mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-13 11:44:54 +00:00
Merge remote-tracking branch 'origin/bugfix/mob-470' into feature/ecs-967
# Conflicts: # PepperDashEssentials/AppServer/CotijaSystemController.cs # PepperDashEssentials/AppServer/RoomBridges/CotijaDdvc01RoomBridge.cs # PepperDashEssentials/ControlSystem.cs # PepperDashEssentials/OTHER/Fusion/EssentialsHuddleSpaceFusionSystemControllerBase.cs # PepperDashEssentials/OTHER/Fusion/EssentialsHuddleVtc1FusionController.cs # PepperDashEssentials/Properties/AssemblyInfo.cs # PepperDashEssentials/UIDrivers/EssentialsHuddle/EssentialsHuddlePanelAvFunctionsDriver.cs # devjson commands.json
This commit is contained in:
@@ -15,7 +15,6 @@ using Newtonsoft.Json.Linq;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Config;
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using PepperDash.Essentials.Room.Cotija;
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namespace PepperDash.Essentials
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@@ -24,6 +23,8 @@ namespace PepperDash.Essentials
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{
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WebSocketClient WSClient;
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//bool LinkUp;
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/// <summary>
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/// Prevents post operations from stomping on each other and getting lost
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/// </summary>
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@@ -83,12 +84,33 @@ namespace PepperDash.Essentials
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CrestronConsole.AddNewConsoleCommand(TestHttpRequest,
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"mobilehttprequest", "Tests an HTTP get to URL given", ConsoleAccessLevelEnum.AccessOperator);
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CrestronConsole.AddNewConsoleCommand(PrintActionDictionaryPaths, "showactionpaths", "Prints the paths in teh Action Dictionary", ConsoleAccessLevelEnum.AccessOperator);
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CrestronConsole.AddNewConsoleCommand(PrintActionDictionaryPaths, "mobileshowactionpaths",
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"Prints the paths in the Action Dictionary", ConsoleAccessLevelEnum.AccessOperator);
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CrestronConsole.AddNewConsoleCommand(s => ConnectWebsocketClient(), "mobileconnect",
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"Forces connect of websocket", ConsoleAccessLevelEnum.AccessOperator);
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CrestronConsole.AddNewConsoleCommand(s => CleanUpWebsocketClient(), "mobiledisco",
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"Disconnects websocket", ConsoleAccessLevelEnum.AccessOperator);
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CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
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CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="ethernetEventArgs"></param>
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void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs args)
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{
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Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Ethernet status change, port {0}: {1}",
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args.EthernetAdapter, args.EthernetEventType);
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if (args.EthernetEventType == eEthernetEventType.LinkDown && WSClient != null && args.EthernetAdapter == WSClient.EthernetAdapter)
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{
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CleanUpWebsocketClient();
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}
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}
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/// <summary>
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/// Sends message to server to indicate the system is shutting down
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/// </summary>
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@@ -97,11 +119,7 @@ namespace PepperDash.Essentials
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{
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if (programEventType == eProgramStatusEventType.Stopping && WSClient.Connected)
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{
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SendMessageToServer(JObject.FromObject( new
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{
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type = "/system/close"
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}));
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CleanUpWebsocketClient();
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}
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}
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@@ -158,6 +176,7 @@ namespace PepperDash.Essentials
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else
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{
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Debug.Console(0, this, "Adding room bridge and sending configuration");
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SystemUuid = ConfigReader.ConfigObject.SystemUuid;
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RegisterSystemToServer();
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}
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}
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@@ -170,6 +189,7 @@ namespace PepperDash.Essentials
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void bridge_ConfigurationIsReady(object sender, EventArgs e)
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{
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Debug.Console(1, this, "Bridge ready. Registering");
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SystemUuid = ConfigReader.ConfigObject.SystemUuid;
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// send the configuration object to the server
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RegisterSystemToServer();
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}
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@@ -189,6 +209,8 @@ namespace PepperDash.Essentials
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/// <param name="command"></param>
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void AuthorizeSystem(string code)
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{
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SystemUuid = ConfigReader.ConfigObject.SystemUuid;
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if (string.IsNullOrEmpty(SystemUuid))
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{
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CrestronConsole.ConsoleCommandResponse("System does not have a UUID. Please ensure proper portal-format configuration is loaded and restart.");
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@@ -221,6 +243,7 @@ namespace PepperDash.Essentials
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if (r.Code == 200)
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{
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Debug.Console(0, "System authorized, sending config.");
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#warning This registration may need to wait for config ready. Maybe.
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RegisterSystemToServer();
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}
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else if (r.Code == 404)
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@@ -281,58 +304,104 @@ namespace PepperDash.Essentials
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/// <param name="url">URL of the server, including the port number, if not 80. Format: "serverUrlOrIp:port"</param>
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void RegisterSystemToServer()
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{
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var ready = RegisterLockEvent.Wait(20000);
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if (!ready)
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{
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Debug.Console(1, this, "RegisterSystemToServer failed to enter after 20 seconds. Ignoring");
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return;
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}
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RegisterLockEvent.Reset();
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try
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{
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var confObject = ConfigReader.ConfigObject;
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confObject.Info.RuntimeInfo.AppName = Assembly.GetExecutingAssembly().GetName().Name;
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var version = Assembly.GetExecutingAssembly().GetName().Version;
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confObject.Info.RuntimeInfo.AssemblyVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.Build);
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string postBody = JsonConvert.SerializeObject(confObject);
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SystemUuid = confObject.SystemUuid;
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if (string.IsNullOrEmpty(postBody))
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{
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Debug.Console(1, this, "ERROR: Config body is empty. Cannot register with server.");
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}
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else
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{
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var regClient = new HttpClient();
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regClient.Verbose = true;
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regClient.KeepAlive = true;
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string url = string.Format("http://{0}/api/system/join/{1}", Config.ServerUrl, SystemUuid);
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Debug.Console(1, this, "Joining server at {0}", url);
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HttpClientRequest request = new HttpClientRequest();
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request.Url.Parse(url);
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request.RequestType = RequestType.Post;
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request.Header.SetHeaderValue("Content-Type", "application/json");
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request.ContentString = postBody;
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var err = regClient.DispatchAsync(request, RegistrationConnectionCallback);
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}
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}
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catch (Exception e)
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{
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Debug.Console(0, this, "ERROR: Initilizing Room: {0}", e);
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RegisterLockEvent.Set();
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StartReconnectTimer();
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}
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ConnectWebsocketClient();
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}
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/// <summary>
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/// Connects the Websocket Client
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/// </summary>
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/// <param name="o"></param>
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void ConnectWebsocketClient()
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{
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Debug.Console(1, this, "Initializing Stream client to server.");
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if (WSClient != null)
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{
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Debug.Console(1, this, "Cleaning up previous socket");
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CleanUpWebsocketClient();
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}
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WSClient = new WebSocketClient();
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WSClient.URL = string.Format("wss://{0}/system/join/{1}", Config.ServerUrl, this.SystemUuid);
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WSClient.ConnectionCallBack = Websocket_ConnectCallback;
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WSClient.ConnectAsync();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="code"></param>
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/// <returns></returns>
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int Websocket_ConnectCallback(WebSocketClient.WEBSOCKET_RESULT_CODES code)
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{
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if (code == WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
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{
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StopServerReconnectTimer();
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Debug.Console(1, this, "Websocket connected");
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WSClient.DisconnectCallBack = Websocket_DisconnectCallback;
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WSClient.SendCallBack = Websocket_SendCallback;
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WSClient.ReceiveCallBack = Websocket_ReceiveCallback;
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WSClient.ReceiveAsync();
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SendMessageObjectToServer(new
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{
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type = "hello"
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});
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}
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else
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{
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if (code == WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_HTTP_HANDSHAKE_TOKEN_ERROR)
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{
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// This is the case when app server is running behind a websever and app server is down
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Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Web socket connection failed. Check that app server is running behind web server");
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}
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else if (code == WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SOCKET_CONNECTION_FAILED)
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{
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// this will be the case when webserver is unreachable
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Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Web socket connection failed");
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}
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else
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{
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Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Web socket connection failure: {0}", code);
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}
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StartServerReconnectTimer();
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}
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return 0;
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}
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/// <summary>
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/// After a "hello" from the server, sends config and stuff
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/// </summary>
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void SendInitialMessage()
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{
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Debug.Console(1, this, "Sending initial join message");
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var confObject = ConfigReader.ConfigObject;
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confObject.Info.RuntimeInfo.AppName = Assembly.GetExecutingAssembly().GetName().Name;
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var version = Assembly.GetExecutingAssembly().GetName().Version;
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confObject.Info.RuntimeInfo.AssemblyVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.Build);
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var msg = new
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{
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type = "join",
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content = new
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{
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config = confObject
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}
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};
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SendMessageObjectToServer(msg);
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}
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/// <summary>
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/// Sends any object type to server
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/// </summary>
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/// <param name="o"></param>
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public void SendMessageObjectToServer(object o)
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{
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SendMessageToServer(JObject.FromObject(o));
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}
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/// <summary>
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/// Sends a message to the server from a room
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/// </summary>
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@@ -340,78 +409,67 @@ namespace PepperDash.Essentials
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/// <param name="o">object to be serialized and sent in post body</param>
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public void SendMessageToServer(JObject o)
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{
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if (WSClient != null && WSClient.Connected)
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{
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string message = JsonConvert.SerializeObject(o, Formatting.None, new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore });
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Debug.Console(1, this, "Message TX: {0}", message);
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var messageBytes = System.Text.Encoding.UTF8.GetBytes(message);
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WSClient.Send(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
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//WSClient.SendAsync(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
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var result = WSClient.Send(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
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if (result != WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
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{
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Debug.Console(1, this, "Socket send result error: {0}", result);
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}
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}
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else if (!WSClient.Connected)
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{
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Debug.Console(1, this, "Cannot send. Not connected {0}");
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}
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}
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/// <summary>
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/// Disconnects the SSE Client and stops the heartbeat timer
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/// </summary>
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/// <param name="command"></param>
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void DisconnectStreamClient(string command)
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void CleanUpWebsocketClient()
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{
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//if(SseClient != null)
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// SseClient.Disconnect();
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if (WSClient != null && WSClient.Connected)
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WSClient.Disconnect();
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|
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if (ServerHeartbeatCheckTimer != null)
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{
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ServerHeartbeatCheckTimer.Stop();
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ServerHeartbeatCheckTimer = null;
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}
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Debug.Console(1, this, "Disconnecting websocket");
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if (WSClient != null)
|
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{
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WSClient.SendCallBack = null;
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WSClient.ReceiveCallBack = null;
|
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WSClient.ConnectionCallBack = null;
|
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WSClient.DisconnectCallBack = null;
|
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if (WSClient.Connected)
|
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{
|
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WSClient.Disconnect();
|
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}
|
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WSClient = null;
|
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}
|
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}
|
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|
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/// <summary>
|
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/// The callback that fires when we get a response from our registration attempt
|
||||
/// </summary>
|
||||
/// <param name="resp"></param>
|
||||
/// <param name="err"></param>
|
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void RegistrationConnectionCallback(HttpClientResponse resp, HTTP_CALLBACK_ERROR err)
|
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{
|
||||
CheckHttpDebug(resp, err);
|
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Debug.Console(1, this, "RegistrationConnectionCallback: {0}", err);
|
||||
try
|
||||
{
|
||||
if (resp != null && resp.Code == 200)
|
||||
{
|
||||
if(ServerReconnectTimer != null)
|
||||
{
|
||||
ServerReconnectTimer.Stop();
|
||||
ServerReconnectTimer = null;
|
||||
}
|
||||
|
||||
// Success here!
|
||||
ConnectStreamClient();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (resp != null)
|
||||
Debug.Console(1, this, "Response from server: {0}\n{1}", resp.Code, err);
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Null response received from server.");
|
||||
}
|
||||
StartReconnectTimer();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Console(1, this, "Error Initializing Stream Client: {0}", e);
|
||||
StartReconnectTimer();
|
||||
}
|
||||
RegisterLockEvent.Set();
|
||||
}
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="dueTime"></param>
|
||||
/// <param name="repeatTime"></param>
|
||||
void StartServerReconnectTimer()
|
||||
{
|
||||
StopServerReconnectTimer();
|
||||
ServerReconnectTimer = new CTimer(ReconnectToServerTimerCallback, ServerReconnectInterval);
|
||||
Debug.Console(1, this, "Reconnect Timer Started.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does what it says
|
||||
/// </summary>
|
||||
void StopServerReconnectTimer()
|
||||
{
|
||||
if (ServerReconnectTimer != null)
|
||||
{
|
||||
ServerReconnectTimer.Stop();
|
||||
ServerReconnectTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes when we don't get a heartbeat message in time. Triggers reconnect.
|
||||
@@ -425,23 +483,8 @@ namespace PepperDash.Essentials
|
||||
ServerHeartbeatCheckTimer.Stop();
|
||||
ServerHeartbeatCheckTimer = null;
|
||||
}
|
||||
StartReconnectTimer();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="dueTime"></param>
|
||||
/// <param name="repeatTime"></param>
|
||||
void StartReconnectTimer()
|
||||
{
|
||||
// Start the reconnect timer
|
||||
if (ServerReconnectTimer == null)
|
||||
{
|
||||
ServerReconnectTimer = new CTimer(ReconnectToServerTimerCallback, null, ServerReconnectInterval, ServerReconnectInterval);
|
||||
Debug.Console(1, this, "Reconnect Timer Started.");
|
||||
}
|
||||
ServerReconnectTimer.Reset(ServerReconnectInterval, ServerReconnectInterval);
|
||||
CleanUpWebsocketClient();
|
||||
StartServerReconnectTimer();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -451,37 +494,42 @@ namespace PepperDash.Essentials
|
||||
/// <param name="repeatTime"></param>
|
||||
void ResetOrStartHearbeatTimer()
|
||||
{
|
||||
if (ServerHeartbeatCheckTimer == null)
|
||||
{
|
||||
ServerHeartbeatCheckTimer = new CTimer(HeartbeatExpiredTimerCallback, null, ServerHeartbeatInterval, ServerHeartbeatInterval);
|
||||
|
||||
Debug.Console(1, this, "Heartbeat Timer Started.");
|
||||
}
|
||||
|
||||
ServerHeartbeatCheckTimer.Reset(ServerHeartbeatInterval, ServerHeartbeatInterval);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Connects the SSE Client
|
||||
/// </summary>
|
||||
/// <param name="o"></param>
|
||||
void ConnectStreamClient()
|
||||
{
|
||||
Debug.Console(0, this, "Initializing Stream client to server.");
|
||||
|
||||
if (WSClient == null)
|
||||
if (ServerHeartbeatCheckTimer == null)
|
||||
{
|
||||
WSClient = new WebSocketClient();
|
||||
ServerHeartbeatCheckTimer = new CTimer(HeartbeatExpiredTimerCallback, null, ServerHeartbeatInterval, ServerHeartbeatInterval);
|
||||
Debug.Console(1, this, "Heartbeat Timer Started.");
|
||||
}
|
||||
else
|
||||
{
|
||||
ServerHeartbeatCheckTimer.Reset(ServerHeartbeatInterval, ServerHeartbeatInterval);
|
||||
}
|
||||
WSClient.URL = string.Format("wss://{0}/system/join/{1}", Config.ServerUrl, this.SystemUuid);
|
||||
WSClient.Connect();
|
||||
Debug.Console(0, this, "Websocket connected");
|
||||
WSClient.ReceiveCallBack = WebsocketReceiveCallback;
|
||||
//WSClient.SendCallBack = WebsocketSendCallback;
|
||||
WSClient.ReceiveAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Waits two and goes again
|
||||
/// </summary>
|
||||
void ReconnectStreamClient()
|
||||
{
|
||||
new CTimer(o => ConnectWebsocketClient(), 2000);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="code"></param>
|
||||
/// <returns></returns>
|
||||
int Websocket_DisconnectCallback(WebSocketClient.WEBSOCKET_RESULT_CODES code, object o)
|
||||
{
|
||||
Debug.Console(1, this, Debug.ErrorLogLevel.Warning, "Websocket disconnected with code: {0}", code);
|
||||
|
||||
if (ServerHeartbeatCheckTimer != null)
|
||||
ServerHeartbeatCheckTimer.Stop();
|
||||
// Start the reconnect timer
|
||||
StartServerReconnectTimer();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Resets reconnect timer and updates usercode
|
||||
/// </summary>
|
||||
@@ -514,12 +562,26 @@ namespace PepperDash.Essentials
|
||||
{
|
||||
if (HttpDebugEnabled)
|
||||
{
|
||||
Debug.Console(0, this, "------ Begin HTTP Debug ---------------------------------------");
|
||||
Debug.Console(0, this, "HTTP Response URL: {0}", r.ResponseUrl.ToString());
|
||||
Debug.Console(0, this, "HTTP Response 'error' {0}", e);
|
||||
Debug.Console(0, this, "HTTP Response code: {0}", r.Code);
|
||||
Debug.Console(0, this, "HTTP Response content: \r{0}", r.ContentString);
|
||||
Debug.Console(0, this, "------ End HTTP Debug -----------------------------------------");
|
||||
try
|
||||
{
|
||||
Debug.Console(0, this, "------ Begin HTTP Debug ---------------------------------------");
|
||||
if (r != null)
|
||||
{
|
||||
Debug.Console(0, this, "HTTP Response URL: {0}", r.ResponseUrl != null ? r.ResponseUrl.ToString() : "NONE");
|
||||
Debug.Console(0, this, "HTTP Response code: {0}", r.Code);
|
||||
Debug.Console(0, this, "HTTP Response content: \r{0}", r.ContentString);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, this, "No HTTP response");
|
||||
}
|
||||
Debug.Console(0, this, "HTTP Response 'error' {0}", e);
|
||||
Debug.Console(0, this, "------ End HTTP Debug -----------------------------------------");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.Console(0, this, "HttpDebugError: {0}", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -530,14 +592,28 @@ namespace PepperDash.Essentials
|
||||
/// <param name="length"></param>
|
||||
/// <param name="opcode"></param>
|
||||
/// <param name="err"></param>
|
||||
int WebsocketReceiveCallback(byte[] data, uint length, WebSocketClient.WEBSOCKET_PACKET_TYPES opcode,
|
||||
int Websocket_ReceiveCallback(byte[] data, uint length, WebSocketClient.WEBSOCKET_PACKET_TYPES opcode,
|
||||
WebSocketClient.WEBSOCKET_RESULT_CODES err)
|
||||
{
|
||||
var rx = System.Text.Encoding.UTF8.GetString(data, 0, (int)length);
|
||||
if(rx.Length > 0)
|
||||
ParseStreamRx(rx);
|
||||
WSClient.ReceiveAsync();
|
||||
return 1;
|
||||
if (opcode == WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME)
|
||||
{
|
||||
var rx = System.Text.Encoding.UTF8.GetString(data, 0, (int)length);
|
||||
if (rx.Length > 0)
|
||||
ParseStreamRx(rx);
|
||||
WSClient.ReceiveAsync();
|
||||
}
|
||||
|
||||
else if (opcode == WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__CLOSE)
|
||||
{
|
||||
Debug.Console(1, this, "Websocket disconnect received from remote");
|
||||
CleanUpWebsocketClient();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "websocket rx opcode/err {0}/{1}", opcode, err);
|
||||
WSClient.ReceiveAsync();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -545,11 +621,11 @@ namespace PepperDash.Essentials
|
||||
/// </summary>
|
||||
/// <param name="result"></param>
|
||||
/// <returns></returns>
|
||||
int WebsocketSendCallback(Crestron.SimplSharp.CrestronWebSocketClient.WebSocketClient.WEBSOCKET_RESULT_CODES result)
|
||||
int Websocket_SendCallback(Crestron.SimplSharp.CrestronWebSocketClient.WebSocketClient.WEBSOCKET_RESULT_CODES result)
|
||||
{
|
||||
Debug.Console(1, this, "SendCallback result: {0}", result);
|
||||
|
||||
return 1;
|
||||
if(result != WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
|
||||
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "SendCallback questionable result: {0}", result);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -562,7 +638,7 @@ namespace PepperDash.Essentials
|
||||
if(string.IsNullOrEmpty(message))
|
||||
return;
|
||||
|
||||
Debug.Console(1, this, "Message RX: '{0}'", message);
|
||||
Debug.Console(1, this, "Message RX: {0}", message);
|
||||
try
|
||||
{
|
||||
var messageObj = JObject.Parse(message);
|
||||
@@ -571,6 +647,7 @@ namespace PepperDash.Essentials
|
||||
|
||||
if (type == "hello")
|
||||
{
|
||||
SendInitialMessage();
|
||||
ResetOrStartHearbeatTimer();
|
||||
}
|
||||
else if (type == "/system/heartbeat")
|
||||
@@ -579,11 +656,11 @@ namespace PepperDash.Essentials
|
||||
}
|
||||
else if (type == "close")
|
||||
{
|
||||
WSClient.Disconnect();
|
||||
Debug.Console(1, this, "Received close message from server.");
|
||||
// DisconnectWebsocketClient();
|
||||
|
||||
ServerHeartbeatCheckTimer.Stop();
|
||||
// Start the reconnect timer
|
||||
StartReconnectTimer();
|
||||
if (ServerHeartbeatCheckTimer != null)
|
||||
ServerHeartbeatCheckTimer.Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -620,7 +697,7 @@ namespace PepperDash.Essentials
|
||||
}
|
||||
case "held":
|
||||
{
|
||||
if (!PushedActions.ContainsKey(type))
|
||||
if (PushedActions.ContainsKey(type))
|
||||
{
|
||||
PushedActions[type].Reset(ButtonHeartbeatInterval, ButtonHeartbeatInterval);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user