moving interfaces and base classes into Core from Devices Common

maybe too far down the rabbit hole?
This commit is contained in:
Andrew Welker
2020-06-26 22:57:39 -06:00
parent bb87e2f53b
commit 68ea7bba84
58 changed files with 1565 additions and 183 deletions

View File

@@ -522,18 +522,18 @@ namespace PepperDash.Essentials.Room.MobileControl
// Build "audioCodec" config if we need
if (!string.IsNullOrEmpty(rmProps.AudioCodecKey))
{
var acFavs = new List<PepperDash.Essentials.Devices.Common.Codec.CodecActiveCallItem>();
var acFavs = new List<Core.Devices.Codec.CodecActiveCallItem>();
for (uint i = 0; i < 4; i++)
{
if (!EISC.GetBool(JoinMap.SpeedDialVisibleStartJoin.JoinNumber + i))
{
break;
}
acFavs.Add(new PepperDash.Essentials.Devices.Common.Codec.CodecActiveCallItem()
acFavs.Add(new Core.Devices.Codec.CodecActiveCallItem()
{
Name = EISC.GetString(JoinMap.SpeedDialNameStartJoin.JoinNumber + i),
Number = EISC.GetString(JoinMap.SpeedDialNumberStartJoin.JoinNumber + i),
Type = PepperDash.Essentials.Devices.Common.Codec.eCodecCallType.Audio
Type = Core.Devices.Codec.eCodecCallType.Audio
});
}
@@ -558,7 +558,7 @@ namespace PepperDash.Essentials.Room.MobileControl
if (!string.IsNullOrEmpty(rmProps.VideoCodecKey))
{
// No favorites, for now?
var favs = new List<PepperDash.Essentials.Devices.Common.Codec.CodecActiveCallItem>();
var favs = new List<Core.Devices.Codec.CodecActiveCallItem>();
// cameras
var camsProps = new List<object>();