Makes IPower Obsolete and replaces with IHasPowerControl and IHasPowerControlWithFeedback

Includes major refactor to resolve IPower update

Closes #476
Closes #474 more properly
This commit is contained in:
Neil Dorin 2020-11-09 16:57:35 -07:00
parent f5753109d5
commit 40cdd4c1e7
18 changed files with 2236 additions and 2162 deletions

View file

@ -20,10 +20,12 @@ namespace PepperDash.Essentials.Core
public IrOutputPortController IrPort { get; private set; }
public ushort IrPulseTime { get; set; }
protected override Func<bool> PowerIsOnFeedbackFunc
{
get { return () => _PowerIsOn; }
}
public BoolFeedback PowerIsOnFeedback { get; private set; }
protected Func<bool> PowerIsOnFeedbackFunc
{
get { return () => _PowerIsOn; }
}
protected override Func<bool> IsCoolingDownFeedbackFunc
{
get { return () => _IsCoolingDown; }
@ -33,7 +35,7 @@ namespace PepperDash.Essentials.Core
get { return () => _IsWarmingUp; }
}
bool _PowerIsOn;
bool _PowerIsOn;
bool _IsWarmingUp;
bool _IsCoolingDown;
@ -43,11 +45,14 @@ namespace PepperDash.Essentials.Core
IrPort = new IrOutputPortController(key + "-ir", port, irDriverFilepath);
DeviceManager.AddDevice(IrPort);
PowerIsOnFeedback.OutputChange += (o, a) => {
Debug.Console(2, this, "Power on={0}", _PowerIsOn);
if (_PowerIsOn) StartWarmingTimer();
else StartCoolingTimer();
};
PowerIsOnFeedback = new BoolFeedback(PowerIsOnFeedbackFunc);
PowerIsOnFeedback.OutputChange += (o, a) =>
{
Debug.Console(2, this, "Power on={0}", _PowerIsOn);
if (_PowerIsOn) StartWarmingTimer();
else StartCoolingTimer();
};
IsWarmingUpFeedback.OutputChange += (o, a) => Debug.Console(2, this, "Warming up={0}", _IsWarmingUp);
IsCoolingDownFeedback.OutputChange += (o, a) => Debug.Console(2, this, "Cooling down={0}", _IsCoolingDown);
@ -110,21 +115,21 @@ namespace PepperDash.Essentials.Core
public override void PowerOn()
{
IrPort.Pulse(IROutputStandardCommands.IROut_POWER_ON, IrPulseTime);
_PowerIsOn = true;
PowerIsOnFeedback.FireUpdate();
_PowerIsOn = true;
PowerIsOnFeedback.FireUpdate();
}
public override void PowerOff()
{
_PowerIsOn = false;
PowerIsOnFeedback.FireUpdate();
_PowerIsOn = false;
PowerIsOnFeedback.FireUpdate();
IrPort.Pulse(IROutputStandardCommands.IROut_POWER_OFF, IrPulseTime);
}
public override void PowerToggle()
{
_PowerIsOn = false;
PowerIsOnFeedback.FireUpdate();
_PowerIsOn = false;
PowerIsOnFeedback.FireUpdate();
IrPort.Pulse(IROutputStandardCommands.IROut_POWER, IrPulseTime);
}