mirror of
https://github.com/PepperDash/Essentials.git
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chore: move all files to file-scoped namespace
This commit is contained in:
@@ -6,8 +6,8 @@ using Crestron.SimplSharp;
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using PepperDash.Core;
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namespace PepperDash.Essentials.Core.Routing
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{
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namespace PepperDash.Essentials.Core.Routing;
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public class DummyRoutingInputsDevice : Device, IRoutingSource, IRoutingOutputs
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{
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/// <summary>
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@@ -32,5 +32,4 @@ namespace PepperDash.Essentials.Core.Routing
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AudioVideoOutputPort = new RoutingOutputPort("internal", eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.BackplaneOnly,
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null, this, true);
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}
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}
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}
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}
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@@ -9,429 +9,428 @@ using System.Linq;
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using Debug = PepperDash.Core.Debug;
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namespace PepperDash.Essentials.Core
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namespace PepperDash.Essentials.Core;
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/// <summary>
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/// Extensions added to any IRoutingInputs classes to provide discovery-based routing
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/// on those destinations.
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/// </summary>
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public static class Extensions
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{
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/// <summary>
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/// Stores pending route requests, keyed by the destination device key.
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/// Used primarily to handle routing requests while a device is cooling down.
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/// </summary>
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private static readonly Dictionary<string, RouteRequest> RouteRequests = new Dictionary<string, RouteRequest>();
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/// <summary>
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/// Extensions added to any IRoutingInputs classes to provide discovery-based routing
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/// on those destinations.
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/// A queue to process route requests and releases sequentially.
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/// </summary>
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public static class Extensions
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private static readonly GenericQueue routeRequestQueue = new GenericQueue("routingQueue");
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/// <summary>
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/// Gets any existing RouteDescriptor for a destination, clears it using ReleaseRoute
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/// and then attempts a new Route and if sucessful, stores that RouteDescriptor
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/// in RouteDescriptorCollection.DefaultCollection
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/// </summary>
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public static void ReleaseAndMakeRoute(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, string destinationPortKey = "", string sourcePortKey = "")
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{
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/// <summary>
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/// Stores pending route requests, keyed by the destination device key.
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/// Used primarily to handle routing requests while a device is cooling down.
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/// </summary>
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private static readonly Dictionary<string, RouteRequest> RouteRequests = new Dictionary<string, RouteRequest>();
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// Remove this line before committing!!!!!
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var frame = new StackFrame(1, true);
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Debug.LogMessage(LogEventLevel.Information, "ReleaseAndMakeRoute Called from {method} with params {destinationKey}:{sourceKey}:{signalType}:{destinationPortKey}:{sourcePortKey}", frame.GetMethod().Name, destination.Key, source.Key, signalType.ToString(), destinationPortKey, sourcePortKey);
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/// <summary>
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/// A queue to process route requests and releases sequentially.
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/// </summary>
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private static readonly GenericQueue routeRequestQueue = new GenericQueue("routingQueue");
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var inputPort = string.IsNullOrEmpty(destinationPortKey) ? null : destination.InputPorts.FirstOrDefault(p => p.Key == destinationPortKey);
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var outputPort = string.IsNullOrEmpty(sourcePortKey) ? null : source.OutputPorts.FirstOrDefault(p => p.Key == sourcePortKey);
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/// <summary>
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/// Gets any existing RouteDescriptor for a destination, clears it using ReleaseRoute
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/// and then attempts a new Route and if sucessful, stores that RouteDescriptor
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/// in RouteDescriptorCollection.DefaultCollection
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/// </summary>
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public static void ReleaseAndMakeRoute(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, string destinationPortKey = "", string sourcePortKey = "")
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ReleaseAndMakeRoute(destination, source, signalType, inputPort, outputPort);
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}
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/// <summary>
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/// Will release the existing route to the destination, if a route is found. This does not CLEAR the route, only stop counting usage time on any output ports that have a usage tracker set
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/// </summary>
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/// <param name="destination">destination to clear</param>
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public static void ReleaseRoute(this IRoutingInputs destination)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, string.Empty, false));
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}
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/// <summary>
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/// Will release the existing route to the destination, if a route is found. This does not CLEAR the route, only stop counting usage time on any output ports that have a usage tracker set
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/// </summary>
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/// <param name="destination">destination to clear</param>
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/// <param name="inputPortKey">Input to use to find existing route</param>
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public static void ReleaseRoute(this IRoutingInputs destination, string inputPortKey)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, inputPortKey, false));
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}
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/// <summary>
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/// Clears the route on the destination. This will remove any routes that are currently in use
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/// </summary>
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/// <param name="destination">Destination</param>
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public static void ClearRoute(this IRoutingInputs destination)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, string.Empty, true));
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}
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/// <summary>
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/// Clears the route on the destination. This will remove any routes that are currently in use
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/// </summary>
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/// <param name="destination">destination</param>
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/// <param name="inputPortKey">input to use to find existing route</param>
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public static void ClearRoute(this IRoutingInputs destination, string inputPortKey)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, inputPortKey, true));
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}
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/// <summary>
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/// Removes the route request for the destination. This will remove any routes that are currently in use
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/// </summary>
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/// <param name="destinationKey">destination device key</param>
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public static void RemoveRouteRequestForDestination(string destinationKey)
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{
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Debug.LogMessage(LogEventLevel.Information, "Removing route request for {destination}", null, destinationKey);
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var result = RouteRequests.Remove(destinationKey);
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var messageTemplate = result ? "Route Request for {destination} removed" : "Route Request for {destination} not found";
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Debug.LogMessage(LogEventLevel.Information, messageTemplate, null, destinationKey);
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}
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/// <summary>
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/// Builds a RouteDescriptor that contains the steps necessary to make a route between devices.
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/// Routes of type AudioVideo will be built as two separate routes, audio and video. If
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/// a route is discovered, a new RouteDescriptor is returned. If one or both parts
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/// of an audio/video route are discovered a route descriptor is returned. If no route is
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/// discovered, then null is returned
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/// </summary>
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public static (RouteDescriptor, RouteDescriptor) GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
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{
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// if it's a single signal type, find the route
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if (!signalType.HasFlag(eRoutingSignalType.AudioVideo) &&
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!(signalType.HasFlag(eRoutingSignalType.Video) && signalType.HasFlag(eRoutingSignalType.SecondaryAudio)))
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{
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// Remove this line before committing!!!!!
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var frame = new StackFrame(1, true);
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Debug.LogMessage(LogEventLevel.Information, "ReleaseAndMakeRoute Called from {method} with params {destinationKey}:{sourceKey}:{signalType}:{destinationPortKey}:{sourcePortKey}", frame.GetMethod().Name, destination.Key, source.Key, signalType.ToString(), destinationPortKey, sourcePortKey);
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var singleTypeRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, signalType);
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Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key, signalType);
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var inputPort = string.IsNullOrEmpty(destinationPortKey) ? null : destination.InputPorts.FirstOrDefault(p => p.Key == destinationPortKey);
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var outputPort = string.IsNullOrEmpty(sourcePortKey) ? null : source.OutputPorts.FirstOrDefault(p => p.Key == sourcePortKey);
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if (!destination.GetRouteToSource(source, null, null, signalType, 0, singleTypeRouteDescriptor, destinationPort, sourcePort))
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singleTypeRouteDescriptor = null;
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ReleaseAndMakeRoute(destination, source, signalType, inputPort, outputPort);
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}
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/// <summary>
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/// Will release the existing route to the destination, if a route is found. This does not CLEAR the route, only stop counting usage time on any output ports that have a usage tracker set
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/// </summary>
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/// <param name="destination">destination to clear</param>
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public static void ReleaseRoute(this IRoutingInputs destination)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, string.Empty, false));
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}
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/// <summary>
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/// Will release the existing route to the destination, if a route is found. This does not CLEAR the route, only stop counting usage time on any output ports that have a usage tracker set
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/// </summary>
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/// <param name="destination">destination to clear</param>
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/// <param name="inputPortKey">Input to use to find existing route</param>
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public static void ReleaseRoute(this IRoutingInputs destination, string inputPortKey)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, inputPortKey, false));
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}
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/// <summary>
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/// Clears the route on the destination. This will remove any routes that are currently in use
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/// </summary>
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/// <param name="destination">Destination</param>
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public static void ClearRoute(this IRoutingInputs destination)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, string.Empty, true));
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}
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/// <summary>
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/// Clears the route on the destination. This will remove any routes that are currently in use
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/// </summary>
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/// <param name="destination">destination</param>
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/// <param name="inputPortKey">input to use to find existing route</param>
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public static void ClearRoute(this IRoutingInputs destination, string inputPortKey)
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{
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routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination, inputPortKey, true));
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}
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/// <summary>
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/// Removes the route request for the destination. This will remove any routes that are currently in use
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/// </summary>
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/// <param name="destinationKey">destination device key</param>
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public static void RemoveRouteRequestForDestination(string destinationKey)
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{
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Debug.LogMessage(LogEventLevel.Information, "Removing route request for {destination}", null, destinationKey);
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var result = RouteRequests.Remove(destinationKey);
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var messageTemplate = result ? "Route Request for {destination} removed" : "Route Request for {destination} not found";
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Debug.LogMessage(LogEventLevel.Information, messageTemplate, null, destinationKey);
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}
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/// <summary>
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/// Builds a RouteDescriptor that contains the steps necessary to make a route between devices.
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/// Routes of type AudioVideo will be built as two separate routes, audio and video. If
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/// a route is discovered, a new RouteDescriptor is returned. If one or both parts
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/// of an audio/video route are discovered a route descriptor is returned. If no route is
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/// discovered, then null is returned
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/// </summary>
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public static (RouteDescriptor, RouteDescriptor) GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
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{
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// if it's a single signal type, find the route
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if (!signalType.HasFlag(eRoutingSignalType.AudioVideo) &&
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!(signalType.HasFlag(eRoutingSignalType.Video) && signalType.HasFlag(eRoutingSignalType.SecondaryAudio)))
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var routes = singleTypeRouteDescriptor?.Routes ?? new List<RouteSwitchDescriptor>();
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foreach (var route in routes)
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{
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var singleTypeRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, signalType);
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Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key, signalType);
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if (!destination.GetRouteToSource(source, null, null, signalType, 0, singleTypeRouteDescriptor, destinationPort, sourcePort))
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singleTypeRouteDescriptor = null;
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var routes = singleTypeRouteDescriptor?.Routes ?? new List<RouteSwitchDescriptor>();
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foreach (var route in routes)
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{
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Debug.LogMessage(LogEventLevel.Verbose, "Route for device: {route}", destination, route.ToString());
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}
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return (singleTypeRouteDescriptor, null);
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}
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// otherwise, audioVideo needs to be handled as two steps.
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Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key);
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RouteDescriptor audioRouteDescriptor;
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if (signalType.HasFlag(eRoutingSignalType.SecondaryAudio))
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{
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audioRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.SecondaryAudio);
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} else
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{
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audioRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.Audio);
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Debug.LogMessage(LogEventLevel.Verbose, "Route for device: {route}", destination, route.ToString());
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}
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var audioSuccess = destination.GetRouteToSource(source, null, null, signalType.HasFlag(eRoutingSignalType.SecondaryAudio) ? eRoutingSignalType.SecondaryAudio : eRoutingSignalType.Audio, 0, audioRouteDescriptor, destinationPort, sourcePort);
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return (singleTypeRouteDescriptor, null);
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}
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// otherwise, audioVideo needs to be handled as two steps.
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if (!audioSuccess)
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Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
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Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key);
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var videoRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.Video);
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RouteDescriptor audioRouteDescriptor;
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var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, videoRouteDescriptor, destinationPort, sourcePort);
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if (!videoSuccess)
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Debug.LogMessage(LogEventLevel.Debug, "Cannot find video route to {0}", destination, source.Key);
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foreach (var route in audioRouteDescriptor.Routes)
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{
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Debug.LogMessage(LogEventLevel.Verbose, "Audio route for device: {route}", destination, route.ToString());
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}
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foreach (var route in videoRouteDescriptor.Routes)
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{
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Debug.LogMessage(LogEventLevel.Verbose, "Video route for device: {route}", destination, route.ToString());
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}
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if (!audioSuccess && !videoSuccess)
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return (null, null);
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return (audioRouteDescriptor, videoRouteDescriptor);
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if (signalType.HasFlag(eRoutingSignalType.SecondaryAudio))
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{
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audioRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.SecondaryAudio);
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} else
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{
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audioRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.Audio);
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}
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/// <summary>
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/// Internal method to handle the logic for releasing an existing route and making a new one.
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/// Handles devices with cooling states by queueing the request.
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/// </summary>
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/// <param name="destination">The destination device.</param>
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/// <param name="source">The source device.</param>
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/// <param name="signalType">The type of signal to route.</param>
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/// <param name="destinationPort">The specific destination input port (optional).</param>
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/// <param name="sourcePort">The specific source output port (optional).</param>
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private static void ReleaseAndMakeRoute(IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort = null, RoutingOutputPort sourcePort = null)
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var audioSuccess = destination.GetRouteToSource(source, null, null, signalType.HasFlag(eRoutingSignalType.SecondaryAudio) ? eRoutingSignalType.SecondaryAudio : eRoutingSignalType.Audio, 0, audioRouteDescriptor, destinationPort, sourcePort);
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if (!audioSuccess)
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Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
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var videoRouteDescriptor = new RouteDescriptor(source, destination, destinationPort, eRoutingSignalType.Video);
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var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, videoRouteDescriptor, destinationPort, sourcePort);
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if (!videoSuccess)
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Debug.LogMessage(LogEventLevel.Debug, "Cannot find video route to {0}", destination, source.Key);
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foreach (var route in audioRouteDescriptor.Routes)
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{
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if (destination == null) throw new ArgumentNullException(nameof(destination));
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if (source == null) throw new ArgumentNullException(nameof(source));
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if (destinationPort == null) Debug.LogMessage(LogEventLevel.Information, "Destination port is null");
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if (sourcePort == null) Debug.LogMessage(LogEventLevel.Information, "Source port is null");
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Debug.LogMessage(LogEventLevel.Verbose, "Audio route for device: {route}", destination, route.ToString());
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}
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var routeRequest = new RouteRequest
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{
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Destination = destination,
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DestinationPort = destinationPort,
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Source = source,
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SourcePort = sourcePort,
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SignalType = signalType
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};
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foreach (var route in videoRouteDescriptor.Routes)
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{
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Debug.LogMessage(LogEventLevel.Verbose, "Video route for device: {route}", destination, route.ToString());
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}
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var coolingDevice = destination as IWarmingCooling;
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//We already have a route request for this device, and it's a cooling device and is cooling
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if (RouteRequests.TryGetValue(destination.Key, out RouteRequest existingRouteRequest) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true)
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{
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coolingDevice.IsCoolingDownFeedback.OutputChange -= existingRouteRequest.HandleCooldown;
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if (!audioSuccess && !videoSuccess)
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return (null, null);
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coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
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RouteRequests[destination.Key] = routeRequest;
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return (audioRouteDescriptor, videoRouteDescriptor);
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}
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Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is cooling down and already has a routing request stored. Storing new route request to route to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
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/// <summary>
|
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/// Internal method to handle the logic for releasing an existing route and making a new one.
|
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/// Handles devices with cooling states by queueing the request.
|
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/// </summary>
|
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/// <param name="destination">The destination device.</param>
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/// <param name="source">The source device.</param>
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/// <param name="signalType">The type of signal to route.</param>
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/// <param name="destinationPort">The specific destination input port (optional).</param>
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/// <param name="sourcePort">The specific source output port (optional).</param>
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private static void ReleaseAndMakeRoute(IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort = null, RoutingOutputPort sourcePort = null)
|
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{
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if (destination == null) throw new ArgumentNullException(nameof(destination));
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if (source == null) throw new ArgumentNullException(nameof(source));
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if (destinationPort == null) Debug.LogMessage(LogEventLevel.Information, "Destination port is null");
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if (sourcePort == null) Debug.LogMessage(LogEventLevel.Information, "Source port is null");
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|
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var routeRequest = new RouteRequest
|
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{
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Destination = destination,
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DestinationPort = destinationPort,
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Source = source,
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SourcePort = sourcePort,
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SignalType = signalType
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};
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var coolingDevice = destination as IWarmingCooling;
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//We already have a route request for this device, and it's a cooling device and is cooling
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if (RouteRequests.TryGetValue(destination.Key, out RouteRequest existingRouteRequest) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true)
|
||||
{
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coolingDevice.IsCoolingDownFeedback.OutputChange -= existingRouteRequest.HandleCooldown;
|
||||
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||||
coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
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||||
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RouteRequests[destination.Key] = routeRequest;
|
||||
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Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is cooling down and already has a routing request stored. Storing new route request to route to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
//New Request
|
||||
if (coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true)
|
||||
{
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
|
||||
|
||||
RouteRequests.Add(destination.Key, routeRequest);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is cooling down. Storing route request to route to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
|
||||
return;
|
||||
}
|
||||
|
||||
if (RouteRequests.ContainsKey(destination.Key) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == false)
|
||||
{
|
||||
var handledRequest = RouteRequests[destination.Key];
|
||||
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange -= handledRequest.HandleCooldown;
|
||||
|
||||
RouteRequests.Remove(destination.Key);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is NOT cooling down. Removing stored route request and routing to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
|
||||
}
|
||||
|
||||
routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination,destinationPort?.Key ?? string.Empty, false));
|
||||
|
||||
routeRequestQueue.Enqueue(new RouteRequestQueueItem(RunRouteRequest, routeRequest));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes the actual routing based on a <see cref="RouteRequest"/>.
|
||||
/// Finds the route path, adds it to the collection, and executes the switches.
|
||||
/// </summary>
|
||||
/// <param name="request">The route request details.</param>
|
||||
private static void RunRouteRequest(RouteRequest request)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (request.Source == null)
|
||||
return;
|
||||
}
|
||||
|
||||
//New Request
|
||||
if (coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true)
|
||||
{
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
|
||||
var (audioOrSingleRoute, videoRoute) = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
|
||||
|
||||
RouteRequests.Add(destination.Key, routeRequest);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is cooling down. Storing route request to route to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
|
||||
if (audioOrSingleRoute == null && videoRoute == null)
|
||||
return;
|
||||
}
|
||||
|
||||
if (RouteRequests.ContainsKey(destination.Key) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == false)
|
||||
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(audioOrSingleRoute);
|
||||
|
||||
if (videoRoute != null)
|
||||
{
|
||||
var handledRequest = RouteRequests[destination.Key];
|
||||
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange -= handledRequest.HandleCooldown;
|
||||
|
||||
RouteRequests.Remove(destination.Key);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is NOT cooling down. Removing stored route request and routing to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
|
||||
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(videoRoute);
|
||||
}
|
||||
|
||||
routeRequestQueue.Enqueue(new ReleaseRouteQueueItem(ReleaseRouteInternal, destination,destinationPort?.Key ?? string.Empty, false));
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Executing full route", request.Destination);
|
||||
|
||||
routeRequestQueue.Enqueue(new RouteRequestQueueItem(RunRouteRequest, routeRequest));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes the actual routing based on a <see cref="RouteRequest"/>.
|
||||
/// Finds the route path, adds it to the collection, and executes the switches.
|
||||
/// </summary>
|
||||
/// <param name="request">The route request details.</param>
|
||||
private static void RunRouteRequest(RouteRequest request)
|
||||
audioOrSingleRoute.ExecuteRoutes();
|
||||
videoRoute?.ExecuteRoutes();
|
||||
} catch(Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (request.Source == null)
|
||||
return;
|
||||
|
||||
var (audioOrSingleRoute, videoRoute) = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
|
||||
|
||||
if (audioOrSingleRoute == null && videoRoute == null)
|
||||
return;
|
||||
|
||||
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(audioOrSingleRoute);
|
||||
|
||||
if (videoRoute != null)
|
||||
{
|
||||
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(videoRoute);
|
||||
}
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Executing full route", request.Destination);
|
||||
|
||||
audioOrSingleRoute.ExecuteRoutes();
|
||||
videoRoute?.ExecuteRoutes();
|
||||
} catch(Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Exception Running Route Request {request}", null, request);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will release the existing route on the destination, if it is found in RouteDescriptorCollection.DefaultCollection
|
||||
/// </summary>
|
||||
/// <param name="destination"></param>
|
||||
/// <param name="inputPortKey"> The input port key to use to find the route. If empty, will use the first available input port</param>
|
||||
/// <param name="clearRoute"> If true, will clear the route on the destination. This will remove any routes that are currently in use</param>
|
||||
private static void ReleaseRouteInternal(IRoutingInputs destination, string inputPortKey, bool clearRoute)
|
||||
{
|
||||
try
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Release route for '{destination}':'{inputPortKey}'", destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
|
||||
if (RouteRequests.TryGetValue(destination.Key, out RouteRequest existingRequest) && destination is IWarmingCooling)
|
||||
{
|
||||
var coolingDevice = destination as IWarmingCooling;
|
||||
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange -= existingRequest.HandleCooldown;
|
||||
}
|
||||
|
||||
RouteRequests.Remove(destination.Key);
|
||||
|
||||
var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination, inputPortKey);
|
||||
if (current != null)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Releasing current route: {0}", destination, current.Source.Key);
|
||||
current.ReleaseRoutes(clearRoute);
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Exception releasing route for '{destination}':'{inputPortKey}'",null, destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The recursive part of this. Will stop on each device, search its inputs for the
|
||||
/// desired source and if not found, invoke this function for the each input port
|
||||
/// hoping to find the source.
|
||||
/// </summary>
|
||||
/// <param name="destination"></param>
|
||||
/// <param name="source"></param>
|
||||
/// <param name="destinationPort">The RoutingOutputPort whose link is being checked for a route</param>
|
||||
/// <param name="alreadyCheckedDevices">Prevents Devices from being twice-checked</param>
|
||||
/// <param name="signalType">This recursive function should not be called with AudioVideo</param>
|
||||
/// <param name="cycle">Just an informational counter</param>
|
||||
/// <param name="routeTable">The RouteDescriptor being populated as the route is discovered</param>
|
||||
/// <returns>true if source is hit</returns>
|
||||
private static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
|
||||
RoutingOutputPort outputPortToUse, List<IRoutingInputsOutputs> alreadyCheckedDevices,
|
||||
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
|
||||
{
|
||||
cycle++;
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {cycle} {sourceKey}:{sourcePortKey}--> {destinationKey}:{destinationPortKey} {type}", null, cycle, source.Key, sourcePort?.Key ?? "auto", destination.Key, destinationPort?.Key ?? "auto", signalType.ToString());
|
||||
|
||||
RoutingInputPort goodInputPort = null;
|
||||
|
||||
IEnumerable<TieLine> destinationTieLines;
|
||||
TieLine directTie = null;
|
||||
|
||||
if (destinationPort == null)
|
||||
{
|
||||
destinationTieLines = TieLineCollection.Default.Where(t =>
|
||||
t.DestinationPort.ParentDevice.Key == destination.Key && (t.Type.HasFlag(signalType) || signalType == eRoutingSignalType.AudioVideo));
|
||||
}
|
||||
else
|
||||
{
|
||||
destinationTieLines = TieLineCollection.Default.Where(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && (t.Type.HasFlag(signalType)));
|
||||
}
|
||||
|
||||
// find the TieLine without a port
|
||||
if (destinationPort == null && sourcePort == null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key);
|
||||
}
|
||||
// find a tieLine to a specific destination port without a specific source port
|
||||
else if (destinationPort != null && sourcePort == null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key);
|
||||
}
|
||||
// find a tieline to a specific source port without a specific destination port
|
||||
else if (destinationPort == null & sourcePort != null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
}
|
||||
// find a tieline to a specific source port and destination port
|
||||
else if (destinationPort != null && sourcePort != null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
}
|
||||
|
||||
if (directTie != null) // Found a tie directly to the source
|
||||
{
|
||||
goodInputPort = directTie.DestinationPort;
|
||||
}
|
||||
else // no direct-connect. Walk back devices.
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {sourceKey}. Walking down tie lines", destination, source.Key);
|
||||
|
||||
// No direct tie? Run back out on the inputs' attached devices...
|
||||
// Only the ones that are routing devices
|
||||
var midpointTieLines = destinationTieLines.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
|
||||
|
||||
//Create a list for tracking already checked devices to avoid loops, if it doesn't already exist from previous iteration
|
||||
if (alreadyCheckedDevices == null)
|
||||
alreadyCheckedDevices = new List<IRoutingInputsOutputs>();
|
||||
alreadyCheckedDevices.Add(destination as IRoutingInputsOutputs);
|
||||
|
||||
foreach (var tieLine in midpointTieLines)
|
||||
{
|
||||
var midpointDevice = tieLine.SourcePort.ParentDevice as IRoutingInputsOutputs;
|
||||
|
||||
// Check if this previous device has already been walked
|
||||
if (alreadyCheckedDevices.Contains(midpointDevice))
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {midpointDeviceKey} on {destinationKey}, this was already checked", destination, midpointDevice.Key, destination.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
var midpointOutputPort = tieLine.SourcePort;
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {midpointDeviceKey}", destination, midpointDevice.Key);
|
||||
|
||||
// haven't seen this device yet. Do it. Pass the output port to the next
|
||||
// level to enable switching on success
|
||||
var upstreamRoutingSuccess = midpointDevice.GetRouteToSource(source, midpointOutputPort,
|
||||
alreadyCheckedDevices, signalType, cycle, routeTable, null, sourcePort);
|
||||
|
||||
if (upstreamRoutingSuccess)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Upstream device route found", destination);
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Route found on {midpointDeviceKey}", destination, midpointDevice.Key);
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "TieLine: SourcePort: {SourcePort} DestinationPort: {DestinationPort}", destination, tieLine.SourcePort, tieLine.DestinationPort);
|
||||
goodInputPort = tieLine.DestinationPort;
|
||||
break; // Stop looping the inputs in this cycle
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (goodInputPort == null)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "No route found to {0}", destination, source.Key);
|
||||
return false;
|
||||
}
|
||||
|
||||
// we have a route on corresponding inputPort. *** Do the route ***
|
||||
|
||||
if (destination is IRoutingSink)
|
||||
{
|
||||
// it's a sink device
|
||||
routeTable.Routes.Add(new RouteSwitchDescriptor(goodInputPort));
|
||||
}
|
||||
else if (destination is IRouting)
|
||||
{
|
||||
routeTable.Routes.Add(new RouteSwitchDescriptor(outputPortToUse, goodInputPort));
|
||||
}
|
||||
else // device is merely IRoutingInputOutputs
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "No routing. Passthrough device", destination);
|
||||
|
||||
return true;
|
||||
Debug.LogMessage(ex, "Exception Running Route Request {request}", null, request);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will release the existing route on the destination, if it is found in RouteDescriptorCollection.DefaultCollection
|
||||
/// </summary>
|
||||
/// <param name="destination"></param>
|
||||
/// <param name="inputPortKey"> The input port key to use to find the route. If empty, will use the first available input port</param>
|
||||
/// <param name="clearRoute"> If true, will clear the route on the destination. This will remove any routes that are currently in use</param>
|
||||
private static void ReleaseRouteInternal(IRoutingInputs destination, string inputPortKey, bool clearRoute)
|
||||
{
|
||||
try
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Release route for '{destination}':'{inputPortKey}'", destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
|
||||
if (RouteRequests.TryGetValue(destination.Key, out RouteRequest existingRequest) && destination is IWarmingCooling)
|
||||
{
|
||||
var coolingDevice = destination as IWarmingCooling;
|
||||
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange -= existingRequest.HandleCooldown;
|
||||
}
|
||||
|
||||
RouteRequests.Remove(destination.Key);
|
||||
|
||||
var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination, inputPortKey);
|
||||
if (current != null)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Releasing current route: {0}", destination, current.Source.Key);
|
||||
current.ReleaseRoutes(clearRoute);
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Exception releasing route for '{destination}':'{inputPortKey}'",null, destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The recursive part of this. Will stop on each device, search its inputs for the
|
||||
/// desired source and if not found, invoke this function for the each input port
|
||||
/// hoping to find the source.
|
||||
/// </summary>
|
||||
/// <param name="destination"></param>
|
||||
/// <param name="source"></param>
|
||||
/// <param name="destinationPort">The RoutingOutputPort whose link is being checked for a route</param>
|
||||
/// <param name="alreadyCheckedDevices">Prevents Devices from being twice-checked</param>
|
||||
/// <param name="signalType">This recursive function should not be called with AudioVideo</param>
|
||||
/// <param name="cycle">Just an informational counter</param>
|
||||
/// <param name="routeTable">The RouteDescriptor being populated as the route is discovered</param>
|
||||
/// <returns>true if source is hit</returns>
|
||||
private static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
|
||||
RoutingOutputPort outputPortToUse, List<IRoutingInputsOutputs> alreadyCheckedDevices,
|
||||
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
|
||||
{
|
||||
cycle++;
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {cycle} {sourceKey}:{sourcePortKey}--> {destinationKey}:{destinationPortKey} {type}", null, cycle, source.Key, sourcePort?.Key ?? "auto", destination.Key, destinationPort?.Key ?? "auto", signalType.ToString());
|
||||
|
||||
RoutingInputPort goodInputPort = null;
|
||||
|
||||
IEnumerable<TieLine> destinationTieLines;
|
||||
TieLine directTie = null;
|
||||
|
||||
if (destinationPort == null)
|
||||
{
|
||||
destinationTieLines = TieLineCollection.Default.Where(t =>
|
||||
t.DestinationPort.ParentDevice.Key == destination.Key && (t.Type.HasFlag(signalType) || signalType == eRoutingSignalType.AudioVideo));
|
||||
}
|
||||
else
|
||||
{
|
||||
destinationTieLines = TieLineCollection.Default.Where(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && (t.Type.HasFlag(signalType)));
|
||||
}
|
||||
|
||||
// find the TieLine without a port
|
||||
if (destinationPort == null && sourcePort == null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key);
|
||||
}
|
||||
// find a tieLine to a specific destination port without a specific source port
|
||||
else if (destinationPort != null && sourcePort == null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key);
|
||||
}
|
||||
// find a tieline to a specific source port without a specific destination port
|
||||
else if (destinationPort == null & sourcePort != null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
}
|
||||
// find a tieline to a specific source port and destination port
|
||||
else if (destinationPort != null && sourcePort != null)
|
||||
{
|
||||
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
|
||||
}
|
||||
|
||||
if (directTie != null) // Found a tie directly to the source
|
||||
{
|
||||
goodInputPort = directTie.DestinationPort;
|
||||
}
|
||||
else // no direct-connect. Walk back devices.
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {sourceKey}. Walking down tie lines", destination, source.Key);
|
||||
|
||||
// No direct tie? Run back out on the inputs' attached devices...
|
||||
// Only the ones that are routing devices
|
||||
var midpointTieLines = destinationTieLines.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
|
||||
|
||||
//Create a list for tracking already checked devices to avoid loops, if it doesn't already exist from previous iteration
|
||||
if (alreadyCheckedDevices == null)
|
||||
alreadyCheckedDevices = new List<IRoutingInputsOutputs>();
|
||||
alreadyCheckedDevices.Add(destination as IRoutingInputsOutputs);
|
||||
|
||||
foreach (var tieLine in midpointTieLines)
|
||||
{
|
||||
var midpointDevice = tieLine.SourcePort.ParentDevice as IRoutingInputsOutputs;
|
||||
|
||||
// Check if this previous device has already been walked
|
||||
if (alreadyCheckedDevices.Contains(midpointDevice))
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {midpointDeviceKey} on {destinationKey}, this was already checked", destination, midpointDevice.Key, destination.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
var midpointOutputPort = tieLine.SourcePort;
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {midpointDeviceKey}", destination, midpointDevice.Key);
|
||||
|
||||
// haven't seen this device yet. Do it. Pass the output port to the next
|
||||
// level to enable switching on success
|
||||
var upstreamRoutingSuccess = midpointDevice.GetRouteToSource(source, midpointOutputPort,
|
||||
alreadyCheckedDevices, signalType, cycle, routeTable, null, sourcePort);
|
||||
|
||||
if (upstreamRoutingSuccess)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Upstream device route found", destination);
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Route found on {midpointDeviceKey}", destination, midpointDevice.Key);
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "TieLine: SourcePort: {SourcePort} DestinationPort: {DestinationPort}", destination, tieLine.SourcePort, tieLine.DestinationPort);
|
||||
goodInputPort = tieLine.DestinationPort;
|
||||
break; // Stop looping the inputs in this cycle
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (goodInputPort == null)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "No route found to {0}", destination, source.Key);
|
||||
return false;
|
||||
}
|
||||
|
||||
// we have a route on corresponding inputPort. *** Do the route ***
|
||||
|
||||
if (destination is IRoutingSink)
|
||||
{
|
||||
// it's a sink device
|
||||
routeTable.Routes.Add(new RouteSwitchDescriptor(goodInputPort));
|
||||
}
|
||||
else if (destination is IRouting)
|
||||
{
|
||||
routeTable.Routes.Add(new RouteSwitchDescriptor(outputPortToUse, goodInputPort));
|
||||
}
|
||||
else // device is merely IRoutingInputOutputs
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "No routing. Passthrough device", destination);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -9,22 +9,21 @@ using PepperDash.Essentials.Core.Routing;
|
||||
using PepperDash.Essentials.Core.Routing;
|
||||
using PepperDash.Essentials.Core.Routing.Interfaces
|
||||
*/
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// The handler type for a Room's SourceInfoChange
|
||||
/// </summary>
|
||||
public delegate void SourceInfoChangeHandler(SourceListItem info, ChangeType type);
|
||||
//*******************************************************************************************
|
||||
// Interfaces
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// For rooms with a single presentation source, change event
|
||||
/// </summary>
|
||||
public interface IHasCurrentSourceInfoChange
|
||||
{
|
||||
string CurrentSourceInfoKey { get; set; }
|
||||
SourceListItem CurrentSourceInfo { get; set; }
|
||||
event SourceInfoChangeHandler CurrentSourceChange;
|
||||
}
|
||||
/// <summary>
|
||||
/// The handler type for a Room's SourceInfoChange
|
||||
/// </summary>
|
||||
public delegate void SourceInfoChangeHandler(SourceListItem info, ChangeType type);
|
||||
//*******************************************************************************************
|
||||
// Interfaces
|
||||
|
||||
/// <summary>
|
||||
/// For rooms with a single presentation source, change event
|
||||
/// </summary>
|
||||
public interface IHasCurrentSourceInfoChange
|
||||
{
|
||||
string CurrentSourceInfoKey { get; set; }
|
||||
SourceListItem CurrentSourceInfo { get; set; }
|
||||
event SourceInfoChangeHandler CurrentSourceChange;
|
||||
}
|
||||
@@ -5,12 +5,11 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Routing
|
||||
{
|
||||
public interface IVideoSync : IKeyed
|
||||
{
|
||||
bool VideoSyncDetected { get; }
|
||||
namespace PepperDash.Essentials.Core.Routing;
|
||||
|
||||
event EventHandler VideoSyncChanged;
|
||||
}
|
||||
public interface IVideoSync : IKeyed
|
||||
{
|
||||
bool VideoSyncDetected { get; }
|
||||
|
||||
event EventHandler VideoSyncChanged;
|
||||
}
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Routing
|
||||
{
|
||||
public interface IMatrixRouting
|
||||
{
|
||||
Dictionary<string, IRoutingInputSlot> InputSlots { get; }
|
||||
Dictionary<string, IRoutingOutputSlot> OutputSlots { get; }
|
||||
namespace PepperDash.Essentials.Core.Routing;
|
||||
|
||||
void Route(string inputSlotKey, string outputSlotKey, eRoutingSignalType type);
|
||||
}
|
||||
public interface IMatrixRouting
|
||||
{
|
||||
Dictionary<string, IRoutingInputSlot> InputSlots { get; }
|
||||
Dictionary<string, IRoutingOutputSlot> OutputSlots { get; }
|
||||
|
||||
void Route(string inputSlotKey, string outputSlotKey, eRoutingSignalType type);
|
||||
}
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines a receiver that has internal routing (DM-RMC-4K-Z-SCALER-C)
|
||||
/// </summary>
|
||||
public interface IRmcRouting : IRoutingNumeric
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines a receiver that has internal routing (DM-RMC-4K-Z-SCALER-C)
|
||||
/// </summary>
|
||||
public interface IRmcRouting : IRoutingNumeric
|
||||
{
|
||||
IntFeedback AudioVideoSourceNumericFeedback { get; }
|
||||
}
|
||||
IntFeedback AudioVideoSourceNumericFeedback { get; }
|
||||
}
|
||||
@@ -1,9 +1,8 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines an IRmcRouting with a feedback event
|
||||
/// </summary>
|
||||
public interface IRmcRoutingWithFeedback : IRmcRouting
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines an IRmcRouting with a feedback event
|
||||
/// </summary>
|
||||
public interface IRmcRoutingWithFeedback : IRmcRouting
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines a midpoint device as have internal routing. Any devices in the middle of the
|
||||
/// signal chain, that do switching, must implement this for routing to work otherwise
|
||||
/// the routing algorithm will treat the IRoutingInputsOutputs device as a passthrough
|
||||
/// device.
|
||||
/// </summary>
|
||||
public interface IRouting : IRoutingInputsOutputs
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines a midpoint device as have internal routing. Any devices in the middle of the
|
||||
/// signal chain, that do switching, must implement this for routing to work otherwise
|
||||
/// the routing algorithm will treat the IRoutingInputsOutputs device as a passthrough
|
||||
/// device.
|
||||
/// </summary>
|
||||
public interface IRouting : IRoutingInputsOutputs
|
||||
{
|
||||
void ExecuteSwitch(object inputSelector, object outputSelector, eRoutingSignalType signalType);
|
||||
}
|
||||
}
|
||||
|
||||
/*public interface IRouting<TInputSelector,TOutputSelector> : IRoutingInputsOutputs
|
||||
{
|
||||
void ExecuteSwitch(TInputSelector inputSelector, TOutputSelector outputSelector, eRoutingSignalType signalType);
|
||||
}*/
|
||||
}
|
||||
/*public interface IRouting<TInputSelector,TOutputSelector> : IRoutingInputsOutputs
|
||||
{
|
||||
void ExecuteSwitch(TInputSelector inputSelector, TOutputSelector outputSelector, eRoutingSignalType signalType);
|
||||
}*/
|
||||
@@ -3,14 +3,13 @@
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines an event structure for reporting output route data
|
||||
/// </summary>
|
||||
public interface IRoutingFeedback : IKeyName
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines an event structure for reporting output route data
|
||||
/// </summary>
|
||||
public interface IRoutingFeedback : IKeyName
|
||||
{
|
||||
event EventHandler<RoutingNumericEventArgs> NumericSwitchChange;
|
||||
//void OnSwitchChange(RoutingNumericEventArgs e);
|
||||
}
|
||||
event EventHandler<RoutingNumericEventArgs> NumericSwitchChange;
|
||||
//void OnSwitchChange(RoutingNumericEventArgs e);
|
||||
}
|
||||
@@ -9,11 +9,10 @@ using Crestron.SimplSharpPro.DM;
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
|
||||
public interface IRoutingHasVideoInputSyncFeedbacks
|
||||
{
|
||||
FeedbackCollection<BoolFeedback> VideoInputSyncFeedbacks { get; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
namespace PepperDash.Essentials.Core.Routing
|
||||
namespace PepperDash.Essentials.Core.Routing;
|
||||
|
||||
public interface IRoutingInputSlot: IRoutingSlot, IOnline, IVideoSync
|
||||
{
|
||||
public interface IRoutingInputSlot: IRoutingSlot, IOnline, IVideoSync
|
||||
{
|
||||
string TxDeviceKey { get; }
|
||||
}
|
||||
string TxDeviceKey { get; }
|
||||
}
|
||||
|
||||
@@ -1,18 +1,17 @@
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines a class that has a collection of RoutingInputPorts
|
||||
/// </summary>
|
||||
public interface IRoutingInputs : IKeyed
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines a class that has a collection of RoutingInputPorts
|
||||
/// </summary>
|
||||
public interface IRoutingInputs : IKeyed
|
||||
{
|
||||
RoutingPortCollection<RoutingInputPort> InputPorts { get; }
|
||||
}
|
||||
|
||||
/* public interface IRoutingInputs<TSelector> : IKeyed
|
||||
{
|
||||
RoutingPortCollection<RoutingInputPort<TSelector>, TSelector> InputPorts { get; }
|
||||
}*/
|
||||
}
|
||||
{
|
||||
RoutingPortCollection<RoutingInputPort<TSelector>, TSelector> InputPorts { get; }
|
||||
}*/
|
||||
@@ -1,16 +1,15 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// For devices like RMCs, baluns, other devices with no switching.
|
||||
/// </summary>
|
||||
public interface IRoutingInputsOutputs : IRoutingInputs, IRoutingOutputs
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// For devices like RMCs, baluns, other devices with no switching.
|
||||
/// </summary>
|
||||
public interface IRoutingInputsOutputs : IRoutingInputs, IRoutingOutputs
|
||||
{
|
||||
}
|
||||
|
||||
/* /// <summary>
|
||||
/// For devices like RMCs, baluns, other devices with no switching.
|
||||
/// </summary>
|
||||
public interface IRoutingInputsOutputs<TInputSelector, TOutputSelector> : IRoutingInputs<TInputSelector>, IRoutingOutputs<TOutputSelector>
|
||||
{
|
||||
}*/
|
||||
}
|
||||
/// For devices like RMCs, baluns, other devices with no switching.
|
||||
/// </summary>
|
||||
public interface IRoutingInputsOutputs<TInputSelector, TOutputSelector> : IRoutingInputs<TInputSelector>, IRoutingOutputs<TOutputSelector>
|
||||
{
|
||||
}*/
|
||||
@@ -1,7 +1,6 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
public interface IRoutingNumeric : IRouting
|
||||
{
|
||||
public interface IRoutingNumeric : IRouting
|
||||
{
|
||||
void ExecuteNumericSwitch(ushort input, ushort output, eRoutingSignalType type);
|
||||
}
|
||||
void ExecuteNumericSwitch(ushort input, ushort output, eRoutingSignalType type);
|
||||
}
|
||||
@@ -1,9 +1,8 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines an IRoutingNumeric with a feedback event
|
||||
/// </summary>
|
||||
public interface IRoutingNumericWithFeedback : IRoutingNumeric, IRoutingFeedback
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines an IRoutingNumeric with a feedback event
|
||||
/// </summary>
|
||||
public interface IRoutingNumericWithFeedback : IRoutingNumeric, IRoutingFeedback
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Routing
|
||||
namespace PepperDash.Essentials.Core.Routing;
|
||||
|
||||
public interface IRoutingOutputSlot : IRoutingSlot
|
||||
{
|
||||
public interface IRoutingOutputSlot : IRoutingSlot
|
||||
{
|
||||
event EventHandler OutputSlotChanged;
|
||||
event EventHandler OutputSlotChanged;
|
||||
|
||||
string RxDeviceKey { get; }
|
||||
string RxDeviceKey { get; }
|
||||
|
||||
Dictionary<eRoutingSignalType, IRoutingInputSlot> CurrentRoutes { get; }
|
||||
}
|
||||
}
|
||||
Dictionary<eRoutingSignalType, IRoutingInputSlot> CurrentRoutes { get; }
|
||||
}
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines a class that has a collection of RoutingOutputPorts
|
||||
/// </summary>
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
public interface IRoutingOutputs : IKeyed
|
||||
/// <summary>
|
||||
/// Defines a class that has a collection of RoutingOutputPorts
|
||||
/// </summary>
|
||||
|
||||
public interface IRoutingOutputs : IKeyed
|
||||
{
|
||||
RoutingPortCollection<RoutingOutputPort> OutputPorts { get; }
|
||||
}
|
||||
|
||||
/* public interface IRoutingOutputs<TSelector> : IKeyed
|
||||
{
|
||||
RoutingPortCollection<RoutingOutputPort<TSelector>, TSelector> OutputPorts { get; }
|
||||
}*/
|
||||
}
|
||||
{
|
||||
RoutingPortCollection<RoutingOutputPort<TSelector>, TSelector> OutputPorts { get; }
|
||||
}*/
|
||||
@@ -1,23 +1,22 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSink : IRoutingInputs, IHasCurrentSourceInfoChange
|
||||
{
|
||||
}
|
||||
|
||||
public interface IRoutingSinkWithInputPort :IRoutingSink
|
||||
{
|
||||
/// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSink : IRoutingInputs, IHasCurrentSourceInfoChange
|
||||
{
|
||||
}
|
||||
RoutingInputPort CurrentInputPort { get; }
|
||||
}
|
||||
/*/// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSink<TSelector> : IRoutingInputs<TSelector>, IHasCurrentSourceInfoChange
|
||||
{
|
||||
void UpdateRouteRequest<TOutputSelector>(RouteRequest<TSelector, TOutputSelector> request);
|
||||
|
||||
public interface IRoutingSinkWithInputPort :IRoutingSink
|
||||
{
|
||||
RoutingInputPort CurrentInputPort { get; }
|
||||
}
|
||||
/*/// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSink<TSelector> : IRoutingInputs<TSelector>, IHasCurrentSourceInfoChange
|
||||
{
|
||||
void UpdateRouteRequest<TOutputSelector>(RouteRequest<TSelector, TOutputSelector> request);
|
||||
|
||||
RouteRequest<TSelector, TOutputSelector> GetRouteRequest<TOutputSelector>();
|
||||
}*/
|
||||
}
|
||||
RouteRequest<TSelector, TOutputSelector> GetRouteRequest<TOutputSelector>();
|
||||
}*/
|
||||
@@ -2,24 +2,23 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithFeedback : IRoutingSinkWithSwitching
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithFeedback : IRoutingSinkWithSwitching
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/* /// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithFeedback<TSelector> : IRoutingSinkWithSwitching<TSelector>
|
||||
{
|
||||
RouteSwitchDescriptor CurrentRoute { get; }
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithFeedback<TSelector> : IRoutingSinkWithSwitching<TSelector>
|
||||
{
|
||||
RouteSwitchDescriptor CurrentRoute { get; }
|
||||
|
||||
event EventHandler InputChanged;
|
||||
}*/
|
||||
}
|
||||
event EventHandler InputChanged;
|
||||
}*/
|
||||
@@ -1,27 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
public delegate void InputChangedEventHandler(IRoutingSinkWithSwitching destination, RoutingInputPort currentPort);
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Endpoint device like a display, that selects inputs
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithSwitching : IRoutingSink
|
||||
public delegate void InputChangedEventHandler(IRoutingSinkWithSwitching destination, RoutingInputPort currentPort);
|
||||
|
||||
/// <summary>
|
||||
/// Endpoint device like a display, that selects inputs
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithSwitching : IRoutingSink
|
||||
{
|
||||
void ExecuteSwitch(object inputSelector);
|
||||
}
|
||||
}
|
||||
|
||||
public interface IRoutingSinkWithSwitchingWithInputPort:IRoutingSinkWithSwitching, IRoutingSinkWithInputPort
|
||||
{
|
||||
event InputChangedEventHandler InputChanged;
|
||||
}
|
||||
public interface IRoutingSinkWithSwitchingWithInputPort:IRoutingSinkWithSwitching, IRoutingSinkWithInputPort
|
||||
{
|
||||
event InputChangedEventHandler InputChanged;
|
||||
}
|
||||
|
||||
/* /// <summary>
|
||||
/// Endpoint device like a display, that selects inputs
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithSwitching<TSelector> : IRoutingSink<TSelector>
|
||||
{
|
||||
void ExecuteSwitch(TSelector inputSelector);
|
||||
}*/
|
||||
}
|
||||
/// Endpoint device like a display, that selects inputs
|
||||
/// </summary>
|
||||
public interface IRoutingSinkWithSwitching<TSelector> : IRoutingSink<TSelector>
|
||||
{
|
||||
void ExecuteSwitch(TSelector inputSelector);
|
||||
}*/
|
||||
@@ -5,12 +5,11 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Routing
|
||||
{
|
||||
public interface IRoutingSlot:IKeyName
|
||||
{
|
||||
int SlotNumber { get; }
|
||||
namespace PepperDash.Essentials.Core.Routing;
|
||||
|
||||
eRoutingSignalType SupportedSignalTypes { get; }
|
||||
}
|
||||
public interface IRoutingSlot:IKeyName
|
||||
{
|
||||
int SlotNumber { get; }
|
||||
|
||||
eRoutingSignalType SupportedSignalTypes { get; }
|
||||
}
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Marker interface to identify a device that acts as the origin of a signal path (<see cref="IRoutingOutputs"/>).
|
||||
/// </summary>
|
||||
public interface IRoutingSource : IRoutingOutputs
|
||||
{
|
||||
/// <summary>
|
||||
/// Marker interface to identify a device that acts as the origin of a signal path (<see cref="IRoutingOutputs"/>).
|
||||
/// </summary>
|
||||
public interface IRoutingSource : IRoutingOutputs
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,14 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines a routing device (<see cref="IRouting"/>) that supports explicitly clearing a route on an output.
|
||||
/// </summary>
|
||||
public interface IRoutingWithClear : IRouting
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines a routing device (<see cref="IRouting"/>) that supports explicitly clearing a route on an output.
|
||||
/// Clears a route to an output, however a device needs to do that
|
||||
/// </summary>
|
||||
public interface IRoutingWithClear : IRouting
|
||||
{
|
||||
/// <summary>
|
||||
/// Clears a route to an output, however a device needs to do that
|
||||
/// </summary>
|
||||
/// <param name="outputSelector">Output to clear</param>
|
||||
/// <param name="signalType">signal type to clear</param>
|
||||
void ClearRoute(object outputSelector, eRoutingSignalType signalType);
|
||||
}
|
||||
/// <param name="outputSelector">Output to clear</param>
|
||||
/// <param name="signalType">signal type to clear</param>
|
||||
void ClearRoute(object outputSelector, eRoutingSignalType signalType);
|
||||
}
|
||||
@@ -1,27 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Delegate for handling route change events on devices implementing <see cref="IRoutingWithFeedback"/>.
|
||||
/// </summary>
|
||||
/// <param name="midpoint">The routing device where the change occurred.</param>
|
||||
/// <param name="newRoute">A descriptor of the new route that was established.</param>
|
||||
public delegate void RouteChangedEventHandler(IRoutingWithFeedback midpoint, RouteSwitchDescriptor newRoute);
|
||||
/// <summary>
|
||||
/// Defines a routing device (<see cref="IRouting"/>) that provides feedback about its current routes.
|
||||
/// </summary>
|
||||
public interface IRoutingWithFeedback : IRouting
|
||||
{
|
||||
/// <summary>
|
||||
/// Delegate for handling route change events on devices implementing <see cref="IRoutingWithFeedback"/>.
|
||||
/// Gets a list describing the currently active routes on this device.
|
||||
/// </summary>
|
||||
/// <param name="midpoint">The routing device where the change occurred.</param>
|
||||
/// <param name="newRoute">A descriptor of the new route that was established.</param>
|
||||
public delegate void RouteChangedEventHandler(IRoutingWithFeedback midpoint, RouteSwitchDescriptor newRoute);
|
||||
/// <summary>
|
||||
/// Defines a routing device (<see cref="IRouting"/>) that provides feedback about its current routes.
|
||||
/// </summary>
|
||||
public interface IRoutingWithFeedback : IRouting
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list describing the currently active routes on this device.
|
||||
/// </summary>
|
||||
List<RouteSwitchDescriptor> CurrentRoutes { get; }
|
||||
List<RouteSwitchDescriptor> CurrentRoutes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Event triggered when a route changes on this device.
|
||||
/// </summary>
|
||||
event RouteChangedEventHandler RouteChanged;
|
||||
}
|
||||
/// <summary>
|
||||
/// Event triggered when a route changes on this device.
|
||||
/// </summary>
|
||||
event RouteChangedEventHandler RouteChanged;
|
||||
}
|
||||
@@ -1,18 +1,17 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a routing device (typically a transmitter or source) that provides numeric feedback for its current route.
|
||||
/// Extends <see cref="IRoutingNumeric"/>.
|
||||
/// </summary>
|
||||
public interface ITxRouting : IRoutingNumeric
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a routing device (typically a transmitter or source) that provides numeric feedback for its current route.
|
||||
/// Extends <see cref="IRoutingNumeric"/>.
|
||||
/// Feedback indicating the currently routed video source by its numeric identifier.
|
||||
/// </summary>
|
||||
public interface ITxRouting : IRoutingNumeric
|
||||
{
|
||||
/// <summary>
|
||||
/// Feedback indicating the currently routed video source by its numeric identifier.
|
||||
/// </summary>
|
||||
IntFeedback VideoSourceNumericFeedback { get; }
|
||||
/// <summary>
|
||||
/// Feedback indicating the currently routed audio source by its numeric identifier.
|
||||
/// </summary>
|
||||
IntFeedback AudioSourceNumericFeedback { get; }
|
||||
}
|
||||
IntFeedback VideoSourceNumericFeedback { get; }
|
||||
/// <summary>
|
||||
/// Feedback indicating the currently routed audio source by its numeric identifier.
|
||||
/// </summary>
|
||||
IntFeedback AudioSourceNumericFeedback { get; }
|
||||
}
|
||||
@@ -1,9 +1,8 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines an IRmcRouting with a feedback event
|
||||
/// </summary>
|
||||
public interface ITxRoutingWithFeedback : ITxRouting
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines an IRmcRouting with a feedback event
|
||||
/// </summary>
|
||||
public interface ITxRoutingWithFeedback : ITxRouting
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -7,209 +7,208 @@ using PepperDash.Core;
|
||||
using Serilog.Events;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a collection of individual route steps between a Source and a Destination device for a specific signal type.
|
||||
/// </summary>
|
||||
public class RouteDescriptor
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a collection of individual route steps between a Source and a Destination device for a specific signal type.
|
||||
/// The destination device (sink or midpoint) for the route.
|
||||
/// </summary>
|
||||
public class RouteDescriptor
|
||||
public IRoutingInputs Destination { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The specific input port on the destination device used for this route. Can be null if not specified or applicable.
|
||||
/// </summary>
|
||||
public RoutingInputPort InputPort { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The source device for the route.
|
||||
/// </summary>
|
||||
public IRoutingOutputs Source { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of signal being routed (e.g., Audio, Video). This descriptor represents a single signal type.
|
||||
/// </summary>
|
||||
public eRoutingSignalType SignalType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// A list of individual switching steps required to establish the route.
|
||||
/// </summary>
|
||||
public List<RouteSwitchDescriptor> Routes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RouteDescriptor"/> class for a route without a specific destination input port.
|
||||
/// </summary>
|
||||
/// <param name="source">The source device.</param>
|
||||
/// <param name="destination">The destination device.</param>
|
||||
/// <param name="signalType">The type of signal being routed.</param>
|
||||
public RouteDescriptor(IRoutingOutputs source, IRoutingInputs destination, eRoutingSignalType signalType) : this(source, destination, null, signalType)
|
||||
{
|
||||
/// <summary>
|
||||
/// The destination device (sink or midpoint) for the route.
|
||||
/// </summary>
|
||||
public IRoutingInputs Destination { get; private set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The specific input port on the destination device used for this route. Can be null if not specified or applicable.
|
||||
/// </summary>
|
||||
public RoutingInputPort InputPort { get; private set; }
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RouteDescriptor"/> class for a route with a specific destination input port.
|
||||
/// </summary>
|
||||
/// <param name="source">The source device.</param>
|
||||
/// <param name="destination">The destination device.</param>
|
||||
/// <param name="inputPort">The destination input port (optional).</param>
|
||||
/// <param name="signalType">The signal type for this route.</param>
|
||||
public RouteDescriptor(IRoutingOutputs source, IRoutingInputs destination, RoutingInputPort inputPort, eRoutingSignalType signalType)
|
||||
{
|
||||
Destination = destination;
|
||||
InputPort = inputPort;
|
||||
Source = source;
|
||||
SignalType = signalType;
|
||||
Routes = new List<RouteSwitchDescriptor>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The source device for the route.
|
||||
/// </summary>
|
||||
public IRoutingOutputs Source { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of signal being routed (e.g., Audio, Video). This descriptor represents a single signal type.
|
||||
/// </summary>
|
||||
public eRoutingSignalType SignalType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// A list of individual switching steps required to establish the route.
|
||||
/// </summary>
|
||||
public List<RouteSwitchDescriptor> Routes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RouteDescriptor"/> class for a route without a specific destination input port.
|
||||
/// </summary>
|
||||
/// <param name="source">The source device.</param>
|
||||
/// <param name="destination">The destination device.</param>
|
||||
/// <param name="signalType">The type of signal being routed.</param>
|
||||
public RouteDescriptor(IRoutingOutputs source, IRoutingInputs destination, eRoutingSignalType signalType) : this(source, destination, null, signalType)
|
||||
/// <summary>
|
||||
/// Executes all the switching steps defined in the <see cref="Routes"/> list.
|
||||
/// </summary>
|
||||
public void ExecuteRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
{
|
||||
}
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "ExecuteRoutes: {0}", null, route.ToString());
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RouteDescriptor"/> class for a route with a specific destination input port.
|
||||
/// </summary>
|
||||
/// <param name="source">The source device.</param>
|
||||
/// <param name="destination">The destination device.</param>
|
||||
/// <param name="inputPort">The destination input port (optional).</param>
|
||||
/// <param name="signalType">The signal type for this route.</param>
|
||||
public RouteDescriptor(IRoutingOutputs source, IRoutingInputs destination, RoutingInputPort inputPort, eRoutingSignalType signalType)
|
||||
{
|
||||
Destination = destination;
|
||||
InputPort = inputPort;
|
||||
Source = source;
|
||||
SignalType = signalType;
|
||||
Routes = new List<RouteSwitchDescriptor>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes all the switching steps defined in the <see cref="Routes"/> list.
|
||||
/// </summary>
|
||||
public void ExecuteRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
if (route.SwitchingDevice is IRoutingSinkWithSwitching sink)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "ExecuteRoutes: {0}", null, route.ToString());
|
||||
|
||||
if (route.SwitchingDevice is IRoutingSinkWithSwitching sink)
|
||||
{
|
||||
sink.ExecuteSwitch(route.InputPort.Selector);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (route.SwitchingDevice is IRouting switchingDevice)
|
||||
{
|
||||
switchingDevice.ExecuteSwitch(route.InputPort.Selector, route.OutputPort.Selector, SignalType);
|
||||
|
||||
route.OutputPort.InUseTracker.AddUser(Destination, "destination-" + SignalType);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Output port {0} routing. Count={1}", null, route.OutputPort.Key, route.OutputPort.InUseTracker.InUseCountFeedback.UShortValue);
|
||||
}
|
||||
sink.ExecuteSwitch(route.InputPort.Selector);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases the usage tracking for the route and optionally clears the route on the switching devices.
|
||||
/// </summary>
|
||||
/// <param name="clearRoute">If true, attempts to clear the route on the switching devices (e.g., set input to null/0).</param>
|
||||
public void ReleaseRoutes(bool clearRoute = false)
|
||||
{
|
||||
foreach (var route in Routes.Where(r => r.SwitchingDevice is IRouting))
|
||||
if (route.SwitchingDevice is IRouting switchingDevice)
|
||||
{
|
||||
if (route.SwitchingDevice is IRouting switchingDevice)
|
||||
{
|
||||
if(clearRoute)
|
||||
{
|
||||
try
|
||||
{
|
||||
switchingDevice.ExecuteSwitch(null, route.OutputPort.Selector, SignalType);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError("Error executing switch: {exception}", e.Message);
|
||||
}
|
||||
}
|
||||
switchingDevice.ExecuteSwitch(route.InputPort.Selector, route.OutputPort.Selector, SignalType);
|
||||
|
||||
if (route.OutputPort == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
route.OutputPort.InUseTracker.AddUser(Destination, "destination-" + SignalType);
|
||||
|
||||
if (route.OutputPort.InUseTracker != null)
|
||||
{
|
||||
route.OutputPort.InUseTracker.RemoveUser(Destination, "destination-" + SignalType);
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Port {0} releasing. Count={1}", null, route.OutputPort.Key, route.OutputPort.InUseTracker.InUseCountFeedback.UShortValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Error, "InUseTracker is null for OutputPort {0}", null, route.OutputPort.Key);
|
||||
}
|
||||
}
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Output port {0} routing. Count={1}", null, route.OutputPort.Key, route.OutputPort.InUseTracker.InUseCountFeedback.UShortValue);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the route descriptor, including source, destination, and individual route steps.
|
||||
/// </summary>
|
||||
/// <returns>A string describing the route.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
var routesText = Routes.Select(r => r.ToString()).ToArray();
|
||||
return string.Format("Route table from {0} to {1}:\r{2}", Source.Key, Destination.Key, string.Join("\r", routesText));
|
||||
}
|
||||
}
|
||||
|
||||
/*/// <summary>
|
||||
/// Represents an collection of individual route steps between Source and Destination
|
||||
/// <summary>
|
||||
/// Releases the usage tracking for the route and optionally clears the route on the switching devices.
|
||||
/// </summary>
|
||||
public class RouteDescriptor<TInputSelector, TOutputSelector>
|
||||
/// <param name="clearRoute">If true, attempts to clear the route on the switching devices (e.g., set input to null/0).</param>
|
||||
public void ReleaseRoutes(bool clearRoute = false)
|
||||
{
|
||||
public IRoutingInputs<TInputSelector> Destination { get; private set; }
|
||||
public IRoutingOutputs<TOutputSelector> Source { get; private set; }
|
||||
public eRoutingSignalType SignalType { get; private set; }
|
||||
public List<RouteSwitchDescriptor<TInputSelector, TOutputSelector>> Routes { get; private set; }
|
||||
|
||||
|
||||
public RouteDescriptor(IRoutingOutputs<TOutputSelector> source, IRoutingInputs<TInputSelector> destination, eRoutingSignalType signalType)
|
||||
foreach (var route in Routes.Where(r => r.SwitchingDevice is IRouting))
|
||||
{
|
||||
Destination = destination;
|
||||
Source = source;
|
||||
SignalType = signalType;
|
||||
Routes = new List<RouteSwitchDescriptor<TInputSelector, TOutputSelector>>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes all routes described in this collection. Typically called via
|
||||
/// extension method IRoutingInputs.ReleaseAndMakeRoute()
|
||||
/// </summary>
|
||||
public void ExecuteRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
if (route.SwitchingDevice is IRouting switchingDevice)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "ExecuteRoutes: {0}", null, route.ToString());
|
||||
|
||||
if (route.SwitchingDevice is IRoutingSinkWithSwitching<TInputSelector> sink)
|
||||
if(clearRoute)
|
||||
{
|
||||
try
|
||||
{
|
||||
switchingDevice.ExecuteSwitch(null, route.OutputPort.Selector, SignalType);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError("Error executing switch: {exception}", e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
if (route.OutputPort == null)
|
||||
{
|
||||
sink.ExecuteSwitch(route.InputPort.Selector);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (route.SwitchingDevice is IRouting switchingDevice)
|
||||
if (route.OutputPort.InUseTracker != null)
|
||||
{
|
||||
switchingDevice.ExecuteSwitch(route.InputPort.Selector, route.OutputPort.Selector, SignalType);
|
||||
|
||||
route.OutputPort.InUseTracker.AddUser(Destination, "destination-" + SignalType);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Output port {0} routing. Count={1}", null, route.OutputPort.Key, route.OutputPort.InUseTracker.InUseCountFeedback.UShortValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases all routes in this collection. Typically called via
|
||||
/// extension method IRoutingInputs.ReleaseAndMakeRoute()
|
||||
/// </summary>
|
||||
public void ReleaseRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
{
|
||||
if (route.SwitchingDevice is IRouting<TInputSelector, TOutputSelector>)
|
||||
{
|
||||
// Pull the route from the port. Whatever is watching the output's in use tracker is
|
||||
// responsible for responding appropriately.
|
||||
route.OutputPort.InUseTracker.RemoveUser(Destination, "destination-" + SignalType);
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Port {0} releasing. Count={1}", null, route.OutputPort.Key, route.OutputPort.InUseTracker.InUseCountFeedback.UShortValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Error, "InUseTracker is null for OutputPort {0}", null, route.OutputPort.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
/// <summary>
|
||||
/// Returns a string representation of the route descriptor, including source, destination, and individual route steps.
|
||||
/// </summary>
|
||||
/// <returns>A string describing the route.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
var routesText = Routes.Select(r => r.ToString()).ToArray();
|
||||
return string.Format("Route table from {0} to {1}:\r{2}", Source.Key, Destination.Key, string.Join("\r", routesText));
|
||||
}
|
||||
}
|
||||
|
||||
/*/// <summary>
|
||||
/// Represents an collection of individual route steps between Source and Destination
|
||||
/// </summary>
|
||||
public class RouteDescriptor<TInputSelector, TOutputSelector>
|
||||
{
|
||||
public IRoutingInputs<TInputSelector> Destination { get; private set; }
|
||||
public IRoutingOutputs<TOutputSelector> Source { get; private set; }
|
||||
public eRoutingSignalType SignalType { get; private set; }
|
||||
public List<RouteSwitchDescriptor<TInputSelector, TOutputSelector>> Routes { get; private set; }
|
||||
|
||||
|
||||
public RouteDescriptor(IRoutingOutputs<TOutputSelector> source, IRoutingInputs<TInputSelector> destination, eRoutingSignalType signalType)
|
||||
{
|
||||
Destination = destination;
|
||||
Source = source;
|
||||
SignalType = signalType;
|
||||
Routes = new List<RouteSwitchDescriptor<TInputSelector, TOutputSelector>>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes all routes described in this collection. Typically called via
|
||||
/// extension method IRoutingInputs.ReleaseAndMakeRoute()
|
||||
/// </summary>
|
||||
public void ExecuteRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
{
|
||||
var routesText = Routes.Select(r => r.ToString()).ToArray();
|
||||
return string.Format("Route table from {0} to {1}:\r{2}", Source.Key, Destination.Key, string.Join("\r", routesText));
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "ExecuteRoutes: {0}", null, route.ToString());
|
||||
|
||||
if (route.SwitchingDevice is IRoutingSinkWithSwitching<TInputSelector> sink)
|
||||
{
|
||||
sink.ExecuteSwitch(route.InputPort.Selector);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (route.SwitchingDevice is IRouting switchingDevice)
|
||||
{
|
||||
switchingDevice.ExecuteSwitch(route.InputPort.Selector, route.OutputPort.Selector, SignalType);
|
||||
|
||||
route.OutputPort.InUseTracker.AddUser(Destination, "destination-" + SignalType);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Output port {0} routing. Count={1}", null, route.OutputPort.Key, route.OutputPort.InUseTracker.InUseCountFeedback.UShortValue);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases all routes in this collection. Typically called via
|
||||
/// extension method IRoutingInputs.ReleaseAndMakeRoute()
|
||||
/// </summary>
|
||||
public void ReleaseRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
{
|
||||
if (route.SwitchingDevice is IRouting<TInputSelector, TOutputSelector>)
|
||||
{
|
||||
// Pull the route from the port. Whatever is watching the output's in use tracker is
|
||||
// responsible for responding appropriately.
|
||||
route.OutputPort.InUseTracker.RemoveUser(Destination, "destination-" + SignalType);
|
||||
Debug.LogMessage(LogEventLevel.Verbose, "Port {0} releasing. Count={1}", null, route.OutputPort.Key, route.OutputPort.InUseTracker.InUseCountFeedback.UShortValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
var routesText = Routes.Select(r => r.ToString()).ToArray();
|
||||
return string.Format("Route table from {0} to {1}:\r{2}", Source.Key, Destination.Key, string.Join("\r", routesText));
|
||||
}
|
||||
}*/
|
||||
@@ -4,90 +4,90 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// A collection of RouteDescriptors - typically the static DefaultCollection is used
|
||||
/// </summary>
|
||||
public class RouteDescriptorCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of RouteDescriptors - typically the static DefaultCollection is used
|
||||
/// </summary>
|
||||
public class RouteDescriptorCollection
|
||||
public static RouteDescriptorCollection DefaultCollection
|
||||
{
|
||||
public static RouteDescriptorCollection DefaultCollection
|
||||
get
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_DefaultCollection == null)
|
||||
_DefaultCollection = new RouteDescriptorCollection();
|
||||
return _DefaultCollection;
|
||||
}
|
||||
}
|
||||
private static RouteDescriptorCollection _DefaultCollection;
|
||||
|
||||
private readonly List<RouteDescriptor> RouteDescriptors = new List<RouteDescriptor>();
|
||||
|
||||
/// <summary>
|
||||
/// Adds a RouteDescriptor to the list. If an existing RouteDescriptor for the
|
||||
/// destination exists already, it will not be added - in order to preserve
|
||||
/// proper route releasing.
|
||||
/// </summary>
|
||||
/// <param name="descriptor"></param>
|
||||
public void AddRouteDescriptor(RouteDescriptor descriptor)
|
||||
{
|
||||
if (descriptor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (RouteDescriptors.Any(t => t.Destination == descriptor.Destination)
|
||||
&& RouteDescriptors.Any(t => t.Destination == descriptor.Destination && t.InputPort != null && descriptor.InputPort != null && t.InputPort.Key == descriptor.InputPort.Key))
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Debug, descriptor.Destination,
|
||||
"Route to [{0}] already exists in global routes table", descriptor?.Source?.Key);
|
||||
return;
|
||||
}
|
||||
RouteDescriptors.Add(descriptor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the RouteDescriptor for a destination
|
||||
/// </summary>
|
||||
/// <returns>null if no RouteDescriptor for a destination exists</returns>
|
||||
public RouteDescriptor GetRouteDescriptorForDestination(IRoutingInputs destination)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Getting route descriptor for '{destination}'", destination?.Key ?? null);
|
||||
|
||||
return RouteDescriptors.FirstOrDefault(rd => rd.Destination == destination);
|
||||
}
|
||||
|
||||
public RouteDescriptor GetRouteDescriptorForDestinationAndInputPort(IRoutingInputs destination, string inputPortKey)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Getting route descriptor for '{destination}':'{inputPortKey}'", destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
return RouteDescriptors.FirstOrDefault(rd => rd.Destination == destination && rd.InputPort != null && rd.InputPort.Key == inputPortKey);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the RouteDescriptor for a given destination AND removes it from collection.
|
||||
/// Returns null if no route with the provided destination exists.
|
||||
/// </summary>
|
||||
public RouteDescriptor RemoveRouteDescriptor(IRoutingInputs destination, string inputPortKey = "")
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Removing route descriptor for '{destination}':'{inputPortKey}'", destination.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
|
||||
var descr = string.IsNullOrEmpty(inputPortKey)
|
||||
? GetRouteDescriptorForDestination(destination)
|
||||
: GetRouteDescriptorForDestinationAndInputPort(destination, inputPortKey);
|
||||
if (descr != null)
|
||||
RouteDescriptors.Remove(descr);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Information, "Found route descriptor {routeDescriptor}", destination, descr);
|
||||
|
||||
return descr;
|
||||
if (_DefaultCollection == null)
|
||||
_DefaultCollection = new RouteDescriptorCollection();
|
||||
return _DefaultCollection;
|
||||
}
|
||||
}
|
||||
private static RouteDescriptorCollection _DefaultCollection;
|
||||
|
||||
/*/// <summary>
|
||||
/// A collection of RouteDescriptors - typically the static DefaultCollection is used
|
||||
private readonly List<RouteDescriptor> RouteDescriptors = new List<RouteDescriptor>();
|
||||
|
||||
/// <summary>
|
||||
/// Adds a RouteDescriptor to the list. If an existing RouteDescriptor for the
|
||||
/// destination exists already, it will not be added - in order to preserve
|
||||
/// proper route releasing.
|
||||
/// </summary>
|
||||
public class RouteDescriptorCollection<TInputSelector, TOutputSelector>
|
||||
/// <param name="descriptor"></param>
|
||||
public void AddRouteDescriptor(RouteDescriptor descriptor)
|
||||
{
|
||||
if (descriptor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (RouteDescriptors.Any(t => t.Destination == descriptor.Destination)
|
||||
&& RouteDescriptors.Any(t => t.Destination == descriptor.Destination && t.InputPort != null && descriptor.InputPort != null && t.InputPort.Key == descriptor.InputPort.Key))
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Debug, descriptor.Destination,
|
||||
"Route to [{0}] already exists in global routes table", descriptor?.Source?.Key);
|
||||
return;
|
||||
}
|
||||
RouteDescriptors.Add(descriptor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the RouteDescriptor for a destination
|
||||
/// </summary>
|
||||
/// <returns>null if no RouteDescriptor for a destination exists</returns>
|
||||
public RouteDescriptor GetRouteDescriptorForDestination(IRoutingInputs destination)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Getting route descriptor for '{destination}'", destination?.Key ?? null);
|
||||
|
||||
return RouteDescriptors.FirstOrDefault(rd => rd.Destination == destination);
|
||||
}
|
||||
|
||||
public RouteDescriptor GetRouteDescriptorForDestinationAndInputPort(IRoutingInputs destination, string inputPortKey)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Getting route descriptor for '{destination}':'{inputPortKey}'", destination?.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
return RouteDescriptors.FirstOrDefault(rd => rd.Destination == destination && rd.InputPort != null && rd.InputPort.Key == inputPortKey);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the RouteDescriptor for a given destination AND removes it from collection.
|
||||
/// Returns null if no route with the provided destination exists.
|
||||
/// </summary>
|
||||
public RouteDescriptor RemoveRouteDescriptor(IRoutingInputs destination, string inputPortKey = "")
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Removing route descriptor for '{destination}':'{inputPortKey}'", destination.Key ?? null, string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
|
||||
var descr = string.IsNullOrEmpty(inputPortKey)
|
||||
? GetRouteDescriptorForDestination(destination)
|
||||
: GetRouteDescriptorForDestinationAndInputPort(destination, inputPortKey);
|
||||
if (descr != null)
|
||||
RouteDescriptors.Remove(descr);
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Information, "Found route descriptor {routeDescriptor}", destination, descr);
|
||||
|
||||
return descr;
|
||||
}
|
||||
}
|
||||
|
||||
/*/// <summary>
|
||||
/// A collection of RouteDescriptors - typically the static DefaultCollection is used
|
||||
/// </summary>
|
||||
public class RouteDescriptorCollection<TInputSelector, TOutputSelector>
|
||||
{
|
||||
public static RouteDescriptorCollection<TInputSelector, TOutputSelector> DefaultCollection
|
||||
{
|
||||
@@ -139,5 +139,4 @@ namespace PepperDash.Essentials.Core
|
||||
RouteDescriptors.Remove(descr);
|
||||
return descr;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}*/
|
||||
@@ -2,77 +2,76 @@
|
||||
using Serilog.Events;
|
||||
using System;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a request to establish a route between a source and a destination device.
|
||||
/// </summary>
|
||||
public class RouteRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a request to establish a route between a source and a destination device.
|
||||
/// The specific input port on the destination device to use for the route. Can be null if the port should be automatically determined or is not applicable.
|
||||
/// </summary>
|
||||
public class RouteRequest
|
||||
public RoutingInputPort DestinationPort { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The specific output port on the source device to use for the route. Can be null if the port should be automatically determined or is not applicable.
|
||||
/// </summary>
|
||||
public RoutingOutputPort SourcePort { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The destination device (sink or midpoint) for the route.
|
||||
/// </summary>
|
||||
public IRoutingInputs Destination { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The source device for the route.
|
||||
/// </summary>
|
||||
public IRoutingOutputs Source { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of signal being routed (e.g., Audio, Video, AudioVideo).
|
||||
/// </summary>
|
||||
public eRoutingSignalType SignalType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Handles the route request after a device's cooldown period has finished.
|
||||
/// This method is typically subscribed to the IsCoolingDownFeedback.OutputChange event.
|
||||
/// </summary>
|
||||
/// <param name="sender">The object that triggered the event (usually the cooling device).</param>
|
||||
/// <param name="args">Event arguments indicating the cooldown state change.</param>
|
||||
public void HandleCooldown(object sender, FeedbackEventArgs args)
|
||||
{
|
||||
/// <summary>
|
||||
/// The specific input port on the destination device to use for the route. Can be null if the port should be automatically determined or is not applicable.
|
||||
/// </summary>
|
||||
public RoutingInputPort DestinationPort { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The specific output port on the source device to use for the route. Can be null if the port should be automatically determined or is not applicable.
|
||||
/// </summary>
|
||||
public RoutingOutputPort SourcePort { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The destination device (sink or midpoint) for the route.
|
||||
/// </summary>
|
||||
public IRoutingInputs Destination { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The source device for the route.
|
||||
/// </summary>
|
||||
public IRoutingOutputs Source { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of signal being routed (e.g., Audio, Video, AudioVideo).
|
||||
/// </summary>
|
||||
public eRoutingSignalType SignalType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Handles the route request after a device's cooldown period has finished.
|
||||
/// This method is typically subscribed to the IsCoolingDownFeedback.OutputChange event.
|
||||
/// </summary>
|
||||
/// <param name="sender">The object that triggered the event (usually the cooling device).</param>
|
||||
/// <param name="args">Event arguments indicating the cooldown state change.</param>
|
||||
public void HandleCooldown(object sender, FeedbackEventArgs args)
|
||||
try
|
||||
{
|
||||
try
|
||||
Debug.LogMessage(LogEventLevel.Information, "Handling cooldown route request: {destination}:{destinationPort} -> {source}:{sourcePort} {type}", null, Destination?.Key ?? "empty destination", DestinationPort?.Key ?? "no destination port", Source?.Key ?? "empty source", SourcePort?.Key ?? "empty source port", SignalType.ToString());
|
||||
|
||||
if (args.BoolValue == true)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Handling cooldown route request: {destination}:{destinationPort} -> {source}:{sourcePort} {type}", null, Destination?.Key ?? "empty destination", DestinationPort?.Key ?? "no destination port", Source?.Key ?? "empty source", SourcePort?.Key ?? "empty source port", SignalType.ToString());
|
||||
|
||||
if (args.BoolValue == true)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.LogMessage(LogEventLevel.Information, "Cooldown complete. Making route from {destination} to {source}", Destination?.Key, Source?.Key);
|
||||
|
||||
Destination.ReleaseAndMakeRoute(Source, SignalType, DestinationPort?.Key ?? string.Empty, SourcePort?.Key ?? string.Empty);
|
||||
|
||||
if (sender is IWarmingCooling coolingDevice)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Debug, "Unsubscribing from cooling feedback for {destination}", null, Destination.Key);
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange -= HandleCooldown;
|
||||
}
|
||||
} catch(Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Exception handling cooldown", Destination);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the route request.
|
||||
/// </summary>
|
||||
/// <returns>A string describing the source and destination of the route request.</returns>
|
||||
public override string ToString()
|
||||
Debug.LogMessage(LogEventLevel.Information, "Cooldown complete. Making route from {destination} to {source}", Destination?.Key, Source?.Key);
|
||||
|
||||
Destination.ReleaseAndMakeRoute(Source, SignalType, DestinationPort?.Key ?? string.Empty, SourcePort?.Key ?? string.Empty);
|
||||
|
||||
if (sender is IWarmingCooling coolingDevice)
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Debug, "Unsubscribing from cooling feedback for {destination}", null, Destination.Key);
|
||||
coolingDevice.IsCoolingDownFeedback.OutputChange -= HandleCooldown;
|
||||
}
|
||||
} catch(Exception ex)
|
||||
{
|
||||
return $"Route {Source?.Key ?? "No Source Device"}:{SourcePort?.Key ?? "auto"} to {Destination?.Key ?? "No Destination Device"}:{DestinationPort?.Key ?? "auto"}";
|
||||
Debug.LogMessage(ex, "Exception handling cooldown", Destination);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the route request.
|
||||
/// </summary>
|
||||
/// <returns>A string describing the source and destination of the route request.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Route {Source?.Key ?? "No Source Device"}:{SourcePort?.Key ?? "auto"} to {Destination?.Key ?? "No Destination Device"}:{DestinationPort?.Key ?? "auto"}";
|
||||
}
|
||||
}
|
||||
@@ -3,87 +3,86 @@ using PepperDash.Essentials.Core.Queues;
|
||||
using System;
|
||||
using Serilog.Events;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Routing
|
||||
namespace PepperDash.Essentials.Core.Routing;
|
||||
|
||||
/// <summary>
|
||||
/// Represents an item in the route request queue.
|
||||
/// </summary>
|
||||
public class RouteRequestQueueItem : IQueueMessage
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an item in the route request queue.
|
||||
/// The action to perform for the route request.
|
||||
/// </summary>
|
||||
public class RouteRequestQueueItem : IQueueMessage
|
||||
private readonly Action<RouteRequest> action;
|
||||
/// <summary>
|
||||
/// The route request data.
|
||||
/// </summary>
|
||||
private readonly RouteRequest routeRequest;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RouteRequestQueueItem"/> class.
|
||||
/// </summary>
|
||||
/// <param name="routeAction">The action to perform.</param>
|
||||
/// <param name="request">The route request data.</param>
|
||||
public RouteRequestQueueItem(Action<RouteRequest> routeAction, RouteRequest request)
|
||||
{
|
||||
/// <summary>
|
||||
/// The action to perform for the route request.
|
||||
/// </summary>
|
||||
private readonly Action<RouteRequest> action;
|
||||
/// <summary>
|
||||
/// The route request data.
|
||||
/// </summary>
|
||||
private readonly RouteRequest routeRequest;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RouteRequestQueueItem"/> class.
|
||||
/// </summary>
|
||||
/// <param name="routeAction">The action to perform.</param>
|
||||
/// <param name="request">The route request data.</param>
|
||||
public RouteRequestQueueItem(Action<RouteRequest> routeAction, RouteRequest request)
|
||||
{
|
||||
action = routeAction;
|
||||
routeRequest = request;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dispatches the route request action.
|
||||
/// </summary>
|
||||
public void Dispatch()
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Dispatching route request {routeRequest}", null, routeRequest);
|
||||
action(routeRequest);
|
||||
}
|
||||
action = routeAction;
|
||||
routeRequest = request;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents an item in the queue for releasing a route.
|
||||
/// Dispatches the route request action.
|
||||
/// </summary>
|
||||
public class ReleaseRouteQueueItem : IQueueMessage
|
||||
public void Dispatch()
|
||||
{
|
||||
/// <summary>
|
||||
/// The action to perform for releasing the route.
|
||||
/// </summary>
|
||||
private readonly Action<IRoutingInputs, string, bool> action;
|
||||
/// <summary>
|
||||
/// The destination device whose route is being released.
|
||||
/// </summary>
|
||||
private readonly IRoutingInputs destination;
|
||||
/// <summary>
|
||||
/// The specific input port key on the destination to release, or null/empty for any/default.
|
||||
/// </summary>
|
||||
private readonly string inputPortKey;
|
||||
/// <summary>
|
||||
/// Indicates whether to clear the route (send null) or just release the usage tracking.
|
||||
/// </summary>
|
||||
private readonly bool clearRoute;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ReleaseRouteQueueItem"/> class.
|
||||
/// </summary>
|
||||
/// <param name="action">The action to perform.</param>
|
||||
/// <param name="destination">The destination device.</param>
|
||||
/// <param name="inputPortKey">The input port key.</param>
|
||||
/// <param name="clearRoute">True to clear the route, false to just release.</param>
|
||||
public ReleaseRouteQueueItem(Action<IRoutingInputs, string, bool> action, IRoutingInputs destination, string inputPortKey, bool clearRoute)
|
||||
{
|
||||
this.action = action;
|
||||
this.destination = destination;
|
||||
this.inputPortKey = inputPortKey;
|
||||
this.clearRoute = clearRoute;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dispatches the release route action.
|
||||
/// </summary>
|
||||
public void Dispatch()
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Dispatching release route request for {destination}:{inputPortKey}", null, destination?.Key ?? "no destination", string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
action(destination, inputPortKey, clearRoute);
|
||||
}
|
||||
Debug.LogMessage(LogEventLevel.Information, "Dispatching route request {routeRequest}", null, routeRequest);
|
||||
action(routeRequest);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents an item in the queue for releasing a route.
|
||||
/// </summary>
|
||||
public class ReleaseRouteQueueItem : IQueueMessage
|
||||
{
|
||||
/// <summary>
|
||||
/// The action to perform for releasing the route.
|
||||
/// </summary>
|
||||
private readonly Action<IRoutingInputs, string, bool> action;
|
||||
/// <summary>
|
||||
/// The destination device whose route is being released.
|
||||
/// </summary>
|
||||
private readonly IRoutingInputs destination;
|
||||
/// <summary>
|
||||
/// The specific input port key on the destination to release, or null/empty for any/default.
|
||||
/// </summary>
|
||||
private readonly string inputPortKey;
|
||||
/// <summary>
|
||||
/// Indicates whether to clear the route (send null) or just release the usage tracking.
|
||||
/// </summary>
|
||||
private readonly bool clearRoute;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ReleaseRouteQueueItem"/> class.
|
||||
/// </summary>
|
||||
/// <param name="action">The action to perform.</param>
|
||||
/// <param name="destination">The destination device.</param>
|
||||
/// <param name="inputPortKey">The input port key.</param>
|
||||
/// <param name="clearRoute">True to clear the route, false to just release.</param>
|
||||
public ReleaseRouteQueueItem(Action<IRoutingInputs, string, bool> action, IRoutingInputs destination, string inputPortKey, bool clearRoute)
|
||||
{
|
||||
this.action = action;
|
||||
this.destination = destination;
|
||||
this.inputPortKey = inputPortKey;
|
||||
this.clearRoute = clearRoute;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dispatches the release route action.
|
||||
/// </summary>
|
||||
public void Dispatch()
|
||||
{
|
||||
Debug.LogMessage(LogEventLevel.Information, "Dispatching release route request for {destination}:{inputPortKey}", null, destination?.Key ?? "no destination", string.IsNullOrEmpty(inputPortKey) ? "auto" : inputPortKey);
|
||||
action(destination, inputPortKey, clearRoute);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a single switching step within a larger route, detailing the switching device, input port, and optionally the output port.
|
||||
/// </summary>
|
||||
public class RouteSwitchDescriptor
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a single switching step within a larger route, detailing the switching device, input port, and optionally the output port.
|
||||
/// </summary>
|
||||
public class RouteSwitchDescriptor
|
||||
{
|
||||
/// <summary>
|
||||
/// The device performing the switch (derived from the InputPort's parent).
|
||||
@@ -44,39 +44,38 @@
|
||||
/// <returns>A string describing the switch operation.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
if (SwitchingDevice is IRouting)
|
||||
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches output {(OutputPort != null ? OutputPort.Key : "No output port")} to input {(InputPort != null ? InputPort.Key : "No input port")}";
|
||||
else
|
||||
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches to input {(InputPort != null ? InputPort.Key : "No input port")}";
|
||||
if (SwitchingDevice is IRouting)
|
||||
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches output {(OutputPort != null ? OutputPort.Key : "No output port")} to input {(InputPort != null ? InputPort.Key : "No input port")}";
|
||||
else
|
||||
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches to input {(InputPort != null ? InputPort.Key : "No input port")}";
|
||||
}
|
||||
}
|
||||
|
||||
/*/// <summary>
|
||||
/// Represents an individual link for a route
|
||||
/// </summary>
|
||||
public class RouteSwitchDescriptor<TInputSelector, TOutputSelector>
|
||||
/*/// <summary>
|
||||
/// Represents an individual link for a route
|
||||
/// </summary>
|
||||
public class RouteSwitchDescriptor<TInputSelector, TOutputSelector>
|
||||
{
|
||||
public IRoutingInputs<TInputSelector> SwitchingDevice { get { return InputPort.ParentDevice; } }
|
||||
public RoutingOutputPort<TOutputSelector> OutputPort { get; set; }
|
||||
public RoutingInputPort<TInputSelector> InputPort { get; set; }
|
||||
|
||||
public RouteSwitchDescriptor(RoutingInputPort<TInputSelector> inputPort)
|
||||
{
|
||||
public IRoutingInputs<TInputSelector> SwitchingDevice { get { return InputPort.ParentDevice; } }
|
||||
public RoutingOutputPort<TOutputSelector> OutputPort { get; set; }
|
||||
public RoutingInputPort<TInputSelector> InputPort { get; set; }
|
||||
InputPort = inputPort;
|
||||
}
|
||||
|
||||
public RouteSwitchDescriptor(RoutingInputPort<TInputSelector> inputPort)
|
||||
{
|
||||
InputPort = inputPort;
|
||||
}
|
||||
public RouteSwitchDescriptor(RoutingOutputPort<TOutputSelector> outputPort, RoutingInputPort<TInputSelector> inputPort)
|
||||
{
|
||||
InputPort = inputPort;
|
||||
OutputPort = outputPort;
|
||||
}
|
||||
|
||||
public RouteSwitchDescriptor(RoutingOutputPort<TOutputSelector> outputPort, RoutingInputPort<TInputSelector> inputPort)
|
||||
{
|
||||
InputPort = inputPort;
|
||||
OutputPort = outputPort;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if (SwitchingDevice is IRouting)
|
||||
return string.Format("{0} switches output '{1}' to input '{2}'", SwitchingDevice.Key, OutputPort.Selector, InputPort.Selector);
|
||||
else
|
||||
return string.Format("{0} switches to input '{1}'", SwitchingDevice.Key, InputPort.Selector);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
public override string ToString()
|
||||
{
|
||||
if (SwitchingDevice is IRouting)
|
||||
return string.Format("{0} switches output '{1}' to input '{2}'", SwitchingDevice.Key, OutputPort.Selector, InputPort.Selector);
|
||||
else
|
||||
return string.Format("{0} switches to input '{1}'", SwitchingDevice.Key, InputPort.Selector);
|
||||
}
|
||||
}*/
|
||||
@@ -3,308 +3,307 @@ using PepperDash.Essentials.Core.Config;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Routing
|
||||
namespace PepperDash.Essentials.Core.Routing;
|
||||
|
||||
/// <summary>
|
||||
/// Manages routing feedback by subscribing to route changes on midpoint and sink devices,
|
||||
/// tracing the route back to the original source, and updating the CurrentSourceInfo on sink devices.
|
||||
/// </summary>
|
||||
public class RoutingFeedbackManager:EssentialsDevice
|
||||
{
|
||||
/// <summary>
|
||||
/// Manages routing feedback by subscribing to route changes on midpoint and sink devices,
|
||||
/// tracing the route back to the original source, and updating the CurrentSourceInfo on sink devices.
|
||||
/// Initializes a new instance of the <see cref="RoutingFeedbackManager"/> class.
|
||||
/// </summary>
|
||||
public class RoutingFeedbackManager:EssentialsDevice
|
||||
/// <param name="key">The unique key for this manager device.</param>
|
||||
/// <param name="name">The name of this manager device.</param>
|
||||
public RoutingFeedbackManager(string key, string name): base(key, name)
|
||||
{
|
||||
AddPreActivationAction(SubscribeForMidpointFeedback);
|
||||
AddPreActivationAction(SubscribeForSinkFeedback);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Subscribes to the RouteChanged event on all devices implementing <see cref="IRoutingWithFeedback"/>.
|
||||
/// </summary>
|
||||
private void SubscribeForMidpointFeedback()
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingFeedbackManager"/> class.
|
||||
/// </summary>
|
||||
/// <param name="key">The unique key for this manager device.</param>
|
||||
/// <param name="name">The name of this manager device.</param>
|
||||
public RoutingFeedbackManager(string key, string name): base(key, name)
|
||||
{
|
||||
AddPreActivationAction(SubscribeForMidpointFeedback);
|
||||
AddPreActivationAction(SubscribeForSinkFeedback);
|
||||
}
|
||||
var midpointDevices = DeviceManager.AllDevices.OfType<IRoutingWithFeedback>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Subscribes to the RouteChanged event on all devices implementing <see cref="IRoutingWithFeedback"/>.
|
||||
/// </summary>
|
||||
private void SubscribeForMidpointFeedback()
|
||||
foreach (var device in midpointDevices)
|
||||
{
|
||||
var midpointDevices = DeviceManager.AllDevices.OfType<IRoutingWithFeedback>();
|
||||
|
||||
foreach (var device in midpointDevices)
|
||||
{
|
||||
device.RouteChanged += HandleMidpointUpdate;
|
||||
}
|
||||
device.RouteChanged += HandleMidpointUpdate;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Subscribes to the InputChanged event on all devices implementing <see cref="IRoutingSinkWithSwitchingWithInputPort"/>.
|
||||
/// </summary>
|
||||
private void SubscribeForSinkFeedback()
|
||||
/// <summary>
|
||||
/// Subscribes to the InputChanged event on all devices implementing <see cref="IRoutingSinkWithSwitchingWithInputPort"/>.
|
||||
/// </summary>
|
||||
private void SubscribeForSinkFeedback()
|
||||
{
|
||||
var sinkDevices = DeviceManager.AllDevices.OfType<IRoutingSinkWithSwitchingWithInputPort>();
|
||||
|
||||
foreach (var device in sinkDevices)
|
||||
{
|
||||
device.InputChanged += HandleSinkUpdate;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the RouteChanged event from a midpoint device.
|
||||
/// Triggers an update for all sink devices.
|
||||
/// </summary>
|
||||
/// <param name="midpoint">The midpoint device that reported a route change.</param>
|
||||
/// <param name="newRoute">The descriptor of the new route.</param>
|
||||
private void HandleMidpointUpdate(IRoutingWithFeedback midpoint, RouteSwitchDescriptor newRoute)
|
||||
{
|
||||
try
|
||||
{
|
||||
var sinkDevices = DeviceManager.AllDevices.OfType<IRoutingSinkWithSwitchingWithInputPort>();
|
||||
var devices = DeviceManager.AllDevices.OfType<IRoutingSinkWithSwitchingWithInputPort>();
|
||||
|
||||
foreach (var device in sinkDevices)
|
||||
{
|
||||
device.InputChanged += HandleSinkUpdate;
|
||||
}
|
||||
foreach (var device in devices)
|
||||
{
|
||||
UpdateDestination(device, device.CurrentInputPort);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the RouteChanged event from a midpoint device.
|
||||
/// Triggers an update for all sink devices.
|
||||
/// </summary>
|
||||
/// <param name="midpoint">The midpoint device that reported a route change.</param>
|
||||
/// <param name="newRoute">The descriptor of the new route.</param>
|
||||
private void HandleMidpointUpdate(IRoutingWithFeedback midpoint, RouteSwitchDescriptor newRoute)
|
||||
catch (Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
var devices = DeviceManager.AllDevices.OfType<IRoutingSinkWithSwitchingWithInputPort>();
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
UpdateDestination(device, device.CurrentInputPort);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error handling midpoint update from {midpointKey}:{Exception}", this, midpoint.Key, ex);
|
||||
}
|
||||
Debug.LogMessage(ex, "Error handling midpoint update from {midpointKey}:{Exception}", this, midpoint.Key, ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the InputChanged event from a sink device.
|
||||
/// Triggers an update for the specific sink device.
|
||||
/// </summary>
|
||||
/// <param name="sender">The sink device that reported an input change.</param>
|
||||
/// <param name="currentInputPort">The new input port selected on the sink device.</param>
|
||||
private void HandleSinkUpdate(IRoutingSinkWithSwitching sender, RoutingInputPort currentInputPort)
|
||||
/// <summary>
|
||||
/// Handles the InputChanged event from a sink device.
|
||||
/// Triggers an update for the specific sink device.
|
||||
/// </summary>
|
||||
/// <param name="sender">The sink device that reported an input change.</param>
|
||||
/// <param name="currentInputPort">The new input port selected on the sink device.</param>
|
||||
private void HandleSinkUpdate(IRoutingSinkWithSwitching sender, RoutingInputPort currentInputPort)
|
||||
{
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
UpdateDestination(sender, currentInputPort);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error handling Sink update from {senderKey}:{Exception}", this, sender.Key, ex);
|
||||
}
|
||||
UpdateDestination(sender, currentInputPort);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error handling Sink update from {senderKey}:{Exception}", this, sender.Key, ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the CurrentSourceInfo and CurrentSourceInfoKey properties on a destination (sink) device
|
||||
/// based on its currently selected input port by tracing the route back through tie lines.
|
||||
/// </summary>
|
||||
/// <param name="destination">The destination sink device to update.</param>
|
||||
/// <param name="inputPort">The currently selected input port on the destination device.</param>
|
||||
private void UpdateDestination(IRoutingSinkWithSwitching destination, RoutingInputPort inputPort)
|
||||
{
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Updating destination {destination} with inputPort {inputPort}", this,destination?.Key, inputPort?.Key);
|
||||
|
||||
if(inputPort == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Warning, "Destination {destination} has not reported an input port yet", this,destination.Key);
|
||||
return;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the CurrentSourceInfo and CurrentSourceInfoKey properties on a destination (sink) device
|
||||
/// based on its currently selected input port by tracing the route back through tie lines.
|
||||
/// </summary>
|
||||
/// <param name="destination">The destination sink device to update.</param>
|
||||
/// <param name="inputPort">The currently selected input port on the destination device.</param>
|
||||
private void UpdateDestination(IRoutingSinkWithSwitching destination, RoutingInputPort inputPort)
|
||||
{
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Updating destination {destination} with inputPort {inputPort}", this,destination?.Key, inputPort?.Key);
|
||||
TieLine firstTieLine;
|
||||
try
|
||||
{
|
||||
var tieLines = TieLineCollection.Default;
|
||||
|
||||
if(inputPort == null)
|
||||
firstTieLine = tieLines.FirstOrDefault(tl => tl.DestinationPort.Key == inputPort.Key && tl.DestinationPort.ParentDevice.Key == inputPort.ParentDevice.Key);
|
||||
|
||||
if (firstTieLine == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Warning, "Destination {destination} has not reported an input port yet", this,destination.Key);
|
||||
return;
|
||||
}
|
||||
|
||||
TieLine firstTieLine;
|
||||
try
|
||||
{
|
||||
var tieLines = TieLineCollection.Default;
|
||||
|
||||
firstTieLine = tieLines.FirstOrDefault(tl => tl.DestinationPort.Key == inputPort.Key && tl.DestinationPort.ParentDevice.Key == inputPort.ParentDevice.Key);
|
||||
|
||||
if (firstTieLine == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No tieline found for inputPort {inputPort}. Clearing current source", this, inputPort);
|
||||
|
||||
var tempSourceListItem = new SourceListItem
|
||||
{
|
||||
SourceKey = "$transient",
|
||||
Name = inputPort.Key,
|
||||
};
|
||||
|
||||
|
||||
destination.CurrentSourceInfo = tempSourceListItem; ;
|
||||
destination.CurrentSourceInfoKey = "$transient";
|
||||
return;
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error getting first tieline: {Exception}", this, ex);
|
||||
return;
|
||||
}
|
||||
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Getting source for first TieLine {tieLine}", this, firstTieLine);
|
||||
|
||||
TieLine sourceTieLine;
|
||||
try
|
||||
{
|
||||
sourceTieLine = GetRootTieLine(firstTieLine);
|
||||
|
||||
if (sourceTieLine == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No route found to source for inputPort {inputPort}. Clearing current source", this, inputPort);
|
||||
|
||||
var tempSourceListItem = new SourceListItem
|
||||
{
|
||||
SourceKey = "$transient",
|
||||
Name = "None",
|
||||
};
|
||||
|
||||
destination.CurrentSourceInfo = tempSourceListItem;
|
||||
destination.CurrentSourceInfoKey = string.Empty;
|
||||
return;
|
||||
}
|
||||
} catch(Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error getting sourceTieLine: {Exception}", this, ex);
|
||||
return;
|
||||
}
|
||||
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found root TieLine {tieLine}", this, sourceTieLine);
|
||||
|
||||
// Does not handle combinable scenarios or other scenarios where a display might be part of multiple rooms yet.
|
||||
var room = DeviceManager.AllDevices.OfType<IEssentialsRoom>().FirstOrDefault((r) => {
|
||||
if(r is IHasMultipleDisplays roomMultipleDisplays)
|
||||
{
|
||||
return roomMultipleDisplays.Displays.Any(d => d.Value.Key == destination.Key);
|
||||
}
|
||||
|
||||
if(r is IHasDefaultDisplay roomDefaultDisplay)
|
||||
{
|
||||
return roomDefaultDisplay.DefaultDisplay.Key == destination.Key;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
if(room == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Warning, "No room found for display {destination}", this, destination.Key);
|
||||
return;
|
||||
}
|
||||
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found room {room} for destination {destination}", this, room.Key, destination.Key);
|
||||
|
||||
var sourceList = ConfigReader.ConfigObject.GetSourceListForKey(room.SourceListKey);
|
||||
|
||||
if (sourceList == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Warning, "No source list found for source list key {key}. Unable to find source for tieLine {sourceTieLine}", this, room.SourceListKey, sourceTieLine);
|
||||
return;
|
||||
}
|
||||
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found sourceList for room {room}", this, room.Key);
|
||||
|
||||
var sourceListItem = sourceList.FirstOrDefault(sli => {
|
||||
//// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose,
|
||||
// "SourceListItem {sourceListItem}:{sourceKey} tieLine sourceport device key {sourcePortDeviceKey}",
|
||||
// this,
|
||||
// sli.Key,
|
||||
// sli.Value.SourceKey,
|
||||
// sourceTieLine.SourcePort.ParentDevice.Key);
|
||||
|
||||
return sli.Value.SourceKey.Equals(sourceTieLine.SourcePort.ParentDevice.Key,StringComparison.InvariantCultureIgnoreCase);
|
||||
});
|
||||
|
||||
var source = sourceListItem.Value;
|
||||
var sourceKey = sourceListItem.Key;
|
||||
|
||||
if (source == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No source found for device {key}. Creating transient source for {destination}", this, sourceTieLine.SourcePort.ParentDevice.Key, destination);
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No tieline found for inputPort {inputPort}. Clearing current source", this, inputPort);
|
||||
|
||||
var tempSourceListItem = new SourceListItem
|
||||
{
|
||||
SourceKey = "$transient",
|
||||
Name = sourceTieLine.SourcePort.Key,
|
||||
Name = inputPort.Key,
|
||||
};
|
||||
|
||||
|
||||
destination.CurrentSourceInfo = tempSourceListItem; ;
|
||||
destination.CurrentSourceInfoKey = "$transient";
|
||||
destination.CurrentSourceInfo = tempSourceListItem;
|
||||
return;
|
||||
}
|
||||
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Got Source {@source} with key {sourceKey}", this, source, sourceKey);
|
||||
|
||||
destination.CurrentSourceInfoKey = sourceKey;
|
||||
destination.CurrentSourceInfo = source;
|
||||
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error getting first tieline: {Exception}", this, ex);
|
||||
return;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Recursively traces a route back from a given tie line to find the root source tie line.
|
||||
/// It navigates through midpoint devices (<see cref="IRoutingWithFeedback"/>) by checking their current routes.
|
||||
/// </summary>
|
||||
/// <param name="tieLine">The starting tie line (typically connected to a sink or midpoint).</param>
|
||||
/// <returns>The <see cref="TieLine"/> connected to the original source device, or null if the source cannot be determined.</returns>
|
||||
private TieLine GetRootTieLine(TieLine tieLine)
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Getting source for first TieLine {tieLine}", this, firstTieLine);
|
||||
|
||||
TieLine sourceTieLine;
|
||||
try
|
||||
{
|
||||
TieLine nextTieLine = null;
|
||||
try
|
||||
sourceTieLine = GetRootTieLine(firstTieLine);
|
||||
|
||||
if (sourceTieLine == null)
|
||||
{
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "**Following tieLine {tieLine}**", this, tieLine);
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No route found to source for inputPort {inputPort}. Clearing current source", this, inputPort);
|
||||
|
||||
if (tieLine.SourcePort.ParentDevice is IRoutingWithFeedback midpoint)
|
||||
var tempSourceListItem = new SourceListItem
|
||||
{
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "TieLine Source device {sourceDevice} is midpoint", this, midpoint);
|
||||
SourceKey = "$transient",
|
||||
Name = "None",
|
||||
};
|
||||
|
||||
if(midpoint.CurrentRoutes == null || midpoint.CurrentRoutes.Count == 0)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "Midpoint {midpointKey} has no routes",this, midpoint.Key);
|
||||
return null;
|
||||
}
|
||||
destination.CurrentSourceInfo = tempSourceListItem;
|
||||
destination.CurrentSourceInfoKey = string.Empty;
|
||||
return;
|
||||
}
|
||||
} catch(Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error getting sourceTieLine: {Exception}", this, ex);
|
||||
return;
|
||||
}
|
||||
|
||||
var currentRoute = midpoint.CurrentRoutes.FirstOrDefault(route => {
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Checking {route} against {tieLine}", this, route, tieLine);
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found root TieLine {tieLine}", this, sourceTieLine);
|
||||
|
||||
return route.OutputPort != null && route.InputPort != null && route.OutputPort?.Key == tieLine.SourcePort.Key && route.OutputPort?.ParentDevice.Key == tieLine.SourcePort.ParentDevice.Key;
|
||||
});
|
||||
// Does not handle combinable scenarios or other scenarios where a display might be part of multiple rooms yet.
|
||||
var room = DeviceManager.AllDevices.OfType<IEssentialsRoom>().FirstOrDefault((r) => {
|
||||
if(r is IHasMultipleDisplays roomMultipleDisplays)
|
||||
{
|
||||
return roomMultipleDisplays.Displays.Any(d => d.Value.Key == destination.Key);
|
||||
}
|
||||
|
||||
if (currentRoute == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No route through midpoint {midpoint} for outputPort {outputPort}", this, midpoint.Key, tieLine.SourcePort);
|
||||
return null;
|
||||
}
|
||||
if(r is IHasDefaultDisplay roomDefaultDisplay)
|
||||
{
|
||||
return roomDefaultDisplay.DefaultDisplay.Key == destination.Key;
|
||||
}
|
||||
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found currentRoute {currentRoute} through {midpoint}", this, currentRoute, midpoint);
|
||||
return false;
|
||||
});
|
||||
|
||||
if(room == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Warning, "No room found for display {destination}", this, destination.Key);
|
||||
return;
|
||||
}
|
||||
|
||||
nextTieLine = TieLineCollection.Default.FirstOrDefault(tl => {
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Checking {route} against {tieLine}", tl.DestinationPort.Key, currentRoute.InputPort.Key);
|
||||
return tl.DestinationPort.Key == currentRoute.InputPort.Key && tl.DestinationPort.ParentDevice.Key == currentRoute.InputPort.ParentDevice.Key; });
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found room {room} for destination {destination}", this, room.Key, destination.Key);
|
||||
|
||||
if (nextTieLine != null)
|
||||
{
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found next tieLine {tieLine}. Walking the chain", this, nextTieLine);
|
||||
return GetRootTieLine(nextTieLine);
|
||||
}
|
||||
var sourceList = ConfigReader.ConfigObject.GetSourceListForKey(room.SourceListKey);
|
||||
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found root tieLine {tieLine}", this,nextTieLine);
|
||||
return nextTieLine;
|
||||
if (sourceList == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Warning, "No source list found for source list key {key}. Unable to find source for tieLine {sourceTieLine}", this, room.SourceListKey, sourceTieLine);
|
||||
return;
|
||||
}
|
||||
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found sourceList for room {room}", this, room.Key);
|
||||
|
||||
var sourceListItem = sourceList.FirstOrDefault(sli => {
|
||||
//// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose,
|
||||
// "SourceListItem {sourceListItem}:{sourceKey} tieLine sourceport device key {sourcePortDeviceKey}",
|
||||
// this,
|
||||
// sli.Key,
|
||||
// sli.Value.SourceKey,
|
||||
// sourceTieLine.SourcePort.ParentDevice.Key);
|
||||
|
||||
return sli.Value.SourceKey.Equals(sourceTieLine.SourcePort.ParentDevice.Key,StringComparison.InvariantCultureIgnoreCase);
|
||||
});
|
||||
|
||||
var source = sourceListItem.Value;
|
||||
var sourceKey = sourceListItem.Key;
|
||||
|
||||
if (source == null)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No source found for device {key}. Creating transient source for {destination}", this, sourceTieLine.SourcePort.ParentDevice.Key, destination);
|
||||
|
||||
var tempSourceListItem = new SourceListItem
|
||||
{
|
||||
SourceKey = "$transient",
|
||||
Name = sourceTieLine.SourcePort.Key,
|
||||
};
|
||||
|
||||
destination.CurrentSourceInfoKey = "$transient";
|
||||
destination.CurrentSourceInfo = tempSourceListItem;
|
||||
return;
|
||||
}
|
||||
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Got Source {@source} with key {sourceKey}", this, source, sourceKey);
|
||||
|
||||
destination.CurrentSourceInfoKey = sourceKey;
|
||||
destination.CurrentSourceInfo = source;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Recursively traces a route back from a given tie line to find the root source tie line.
|
||||
/// It navigates through midpoint devices (<see cref="IRoutingWithFeedback"/>) by checking their current routes.
|
||||
/// </summary>
|
||||
/// <param name="tieLine">The starting tie line (typically connected to a sink or midpoint).</param>
|
||||
/// <returns>The <see cref="TieLine"/> connected to the original source device, or null if the source cannot be determined.</returns>
|
||||
private TieLine GetRootTieLine(TieLine tieLine)
|
||||
{
|
||||
TieLine nextTieLine = null;
|
||||
try
|
||||
{
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "**Following tieLine {tieLine}**", this, tieLine);
|
||||
|
||||
if (tieLine.SourcePort.ParentDevice is IRoutingWithFeedback midpoint)
|
||||
{
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "TieLine Source device {sourceDevice} is midpoint", this, midpoint);
|
||||
|
||||
if(midpoint.CurrentRoutes == null || midpoint.CurrentRoutes.Count == 0)
|
||||
{
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "Midpoint {midpointKey} has no routes",this, midpoint.Key);
|
||||
return null;
|
||||
}
|
||||
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "TieLIne Source Device {sourceDeviceKey} is IRoutingSource: {isIRoutingSource}", this, tieLine.SourcePort.ParentDevice.Key, tieLine.SourcePort.ParentDevice is IRoutingSource);
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "TieLine Source Device interfaces: {typeFullName}:{interfaces}", this, tieLine.SourcePort.ParentDevice.GetType().FullName, tieLine.SourcePort.ParentDevice.GetType().GetInterfaces().Select(i => i.Name));
|
||||
var currentRoute = midpoint.CurrentRoutes.FirstOrDefault(route => {
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Checking {route} against {tieLine}", this, route, tieLine);
|
||||
|
||||
if (tieLine.SourcePort.ParentDevice is IRoutingSource || tieLine.SourcePort.ParentDevice is IRoutingOutputs) //end of the chain
|
||||
return route.OutputPort != null && route.InputPort != null && route.OutputPort?.Key == tieLine.SourcePort.Key && route.OutputPort?.ParentDevice.Key == tieLine.SourcePort.ParentDevice.Key;
|
||||
});
|
||||
|
||||
if (currentRoute == null)
|
||||
{
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found root: {tieLine}", this, tieLine);
|
||||
return tieLine;
|
||||
Debug.LogMessage(Serilog.Events.LogEventLevel.Information, "No route through midpoint {midpoint} for outputPort {outputPort}", this, midpoint.Key, tieLine.SourcePort);
|
||||
return null;
|
||||
}
|
||||
|
||||
nextTieLine = TieLineCollection.Default.FirstOrDefault(tl => tl.DestinationPort.Key == tieLine.SourcePort.Key && tl.DestinationPort.ParentDevice.Key == tieLine.SourcePort.ParentDevice.Key );
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found currentRoute {currentRoute} through {midpoint}", this, currentRoute, midpoint);
|
||||
|
||||
nextTieLine = TieLineCollection.Default.FirstOrDefault(tl => {
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Checking {route} against {tieLine}", tl.DestinationPort.Key, currentRoute.InputPort.Key);
|
||||
return tl.DestinationPort.Key == currentRoute.InputPort.Key && tl.DestinationPort.ParentDevice.Key == currentRoute.InputPort.ParentDevice.Key; });
|
||||
|
||||
if (nextTieLine != null)
|
||||
{
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found next tieLine {tieLine}. Walking the chain", this, nextTieLine);
|
||||
return GetRootTieLine(nextTieLine);
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error walking tieLines: {Exception}", this, ex);
|
||||
return null;
|
||||
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found root tieLine {tieLine}", this,nextTieLine);
|
||||
return nextTieLine;
|
||||
}
|
||||
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "TieLIne Source Device {sourceDeviceKey} is IRoutingSource: {isIRoutingSource}", this, tieLine.SourcePort.ParentDevice.Key, tieLine.SourcePort.ParentDevice is IRoutingSource);
|
||||
//Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "TieLine Source Device interfaces: {typeFullName}:{interfaces}", this, tieLine.SourcePort.ParentDevice.GetType().FullName, tieLine.SourcePort.ParentDevice.GetType().GetInterfaces().Select(i => i.Name));
|
||||
|
||||
if (tieLine.SourcePort.ParentDevice is IRoutingSource || tieLine.SourcePort.ParentDevice is IRoutingOutputs) //end of the chain
|
||||
{
|
||||
// Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, "Found root: {tieLine}", this, tieLine);
|
||||
return tieLine;
|
||||
}
|
||||
|
||||
nextTieLine = TieLineCollection.Default.FirstOrDefault(tl => tl.DestinationPort.Key == tieLine.SourcePort.Key && tl.DestinationPort.ParentDevice.Key == tieLine.SourcePort.ParentDevice.Key );
|
||||
|
||||
if (nextTieLine != null)
|
||||
{
|
||||
return GetRootTieLine(nextTieLine);
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Debug.LogMessage(ex, "Error walking tieLines: {Exception}", this, ex);
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,18 +2,18 @@
|
||||
using System;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a basic routing input port on a device.
|
||||
/// </summary>
|
||||
public class RoutingInputPort : RoutingPort
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a basic routing input port on a device.
|
||||
/// </summary>
|
||||
public class RoutingInputPort : RoutingPort
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingInputs object this lives on
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public IRoutingInputs ParentDevice { get; private set; }
|
||||
/// <summary>
|
||||
/// The IRoutingInputs object this lives on
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public IRoutingInputs ParentDevice { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for a basic RoutingInputPort
|
||||
@@ -41,48 +41,47 @@ namespace PepperDash.Essentials.Core
|
||||
ParentDevice = parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the input port.
|
||||
/// </summary>
|
||||
/// <returns>A string in the format "ParentDeviceKey|PortKey|SignalType|ConnectionType".</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{ParentDevice.Key}|{Key}|{Type}|{ConnectionType}";
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns a string representation of the input port.
|
||||
/// </summary>
|
||||
/// <returns>A string in the format "ParentDeviceKey|PortKey|SignalType|ConnectionType".</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{ParentDevice.Key}|{Key}|{Type}|{ConnectionType}";
|
||||
}
|
||||
}
|
||||
|
||||
/*/// <summary>
|
||||
/// Basic RoutingInput with no statuses.
|
||||
/// </summary>
|
||||
public class RoutingInputPort<TSelector> : RoutingPort<TSelector>
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingInputs object this lives on
|
||||
/// </summary>
|
||||
public IRoutingInputs<TSelector> ParentDevice { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for a basic RoutingInputPort
|
||||
/// </summary>
|
||||
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
|
||||
/// May be string, number, whatever</param>
|
||||
/// <param name="parent">The IRoutingInputs object this lives on</param>
|
||||
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingInputs<TSelector> parent)
|
||||
: this(key, type, connType, selector, parent, false)
|
||||
{
|
||||
}
|
||||
|
||||
/*/// <summary>
|
||||
/// Basic RoutingInput with no statuses.
|
||||
/// <summary>
|
||||
/// Constructor for a virtual routing input port that lives inside a device. For example
|
||||
/// the ports that link a DM card to a DM matrix bus
|
||||
/// </summary>
|
||||
public class RoutingInputPort<TSelector> : RoutingPort<TSelector>
|
||||
/// <param name="isInternal">true for internal ports</param>
|
||||
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingInputs<TSelector> parent, bool isInternal)
|
||||
: base(key, type, connType, selector, isInternal)
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingInputs object this lives on
|
||||
/// </summary>
|
||||
public IRoutingInputs<TSelector> ParentDevice { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for a basic RoutingInputPort
|
||||
/// </summary>
|
||||
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
|
||||
/// May be string, number, whatever</param>
|
||||
/// <param name="parent">The IRoutingInputs object this lives on</param>
|
||||
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingInputs<TSelector> parent)
|
||||
: this(key, type, connType, selector, parent, false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for a virtual routing input port that lives inside a device. For example
|
||||
/// the ports that link a DM card to a DM matrix bus
|
||||
/// </summary>
|
||||
/// <param name="isInternal">true for internal ports</param>
|
||||
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingInputs<TSelector> parent, bool isInternal)
|
||||
: base(key, type, connType, selector, isInternal)
|
||||
{
|
||||
ParentDevice = parent ?? throw new ArgumentNullException(nameof(parent));
|
||||
}
|
||||
}*/
|
||||
}
|
||||
ParentDevice = parent ?? throw new ArgumentNullException(nameof(parent));
|
||||
}
|
||||
}*/
|
||||
@@ -1,10 +1,10 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a routing input port that provides video status feedback (e.g., sync, resolution).
|
||||
/// Suitable for devices like DM transmitters or DM input cards.
|
||||
/// </summary>
|
||||
public class RoutingInputPortWithVideoStatuses : RoutingInputPort
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a routing input port that provides video status feedback (e.g., sync, resolution).
|
||||
/// Suitable for devices like DM transmitters or DM input cards.
|
||||
/// </summary>
|
||||
public class RoutingInputPortWithVideoStatuses : RoutingInputPort
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides feedback outputs for video statuses associated with this port.
|
||||
@@ -27,5 +27,4 @@
|
||||
{
|
||||
VideoStatus = new VideoStatusOutputs(funcs);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,83 +1,82 @@
|
||||
using System;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Provides event arguments for routing changes, potentially including numeric or port object references.
|
||||
/// </summary>
|
||||
public class RoutingNumericEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides event arguments for routing changes, potentially including numeric or port object references.
|
||||
/// The numeric representation of the output, if applicable.
|
||||
/// </summary>
|
||||
public class RoutingNumericEventArgs : EventArgs
|
||||
public uint? Output { get; set; }
|
||||
/// <summary>
|
||||
/// The numeric representation of the input, if applicable.
|
||||
/// </summary>
|
||||
public uint? Input { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The type of signal involved in the routing change.
|
||||
/// </summary>
|
||||
public eRoutingSignalType SigType { get; set; }
|
||||
/// <summary>
|
||||
/// The input port involved in the routing change, if applicable.
|
||||
/// </summary>
|
||||
public RoutingInputPort InputPort { get; set; }
|
||||
/// <summary>
|
||||
/// The output port involved in the routing change, if applicable.
|
||||
/// </summary>
|
||||
public RoutingOutputPort OutputPort { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class using numeric identifiers.
|
||||
/// </summary>
|
||||
/// <param name="output">The numeric output identifier.</param>
|
||||
/// <param name="input">The numeric input identifier.</param>
|
||||
/// <param name="sigType">The signal type.</param>
|
||||
public RoutingNumericEventArgs(uint output, uint input, eRoutingSignalType sigType) : this(output, input, null, null, sigType)
|
||||
{
|
||||
/// <summary>
|
||||
/// The numeric representation of the output, if applicable.
|
||||
/// </summary>
|
||||
public uint? Output { get; set; }
|
||||
/// <summary>
|
||||
/// The numeric representation of the input, if applicable.
|
||||
/// </summary>
|
||||
public uint? Input { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The type of signal involved in the routing change.
|
||||
/// </summary>
|
||||
public eRoutingSignalType SigType { get; set; }
|
||||
/// <summary>
|
||||
/// The input port involved in the routing change, if applicable.
|
||||
/// </summary>
|
||||
public RoutingInputPort InputPort { get; set; }
|
||||
/// <summary>
|
||||
/// The output port involved in the routing change, if applicable.
|
||||
/// </summary>
|
||||
public RoutingOutputPort OutputPort { get; set; }
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class using port objects.
|
||||
/// </summary>
|
||||
/// <param name="outputPort">The output port object.</param>
|
||||
/// <param name="inputPort">The input port object.</param>
|
||||
/// <param name="sigType">The signal type.</param>
|
||||
public RoutingNumericEventArgs(RoutingOutputPort outputPort, RoutingInputPort inputPort,
|
||||
eRoutingSignalType sigType)
|
||||
: this(null, null, outputPort, inputPort, sigType)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class using numeric identifiers.
|
||||
/// </summary>
|
||||
/// <param name="output">The numeric output identifier.</param>
|
||||
/// <param name="input">The numeric input identifier.</param>
|
||||
/// <param name="sigType">The signal type.</param>
|
||||
public RoutingNumericEventArgs(uint output, uint input, eRoutingSignalType sigType) : this(output, input, null, null, sigType)
|
||||
{
|
||||
}
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class with default values.
|
||||
/// </summary>
|
||||
public RoutingNumericEventArgs()
|
||||
: this(null, null, null, null, 0)
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class using port objects.
|
||||
/// </summary>
|
||||
/// <param name="outputPort">The output port object.</param>
|
||||
/// <param name="inputPort">The input port object.</param>
|
||||
/// <param name="sigType">The signal type.</param>
|
||||
public RoutingNumericEventArgs(RoutingOutputPort outputPort, RoutingInputPort inputPort,
|
||||
eRoutingSignalType sigType)
|
||||
: this(null, null, outputPort, inputPort, sigType)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class with default values.
|
||||
/// </summary>
|
||||
public RoutingNumericEventArgs()
|
||||
: this(null, null, null, null, 0)
|
||||
{
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class with potentially mixed identifiers.
|
||||
/// </summary>
|
||||
/// <param name="output">The numeric output identifier (optional).</param>
|
||||
/// <param name="input">The numeric input identifier (optional).</param>
|
||||
/// <param name="outputPort">The output port object (optional).</param>
|
||||
/// <param name="inputPort">The input port object (optional).</param>
|
||||
/// <param name="sigType">The signal type.</param>
|
||||
public RoutingNumericEventArgs(uint? output, uint? input, RoutingOutputPort outputPort,
|
||||
RoutingInputPort inputPort, eRoutingSignalType sigType)
|
||||
{
|
||||
OutputPort = outputPort;
|
||||
InputPort = inputPort;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingNumericEventArgs"/> class with potentially mixed identifiers.
|
||||
/// </summary>
|
||||
/// <param name="output">The numeric output identifier (optional).</param>
|
||||
/// <param name="input">The numeric input identifier (optional).</param>
|
||||
/// <param name="outputPort">The output port object (optional).</param>
|
||||
/// <param name="inputPort">The input port object (optional).</param>
|
||||
/// <param name="sigType">The signal type.</param>
|
||||
public RoutingNumericEventArgs(uint? output, uint? input, RoutingOutputPort outputPort,
|
||||
RoutingInputPort inputPort, eRoutingSignalType sigType)
|
||||
{
|
||||
OutputPort = outputPort;
|
||||
InputPort = inputPort;
|
||||
|
||||
Output = output;
|
||||
Input = input;
|
||||
SigType = sigType;
|
||||
}
|
||||
Output = output;
|
||||
Input = input;
|
||||
SigType = sigType;
|
||||
}
|
||||
}
|
||||
@@ -2,18 +2,18 @@
|
||||
using System;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a basic routing output port on a device.
|
||||
/// </summary>
|
||||
public class RoutingOutputPort : RoutingPort
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a basic routing output port on a device.
|
||||
/// The IRoutingOutputs object this port lives on.
|
||||
/// </summary>
|
||||
public class RoutingOutputPort : RoutingPort
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingOutputs object this port lives on.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public IRoutingOutputs ParentDevice { get; private set; }
|
||||
[JsonIgnore]
|
||||
public IRoutingOutputs ParentDevice { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Tracks which destinations are currently using this output port.
|
||||
@@ -48,52 +48,51 @@ namespace PepperDash.Essentials.Core
|
||||
object selector, IRoutingOutputs parent, bool isInternal)
|
||||
: base(key, type, connType, selector, isInternal)
|
||||
{
|
||||
ParentDevice = parent ?? throw new ArgumentNullException(nameof(parent));
|
||||
ParentDevice = parent ?? throw new ArgumentNullException(nameof(parent));
|
||||
InUseTracker = new InUseTracking();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the output port.
|
||||
/// </summary>
|
||||
/// <returns>A string in the format "ParentDeviceKey|PortKey|SignalType|ConnectionType".</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{ParentDevice.Key}|{Key}|{Type}|{ConnectionType}";
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns a string representation of the output port.
|
||||
/// </summary>
|
||||
/// <returns>A string in the format "ParentDeviceKey|PortKey|SignalType|ConnectionType".</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{ParentDevice.Key}|{Key}|{Type}|{ConnectionType}";
|
||||
}
|
||||
}
|
||||
|
||||
/*public class RoutingOutputPort<TSelector> : RoutingPort<TSelector>
|
||||
/*public class RoutingOutputPort<TSelector> : RoutingPort<TSelector>
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingOutputs object this port lives on
|
||||
/// </summary>
|
||||
public IRoutingOutputs ParentDevice { get; private set; }
|
||||
|
||||
public InUseTracking InUseTracker { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
|
||||
/// May be string, number, whatever</param>
|
||||
/// <param name="parent">The IRoutingOutputs object this port lives on</param>
|
||||
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingOutputs parent)
|
||||
: this(key, type, connType, selector, parent, false)
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingOutputs object this port lives on
|
||||
/// </summary>
|
||||
public IRoutingOutputs ParentDevice { get; private set; }
|
||||
}
|
||||
|
||||
public InUseTracking InUseTracker { get; private set; }
|
||||
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingOutputs parent, bool isInternal)
|
||||
: base(key, type, connType, selector, isInternal)
|
||||
{
|
||||
ParentDevice = parent ?? throw new ArgumentNullException(nameof(parent));
|
||||
InUseTracker = new InUseTracking();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
|
||||
/// May be string, number, whatever</param>
|
||||
/// <param name="parent">The IRoutingOutputs object this port lives on</param>
|
||||
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingOutputs parent)
|
||||
: this(key, type, connType, selector, parent, false)
|
||||
{
|
||||
}
|
||||
|
||||
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
TSelector selector, IRoutingOutputs parent, bool isInternal)
|
||||
: base(key, type, connType, selector, isInternal)
|
||||
{
|
||||
ParentDevice = parent ?? throw new ArgumentNullException(nameof(parent));
|
||||
InUseTracker = new InUseTracking();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return ParentDevice.Key + ":" + Key;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
public override string ToString()
|
||||
{
|
||||
return ParentDevice.Key + ":" + Key;
|
||||
}
|
||||
}*/
|
||||
@@ -1,12 +1,12 @@
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Base class for <see cref="RoutingInputPort"/> and <see cref="RoutingOutputPort"/>.
|
||||
/// </summary>
|
||||
public abstract class RoutingPort : IKeyed
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for <see cref="RoutingInputPort"/> and <see cref="RoutingOutputPort"/>.
|
||||
/// </summary>
|
||||
public abstract class RoutingPort : IKeyed
|
||||
{
|
||||
/// <summary>
|
||||
/// The unique key identifying this port within its parent device.
|
||||
@@ -28,14 +28,14 @@ namespace PepperDash.Essentials.Core
|
||||
/// Indicates if this port represents an internal connection within a device (e.g., card to backplane).
|
||||
/// </summary>
|
||||
public bool IsInternal { get; private set; }
|
||||
/// <summary>
|
||||
/// An object used to match feedback values to this port, if applicable.
|
||||
/// </summary>
|
||||
public object FeedbackMatchObject { get; set; }
|
||||
/// <summary>
|
||||
/// A reference to the underlying hardware port object (e.g., SimplSharpPro Port), if applicable.
|
||||
/// </summary>
|
||||
public object Port { get; set; }
|
||||
/// <summary>
|
||||
/// An object used to match feedback values to this port, if applicable.
|
||||
/// </summary>
|
||||
public object FeedbackMatchObject { get; set; }
|
||||
/// <summary>
|
||||
/// A reference to the underlying hardware port object (e.g., SimplSharpPro Port), if applicable.
|
||||
/// </summary>
|
||||
public object Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoutingPort"/> class.
|
||||
@@ -53,25 +53,24 @@ namespace PepperDash.Essentials.Core
|
||||
Selector = selector;
|
||||
IsInternal = isInternal;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*public abstract class RoutingPort<TSelector>:IKeyed
|
||||
/*public abstract class RoutingPort<TSelector>:IKeyed
|
||||
{
|
||||
public string Key { get; private set; }
|
||||
public eRoutingSignalType Type { get; private set; }
|
||||
public eRoutingPortConnectionType ConnectionType { get; private set; }
|
||||
public readonly TSelector Selector;
|
||||
public bool IsInternal { get; private set; }
|
||||
public object FeedbackMatchObject { get; set; }
|
||||
public object Port { get; set; }
|
||||
|
||||
public RoutingPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType, TSelector selector, bool isInternal)
|
||||
{
|
||||
public string Key { get; private set; }
|
||||
public eRoutingSignalType Type { get; private set; }
|
||||
public eRoutingPortConnectionType ConnectionType { get; private set; }
|
||||
public readonly TSelector Selector;
|
||||
public bool IsInternal { get; private set; }
|
||||
public object FeedbackMatchObject { get; set; }
|
||||
public object Port { get; set; }
|
||||
|
||||
public RoutingPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType, TSelector selector, bool isInternal)
|
||||
{
|
||||
Key = key;
|
||||
Type = type;
|
||||
ConnectionType = connType;
|
||||
Selector = selector;
|
||||
IsInternal = isInternal;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
Key = key;
|
||||
Type = type;
|
||||
ConnectionType = connType;
|
||||
Selector = selector;
|
||||
IsInternal = isInternal;
|
||||
}
|
||||
}*/
|
||||
@@ -2,8 +2,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Basically a List , with an indexer to find ports by key name
|
||||
/// </summary>
|
||||
@@ -25,16 +25,15 @@ namespace PepperDash.Essentials.Core
|
||||
/// Basically a List , with an indexer to find ports by key name
|
||||
/// </summary>
|
||||
public class RoutingPortCollection<T, TSelector> : List<T> where T : RoutingPort<TSelector>
|
||||
{
|
||||
/// <summary>
|
||||
/// Case-insensitive port lookup linked to ports' keys
|
||||
/// </summary>
|
||||
public T this[string key]
|
||||
{
|
||||
/// <summary>
|
||||
/// Case-insensitive port lookup linked to ports' keys
|
||||
/// </summary>
|
||||
public T this[string key]
|
||||
get
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.FirstOrDefault(i => i.Key.Equals(key, StringComparison.OrdinalIgnoreCase));
|
||||
}
|
||||
return this.FirstOrDefault(i => i.Key.Equals(key, StringComparison.OrdinalIgnoreCase));
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}*/
|
||||
@@ -4,249 +4,248 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Defines constant string values for common routing port keys.
|
||||
/// These should correspond directly with the portNames var in the config tool.
|
||||
/// These should correspond directly with the portNames var in the config tool.
|
||||
/// </summary>
|
||||
public class RoutingPortNames
|
||||
{
|
||||
/// <summary>
|
||||
/// antennaIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// antennaIn
|
||||
/// </summary>
|
||||
public const string AntennaIn = "antennaIn";
|
||||
/// <summary>
|
||||
/// anyAudioIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// anyAudioIn
|
||||
/// </summary>
|
||||
public const string AnyAudioIn = "anyAudioIn";
|
||||
/// <summary>
|
||||
/// anyAudioOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// anyAudioOut
|
||||
/// </summary>
|
||||
public const string AnyAudioOut = "anyAudioOut";
|
||||
/// <summary>
|
||||
/// anyOut
|
||||
/// </summary>
|
||||
public const string AnyOut = "anyOut";
|
||||
/// <summary>
|
||||
/// anyVideoIn
|
||||
/// </summary>
|
||||
public const string AnyVideoIn = "anyVideoIn";
|
||||
/// <summary>
|
||||
/// anyVideoOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// anyOut
|
||||
/// </summary>
|
||||
public const string AnyOut = "anyOut";
|
||||
/// <summary>
|
||||
/// anyVideoIn
|
||||
/// </summary>
|
||||
public const string AnyVideoIn = "anyVideoIn";
|
||||
/// <summary>
|
||||
/// anyVideoOut
|
||||
/// </summary>
|
||||
public const string AnyVideoOut = "anyVideoOut";
|
||||
/// <summary>
|
||||
/// balancedAudioOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// balancedAudioOut
|
||||
/// </summary>
|
||||
public const string BalancedAudioOut = "balancedAudioOut";
|
||||
/// <summary>
|
||||
/// codecOsd
|
||||
/// </summary>
|
||||
public const string CodecOsd = "codecOsd";
|
||||
/// <summary>
|
||||
/// componentIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// codecOsd
|
||||
/// </summary>
|
||||
public const string CodecOsd = "codecOsd";
|
||||
/// <summary>
|
||||
/// componentIn
|
||||
/// </summary>
|
||||
public const string ComponentIn = "componentIn";
|
||||
/// <summary>
|
||||
/// componentOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// componentOut
|
||||
/// </summary>
|
||||
public const string ComponentOut = "componentOut";
|
||||
/// <summary>
|
||||
/// compositeIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// compositeIn
|
||||
/// </summary>
|
||||
public const string CompositeIn = "compositeIn";
|
||||
/// <summary>
|
||||
/// compositeOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// compositeOut
|
||||
/// </summary>
|
||||
public const string CompositeOut = "compositeOut";
|
||||
/// <summary>
|
||||
/// displayPortIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// displayPortIn
|
||||
/// </summary>
|
||||
public const string DisplayPortIn = "displayPortIn";
|
||||
/// <summary>
|
||||
/// displayPortIn1
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// displayPortIn1
|
||||
/// </summary>
|
||||
public const string DisplayPortIn1 = "displayPortIn1";
|
||||
/// <summary>
|
||||
/// displayPortIn2
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// displayPortIn2
|
||||
/// </summary>
|
||||
public const string DisplayPortIn2 = "displayPortIn2";
|
||||
/// <summary>
|
||||
/// displayPortIn3
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// displayPortIn3
|
||||
/// </summary>
|
||||
public const string DisplayPortIn3 = "displayPortIn3";
|
||||
/// <summary>
|
||||
/// displayPortOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// displayPortOut
|
||||
/// </summary>
|
||||
public const string DisplayPortOut = "displayPortOut";
|
||||
/// <summary>
|
||||
/// dmIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// dmIn
|
||||
/// </summary>
|
||||
public const string DmIn = "dmIn";
|
||||
/// <summary>
|
||||
/// dmOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// dmOut
|
||||
/// </summary>
|
||||
public const string DmOut = "dmOut";
|
||||
/// <summary>
|
||||
/// dviIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// dviIn
|
||||
/// </summary>
|
||||
public const string DviIn = "dviIn";
|
||||
/// <summary>
|
||||
/// dviIn1
|
||||
/// </summary>
|
||||
public const string DviIn1 = "dviIn1";
|
||||
/// <summary>
|
||||
/// dviOut
|
||||
/// </summary>
|
||||
public const string DviOut = "dviOut";
|
||||
/// <summary>
|
||||
/// hdmiIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// dviIn1
|
||||
/// </summary>
|
||||
public const string DviIn1 = "dviIn1";
|
||||
/// <summary>
|
||||
/// dviOut
|
||||
/// </summary>
|
||||
public const string DviOut = "dviOut";
|
||||
/// <summary>
|
||||
/// hdmiIn
|
||||
/// </summary>
|
||||
public const string HdmiIn = "hdmiIn";
|
||||
/// <summary>
|
||||
/// hdmiIn1
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiIn1
|
||||
/// </summary>
|
||||
public const string HdmiIn1 = "hdmiIn1";
|
||||
/// <summary>
|
||||
/// hdmiIn1PC
|
||||
/// </summary>
|
||||
public const string HdmiIn1PC = "hdmiIn1PC";
|
||||
/// <summary>
|
||||
/// hdmiIn2
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiIn1PC
|
||||
/// </summary>
|
||||
public const string HdmiIn1PC = "hdmiIn1PC";
|
||||
/// <summary>
|
||||
/// hdmiIn2
|
||||
/// </summary>
|
||||
public const string HdmiIn2 = "hdmiIn2";
|
||||
/// <summary>
|
||||
/// hdmiIn2PC
|
||||
/// </summary>
|
||||
public const string HdmiIn2PC = "hdmiIn2PC";
|
||||
/// <summary>
|
||||
/// hdmiIn3
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiIn2PC
|
||||
/// </summary>
|
||||
public const string HdmiIn2PC = "hdmiIn2PC";
|
||||
/// <summary>
|
||||
/// hdmiIn3
|
||||
/// </summary>
|
||||
public const string HdmiIn3 = "hdmiIn3";
|
||||
/// <summary>
|
||||
/// hdmiIn4
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiIn4
|
||||
/// </summary>
|
||||
public const string HdmiIn4 = "hdmiIn4";
|
||||
/// <summary>
|
||||
/// hdmiIn5
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiIn5
|
||||
/// </summary>
|
||||
public const string HdmiIn5 = "hdmiIn5";
|
||||
/// <summary>
|
||||
/// hdmiIn6
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiIn6
|
||||
/// </summary>
|
||||
public const string HdmiIn6 = "hdmiIn6";
|
||||
/// <summary>
|
||||
/// hdmiOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiOut
|
||||
/// </summary>
|
||||
public const string HdmiOut = "hdmiOut";
|
||||
/// <summary>
|
||||
/// hdmiOut1
|
||||
/// </summary>
|
||||
public const string HdmiOut1 = "hdmiOut1";
|
||||
/// <summary>
|
||||
/// hdmiOut2
|
||||
/// </summary>
|
||||
public const string HdmiOut2 = "hdmiOut2";
|
||||
/// <summary>
|
||||
/// hdmiOut3
|
||||
/// </summary>
|
||||
public const string HdmiOut3 = "hdmiOut3";
|
||||
/// <summary>
|
||||
/// hdmiOut4
|
||||
/// </summary>
|
||||
public const string HdmiOut4 = "hdmiOut4";
|
||||
/// <summary>
|
||||
/// hdmiOut5
|
||||
/// </summary>
|
||||
public const string HdmiOut5 = "hdmiOut5";
|
||||
/// <summary>
|
||||
/// hdmiOut6
|
||||
/// </summary>
|
||||
public const string HdmiOut6 = "hdmiOut6";
|
||||
/// <summary>
|
||||
/// none
|
||||
/// </summary>
|
||||
public const string None = "none";
|
||||
/// <summary>
|
||||
/// rgbIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// hdmiOut1
|
||||
/// </summary>
|
||||
public const string HdmiOut1 = "hdmiOut1";
|
||||
/// <summary>
|
||||
/// hdmiOut2
|
||||
/// </summary>
|
||||
public const string HdmiOut2 = "hdmiOut2";
|
||||
/// <summary>
|
||||
/// hdmiOut3
|
||||
/// </summary>
|
||||
public const string HdmiOut3 = "hdmiOut3";
|
||||
/// <summary>
|
||||
/// hdmiOut4
|
||||
/// </summary>
|
||||
public const string HdmiOut4 = "hdmiOut4";
|
||||
/// <summary>
|
||||
/// hdmiOut5
|
||||
/// </summary>
|
||||
public const string HdmiOut5 = "hdmiOut5";
|
||||
/// <summary>
|
||||
/// hdmiOut6
|
||||
/// </summary>
|
||||
public const string HdmiOut6 = "hdmiOut6";
|
||||
/// <summary>
|
||||
/// none
|
||||
/// </summary>
|
||||
public const string None = "none";
|
||||
/// <summary>
|
||||
/// rgbIn
|
||||
/// </summary>
|
||||
public const string RgbIn = "rgbIn";
|
||||
/// <summary>
|
||||
/// rgbIn1
|
||||
/// </summary>
|
||||
public const string RgbIn1 = "rgbIn1";
|
||||
/// <summary>
|
||||
/// rgbIn2
|
||||
/// </summary>
|
||||
public const string RgbIn2 = "rgbIn2";
|
||||
/// <summary>
|
||||
/// vgaIn
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// rgbIn1
|
||||
/// </summary>
|
||||
public const string RgbIn1 = "rgbIn1";
|
||||
/// <summary>
|
||||
/// rgbIn2
|
||||
/// </summary>
|
||||
public const string RgbIn2 = "rgbIn2";
|
||||
/// <summary>
|
||||
/// vgaIn
|
||||
/// </summary>
|
||||
public const string VgaIn = "vgaIn";
|
||||
/// <summary>
|
||||
/// vgaIn1
|
||||
/// </summary>
|
||||
public const string VgaIn1 = "vgaIn1";
|
||||
/// <summary>
|
||||
/// vgaOut
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// vgaIn1
|
||||
/// </summary>
|
||||
public const string VgaIn1 = "vgaIn1";
|
||||
/// <summary>
|
||||
/// vgaOut
|
||||
/// </summary>
|
||||
public const string VgaOut = "vgaOut";
|
||||
/// <summary>
|
||||
/// IPC/OPS
|
||||
/// </summary>
|
||||
public const string IpcOps = "ipcOps";
|
||||
/// <summary>
|
||||
/// MediaPlayer
|
||||
/// </summary>
|
||||
public const string MediaPlayer = "mediaPlayer";
|
||||
/// <summary>
|
||||
/// UsbCIn
|
||||
/// </summary>
|
||||
public const string UsbCIn = "usbCIn";
|
||||
/// <summary>
|
||||
/// UsbCIn1
|
||||
/// </summary>
|
||||
public const string UsbCIn1 = "usbCIn1";
|
||||
/// <summary>
|
||||
/// UsbCIn2
|
||||
/// </summary>
|
||||
public const string UsbCIn2 = "usbCIn2";
|
||||
/// <summary>
|
||||
/// UsbCIn3
|
||||
/// </summary>
|
||||
public const string UsbCIn3 = "usbCIn3";
|
||||
/// <summary>
|
||||
/// UsbCOut
|
||||
/// </summary>
|
||||
public const string UsbCOut = "usbCOut";
|
||||
/// <summary>
|
||||
/// UsbCOut1
|
||||
/// </summary>
|
||||
public const string UsbCOut1 = "usbCOut1";
|
||||
/// <summary>
|
||||
/// UsbCOut2
|
||||
/// </summary>
|
||||
public const string UsbCOut2 = "usbCOut2";
|
||||
/// <summary>
|
||||
/// UsbCOut3
|
||||
/// </summary>
|
||||
public const string UsbCOut3 = "usbCOut3";
|
||||
/// <summary>
|
||||
/// HdBaseTIn
|
||||
/// </summary>
|
||||
public const string HdBaseTIn = "hdBaseTIn";
|
||||
/// <summary>
|
||||
/// HdBaseTOut
|
||||
/// </summary>
|
||||
public const string HdBaseTOut = "hdBaseTOut";
|
||||
/// <summary>
|
||||
/// SdiIn
|
||||
/// </summary>
|
||||
public const string SdiIn = "sdiIn";
|
||||
/// <summary>
|
||||
/// SdiOut
|
||||
/// </summary>
|
||||
public const string SdiOut = "sdiOut";
|
||||
}
|
||||
/// <summary>
|
||||
/// IPC/OPS
|
||||
/// </summary>
|
||||
public const string IpcOps = "ipcOps";
|
||||
/// <summary>
|
||||
/// MediaPlayer
|
||||
/// </summary>
|
||||
public const string MediaPlayer = "mediaPlayer";
|
||||
/// <summary>
|
||||
/// UsbCIn
|
||||
/// </summary>
|
||||
public const string UsbCIn = "usbCIn";
|
||||
/// <summary>
|
||||
/// UsbCIn1
|
||||
/// </summary>
|
||||
public const string UsbCIn1 = "usbCIn1";
|
||||
/// <summary>
|
||||
/// UsbCIn2
|
||||
/// </summary>
|
||||
public const string UsbCIn2 = "usbCIn2";
|
||||
/// <summary>
|
||||
/// UsbCIn3
|
||||
/// </summary>
|
||||
public const string UsbCIn3 = "usbCIn3";
|
||||
/// <summary>
|
||||
/// UsbCOut
|
||||
/// </summary>
|
||||
public const string UsbCOut = "usbCOut";
|
||||
/// <summary>
|
||||
/// UsbCOut1
|
||||
/// </summary>
|
||||
public const string UsbCOut1 = "usbCOut1";
|
||||
/// <summary>
|
||||
/// UsbCOut2
|
||||
/// </summary>
|
||||
public const string UsbCOut2 = "usbCOut2";
|
||||
/// <summary>
|
||||
/// UsbCOut3
|
||||
/// </summary>
|
||||
public const string UsbCOut3 = "usbCOut3";
|
||||
/// <summary>
|
||||
/// HdBaseTIn
|
||||
/// </summary>
|
||||
public const string HdBaseTIn = "hdBaseTIn";
|
||||
/// <summary>
|
||||
/// HdBaseTOut
|
||||
/// </summary>
|
||||
public const string HdBaseTOut = "hdBaseTOut";
|
||||
/// <summary>
|
||||
/// SdiIn
|
||||
/// </summary>
|
||||
public const string SdiIn = "sdiIn";
|
||||
/// <summary>
|
||||
/// SdiOut
|
||||
/// </summary>
|
||||
public const string SdiOut = "sdiOut";
|
||||
}
|
||||
@@ -2,152 +2,151 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a connection (tie line) between a <see cref="RoutingOutputPort"/> and a <see cref="RoutingInputPort"/>.
|
||||
/// </summary>
|
||||
public class TieLine
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a connection (tie line) between a <see cref="RoutingOutputPort"/> and a <see cref="RoutingInputPort"/>.
|
||||
/// The source output port of the tie line.
|
||||
/// </summary>
|
||||
public class TieLine
|
||||
{
|
||||
/// <summary>
|
||||
/// The source output port of the tie line.
|
||||
/// </summary>
|
||||
public RoutingOutputPort SourcePort { get; private set; }
|
||||
/// <summary>
|
||||
/// The destination input port of the tie line.
|
||||
/// </summary>
|
||||
public RoutingInputPort DestinationPort { get; private set; }
|
||||
//public int InUseCount { get { return DestinationUsingThis.Count; } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the type of this tie line. Will either be the type of the destination port
|
||||
/// or the type of OverrideType when it is set.
|
||||
/// </summary>
|
||||
public eRoutingSignalType Type
|
||||
{
|
||||
get
|
||||
{
|
||||
if (OverrideType.HasValue) return OverrideType.Value;
|
||||
return DestinationPort.Type;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this to override the Type property for the destination port. For example,
|
||||
/// when the tie line is type AudioVideo, and the signal flow should be limited to
|
||||
/// Audio-only or Video only, changing this type will alter the signal paths
|
||||
/// available to the routing algorithm without affecting the actual Type
|
||||
/// of the destination port.
|
||||
/// </summary>
|
||||
public eRoutingSignalType? OverrideType { get; set; }
|
||||
|
||||
//List<IRoutingInputs> DestinationUsingThis = new List<IRoutingInputs>();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether this tie line represents an internal connection within a device (both source and destination ports are internal).
|
||||
/// </summary>
|
||||
public bool IsInternal { get { return SourcePort.IsInternal && DestinationPort.IsInternal; } }
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the signal types of the source and destination ports differ.
|
||||
/// </summary>
|
||||
public bool TypeMismatch { get { return SourcePort.Type != DestinationPort.Type; } }
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the connection types of the source and destination ports differ.
|
||||
/// </summary>
|
||||
public bool ConnectionTypeMismatch { get { return SourcePort.ConnectionType != DestinationPort.ConnectionType; } }
|
||||
/// <summary>
|
||||
/// A descriptive note about any type mismatch, if applicable.
|
||||
/// </summary>
|
||||
public string TypeMismatchNote { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="TieLine"/> class.
|
||||
/// </summary>
|
||||
/// <param name="sourcePort">The source output port.</param>
|
||||
/// <param name="destinationPort">The destination input port.</param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort)
|
||||
{
|
||||
if (sourcePort == null || destinationPort == null)
|
||||
throw new ArgumentNullException("source or destination port");
|
||||
SourcePort = sourcePort;
|
||||
DestinationPort = destinationPort;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a tie line with an overriding Type. See help for OverrideType property for info.
|
||||
/// </summary>
|
||||
/// <param name="sourcePort">The source output port.</param>
|
||||
/// <param name="destinationPort">The destination input port.</param>
|
||||
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type for routing calculations.</param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType? overrideType) :
|
||||
this(sourcePort, destinationPort)
|
||||
{
|
||||
OverrideType = overrideType;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a tie line with an overriding Type. See help for OverrideType property for info.
|
||||
/// </summary>
|
||||
/// <param name="sourcePort">The source output port.</param>
|
||||
/// <param name="destinationPort">The destination input port.</param>
|
||||
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type for routing calculations.</param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType overrideType) :
|
||||
this(sourcePort, destinationPort)
|
||||
{
|
||||
OverrideType = overrideType;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will link up video status from supporting inputs to connected outputs.
|
||||
/// </summary>
|
||||
public void Activate()
|
||||
{
|
||||
// Now does nothing
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deactivates the tie line.
|
||||
/// </summary>
|
||||
public void Deactivate()
|
||||
{
|
||||
// Now does nothing
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the tie line.
|
||||
/// </summary>
|
||||
/// <returns>A string describing the source, destination, and type of the tie line.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("Tie line: {0}:{1} --> {2}:{3} {4}", SourcePort.ParentDevice.Key, SourcePort.Key,
|
||||
DestinationPort.ParentDevice.Key, DestinationPort.Key, Type.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
//********************************************************************************
|
||||
public RoutingOutputPort SourcePort { get; private set; }
|
||||
/// <summary>
|
||||
/// The destination input port of the tie line.
|
||||
/// </summary>
|
||||
public RoutingInputPort DestinationPort { get; private set; }
|
||||
//public int InUseCount { get { return DestinationUsingThis.Count; } }
|
||||
|
||||
/// <summary>
|
||||
/// Represents a collection of <see cref="TieLine"/> objects.
|
||||
/// Gets the type of this tie line. Will either be the type of the destination port
|
||||
/// or the type of OverrideType when it is set.
|
||||
/// </summary>
|
||||
public class TieLineCollection : List<TieLine>
|
||||
public eRoutingSignalType Type
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the default singleton instance of the <see cref="TieLineCollection"/>.
|
||||
/// </summary>
|
||||
public static TieLineCollection Default
|
||||
get
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_Default == null)
|
||||
_Default = new TieLineCollection();
|
||||
return _Default;
|
||||
}
|
||||
if (OverrideType.HasValue) return OverrideType.Value;
|
||||
return DestinationPort.Type;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Backing field for the singleton instance.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
private static TieLineCollection _Default;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this to override the Type property for the destination port. For example,
|
||||
/// when the tie line is type AudioVideo, and the signal flow should be limited to
|
||||
/// Audio-only or Video only, changing this type will alter the signal paths
|
||||
/// available to the routing algorithm without affecting the actual Type
|
||||
/// of the destination port.
|
||||
/// </summary>
|
||||
public eRoutingSignalType? OverrideType { get; set; }
|
||||
|
||||
//List<IRoutingInputs> DestinationUsingThis = new List<IRoutingInputs>();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether this tie line represents an internal connection within a device (both source and destination ports are internal).
|
||||
/// </summary>
|
||||
public bool IsInternal { get { return SourcePort.IsInternal && DestinationPort.IsInternal; } }
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the signal types of the source and destination ports differ.
|
||||
/// </summary>
|
||||
public bool TypeMismatch { get { return SourcePort.Type != DestinationPort.Type; } }
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the connection types of the source and destination ports differ.
|
||||
/// </summary>
|
||||
public bool ConnectionTypeMismatch { get { return SourcePort.ConnectionType != DestinationPort.ConnectionType; } }
|
||||
/// <summary>
|
||||
/// A descriptive note about any type mismatch, if applicable.
|
||||
/// </summary>
|
||||
public string TypeMismatchNote { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="TieLine"/> class.
|
||||
/// </summary>
|
||||
/// <param name="sourcePort">The source output port.</param>
|
||||
/// <param name="destinationPort">The destination input port.</param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort)
|
||||
{
|
||||
if (sourcePort == null || destinationPort == null)
|
||||
throw new ArgumentNullException("source or destination port");
|
||||
SourcePort = sourcePort;
|
||||
DestinationPort = destinationPort;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a tie line with an overriding Type. See help for OverrideType property for info.
|
||||
/// </summary>
|
||||
/// <param name="sourcePort">The source output port.</param>
|
||||
/// <param name="destinationPort">The destination input port.</param>
|
||||
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type for routing calculations.</param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType? overrideType) :
|
||||
this(sourcePort, destinationPort)
|
||||
{
|
||||
OverrideType = overrideType;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a tie line with an overriding Type. See help for OverrideType property for info.
|
||||
/// </summary>
|
||||
/// <param name="sourcePort">The source output port.</param>
|
||||
/// <param name="destinationPort">The destination input port.</param>
|
||||
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type for routing calculations.</param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType overrideType) :
|
||||
this(sourcePort, destinationPort)
|
||||
{
|
||||
OverrideType = overrideType;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will link up video status from supporting inputs to connected outputs.
|
||||
/// </summary>
|
||||
public void Activate()
|
||||
{
|
||||
// Now does nothing
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deactivates the tie line.
|
||||
/// </summary>
|
||||
public void Deactivate()
|
||||
{
|
||||
// Now does nothing
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the tie line.
|
||||
/// </summary>
|
||||
/// <returns>A string describing the source, destination, and type of the tie line.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("Tie line: {0}:{1} --> {2}:{3} {4}", SourcePort.ParentDevice.Key, SourcePort.Key,
|
||||
DestinationPort.ParentDevice.Key, DestinationPort.Key, Type.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
//********************************************************************************
|
||||
|
||||
/// <summary>
|
||||
/// Represents a collection of <see cref="TieLine"/> objects.
|
||||
/// </summary>
|
||||
public class TieLineCollection : List<TieLine>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the default singleton instance of the <see cref="TieLineCollection"/>.
|
||||
/// </summary>
|
||||
public static TieLineCollection Default
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_Default == null)
|
||||
_Default = new TieLineCollection();
|
||||
return _Default;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Backing field for the singleton instance.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
private static TieLineCollection _Default;
|
||||
}
|
||||
@@ -11,8 +11,8 @@ using PepperDash.Core;
|
||||
using PepperDash.Essentials.Core;
|
||||
using Serilog.Events;
|
||||
|
||||
namespace PepperDash.Essentials.Core.Config
|
||||
{
|
||||
namespace PepperDash.Essentials.Core.Config;
|
||||
|
||||
/// <summary>
|
||||
/// Represents the configuration data for a single tie line between two routing ports.
|
||||
/// </summary>
|
||||
@@ -48,12 +48,12 @@ namespace PepperDash.Essentials.Core.Config
|
||||
/// </summary>
|
||||
public string DestinationPort { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Optional override for the signal type of the tie line. If set, this overrides the destination port's type for routing calculations.
|
||||
/// </summary>
|
||||
[JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)]
|
||||
[JsonConverter(typeof(StringEnumConverter))]
|
||||
public eRoutingSignalType? OverrideType { get; set; }
|
||||
/// <summary>
|
||||
/// Optional override for the signal type of the tie line. If set, this overrides the destination port's type for routing calculations.
|
||||
/// </summary>
|
||||
[JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)]
|
||||
[JsonConverter(typeof(StringEnumConverter))]
|
||||
public eRoutingSignalType? OverrideType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns the appropriate tie line for either a card-based device or
|
||||
@@ -79,19 +79,19 @@ namespace PepperDash.Essentials.Core.Config
|
||||
return null;
|
||||
}
|
||||
|
||||
//Get the source port
|
||||
var sourceOutputPort = sourceDev.OutputPorts[SourcePort];
|
||||
//Get the source port
|
||||
var sourceOutputPort = sourceDev.OutputPorts[SourcePort];
|
||||
|
||||
if (sourceOutputPort == null)
|
||||
if (sourceOutputPort == null)
|
||||
{
|
||||
LogError("Source does not contain port");
|
||||
return null;
|
||||
}
|
||||
|
||||
//Get the Destination port
|
||||
var destinationInputPort = destDev.InputPorts[DestinationPort];
|
||||
//Get the Destination port
|
||||
var destinationInputPort = destDev.InputPorts[DestinationPort];
|
||||
|
||||
if (destinationInputPort == null)
|
||||
if (destinationInputPort == null)
|
||||
{
|
||||
LogError("Destination does not contain port");
|
||||
return null;
|
||||
@@ -118,5 +118,4 @@ namespace PepperDash.Essentials.Core.Config
|
||||
return string.Format("{0}.{1}.{2} --> {3}.{4}.{5}", SourceKey, SourceCard, SourcePort,
|
||||
DestinationKey, DestinationCard, DestinationPort);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,7 @@
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
public enum eRoutingPortConnectionType
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
public enum eRoutingPortConnectionType
|
||||
{
|
||||
None, BackplaneOnly, DisplayPort, Dvi, Hdmi, Rgb, Vga, LineAudio, DigitalAudio, Sdi,
|
||||
Composite, Component, DmCat, DmMmFiber, DmSmFiber, Speaker, Streaming, UsbC, HdBaseT
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,15 @@
|
||||
using System;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
[Flags]
|
||||
namespace PepperDash.Essentials.Core;
|
||||
|
||||
[Flags]
|
||||
public enum eRoutingSignalType
|
||||
{
|
||||
Audio = 1,
|
||||
Video = 2,
|
||||
AudioVideo = Audio | Video,
|
||||
UsbOutput = 8,
|
||||
UsbInput = 16,
|
||||
SecondaryAudio = 32
|
||||
}
|
||||
}
|
||||
UsbOutput = 8,
|
||||
UsbInput = 16,
|
||||
SecondaryAudio = 32
|
||||
}
|
||||
Reference in New Issue
Block a user