
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
get { return (ushort)Server.ServerStatus; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the UDP Server is enabled
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Numeric value indicating
|
||||
/// </summary>
|
||||
public ushort UIsConnected
|
||||
{
|
||||
get { return IsConnected ? (ushort)1 : (ushort)0; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The server
|
||||
/// </summary>
|
||||
public UDPServer Server { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for S+. Make sure to set key, address, port, and buffersize using init method
|
||||
/// </summary>
|
||||
public GenericUdpServer()
|
||||
: base(SplusKey)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(SplusKey);
|
||||
BufferSize = 5000;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="buffefSize"></param>
|
||||
public GenericUdpServer(string key, string address, int port, int buffefSize)
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = buffefSize;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call from S+ to initialize values
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
public void Initialize(string key, string address, ushort port)
|
||||
{
|
||||
Key = key;
|
||||
Hostname = address;
|
||||
UPort = port;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="ethernetEventArgs"></param>
|
||||
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
|
||||
{
|
||||
// Re-enable the server if the link comes back up and the status should be connected
|
||||
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
|
||||
&& IsConnected)
|
||||
{
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="programEventType"></param>
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType != eProgramStatusEventType.Stopping)
|
||||
return;
|
||||
|
||||
Debug.Console(1, this, "Program stopping. Disabling Server");
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the UDP Server
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (Server == null)
|
||||
{
|
||||
Server = new UDPServer();
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var status = Server.EnableUDPServer(Hostname, Port);
|
||||
|
||||
Debug.Console(2, this, "SocketErrorCode: {0}", status);
|
||||
if (status == SocketErrorCodes.SOCKET_OK)
|
||||
IsConnected = true;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
|
||||
// Start receiving data
|
||||
Server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disabled the UDP Server
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
if(Server != null)
|
||||
Server.DisableUDPServer();
|
||||
|
||||
IsConnected = false;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Recursive method to receive data
|
||||
/// </summary>
|
||||
/// <param name="server"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(UDPServer server, int numBytes)
|
||||
{
|
||||
Debug.Console(2, this, "Received {0} bytes", numBytes);
|
||||
|
||||
try
|
||||
{
|
||||
if (numBytes <= 0)
|
||||
return;
|
||||
|
||||
var sourceIp = Server.IPAddressLastMessageReceivedFrom;
|
||||
var sourcePort = Server.IPPortLastMessageReceivedFrom;
|
||||
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
|
||||
var dataRecivedExtra = DataRecievedExtra;
|
||||
if (dataRecivedExtra != null)
|
||||
dataRecivedExtra(this, new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
|
||||
|
||||
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
{
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
{
|
||||
Debug.Console(0, this, "Received {1} bytes: '{0}'", ComTextHelper.GetEscapedText(bytes), bytes.Length);
|
||||
}
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
}
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Received {1} characters of text: '{0}'", ComTextHelper.GetDebugText(str), str.Length);
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.LogException(ex, "GenericUdpServer Receive error");
|
||||
}
|
||||
finally
|
||||
{
|
||||
server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
{
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} characters of text: '{1}'", text.Length, ComTextHelper.GetDebugText(text));
|
||||
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="bytes"></param>
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class GenericUdpReceiveTextExtraArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string Text { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string IpAddress { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int Port { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int Port { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public byte[] Bytes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <param name="ipAddress"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bytes"></param>
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <param name="ipAddress"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bytes"></param>
|
||||
public GenericUdpReceiveTextExtraArgs(string text, string ipAddress, int port, byte[] bytes)
|
||||
{
|
||||
Text = text;
|
||||
|
|
@ -383,34 +366,33 @@ namespace PepperDash.Core
|
|||
public GenericUdpReceiveTextExtraArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class UdpServerPropertiesConfig
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class UdpServerPropertiesConfig
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
BufferSize = 32768;
|
||||
}
|
||||
BufferSize = 32768;
|
||||
}
|
||||
}
|
||||
|
|
@ -2,60 +2,59 @@
|
|||
|
||||
using JsonProperty = NewtonsoftJson::Newtonsoft.Json.JsonPropertyAttribute;
|
||||
|
||||
namespace PepperDash.Core
|
||||
namespace PepperDash.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Client config object for TCP client with server that inherits from TcpSshPropertiesConfig and adds properties for shared key and heartbeat
|
||||
/// </summary>
|
||||
public class TcpClientConfigObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a TcpClientConfigObject
|
||||
/// TcpSsh Properties
|
||||
/// </summary>
|
||||
public class TcpClientConfigObject
|
||||
{
|
||||
/// <summary>
|
||||
/// TcpSsh Properties
|
||||
/// </summary>
|
||||
[JsonProperty("control")]
|
||||
public ControlPropertiesConfig Control { get; set; }
|
||||
[JsonProperty("control")]
|
||||
public ControlPropertiesConfig Control { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Bool value for secure. Currently not implemented in TCP sockets as they are not dynamic
|
||||
/// </summary>
|
||||
[JsonProperty("secure")]
|
||||
public bool Secure { get; set; }
|
||||
/// <summary>
|
||||
/// Bool value for secure. Currently not implemented in TCP sockets as they are not dynamic
|
||||
/// </summary>
|
||||
[JsonProperty("secure")]
|
||||
public bool Secure { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Require a shared key that both server and client negotiate. If negotiation fails server disconnects the client
|
||||
/// </summary>
|
||||
[JsonProperty("sharedKeyRequired")]
|
||||
public bool SharedKeyRequired { get; set; }
|
||||
/// <summary>
|
||||
/// Require a shared key that both server and client negotiate. If negotiation fails server disconnects the client
|
||||
/// </summary>
|
||||
[JsonProperty("sharedKeyRequired")]
|
||||
public bool SharedKeyRequired { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The shared key that must match on the server and client
|
||||
/// </summary>
|
||||
[JsonProperty("sharedKey")]
|
||||
public string SharedKey { get; set; }
|
||||
/// <summary>
|
||||
/// The shared key that must match on the server and client
|
||||
/// </summary>
|
||||
[JsonProperty("sharedKey")]
|
||||
public string SharedKey { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Require a heartbeat on the client/server connection that will cause the server/client to disconnect if the heartbeat is not received.
|
||||
/// heartbeats do not raise received events.
|
||||
/// </summary>
|
||||
[JsonProperty("heartbeatRequired")]
|
||||
public bool HeartbeatRequired { get; set; }
|
||||
/// <summary>
|
||||
/// Require a heartbeat on the client/server connection that will cause the server/client to disconnect if the heartbeat is not received.
|
||||
/// heartbeats do not raise received events.
|
||||
/// </summary>
|
||||
[JsonProperty("heartbeatRequired")]
|
||||
public bool HeartbeatRequired { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The interval in seconds for the heartbeat from the client. If not received client is disconnected
|
||||
/// </summary>
|
||||
[JsonProperty("heartbeatRequiredIntervalInSeconds")]
|
||||
public ushort HeartbeatRequiredIntervalInSeconds { get; set; }
|
||||
/// <summary>
|
||||
/// The interval in seconds for the heartbeat from the client. If not received client is disconnected
|
||||
/// </summary>
|
||||
[JsonProperty("heartbeatRequiredIntervalInSeconds")]
|
||||
public ushort HeartbeatRequiredIntervalInSeconds { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// HeartbeatString that will be checked against the message received. defaults to heartbeat if no string is provided.
|
||||
/// </summary>
|
||||
[JsonProperty("heartbeatStringToMatch")]
|
||||
public string HeartbeatStringToMatch { get; set; }
|
||||
/// <summary>
|
||||
/// HeartbeatString that will be checked against the message received. defaults to heartbeat if no string is provided.
|
||||
/// </summary>
|
||||
[JsonProperty("heartbeatStringToMatch")]
|
||||
public string HeartbeatStringToMatch { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Receive Queue size must be greater than 20 or defaults to 20
|
||||
/// </summary>
|
||||
[JsonProperty("receiveQueueSize")]
|
||||
public int ReceiveQueueSize { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// Receive Queue size must be greater than 20 or defaults to 20
|
||||
/// </summary>
|
||||
[JsonProperty("receiveQueueSize")]
|
||||
public int ReceiveQueueSize { get; set; }
|
||||
}
|
||||
|
|
@ -4,57 +4,56 @@ using System.Linq;
|
|||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
namespace PepperDash.Core
|
||||
namespace PepperDash.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Tcp Server Config object with properties for a tcp server with shared key and heartbeat capabilities
|
||||
/// </summary>
|
||||
public class TcpServerConfigObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Tcp Server Config object with properties for a tcp server with shared key and heartbeat capabilities
|
||||
/// Uique key
|
||||
/// </summary>
|
||||
public class TcpServerConfigObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Uique key
|
||||
/// </summary>
|
||||
public string Key { get; set; }
|
||||
/// <summary>
|
||||
/// Max Clients that the server will allow to connect.
|
||||
/// </summary>
|
||||
public ushort MaxClients { get; set; }
|
||||
/// <summary>
|
||||
/// Bool value for secure. Currently not implemented in TCP sockets as they are not dynamic
|
||||
/// </summary>
|
||||
public bool Secure { get; set; }
|
||||
/// <summary>
|
||||
/// Port for the server to listen on
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
/// <summary>
|
||||
/// Require a shared key that both server and client negotiate. If negotiation fails server disconnects the client
|
||||
/// </summary>
|
||||
public bool SharedKeyRequired { get; set; }
|
||||
/// <summary>
|
||||
/// The shared key that must match on the server and client
|
||||
/// </summary>
|
||||
public string SharedKey { get; set; }
|
||||
/// <summary>
|
||||
/// Require a heartbeat on the client/server connection that will cause the server/client to disconnect if the heartbeat is not received.
|
||||
/// heartbeats do not raise received events.
|
||||
/// </summary>
|
||||
public bool HeartbeatRequired { get; set; }
|
||||
/// <summary>
|
||||
/// The interval in seconds for the heartbeat from the client. If not received client is disconnected
|
||||
/// </summary>
|
||||
public ushort HeartbeatRequiredIntervalInSeconds { get; set; }
|
||||
/// <summary>
|
||||
/// HeartbeatString that will be checked against the message received. defaults to heartbeat if no string is provided.
|
||||
/// </summary>
|
||||
public string HeartbeatStringToMatch { get; set; }
|
||||
/// <summary>
|
||||
/// Client buffer size. See Crestron help. defaults to 2000 if not greater than 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
/// <summary>
|
||||
/// Receive Queue size must be greater than 20 or defaults to 20
|
||||
/// </summary>
|
||||
public int ReceiveQueueSize { get; set; }
|
||||
}
|
||||
public string Key { get; set; }
|
||||
/// <summary>
|
||||
/// Max Clients that the server will allow to connect.
|
||||
/// </summary>
|
||||
public ushort MaxClients { get; set; }
|
||||
/// <summary>
|
||||
/// Bool value for secure. Currently not implemented in TCP sockets as they are not dynamic
|
||||
/// </summary>
|
||||
public bool Secure { get; set; }
|
||||
/// <summary>
|
||||
/// Port for the server to listen on
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
/// <summary>
|
||||
/// Require a shared key that both server and client negotiate. If negotiation fails server disconnects the client
|
||||
/// </summary>
|
||||
public bool SharedKeyRequired { get; set; }
|
||||
/// <summary>
|
||||
/// The shared key that must match on the server and client
|
||||
/// </summary>
|
||||
public string SharedKey { get; set; }
|
||||
/// <summary>
|
||||
/// Require a heartbeat on the client/server connection that will cause the server/client to disconnect if the heartbeat is not received.
|
||||
/// heartbeats do not raise received events.
|
||||
/// </summary>
|
||||
public bool HeartbeatRequired { get; set; }
|
||||
/// <summary>
|
||||
/// The interval in seconds for the heartbeat from the client. If not received client is disconnected
|
||||
/// </summary>
|
||||
public ushort HeartbeatRequiredIntervalInSeconds { get; set; }
|
||||
/// <summary>
|
||||
/// HeartbeatString that will be checked against the message received. defaults to heartbeat if no string is provided.
|
||||
/// </summary>
|
||||
public string HeartbeatStringToMatch { get; set; }
|
||||
/// <summary>
|
||||
/// Client buffer size. See Crestron help. defaults to 2000 if not greater than 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
/// <summary>
|
||||
/// Receive Queue size must be greater than 20 or defaults to 20
|
||||
/// </summary>
|
||||
public int ReceiveQueueSize { get; set; }
|
||||
}
|
||||
|
|
@ -4,84 +4,83 @@ using System.Linq;
|
|||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
namespace PepperDash.Core
|
||||
namespace PepperDash.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Crestron Control Methods for a comm object
|
||||
/// </summary>
|
||||
public enum eControlMethod
|
||||
{
|
||||
/// <summary>
|
||||
/// Crestron Control Methods for a comm object
|
||||
///
|
||||
/// </summary>
|
||||
public enum eControlMethod
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// RS232/422/485
|
||||
/// </summary>
|
||||
Com,
|
||||
/// <summary>
|
||||
/// Crestron IpId (most Crestron ethernet devices)
|
||||
/// </summary>
|
||||
IpId,
|
||||
/// <summary>
|
||||
/// Crestron IpIdTcp (HD-MD series, etc.)
|
||||
/// </summary>
|
||||
IpidTcp,
|
||||
/// <summary>
|
||||
/// Crestron IR control
|
||||
/// </summary>
|
||||
IR,
|
||||
/// <summary>
|
||||
/// SSH client
|
||||
/// </summary>
|
||||
Ssh,
|
||||
/// <summary>
|
||||
/// TCP/IP client
|
||||
/// </summary>
|
||||
Tcpip,
|
||||
/// <summary>
|
||||
/// Telnet
|
||||
/// </summary>
|
||||
Telnet,
|
||||
/// <summary>
|
||||
/// Crestnet device
|
||||
/// </summary>
|
||||
Cresnet,
|
||||
/// <summary>
|
||||
/// CEC Control, via a DM HDMI port
|
||||
/// </summary>
|
||||
Cec,
|
||||
/// <summary>
|
||||
/// UDP Server
|
||||
/// </summary>
|
||||
Udp,
|
||||
/// <summary>
|
||||
/// HTTP client
|
||||
/// </summary>
|
||||
Http,
|
||||
/// <summary>
|
||||
/// HTTPS client
|
||||
/// </summary>
|
||||
Https,
|
||||
/// <summary>
|
||||
/// Websocket client
|
||||
/// </summary>
|
||||
Ws,
|
||||
/// <summary>
|
||||
/// Secure Websocket client
|
||||
/// </summary>
|
||||
Wss,
|
||||
/// <summary>
|
||||
/// Secure TCP/IP
|
||||
/// </summary>
|
||||
SecureTcpIp,
|
||||
/// <summary>
|
||||
/// Used when comms needs to be handled in SIMPL and bridged opposite the normal direction
|
||||
/// </summary>
|
||||
ComBridge,
|
||||
/// <summary>
|
||||
/// InfinetEX control
|
||||
/// </summary>
|
||||
InfinetEx
|
||||
}
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// RS232/422/485
|
||||
/// </summary>
|
||||
Com,
|
||||
/// <summary>
|
||||
/// Crestron IpId (most Crestron ethernet devices)
|
||||
/// </summary>
|
||||
IpId,
|
||||
/// <summary>
|
||||
/// Crestron IpIdTcp (HD-MD series, etc.)
|
||||
/// </summary>
|
||||
IpidTcp,
|
||||
/// <summary>
|
||||
/// Crestron IR control
|
||||
/// </summary>
|
||||
IR,
|
||||
/// <summary>
|
||||
/// SSH client
|
||||
/// </summary>
|
||||
Ssh,
|
||||
/// <summary>
|
||||
/// TCP/IP client
|
||||
/// </summary>
|
||||
Tcpip,
|
||||
/// <summary>
|
||||
/// Telnet
|
||||
/// </summary>
|
||||
Telnet,
|
||||
/// <summary>
|
||||
/// Crestnet device
|
||||
/// </summary>
|
||||
Cresnet,
|
||||
/// <summary>
|
||||
/// CEC Control, via a DM HDMI port
|
||||
/// </summary>
|
||||
Cec,
|
||||
/// <summary>
|
||||
/// UDP Server
|
||||
/// </summary>
|
||||
Udp,
|
||||
/// <summary>
|
||||
/// HTTP client
|
||||
/// </summary>
|
||||
Http,
|
||||
/// <summary>
|
||||
/// HTTPS client
|
||||
/// </summary>
|
||||
Https,
|
||||
/// <summary>
|
||||
/// Websocket client
|
||||
/// </summary>
|
||||
Ws,
|
||||
/// <summary>
|
||||
/// Secure Websocket client
|
||||
/// </summary>
|
||||
Wss,
|
||||
/// <summary>
|
||||
/// Secure TCP/IP
|
||||
/// </summary>
|
||||
SecureTcpIp,
|
||||
/// <summary>
|
||||
/// Crestron COM bridge
|
||||
/// </summary>
|
||||
ComBridge,
|
||||
/// <summary>
|
||||
/// Crestron Infinet EX device
|
||||
/// </summary>
|
||||
InfinetEx
|
||||
}
|
||||
|
|
@ -1,28 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace PepperDash.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// The available settings for stream debugging
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum eStreamDebuggingSetting
|
||||
{
|
||||
/// <summary>
|
||||
/// Debug off
|
||||
/// </summary>
|
||||
Off = 0,
|
||||
/// <summary>
|
||||
/// Debug received data
|
||||
/// </summary>
|
||||
Rx = 1,
|
||||
/// <summary>
|
||||
/// Debug transmitted data
|
||||
/// </summary>
|
||||
Tx = 2,
|
||||
/// <summary>
|
||||
/// Debug both received and transmitted data
|
||||
/// </summary>
|
||||
Both = Rx | Tx
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue