chore: move all files to file-scoped namespace

This commit is contained in:
Andrew Welker 2025-07-04 16:02:32 -05:00 committed by Neil Dorin
parent aaa5b0532b
commit 3ece4f0b7b
522 changed files with 39628 additions and 45678 deletions

View file

@ -16,236 +16,237 @@ using Crestron.SimplSharp;
using Crestron.SimplSharp.CrestronSockets;
namespace PepperDash.Core
namespace PepperDash.Core;
/// <summary>
/// Delegate for notifying of socket status changes
/// </summary>
/// <param name="client"></param>
public delegate void GenericSocketStatusChangeEventDelegate(ISocketStatus client);
/// <summary>
/// EventArgs class for socket status changes
/// </summary>
public class GenericSocketStatusChageEventArgs : EventArgs
{
/// <summary>
/// Delegate for notifying of socket status changes
/// Gets or sets the Client
/// </summary>
public ISocketStatus Client { get; private set; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="client"></param>
public delegate void GenericSocketStatusChangeEventDelegate(ISocketStatus client);
/// <summary>
/// EventArgs class for socket status changes
/// </summary>
public class GenericSocketStatusChageEventArgs : EventArgs
{
/// <summary>
/// Gets or sets the Client
/// </summary>
public ISocketStatus Client { get; private set; }
/// <summary>
///
/// </summary>
/// <param name="client"></param>
public GenericSocketStatusChageEventArgs(ISocketStatus client)
{
Client = client;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericSocketStatusChageEventArgs() { }
public GenericSocketStatusChageEventArgs(ISocketStatus client)
{
Client = client;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericSocketStatusChageEventArgs() { }
}
/// <summary>
/// Delegate for notifying of TCP Server state changes
/// </summary>
/// <param name="state"></param>
public delegate void GenericTcpServerStateChangedEventDelegate(ServerState state);
/// <summary>
/// EventArgs class for TCP Server state changes
/// </summary>
public class GenericTcpServerStateChangedEventArgs : EventArgs
{
/// <summary>
/// Gets or sets the State
/// </summary>
public ServerState State { get; private set; }
/// <summary>
/// Delegate for notifying of TCP Server state changes
/// Constructor
/// </summary>
/// <param name="state"></param>
public delegate void GenericTcpServerStateChangedEventDelegate(ServerState state);
public GenericTcpServerStateChangedEventArgs(ServerState state)
{
State = state;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericTcpServerStateChangedEventArgs() { }
}
/// <summary>
/// Delegate for TCP Server socket status changes
/// </summary>
/// <param name="socket"></param>
/// <param name="clientIndex"></param>
/// <param name="clientStatus"></param>
public delegate void GenericTcpServerSocketStatusChangeEventDelegate(object socket, uint clientIndex, SocketStatus clientStatus);
/// <summary>
/// EventArgs for TCP server socket status changes
/// </summary>
public class GenericTcpServerSocketStatusChangeEventArgs : EventArgs
{
/// <summary>
/// Gets or sets the Socket
/// </summary>
public object Socket { get; private set; }
/// <summary>
/// EventArgs class for TCP Server state changes
/// Gets or sets the index of the client from which the status change was received
/// </summary>
public class GenericTcpServerStateChangedEventArgs : EventArgs
{
/// <summary>
/// Gets or sets the State
/// </summary>
public ServerState State { get; private set; }
public uint ReceivedFromClientIndex { get; private set; }
/// <summary>
///
/// </summary>
/// <param name="state"></param>
public GenericTcpServerStateChangedEventArgs(ServerState state)
{
State = state;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericTcpServerStateChangedEventArgs() { }
/// <summary>
/// Gets or sets the ClientStatus
/// </summary>
public SocketStatus ClientStatus { get; set; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="socket"></param>
/// <param name="clientStatus"></param>
public GenericTcpServerSocketStatusChangeEventArgs(object socket, SocketStatus clientStatus)
{
Socket = socket;
ClientStatus = clientStatus;
}
/// <summary>
/// Delegate for TCP Server socket status changes
/// Constructor
/// </summary>
/// <param name="socket"></param>
/// <param name="clientIndex"></param>
/// <param name="clientStatus"></param>
public delegate void GenericTcpServerSocketStatusChangeEventDelegate(object socket, uint clientIndex, SocketStatus clientStatus);
/// <summary>
/// EventArgs for TCP server socket status changes
/// </summary>
public class GenericTcpServerSocketStatusChangeEventArgs : EventArgs
public GenericTcpServerSocketStatusChangeEventArgs(object socket, uint clientIndex, SocketStatus clientStatus)
{
/// <summary>
///
/// </summary>
public object Socket { get; private set; }
/// <summary>
///
/// </summary>
public uint ReceivedFromClientIndex { get; private set; }
/// <summary>
///
/// </summary>
public SocketStatus ClientStatus { get; set; }
Socket = socket;
ReceivedFromClientIndex = clientIndex;
ClientStatus = clientStatus;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericTcpServerSocketStatusChangeEventArgs() { }
}
/// <summary>
///
/// </summary>
/// <param name="socket"></param>
/// <param name="clientStatus"></param>
public GenericTcpServerSocketStatusChangeEventArgs(object socket, SocketStatus clientStatus)
{
Socket = socket;
ClientStatus = clientStatus;
}
/// <summary>
/// EventArgs for TCP server com method receive text
/// </summary>
public class GenericTcpServerCommMethodReceiveTextArgs : EventArgs
{
/// <summary>
/// Gets or sets the index of the client from which the text was received
/// </summary>
public uint ReceivedFromClientIndex { get; private set; }
/// <summary>
///
/// </summary>
/// <param name="socket"></param>
/// <param name="clientIndex"></param>
/// <param name="clientStatus"></param>
public GenericTcpServerSocketStatusChangeEventArgs(object socket, uint clientIndex, SocketStatus clientStatus)
/// <summary>
/// Gets the index of the client from which the text was received as a ushort
/// </summary>
public ushort ReceivedFromClientIndexShort
{
get
{
Socket = socket;
ReceivedFromClientIndex = clientIndex;
ClientStatus = clientStatus;
return (ushort)ReceivedFromClientIndex;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericTcpServerSocketStatusChangeEventArgs() { }
}
/// <summary>
/// EventArgs for TCP server com method receive text
/// Gets or sets the Text
/// </summary>
public class GenericTcpServerCommMethodReceiveTextArgs : EventArgs
public string Text { get; private set; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="text"></param>
public GenericTcpServerCommMethodReceiveTextArgs(string text)
{
/// <summary>
///
/// </summary>
public uint ReceivedFromClientIndex { get; private set; }
/// <summary>
///
/// </summary>
public ushort ReceivedFromClientIndexShort
{
get
{
return (ushort)ReceivedFromClientIndex;
}
}
/// <summary>
/// Gets or sets the Text
/// </summary>
public string Text { get; private set; }
/// <summary>
///
/// </summary>
/// <param name="text"></param>
public GenericTcpServerCommMethodReceiveTextArgs(string text)
{
Text = text;
}
/// <summary>
///
/// </summary>
/// <param name="text"></param>
/// <param name="clientIndex"></param>
public GenericTcpServerCommMethodReceiveTextArgs(string text, uint clientIndex)
{
Text = text;
ReceivedFromClientIndex = clientIndex;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericTcpServerCommMethodReceiveTextArgs() { }
Text = text;
}
/// <summary>
/// EventArgs for TCP server client ready for communication
/// Constructor
/// </summary>
public class GenericTcpServerClientReadyForcommunicationsEventArgs : EventArgs
/// <param name="text"></param>
/// <param name="clientIndex"></param>
public GenericTcpServerCommMethodReceiveTextArgs(string text, uint clientIndex)
{
/// <summary>
///
/// </summary>
public bool IsReady;
Text = text;
ReceivedFromClientIndex = clientIndex;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericTcpServerCommMethodReceiveTextArgs() { }
}
/// <summary>
///
/// </summary>
/// <param name="isReady"></param>
public GenericTcpServerClientReadyForcommunicationsEventArgs(bool isReady)
{
IsReady = isReady;
}
/// <summary>
/// S+ Constructor
/// </summary>
public GenericTcpServerClientReadyForcommunicationsEventArgs() { }
/// <summary>
/// EventArgs for TCP server client ready for communication
/// </summary>
public class GenericTcpServerClientReadyForcommunicationsEventArgs : EventArgs
{
/// <summary>
/// Gets or sets IsReady
/// </summary>
public bool IsReady;
/// <summary>
/// Constructor
/// </summary>
/// <param name="isReady"></param>
public GenericTcpServerClientReadyForcommunicationsEventArgs(bool isReady)
{
IsReady = isReady;
}
/// <summary>
/// EventArgs for UDP connected
/// S+ Constructor
/// </summary>
public class GenericUdpConnectedEventArgs : EventArgs
public GenericTcpServerClientReadyForcommunicationsEventArgs() { }
}
/// <summary>
/// EventArgs for UDP connected
/// </summary>
public class GenericUdpConnectedEventArgs : EventArgs
{
/// <summary>
/// Gets or sets the UConnected
/// </summary>
public ushort UConnected;
/// <summary>
/// Gets or sets the Connected status
/// </summary>
public bool Connected;
/// <summary>
/// Constructor
/// </summary>
public GenericUdpConnectedEventArgs() { }
/// <summary>
/// Constructor
/// </summary>
/// <param name="uconnected"></param>
public GenericUdpConnectedEventArgs(ushort uconnected)
{
/// <summary>
///
/// </summary>
public ushort UConnected;
/// <summary>
///
/// </summary>
public bool Connected;
/// <summary>
/// Constructor
/// </summary>
public GenericUdpConnectedEventArgs() { }
/// <summary>
///
/// </summary>
/// <param name="uconnected"></param>
public GenericUdpConnectedEventArgs(ushort uconnected)
{
UConnected = uconnected;
}
/// <summary>
///
/// </summary>
/// <param name="connected"></param>
public GenericUdpConnectedEventArgs(bool connected)
{
Connected = connected;
}
UConnected = uconnected;
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="connected"></param>
public GenericUdpConnectedEventArgs(bool connected)
{
Connected = connected;
}
}
}