mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-08-31 19:08:29 +00:00
chore: move all files to file-scoped namespace
This commit is contained in:
parent
aaa5b0532b
commit
3ece4f0b7b
522 changed files with 39628 additions and 45678 deletions
|
|
@ -11,364 +11,347 @@ using JsonProperty = NewtonsoftJson::Newtonsoft.Json.JsonPropertyAttribute;
|
|||
using PepperDash.Core.Logging;
|
||||
using Required = NewtonsoftJson::Newtonsoft.Json.Required;
|
||||
|
||||
namespace PepperDash.Core
|
||||
namespace PepperDash.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Generic UDP Server device
|
||||
/// </summary>
|
||||
public class GenericUdpServer : Device, ISocketStatusWithStreamDebugging
|
||||
{
|
||||
private const string SplusKey = "Uninitialized Udp Server";
|
||||
/// <summary>
|
||||
/// Generic UDP Server device
|
||||
/// Object to enable stream debugging
|
||||
/// </summary>
|
||||
public class GenericUdpServer : Device, ISocketStatusWithStreamDebugging
|
||||
{
|
||||
private const string SplusKey = "Uninitialized Udp Server";
|
||||
/// <summary>
|
||||
/// Object to enable stream debugging
|
||||
/// </summary>
|
||||
public CommunicationStreamDebugging StreamDebugging { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||
public CommunicationStreamDebugging StreamDebugging { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||
|
||||
/// <summary>
|
||||
/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpReceiveTextExtraArgs> DataRecievedExtra;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpConnectedEventArgs> UpdateConnectionStatus;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpConnectedEventArgs> UpdateConnectionStatus;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
get
|
||||
{
|
||||
return Server.ServerStatus;
|
||||
}
|
||||
return Server.ServerStatus;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public ushort UStatus
|
||||
{
|
||||
get { return (ushort)Server.ServerStatus; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the UDP Server is enabled
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Numeric value indicating
|
||||
/// </summary>
|
||||
public ushort UIsConnected
|
||||
{
|
||||
get { return IsConnected ? (ushort)1 : (ushort)0; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The server
|
||||
/// </summary>
|
||||
public UDPServer Server { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for S+. Make sure to set key, address, port, and buffersize using init method
|
||||
/// </summary>
|
||||
public GenericUdpServer()
|
||||
: base(SplusKey)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(SplusKey);
|
||||
BufferSize = 5000;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bufferSize"></param>
|
||||
public GenericUdpServer(string key, string address, int port, int bufferSize)
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = bufferSize;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call from S+ to initialize values
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <summary>
|
||||
/// Initialize method
|
||||
/// </summary>
|
||||
public void Initialize(string key, string address, ushort port)
|
||||
{
|
||||
Key = key;
|
||||
Hostname = address;
|
||||
UPort = port;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="ethernetEventArgs"></param>
|
||||
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
|
||||
{
|
||||
// Re-enable the server if the link comes back up and the status should be connected
|
||||
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
|
||||
&& IsConnected)
|
||||
{
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="programEventType"></param>
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType != eProgramStatusEventType.Stopping)
|
||||
return;
|
||||
|
||||
Debug.Console(1, this, "Program stopping. Disabling Server");
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Connect method
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (Server == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var address = IPAddress.Parse(Hostname);
|
||||
|
||||
Server = new UDPServer(address, Port, BufferSize);
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.LogError("Error parsing IP Address '{ipAddress}': message: {message}", Hostname, ex.Message);
|
||||
this.LogInformation("Creating UDPServer with default buffersize");
|
||||
|
||||
Server = new UDPServer();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var status = Server.EnableUDPServer(Hostname, Port);
|
||||
|
||||
Debug.Console(2, this, "SocketErrorCode: {0}", status);
|
||||
if (status == SocketErrorCodes.SOCKET_OK)
|
||||
IsConnected = true;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
|
||||
// Start receiving data
|
||||
Server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disconnect method
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
if (Server != null)
|
||||
Server.DisableUDPServer();
|
||||
|
||||
IsConnected = false;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Recursive method to receive data
|
||||
/// </summary>
|
||||
/// <param name="server"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(UDPServer server, int numBytes)
|
||||
{
|
||||
Debug.Console(2, this, "Received {0} bytes", numBytes);
|
||||
|
||||
try
|
||||
{
|
||||
if (numBytes <= 0)
|
||||
return;
|
||||
|
||||
var sourceIp = Server.IPAddressLastMessageReceivedFrom;
|
||||
var sourcePort = Server.IPPortLastMessageReceivedFrom;
|
||||
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
|
||||
var dataRecivedExtra = DataRecievedExtra;
|
||||
if (dataRecivedExtra != null)
|
||||
dataRecivedExtra(this, new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
|
||||
|
||||
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
{
|
||||
this.PrintReceivedBytes(bytes);
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
}
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
this.PrintReceivedText(str);
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.LogException(ex, "GenericUdpServer Receive error");
|
||||
}
|
||||
finally
|
||||
{
|
||||
server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <summary>
|
||||
/// SendText method
|
||||
/// </summary>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
{
|
||||
this.PrintSentText(text);
|
||||
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="bytes"></param>
|
||||
/// <summary>
|
||||
/// SendBytes method
|
||||
/// </summary>
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
this.PrintSentBytes(bytes);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a GenericUdpReceiveTextExtraArgs
|
||||
/// </summary>
|
||||
public class GenericUdpReceiveTextExtraArgs : EventArgs
|
||||
public ushort UStatus
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
get { return (ushort)Server.ServerStatus; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the UDP Server is enabled
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Numeric value indicating
|
||||
/// </summary>
|
||||
public ushort UIsConnected
|
||||
{
|
||||
get { return IsConnected ? (ushort)1 : (ushort)0; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The server
|
||||
/// </summary>
|
||||
public UDPServer Server { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for S+. Make sure to set key, address, port, and buffersize using init method
|
||||
/// </summary>
|
||||
public GenericUdpServer()
|
||||
: base(SplusKey)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(SplusKey);
|
||||
BufferSize = 5000;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="buffefSize"></param>
|
||||
public GenericUdpServer(string key, string address, int port, int buffefSize)
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = buffefSize;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call from S+ to initialize values
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
public void Initialize(string key, string address, ushort port)
|
||||
{
|
||||
Key = key;
|
||||
Hostname = address;
|
||||
UPort = port;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="ethernetEventArgs"></param>
|
||||
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
|
||||
{
|
||||
// Re-enable the server if the link comes back up and the status should be connected
|
||||
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
|
||||
&& IsConnected)
|
||||
{
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="programEventType"></param>
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType != eProgramStatusEventType.Stopping)
|
||||
return;
|
||||
|
||||
Debug.Console(1, this, "Program stopping. Disabling Server");
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the UDP Server
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (Server == null)
|
||||
{
|
||||
Server = new UDPServer();
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var status = Server.EnableUDPServer(Hostname, Port);
|
||||
|
||||
Debug.Console(2, this, "SocketErrorCode: {0}", status);
|
||||
if (status == SocketErrorCodes.SOCKET_OK)
|
||||
IsConnected = true;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
|
||||
// Start receiving data
|
||||
Server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disabled the UDP Server
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
if(Server != null)
|
||||
Server.DisableUDPServer();
|
||||
|
||||
IsConnected = false;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Recursive method to receive data
|
||||
/// </summary>
|
||||
/// <param name="server"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(UDPServer server, int numBytes)
|
||||
{
|
||||
Debug.Console(2, this, "Received {0} bytes", numBytes);
|
||||
|
||||
try
|
||||
{
|
||||
if (numBytes <= 0)
|
||||
return;
|
||||
|
||||
var sourceIp = Server.IPAddressLastMessageReceivedFrom;
|
||||
var sourcePort = Server.IPPortLastMessageReceivedFrom;
|
||||
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
|
||||
var dataRecivedExtra = DataRecievedExtra;
|
||||
if (dataRecivedExtra != null)
|
||||
dataRecivedExtra(this, new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
|
||||
|
||||
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
{
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
{
|
||||
Debug.Console(0, this, "Received {1} bytes: '{0}'", ComTextHelper.GetEscapedText(bytes), bytes.Length);
|
||||
}
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
}
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Received {1} characters of text: '{0}'", ComTextHelper.GetDebugText(str), str.Length);
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.LogException(ex, "GenericUdpServer Receive error");
|
||||
}
|
||||
finally
|
||||
{
|
||||
server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
{
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} characters of text: '{1}'", text.Length, ComTextHelper.GetDebugText(text));
|
||||
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="bytes"></param>
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class GenericUdpReceiveTextExtraArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string Text { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string IpAddress { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int Port { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int Port { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public byte[] Bytes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <param name="ipAddress"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bytes"></param>
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <param name="ipAddress"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bytes"></param>
|
||||
public GenericUdpReceiveTextExtraArgs(string text, string ipAddress, int port, byte[] bytes)
|
||||
{
|
||||
Text = text;
|
||||
|
|
@ -383,34 +366,33 @@ namespace PepperDash.Core
|
|||
public GenericUdpReceiveTextExtraArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class UdpServerPropertiesConfig
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class UdpServerPropertiesConfig
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
BufferSize = 32768;
|
||||
}
|
||||
BufferSize = 32768;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue