mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-01-28 03:45:01 +00:00
chore(force-patch): rename sln to match workflow requirements
This commit is contained in:
491
src/PepperDashEssentials/PluginLoading/PluginLoading.cs
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491
src/PepperDashEssentials/PluginLoading/PluginLoading.cs
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@@ -0,0 +1,491 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharp.CrestronIO;
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using Crestron.SimplSharp.Reflection;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Plugins;
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namespace PepperDash.Essentials
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{
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/// <summary>
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/// Deals with loading plugins at runtime
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/// </summary>
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public static class PluginLoader
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{
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/// <summary>
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/// The complete list of loaded assemblies. Includes Essentials Framework assemblies and plugins
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/// </summary>
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public static List<LoadedAssembly> LoadedAssemblies { get; private set; }
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/// <summary>
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/// The list of assemblies loaded from the plugins folder
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/// </summary>
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static List<LoadedAssembly> LoadedPluginFolderAssemblies;
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/// <summary>
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/// The directory to look in for .cplz plugin packages
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/// </summary>
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static string _pluginDirectory = Global.FilePathPrefix + "plugins";
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/// <summary>
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/// The directory where plugins will be moved to and loaded from
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/// </summary>
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static string _loadedPluginsDirectoryPath = _pluginDirectory + Global.DirectorySeparator + "loadedAssemblies";
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// The temp directory where .cplz archives will be unzipped to
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static string _tempDirectory = _pluginDirectory + Global.DirectorySeparator + "temp";
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static PluginLoader()
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{
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LoadedAssemblies = new List<LoadedAssembly>();
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LoadedPluginFolderAssemblies = new List<LoadedAssembly>();
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}
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/// <summary>
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/// Retrieves all the loaded assemblies from the program directory
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/// </summary>
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public static void AddProgramAssemblies()
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{
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Debug.Console(2, "Getting Assemblies loaded with Essentials");
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// Get the loaded assembly filenames
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var appDi = new DirectoryInfo(Global.ApplicationDirectoryPathPrefix);
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var assemblyFiles = appDi.GetFiles("*.dll");
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Debug.Console(2, "Found {0} Assemblies", assemblyFiles.Length);
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foreach (var fi in assemblyFiles)
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{
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string version = string.Empty;
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Assembly assembly = null;
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switch (fi.Name)
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{
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case ("PepperDashEssentials.dll"):
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{
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version = Global.AssemblyVersion;
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assembly = Assembly.GetExecutingAssembly();
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break;
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}
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case ("PepperDashEssentialsBase.dll"):
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{
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break;
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}
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case ("PepperDash_Core.dll"):
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{
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version = PepperDash.Core.Debug.PepperDashCoreVersion;
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break;
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}
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}
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LoadedAssemblies.Add(new LoadedAssembly(fi.Name, version, assembly));
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}
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if (Debug.Level > 1)
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{
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Debug.Console(2, "Loaded Assemblies:");
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foreach (var assembly in LoadedAssemblies)
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{
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Debug.Console(2, "Assembly: {0}", assembly.Name);
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}
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}
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}
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/// <summary>
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/// Loads an assembly via Reflection and adds it to the list of loaded assemblies
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/// </summary>
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/// <param name="fileName"></param>
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static LoadedAssembly LoadAssembly(string filePath)
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{
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Debug.Console(2, "Attempting to load {0}", filePath);
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var assembly = Assembly.LoadFrom(filePath);
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if (assembly != null)
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{
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var assyVersion = GetAssemblyVersion(assembly);
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var loadedAssembly = new LoadedAssembly(assembly.GetName().Name, assyVersion, assembly);
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LoadedAssemblies.Add(loadedAssembly);
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loaded assembly '{0}', version {1}", loadedAssembly.Name, loadedAssembly.Version);
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return loadedAssembly;
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Unable to load assembly: '{0}'", filePath);
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}
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return null;
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}
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/// <summary>
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/// Attempts to get the assembly informational version and if not possible gets the version
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/// </summary>
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/// <param name="assembly"></param>
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/// <returns></returns>
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static string GetAssemblyVersion(Assembly assembly)
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{
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var ver = assembly.GetCustomAttributes(typeof(AssemblyInformationalVersionAttribute), false);
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if (ver != null && ver.Length > 0)
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{
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// Get the AssemblyInformationalVersion
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AssemblyInformationalVersionAttribute verAttribute = ver[0] as AssemblyInformationalVersionAttribute;
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return verAttribute.InformationalVersion;
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}
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else
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{
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// Get the AssemblyVersion
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var version = assembly.GetName().Version;
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var verStr = string.Format("{0}.{1}.{2}.{3}", version.Major, version.Minor, version.Build, version.Revision);
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return verStr;
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}
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}
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/// <summary>
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/// Checks if the filename matches an already loaded assembly file's name
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/// </summary>
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/// <param name="filename"></param>
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/// <returns>True if file already matches loaded assembly file.</returns>
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public static bool CheckIfAssemblyLoaded(string name)
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{
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Debug.Console(2, "Checking if assembly: {0} is loaded...", name);
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var loadedAssembly = LoadedAssemblies.FirstOrDefault(s => s.Name.Equals(name));
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if (loadedAssembly != null)
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{
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Debug.Console(2, "Assembly already loaded.");
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return true;
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}
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else
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{
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Debug.Console(2, "Assembly not loaded.");
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return false;
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}
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}
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/// <summary>
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/// Used by console command to report the currently loaded assemblies and versions
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/// </summary>
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/// <param name="command"></param>
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public static void ReportAssemblyVersions(string command)
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{
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Debug.Console(0, "Loaded Assemblies:");
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foreach (var assembly in LoadedAssemblies)
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{
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Debug.Console(0, "{0} Version: {1}", assembly.Name, assembly.Version);
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}
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}
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/// <summary>
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/// Moves any .dll assemblies not already loaded from the plugins folder to loadedPlugins folder
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/// </summary>
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static void MoveDllAssemblies()
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{
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Debug.Console(0, "Looking for .dll assemblies from plugins folder...");
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var pluginDi = new DirectoryInfo(_pluginDirectory);
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var pluginFiles = pluginDi.GetFiles("*.dll");
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if (pluginFiles.Length > 0)
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{
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if (!Directory.Exists(_loadedPluginsDirectoryPath))
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{
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Directory.CreateDirectory(_loadedPluginsDirectoryPath);
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}
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}
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foreach (var pluginFile in pluginFiles)
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{
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try
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{
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Debug.Console(0, "Found .dll: {0}", pluginFile.Name);
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if (!CheckIfAssemblyLoaded(pluginFile.Name))
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{
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string filePath = string.Empty;
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filePath = _loadedPluginsDirectoryPath + Global.DirectorySeparator + pluginFile.Name;
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// Check if there is a previous file in the loadedPlugins directory and delete
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if (File.Exists(filePath))
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{
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Debug.Console(0, "Found existing file in loadedPlugins: {0} Deleting and moving new file to replace it", filePath);
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File.Delete(filePath);
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}
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// Move the file
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File.Move(pluginFile.FullName, filePath);
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Debug.Console(2, "Moved {0} to {1}", pluginFile.FullName, filePath);
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Skipping assembly: {0}. There is already an assembly with that name loaded.", pluginFile.FullName);
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}
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}
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catch (Exception e)
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{
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Debug.Console(2, "Error with plugin file {0} . Exception: {1}", pluginFile.FullName, e);
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continue; //catching any load issues and continuing. There will be exceptions loading Crestron .dlls from the cplz Probably should do something different here
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}
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}
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Debug.Console(0, "Done with .dll assemblies");
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}
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/// <summary>
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/// Unzips each .cplz archive into the temp directory and moves any unloaded files into loadedPlugins
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/// </summary>
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static void UnzipAndMoveCplzArchives()
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{
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Debug.Console(0, "Looking for .cplz archives from plugins folder...");
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var di = new DirectoryInfo(_pluginDirectory);
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var zFiles = di.GetFiles("*.cplz");
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if (zFiles.Length > 0)
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{
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if (!Directory.Exists(_loadedPluginsDirectoryPath))
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{
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Directory.CreateDirectory(_loadedPluginsDirectoryPath);
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}
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}
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foreach (var zfi in zFiles)
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{
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Directory.CreateDirectory(_tempDirectory);
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var tempDi = new DirectoryInfo(_tempDirectory);
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Debug.Console(0, "Found cplz: {0}. Unzipping into temp plugins directory", zfi.Name);
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var result = CrestronZIP.Unzip(zfi.FullName, tempDi.FullName);
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Debug.Console(0, "UnZip Result: {0}", result.ToString());
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var tempFiles = tempDi.GetFiles("*.dll");
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foreach (var tempFile in tempFiles)
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{
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try
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{
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if (!CheckIfAssemblyLoaded(tempFile.Name))
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{
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string filePath = string.Empty;
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filePath = _loadedPluginsDirectoryPath + Global.DirectorySeparator + tempFile.Name;
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// Check if there is a previous file in the loadedPlugins directory and delete
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if (File.Exists(filePath))
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{
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Debug.Console(0, "Found existing file in loadedPlugins: {0} Deleting and moving new file to replace it", filePath);
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File.Delete(filePath);
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}
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// Move the file
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File.Move(tempFile.FullName, filePath);
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Debug.Console(2, "Moved {0} to {1}", tempFile.FullName, filePath);
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Skipping assembly: {0}. There is already an assembly with that name loaded.", tempFile.FullName);
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}
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}
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catch (Exception e)
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{
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Debug.Console(2, "Assembly {0} is not a custom assembly. Exception: {1}", tempFile.FullName, e);
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continue; //catching any load issues and continuing. There will be exceptions loading Crestron .dlls from the cplz Probably should do something different here
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}
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}
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// Delete the .cplz and the temp directory
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Directory.Delete(_tempDirectory, true);
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zfi.Delete();
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}
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Debug.Console(0, "Done with .cplz archives");
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}
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/// <summary>
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/// Attempts to load the assemblies from the loadedPlugins folder
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/// </summary>
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static void LoadPluginAssemblies()
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{
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Debug.Console(0, "Loading assemblies from loadedPlugins folder...");
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var pluginDi = new DirectoryInfo(_loadedPluginsDirectoryPath);
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var pluginFiles = pluginDi.GetFiles("*.dll");
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Debug.Console(2, "Found {0} plugin assemblies to load", pluginFiles.Length);
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foreach (var pluginFile in pluginFiles)
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{
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var loadedAssembly = LoadAssembly(pluginFile.FullName);
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LoadedPluginFolderAssemblies.Add(loadedAssembly);
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}
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Debug.Console(0, "All Plugins Loaded.");
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}
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/// <summary>
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/// Iterate the loaded assemblies and try to call the LoadPlugin method
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/// </summary>
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static void LoadCustomPluginTypes()
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{
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Debug.Console(0, "Loading Custom Plugin Types...");
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foreach (var loadedAssembly in LoadedPluginFolderAssemblies)
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{
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// iteratate this assembly's classes, looking for "LoadPlugin()" methods
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try
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{
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var assy = loadedAssembly.Assembly;
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var types = assy.GetTypes();
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foreach (var type in types)
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{
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try
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{
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if (typeof(IPluginDeviceFactory).IsAssignableFrom(type))
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{
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var plugin = (IPluginDeviceFactory)Crestron.SimplSharp.Reflection.Activator.CreateInstance(type);
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LoadCustomPlugin(plugin, loadedAssembly);
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}
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else
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{
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var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
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var loadPlugin = methods.FirstOrDefault(m => m.Name.Equals("LoadPlugin"));
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if (loadPlugin != null)
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{
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LoadCustomLegacyPlugin(type, loadPlugin, loadedAssembly);
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}
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}
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}
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catch (Exception e)
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{
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Debug.Console(2, "Load Plugin not found. {0} is not a plugin assembly. Exception: {1}", loadedAssembly.Name, e);
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continue;
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}
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}
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}
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catch (Exception e)
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{
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Debug.Console(2, "Error Loading Assembly: {0} Exception: (1) ", loadedAssembly.Name, e);
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continue;
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}
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}
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// plugin dll will be loaded. Any classes in plugin should have a static constructor
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// that registers that class with the Core.DeviceFactory
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Debug.Console(0, "Done Loading Custom Plugin Types.");
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}
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/// <summary>
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/// Loads a
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/// </summary>
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/// <param name="plugin"></param>
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static void LoadCustomPlugin(IPluginDeviceFactory plugin, LoadedAssembly loadedAssembly)
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{
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var passed = Global.IsRunningMinimumVersionOrHigher(plugin.MinimumEssentialsFrameworkVersion);
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if (!passed)
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{
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Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", plugin.MinimumEssentialsFrameworkVersion);
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return;
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", plugin.MinimumEssentialsFrameworkVersion);
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}
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loading plugin: {0}", loadedAssembly.Name);
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plugin.LoadTypeFactories();
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}
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/// <summary>
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/// Loads a a custom plugin via the legacy method
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/// </summary>
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/// <param name="type"></param>
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/// <param name="loadPlugin"></param>
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static void LoadCustomLegacyPlugin(CType type, MethodInfo loadPlugin, LoadedAssembly loadedAssembly)
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{
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Debug.Console(2, "LoadPlugin method found in {0}", type.Name);
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var fields = type.GetFields(BindingFlags.Public | BindingFlags.Static);
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var minimumVersion = fields.FirstOrDefault(p => p.Name.Equals("MinimumEssentialsFrameworkVersion"));
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if (minimumVersion != null)
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{
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Debug.Console(2, "MinimumEssentialsFrameworkVersion found");
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var minimumVersionString = minimumVersion.GetValue(null) as string;
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if (!string.IsNullOrEmpty(minimumVersionString))
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{
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var passed = Global.IsRunningMinimumVersionOrHigher(minimumVersionString);
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if (!passed)
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{
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Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", minimumVersionString);
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return;
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", minimumVersionString);
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}
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion found but not set. Loading plugin, but your mileage may vary.");
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}
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion not found. Loading plugin, but your mileage may vary.");
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}
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loading legacy plugin: {0}", loadedAssembly.Name);
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loadPlugin.Invoke(null, null);
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}
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/// <summary>
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/// Loads plugins
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/// </summary>
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public static void LoadPlugins()
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{
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if (Directory.Exists(_pluginDirectory))
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Plugins directory found, checking for plugins");
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// Deal with any .dll files
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MoveDllAssemblies();
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// Deal with any .cplz files
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UnzipAndMoveCplzArchives();
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if(Directory.Exists(_loadedPluginsDirectoryPath)) {
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// Load the assemblies from the loadedPlugins folder into the AppDomain
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LoadPluginAssemblies();
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// Load the types from any custom plugin assemblies
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LoadCustomPluginTypes();
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}
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}
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}
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}
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/// <summary>
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/// Represents an assembly loaded at runtime and it's associated metadata
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/// </summary>
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public class LoadedAssembly
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{
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public string Name { get; private set; }
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public string Version { get; private set; }
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public Assembly Assembly { get; private set; }
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public LoadedAssembly(string name, string version, Assembly assembly)
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{
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Name = name;
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Version = version;
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Assembly = assembly;
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}
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}
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}
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Reference in New Issue
Block a user