Merge remote-tracking branch 'origin/bugfix/mob-470' into feature/ecs-967

# Conflicts:
#	PepperDashEssentials/AppServer/CotijaSystemController.cs
#	PepperDashEssentials/AppServer/RoomBridges/CotijaDdvc01RoomBridge.cs
#	PepperDashEssentials/ControlSystem.cs
#	PepperDashEssentials/OTHER/Fusion/EssentialsHuddleSpaceFusionSystemControllerBase.cs
#	PepperDashEssentials/OTHER/Fusion/EssentialsHuddleVtc1FusionController.cs
#	PepperDashEssentials/Properties/AssemblyInfo.cs
#	PepperDashEssentials/UIDrivers/EssentialsHuddle/EssentialsHuddlePanelAvFunctionsDriver.cs
#	devjson commands.json
This commit is contained in:
Neil Dorin
2018-12-12 13:34:32 -07:00
12 changed files with 2045 additions and 2106 deletions

View File

@@ -15,7 +15,6 @@ using Newtonsoft.Json.Linq;
using PepperDash.Core;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Core.Config;
using PepperDash.Essentials.Room.Cotija;
namespace PepperDash.Essentials
@@ -24,6 +23,8 @@ namespace PepperDash.Essentials
{
WebSocketClient WSClient;
//bool LinkUp;
/// <summary>
/// Prevents post operations from stomping on each other and getting lost
/// </summary>
@@ -83,12 +84,33 @@ namespace PepperDash.Essentials
CrestronConsole.AddNewConsoleCommand(TestHttpRequest,
"mobilehttprequest", "Tests an HTTP get to URL given", ConsoleAccessLevelEnum.AccessOperator);
CrestronConsole.AddNewConsoleCommand(PrintActionDictionaryPaths, "showactionpaths", "Prints the paths in teh Action Dictionary", ConsoleAccessLevelEnum.AccessOperator);
CrestronConsole.AddNewConsoleCommand(PrintActionDictionaryPaths, "mobileshowactionpaths",
"Prints the paths in the Action Dictionary", ConsoleAccessLevelEnum.AccessOperator);
CrestronConsole.AddNewConsoleCommand(s => ConnectWebsocketClient(), "mobileconnect",
"Forces connect of websocket", ConsoleAccessLevelEnum.AccessOperator);
CrestronConsole.AddNewConsoleCommand(s => CleanUpWebsocketClient(), "mobiledisco",
"Disconnects websocket", ConsoleAccessLevelEnum.AccessOperator);
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
}
/// <summary>
///
/// </summary>
/// <param name="ethernetEventArgs"></param>
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs args)
{
Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Ethernet status change, port {0}: {1}",
args.EthernetAdapter, args.EthernetEventType);
if (args.EthernetEventType == eEthernetEventType.LinkDown && WSClient != null && args.EthernetAdapter == WSClient.EthernetAdapter)
{
CleanUpWebsocketClient();
}
}
/// <summary>
/// Sends message to server to indicate the system is shutting down
/// </summary>
@@ -97,11 +119,7 @@ namespace PepperDash.Essentials
{
if (programEventType == eProgramStatusEventType.Stopping && WSClient.Connected)
{
SendMessageToServer(JObject.FromObject( new
{
type = "/system/close"
}));
CleanUpWebsocketClient();
}
}
@@ -158,6 +176,7 @@ namespace PepperDash.Essentials
else
{
Debug.Console(0, this, "Adding room bridge and sending configuration");
SystemUuid = ConfigReader.ConfigObject.SystemUuid;
RegisterSystemToServer();
}
}
@@ -170,6 +189,7 @@ namespace PepperDash.Essentials
void bridge_ConfigurationIsReady(object sender, EventArgs e)
{
Debug.Console(1, this, "Bridge ready. Registering");
SystemUuid = ConfigReader.ConfigObject.SystemUuid;
// send the configuration object to the server
RegisterSystemToServer();
}
@@ -189,6 +209,8 @@ namespace PepperDash.Essentials
/// <param name="command"></param>
void AuthorizeSystem(string code)
{
SystemUuid = ConfigReader.ConfigObject.SystemUuid;
if (string.IsNullOrEmpty(SystemUuid))
{
CrestronConsole.ConsoleCommandResponse("System does not have a UUID. Please ensure proper portal-format configuration is loaded and restart.");
@@ -221,6 +243,7 @@ namespace PepperDash.Essentials
if (r.Code == 200)
{
Debug.Console(0, "System authorized, sending config.");
#warning This registration may need to wait for config ready. Maybe.
RegisterSystemToServer();
}
else if (r.Code == 404)
@@ -281,58 +304,104 @@ namespace PepperDash.Essentials
/// <param name="url">URL of the server, including the port number, if not 80. Format: "serverUrlOrIp:port"</param>
void RegisterSystemToServer()
{
var ready = RegisterLockEvent.Wait(20000);
if (!ready)
{
Debug.Console(1, this, "RegisterSystemToServer failed to enter after 20 seconds. Ignoring");
return;
}
RegisterLockEvent.Reset();
try
{
var confObject = ConfigReader.ConfigObject;
confObject.Info.RuntimeInfo.AppName = Assembly.GetExecutingAssembly().GetName().Name;
var version = Assembly.GetExecutingAssembly().GetName().Version;
confObject.Info.RuntimeInfo.AssemblyVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.Build);
string postBody = JsonConvert.SerializeObject(confObject);
SystemUuid = confObject.SystemUuid;
if (string.IsNullOrEmpty(postBody))
{
Debug.Console(1, this, "ERROR: Config body is empty. Cannot register with server.");
}
else
{
var regClient = new HttpClient();
regClient.Verbose = true;
regClient.KeepAlive = true;
string url = string.Format("http://{0}/api/system/join/{1}", Config.ServerUrl, SystemUuid);
Debug.Console(1, this, "Joining server at {0}", url);
HttpClientRequest request = new HttpClientRequest();
request.Url.Parse(url);
request.RequestType = RequestType.Post;
request.Header.SetHeaderValue("Content-Type", "application/json");
request.ContentString = postBody;
var err = regClient.DispatchAsync(request, RegistrationConnectionCallback);
}
}
catch (Exception e)
{
Debug.Console(0, this, "ERROR: Initilizing Room: {0}", e);
RegisterLockEvent.Set();
StartReconnectTimer();
}
ConnectWebsocketClient();
}
/// <summary>
/// Connects the Websocket Client
/// </summary>
/// <param name="o"></param>
void ConnectWebsocketClient()
{
Debug.Console(1, this, "Initializing Stream client to server.");
if (WSClient != null)
{
Debug.Console(1, this, "Cleaning up previous socket");
CleanUpWebsocketClient();
}
WSClient = new WebSocketClient();
WSClient.URL = string.Format("wss://{0}/system/join/{1}", Config.ServerUrl, this.SystemUuid);
WSClient.ConnectionCallBack = Websocket_ConnectCallback;
WSClient.ConnectAsync();
}
/// <summary>
///
/// </summary>
/// <param name="code"></param>
/// <returns></returns>
int Websocket_ConnectCallback(WebSocketClient.WEBSOCKET_RESULT_CODES code)
{
if (code == WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
{
StopServerReconnectTimer();
Debug.Console(1, this, "Websocket connected");
WSClient.DisconnectCallBack = Websocket_DisconnectCallback;
WSClient.SendCallBack = Websocket_SendCallback;
WSClient.ReceiveCallBack = Websocket_ReceiveCallback;
WSClient.ReceiveAsync();
SendMessageObjectToServer(new
{
type = "hello"
});
}
else
{
if (code == WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_HTTP_HANDSHAKE_TOKEN_ERROR)
{
// This is the case when app server is running behind a websever and app server is down
Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Web socket connection failed. Check that app server is running behind web server");
}
else if (code == WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SOCKET_CONNECTION_FAILED)
{
// this will be the case when webserver is unreachable
Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Web socket connection failed");
}
else
{
Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Web socket connection failure: {0}", code);
}
StartServerReconnectTimer();
}
return 0;
}
/// <summary>
/// After a "hello" from the server, sends config and stuff
/// </summary>
void SendInitialMessage()
{
Debug.Console(1, this, "Sending initial join message");
var confObject = ConfigReader.ConfigObject;
confObject.Info.RuntimeInfo.AppName = Assembly.GetExecutingAssembly().GetName().Name;
var version = Assembly.GetExecutingAssembly().GetName().Version;
confObject.Info.RuntimeInfo.AssemblyVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.Build);
var msg = new
{
type = "join",
content = new
{
config = confObject
}
};
SendMessageObjectToServer(msg);
}
/// <summary>
/// Sends any object type to server
/// </summary>
/// <param name="o"></param>
public void SendMessageObjectToServer(object o)
{
SendMessageToServer(JObject.FromObject(o));
}
/// <summary>
/// Sends a message to the server from a room
/// </summary>
@@ -340,78 +409,67 @@ namespace PepperDash.Essentials
/// <param name="o">object to be serialized and sent in post body</param>
public void SendMessageToServer(JObject o)
{
if (WSClient != null && WSClient.Connected)
{
string message = JsonConvert.SerializeObject(o, Formatting.None, new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore });
Debug.Console(1, this, "Message TX: {0}", message);
var messageBytes = System.Text.Encoding.UTF8.GetBytes(message);
WSClient.Send(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
//WSClient.SendAsync(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
var result = WSClient.Send(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
if (result != WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
{
Debug.Console(1, this, "Socket send result error: {0}", result);
}
}
else if (!WSClient.Connected)
{
Debug.Console(1, this, "Cannot send. Not connected {0}");
}
}
/// <summary>
/// Disconnects the SSE Client and stops the heartbeat timer
/// </summary>
/// <param name="command"></param>
void DisconnectStreamClient(string command)
void CleanUpWebsocketClient()
{
//if(SseClient != null)
// SseClient.Disconnect();
if (WSClient != null && WSClient.Connected)
WSClient.Disconnect();
if (ServerHeartbeatCheckTimer != null)
{
ServerHeartbeatCheckTimer.Stop();
ServerHeartbeatCheckTimer = null;
}
Debug.Console(1, this, "Disconnecting websocket");
if (WSClient != null)
{
WSClient.SendCallBack = null;
WSClient.ReceiveCallBack = null;
WSClient.ConnectionCallBack = null;
WSClient.DisconnectCallBack = null;
if (WSClient.Connected)
{
WSClient.Disconnect();
}
WSClient = null;
}
}
/// <summary>
/// The callback that fires when we get a response from our registration attempt
/// </summary>
/// <param name="resp"></param>
/// <param name="err"></param>
void RegistrationConnectionCallback(HttpClientResponse resp, HTTP_CALLBACK_ERROR err)
{
CheckHttpDebug(resp, err);
Debug.Console(1, this, "RegistrationConnectionCallback: {0}", err);
try
{
if (resp != null && resp.Code == 200)
{
if(ServerReconnectTimer != null)
{
ServerReconnectTimer.Stop();
ServerReconnectTimer = null;
}
// Success here!
ConnectStreamClient();
}
else
{
if (resp != null)
Debug.Console(1, this, "Response from server: {0}\n{1}", resp.Code, err);
else
{
Debug.Console(1, this, "Null response received from server.");
}
StartReconnectTimer();
}
}
catch (Exception e)
{
Debug.Console(1, this, "Error Initializing Stream Client: {0}", e);
StartReconnectTimer();
}
RegisterLockEvent.Set();
}
/// <summary>
///
/// </summary>
/// <param name="dueTime"></param>
/// <param name="repeatTime"></param>
void StartServerReconnectTimer()
{
StopServerReconnectTimer();
ServerReconnectTimer = new CTimer(ReconnectToServerTimerCallback, ServerReconnectInterval);
Debug.Console(1, this, "Reconnect Timer Started.");
}
/// <summary>
/// Does what it says
/// </summary>
void StopServerReconnectTimer()
{
if (ServerReconnectTimer != null)
{
ServerReconnectTimer.Stop();
ServerReconnectTimer = null;
}
}
/// <summary>
/// Executes when we don't get a heartbeat message in time. Triggers reconnect.
@@ -425,23 +483,8 @@ namespace PepperDash.Essentials
ServerHeartbeatCheckTimer.Stop();
ServerHeartbeatCheckTimer = null;
}
StartReconnectTimer();
}
/// <summary>
///
/// </summary>
/// <param name="dueTime"></param>
/// <param name="repeatTime"></param>
void StartReconnectTimer()
{
// Start the reconnect timer
if (ServerReconnectTimer == null)
{
ServerReconnectTimer = new CTimer(ReconnectToServerTimerCallback, null, ServerReconnectInterval, ServerReconnectInterval);
Debug.Console(1, this, "Reconnect Timer Started.");
}
ServerReconnectTimer.Reset(ServerReconnectInterval, ServerReconnectInterval);
CleanUpWebsocketClient();
StartServerReconnectTimer();
}
/// <summary>
@@ -451,37 +494,42 @@ namespace PepperDash.Essentials
/// <param name="repeatTime"></param>
void ResetOrStartHearbeatTimer()
{
if (ServerHeartbeatCheckTimer == null)
{
ServerHeartbeatCheckTimer = new CTimer(HeartbeatExpiredTimerCallback, null, ServerHeartbeatInterval, ServerHeartbeatInterval);
Debug.Console(1, this, "Heartbeat Timer Started.");
}
ServerHeartbeatCheckTimer.Reset(ServerHeartbeatInterval, ServerHeartbeatInterval);
}
/// <summary>
/// Connects the SSE Client
/// </summary>
/// <param name="o"></param>
void ConnectStreamClient()
{
Debug.Console(0, this, "Initializing Stream client to server.");
if (WSClient == null)
if (ServerHeartbeatCheckTimer == null)
{
WSClient = new WebSocketClient();
ServerHeartbeatCheckTimer = new CTimer(HeartbeatExpiredTimerCallback, null, ServerHeartbeatInterval, ServerHeartbeatInterval);
Debug.Console(1, this, "Heartbeat Timer Started.");
}
else
{
ServerHeartbeatCheckTimer.Reset(ServerHeartbeatInterval, ServerHeartbeatInterval);
}
WSClient.URL = string.Format("wss://{0}/system/join/{1}", Config.ServerUrl, this.SystemUuid);
WSClient.Connect();
Debug.Console(0, this, "Websocket connected");
WSClient.ReceiveCallBack = WebsocketReceiveCallback;
//WSClient.SendCallBack = WebsocketSendCallback;
WSClient.ReceiveAsync();
}
/// <summary>
/// Waits two and goes again
/// </summary>
void ReconnectStreamClient()
{
new CTimer(o => ConnectWebsocketClient(), 2000);
}
/// <summary>
///
/// </summary>
/// <param name="code"></param>
/// <returns></returns>
int Websocket_DisconnectCallback(WebSocketClient.WEBSOCKET_RESULT_CODES code, object o)
{
Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Websocket disconnected with code: {0}", code);
if (ServerHeartbeatCheckTimer != null)
ServerHeartbeatCheckTimer.Stop();
// Start the reconnect timer
StartServerReconnectTimer();
return 0;
}
/// <summary>
/// Resets reconnect timer and updates usercode
/// </summary>
@@ -514,12 +562,26 @@ namespace PepperDash.Essentials
{
if (HttpDebugEnabled)
{
Debug.Console(0, this, "------ Begin HTTP Debug ---------------------------------------");
Debug.Console(0, this, "HTTP Response URL: {0}", r.ResponseUrl.ToString());
Debug.Console(0, this, "HTTP Response 'error' {0}", e);
Debug.Console(0, this, "HTTP Response code: {0}", r.Code);
Debug.Console(0, this, "HTTP Response content: \r{0}", r.ContentString);
Debug.Console(0, this, "------ End HTTP Debug -----------------------------------------");
try
{
Debug.Console(0, this, "------ Begin HTTP Debug ---------------------------------------");
if (r != null)
{
Debug.Console(0, this, "HTTP Response URL: {0}", r.ResponseUrl != null ? r.ResponseUrl.ToString() : "NONE");
Debug.Console(0, this, "HTTP Response code: {0}", r.Code);
Debug.Console(0, this, "HTTP Response content: \r{0}", r.ContentString);
}
else
{
Debug.Console(0, this, "No HTTP response");
}
Debug.Console(0, this, "HTTP Response 'error' {0}", e);
Debug.Console(0, this, "------ End HTTP Debug -----------------------------------------");
}
catch (Exception ex)
{
Debug.Console(0, this, "HttpDebugError: {0}", ex);
}
}
}
@@ -530,14 +592,28 @@ namespace PepperDash.Essentials
/// <param name="length"></param>
/// <param name="opcode"></param>
/// <param name="err"></param>
int WebsocketReceiveCallback(byte[] data, uint length, WebSocketClient.WEBSOCKET_PACKET_TYPES opcode,
int Websocket_ReceiveCallback(byte[] data, uint length, WebSocketClient.WEBSOCKET_PACKET_TYPES opcode,
WebSocketClient.WEBSOCKET_RESULT_CODES err)
{
var rx = System.Text.Encoding.UTF8.GetString(data, 0, (int)length);
if(rx.Length > 0)
ParseStreamRx(rx);
WSClient.ReceiveAsync();
return 1;
if (opcode == WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME)
{
var rx = System.Text.Encoding.UTF8.GetString(data, 0, (int)length);
if (rx.Length > 0)
ParseStreamRx(rx);
WSClient.ReceiveAsync();
}
else if (opcode == WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__CLOSE)
{
Debug.Console(1, this, "Websocket disconnect received from remote");
CleanUpWebsocketClient();
}
else
{
Debug.Console(1, this, "websocket rx opcode/err {0}/{1}", opcode, err);
WSClient.ReceiveAsync();
}
return 0;
}
/// <summary>
@@ -545,11 +621,11 @@ namespace PepperDash.Essentials
/// </summary>
/// <param name="result"></param>
/// <returns></returns>
int WebsocketSendCallback(Crestron.SimplSharp.CrestronWebSocketClient.WebSocketClient.WEBSOCKET_RESULT_CODES result)
int Websocket_SendCallback(Crestron.SimplSharp.CrestronWebSocketClient.WebSocketClient.WEBSOCKET_RESULT_CODES result)
{
Debug.Console(1, this, "SendCallback result: {0}", result);
return 1;
if(result != WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "SendCallback questionable result: {0}", result);
return 1;
}
/// <summary>
@@ -562,7 +638,7 @@ namespace PepperDash.Essentials
if(string.IsNullOrEmpty(message))
return;
Debug.Console(1, this, "Message RX: '{0}'", message);
Debug.Console(1, this, "Message RX: {0}", message);
try
{
var messageObj = JObject.Parse(message);
@@ -571,6 +647,7 @@ namespace PepperDash.Essentials
if (type == "hello")
{
SendInitialMessage();
ResetOrStartHearbeatTimer();
}
else if (type == "/system/heartbeat")
@@ -579,11 +656,11 @@ namespace PepperDash.Essentials
}
else if (type == "close")
{
WSClient.Disconnect();
Debug.Console(1, this, "Received close message from server.");
// DisconnectWebsocketClient();
ServerHeartbeatCheckTimer.Stop();
// Start the reconnect timer
StartReconnectTimer();
if (ServerHeartbeatCheckTimer != null)
ServerHeartbeatCheckTimer.Stop();
}
else
{
@@ -620,7 +697,7 @@ namespace PepperDash.Essentials
}
case "held":
{
if (!PushedActions.ContainsKey(type))
if (PushedActions.ContainsKey(type))
{
PushedActions[type].Reset(ButtonHeartbeatInterval, ButtonHeartbeatInterval);
}