Removes essentials-framework as a submodule and brings the files back into the main repo

This commit is contained in:
Neil Dorin
2019-07-09 17:21:53 -06:00
parent 2cd68d40dc
commit 48c6bb78bc
362 changed files with 54624 additions and 5 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Newtonsoft.Json;
namespace PepperDash.Essentials.Core.CrestronIO
{
public class IOPortConfig
{
[JsonProperty("portDeviceKey")]
public string PortDeviceKey { get; set; }
[JsonProperty("portNumber")]
public uint PortNumber { get; set; }
[JsonProperty("disablePullUpResistor")]
public bool DisablePullUpResistor { get; set; }
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using PepperDash.Core;
namespace PepperDash.Essentials.Core.CrestronIO
{
public class GenericDigitalInputDevice : Device, IDigitalInput
{
public DigitalInput InputPort { get; private set; }
public BoolFeedback InputStateFeedback { get; private set; }
Func<bool> InputStateFeedbackFunc
{
get
{
return () => InputPort.State;
}
}
public GenericDigitalInputDevice(string key, DigitalInput inputPort):
base(key)
{
InputStateFeedback = new BoolFeedback(InputStateFeedbackFunc);
InputPort = inputPort;
InputPort.StateChange += new DigitalInputEventHandler(InputPort_StateChange);
}
void InputPort_StateChange(DigitalInput digitalInput, DigitalInputEventArgs args)
{
InputStateFeedback.FireUpdate();
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using PepperDash.Core;
namespace PepperDash.Essentials.Core.CrestronIO
{
/// <summary>
/// Represents a generic digital input deviced tied to a versiport
/// </summary>
public class GenericVersiportDigitalInputDevice : Device, IDigitalInput
{
public Versiport InputPort { get; private set; }
public BoolFeedback InputStateFeedback { get; private set; }
Func<bool> InputStateFeedbackFunc
{
get
{
return () => InputPort.DigitalIn;
}
}
public GenericVersiportDigitalInputDevice(string key, Versiport inputPort, IOPortConfig props):
base(key)
{
InputStateFeedback = new BoolFeedback(InputStateFeedbackFunc);
InputPort = inputPort;
InputPort.SetVersiportConfiguration(eVersiportConfiguration.DigitalInput);
if (props.DisablePullUpResistor)
InputPort.DisablePullUpResistor = true;
InputPort.VersiportChange += new VersiportEventHandler(InputPort_VersiportChange);
Debug.Console(1, this, "Created GenericVersiportDigitalInputDevice on port '{0}'. DisablePullUpResistor: '{1}'", props.PortNumber, InputPort.DisablePullUpResistor);
}
void InputPort_VersiportChange(Versiport port, VersiportEventArgs args)
{
Debug.Console(1, this, "Versiport change: {0}", args.Event);
if(args.Event == eVersiportEvent.DigitalInChange)
InputStateFeedback.FireUpdate();
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
namespace PepperDash.Essentials.Core.CrestronIO
{
/// <summary>
/// Represents a device that provides digital input
/// </summary>
public interface IDigitalInput
{
BoolFeedback InputStateFeedback { get; }
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using PepperDash.Core;
namespace PepperDash.Essentials.Core.CrestronIO
{
/// <summary>
/// Represents a generic device controlled by relays
/// </summary>
public class GenericRelayDevice : Device, ISwitchedOutput
{
public Relay RelayOutput { get; private set; }
public BoolFeedback OutputIsOnFeedback { get; private set; }
public GenericRelayDevice(string key, Relay relay):
base(key)
{
OutputIsOnFeedback = new BoolFeedback(new Func<bool>(() => RelayOutput.State));
RelayOutput = relay;
RelayOutput.Register();
RelayOutput.StateChange += new RelayEventHandler(RelayOutput_StateChange);
}
void RelayOutput_StateChange(Relay relay, RelayEventArgs args)
{
OutputIsOnFeedback.FireUpdate();
}
public void OpenRelay()
{
RelayOutput.State = false;
}
public void CloseRelay()
{
RelayOutput.State = true;
}
public void ToggleRelayState()
{
if (RelayOutput.State == true)
OpenRelay();
else
CloseRelay();
}
#region ISwitchedOutput Members
void ISwitchedOutput.On()
{
CloseRelay();
}
void ISwitchedOutput.Off()
{
OpenRelay();
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using PepperDash.Essentials.Core;
namespace PepperDash.Essentials.Core.CrestronIO
{
/// <summary>
/// Describes an output capable of switching on and off
/// </summary>
public interface ISwitchedOutput
{
BoolFeedback OutputIsOnFeedback {get;}
void On();
void Off();
}
public interface ISwitchedOutputCollection
{
Dictionary<uint, ISwitchedOutput> SwitchedOutputs { get; }
}
}