mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-13 19:54:59 +00:00
Adds initial example configs and Plugin Load Sequence diagram
This commit is contained in:
@@ -1,437 +0,0 @@
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//using System;
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//using System.Collections.Generic;
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//using System.Linq;
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//using System.Text;
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//using Crestron.SimplSharp;
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//using PepperDash.Core;
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//using PepperDash.Essentials.Core;
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//using PepperDash.Essentials.Room.Config;
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//namespace PepperDash.Essentials
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//{
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// public class EssentialsPresentationRoom : EssentialsRoomBase, IHasCurrentSourceInfoChange
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// {
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// public event EventHandler<VolumeDeviceChangeEventArgs> CurrentVolumeDeviceChange;
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// public event SourceInfoChangeHandler CurrentSingleSourceChange;
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// public event SourceInfoChangeHandler CurrentDisplay1SourceChange;
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// public event SourceInfoChangeHandler CurrentDisplay2SourceChange;
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// protected override Func<bool> OnFeedbackFunc { get {
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// return () => (CurrentSingleSourceInfo != null
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// && CurrentSingleSourceInfo.Type != eSourceListItemType.Off)
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// || (Display1SourceInfo != null
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// && Display1SourceInfo.Type != eSourceListItemType.Off)
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// || (Display2SourceInfo != null
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// && Display2SourceInfo.Type != eSourceListItemType.Off); } }
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// protected override Func<bool> IsWarmingFeedbackFunc { get { return () =>false;; } }
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// protected override Func<bool> IsCoolingFeedbackFunc { get { return () => false; } }
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// public EssentialsPresentationRoomPropertiesConfig Config { get; private set; }
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// public Dictionary<uint, IRoutingSinkNoSwitching> Displays { get; private set; }
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// public IRoutingSinkNoSwitching DefaultAudioDevice { get; private set; }
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// public IBasicVolumeControls DefaultVolumeControls { get; private set; }C:\Working Directories\PD\essentials\PepperDashEssentials\Room\Types\EssentialsPresentationRoom.cs
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// /// <summary>
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// /// The config name of the source list
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// /// </summary>
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// public string SourceListKey { get; set; }
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// /// <summary>
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// /// If room is off, enables power on to last source. Default true
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// /// </summary>
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// public bool EnablePowerOnToLastSource { get; set; }
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// string LastSourceKey;
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// public enum eVideoRoutingMode
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// {
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// SelectSourceSelectDisplay, SourceToAllDisplays
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// }
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// public eVideoRoutingMode VideoRoutingMode { get; set; }
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// public enum eAudioRoutingMode
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// {
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// AudioFollowsLastVideo, SelectAudioFromDisplay
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// }
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// /// <summary>
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// ///
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// /// </summary>
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// public IBasicVolumeControls CurrentVolumeControls
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// {
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// get { return _CurrentAudioDevice; }
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// set
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// {
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// if (value == _CurrentAudioDevice) return;
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// var oldDev = _CurrentAudioDevice;
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// // derigister this room from the device, if it can
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// if (oldDev is IInUseTracking)
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// (oldDev as IInUseTracking).InUseTracker.RemoveUser(this, "audio");
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// var handler = CurrentVolumeDeviceChange;
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// if (handler != null)
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// CurrentVolumeDeviceChange(this, new VolumeDeviceChangeEventArgs(oldDev, value, ChangeType.WillChange));
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// _CurrentAudioDevice = value;
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// if (handler != null)
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// CurrentVolumeDeviceChange(this, new VolumeDeviceChangeEventArgs(oldDev, value, ChangeType.DidChange));
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// // register this room with new device, if it can
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// if (_CurrentAudioDevice is IInUseTracking)
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// (_CurrentAudioDevice as IInUseTracking).InUseTracker.AddUser(this, "audio");
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// }
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// }
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// IBasicVolumeControls _CurrentAudioDevice;
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// /// <summary>
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// /// The SourceListItem last run - containing names and icons. The complex setter is
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// /// to add/remove this room to the source's InUseTracking, if it is capable
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// /// </summary>
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// public SourceListItem CurrentSingleSourceInfo
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// {
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// get { return _CurrentSingleSourceInfo; }
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// private set
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// {
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// if (value == _CurrentSingleSourceInfo) return;
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// var handler = CurrentSingleSourceChange;
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// // remove from in-use tracker, if so equipped
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// if(_CurrentSingleSourceInfo != null && _CurrentSingleSourceInfo.SourceDevice is IInUseTracking)
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// (_CurrentSingleSourceInfo.SourceDevice as IInUseTracking).InUseTracker.RemoveUser(this, "control");
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// if (handler != null)
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// handler(this, _CurrentSingleSourceInfo, ChangeType.WillChange);
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// _CurrentSingleSourceInfo = value;
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// // add to in-use tracking
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// if (_CurrentSingleSourceInfo != null && _CurrentSingleSourceInfo.SourceDevice is IInUseTracking)
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// (_CurrentSingleSourceInfo.SourceDevice as IInUseTracking).InUseTracker.AddUser(this, "control");
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// if (handler != null)
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// handler(this, _CurrentSingleSourceInfo, ChangeType.DidChange);
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// }
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// }
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// SourceListItem _CurrentSingleSourceInfo;
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// public SourceListItem Display1SourceInfo
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// {
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// get { return _Display1SourceInfo; }
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// set
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// {
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// if (value == _Display1SourceInfo) return;
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// var handler = CurrentDisplay1SourceChange;
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// if (handler != null)
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// handler(this, _Display1SourceInfo, ChangeType.WillChange);
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// _Display1SourceInfo = value;
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// if (handler != null)
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// handler(this, _Display1SourceInfo, ChangeType.DidChange);
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// }
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// }
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// SourceListItem _Display1SourceInfo;
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// public SourceListItem Display2SourceInfo
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// {
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// get { return _Display2SourceInfo; }
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// set
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// {
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// if (value == _Display2SourceInfo) return;
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// var handler = CurrentDisplay2SourceChange;
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// if (handler != null)
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// handler(this, _Display2SourceInfo, ChangeType.WillChange);
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// _Display2SourceInfo = value;
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// if (handler != null)
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// handler(this, _Display2SourceInfo, ChangeType.DidChange);
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// }
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// }
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// SourceListItem _Display2SourceInfo;
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// /// <summary>
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// /// If an audio dialer is available for this room
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// /// </summary>
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// public bool HasAudioDialer { get { return false; } }
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// /// <summary>
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// ///
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// /// </summary>
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// /// <param name="key"></param>
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// /// <param name="name"></param>
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// public EssentialsPresentationRoom(string key, string name,
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// Dictionary<uint, IRoutingSinkNoSwitching> displays,
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// IBasicVolumeWithFeedback defaultVolume, EssentialsPresentationRoomPropertiesConfig config)
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// : base(key, name)
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// {
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// Config = config;
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// Displays = displays;
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// DefaultVolumeControls = defaultVolume;
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// CurrentVolumeControls = defaultVolume;
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// //DefaultAudioDevice = defaultAudio;
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// //if (defaultAudio is IBasicVolumeControls)
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// // DefaultVolumeControls = defaultAudio as IBasicVolumeControls;
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// //else if (defaultAudio is IHasVolumeDevice)
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// // DefaultVolumeControls = (defaultAudio as IHasVolumeDevice).VolumeDevice;
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// SourceListKey = "default";
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// EnablePowerOnToLastSource = true;
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// }
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// /// <summary>
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// /// Run the same source to all destinations
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// /// </summary>
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// /// <param name="sourceItem"></param>
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// public void RouteSourceToAllDestinations(SourceListItem sourceItem)
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// {
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// if (Config.Volumes.Master != null)
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// {
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// var audioDev = DeviceManager.GetDeviceForKey(Config.Volumes.Master.DeviceKey);
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// if (audioDev is IBasicVolumeWithFeedback)
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// {
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// }
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// }
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// foreach (var display in Displays.Values)
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// {
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// if (sourceItem != null)
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// DoVideoRoute(sourceItem.SourceKey, display.Key);
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// else
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// DoVideoRoute("$off", display.Key);
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// }
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// Display1SourceInfo = sourceItem;
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// Display2SourceInfo = sourceItem;
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// CurrentSingleSourceInfo = sourceItem;
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// OnFeedback.FireUpdate();
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// }
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// public void SourceToDisplay1(SourceListItem sourceItem)
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// {
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// DoVideoRoute(sourceItem.SourceKey, Displays[1].Key);
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// Display1SourceInfo = sourceItem;
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// OnFeedback.FireUpdate();
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// }
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// public void SourceToDisplay2(SourceListItem sourceItem)
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// {
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// DoVideoRoute(sourceItem.SourceKey, Displays[2].Key);
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// Display2SourceInfo = sourceItem;
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// OnFeedback.FireUpdate();
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// }
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// /// <summary>
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// /// Basic source -> destination routing
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// /// </summary>
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// void DoVideoRoute(string sourceKey, string destinationKey)
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// {
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// new CTimer(o =>
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// {
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// var dest = DeviceManager.GetDeviceForKey(destinationKey) as IRoutingSinkNoSwitching;
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// if (dest == null)
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// {
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// Debug.Console(1, this, "Cannot route. Destination '{0}' not found", destinationKey);
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// return;
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// }
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// // off is special case
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// if (sourceKey.Equals("$off", StringComparison.OrdinalIgnoreCase))
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// {
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// dest.ReleaseRoute();
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// if (dest is IPower)
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// (dest as IPower).PowerOff();
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// return;
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// }
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// var source = DeviceManager.GetDeviceForKey(sourceKey) as IRoutingOutputs;
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// if (source == null)
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// {
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// Debug.Console(1, this, "Cannot route. Source '{0}' not found", sourceKey);
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// return;
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// }
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// dest.ReleaseAndMakeRoute(source, eRoutingSignalType.Video);
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// }, 0);
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// }
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// /// <summary>
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// ///
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// /// </summary>
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// protected override void EndShutdown()
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// {
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// RunRouteAction("roomoff");
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// }
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// /// <summary>
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// ///
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// /// </summary>
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// /// <param name="routeKey"></param>
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// public void RunRouteAction(string routeKey)
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// {
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// RunRouteAction(routeKey, null);
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// }
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// /// <summary>
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// /// Gets a source from config list SourceListKey and dynamically build and executes the
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// /// route or commands
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// /// </summary>
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// /// <param name="name"></param>
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// public void RunRouteAction(string routeKey, Action successCallback)
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// {
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// // Run this on a separate thread
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// new CTimer(o =>
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// {
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// Debug.Console(1, this, "Run room action '{0}'", routeKey);
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// var dict = ConfigReader.ConfigObject.GetSourceListForKey(SourceListKey);
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// if(dict == null)
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// {
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// Debug.Console(1, this, "WARNING: Config source list '{0}' not found", SourceListKey);
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// return;
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// }
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// // Try to get the list item by it's string key
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// if (!dict.ContainsKey(routeKey))
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// {
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// Debug.Console(1, this, "WARNING: No item '{0}' found on config list '{1}'",
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// routeKey, SourceListKey);
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// return;
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// }
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// var item = dict[routeKey];
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// //Debug.Console(2, this, "Action {0} has {1} steps",
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// // item.SourceKey, item.RouteList.Count);
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// // Let's run it
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// if (routeKey.ToLower() != "roomoff")
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// LastSourceKey = routeKey;
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// foreach (var route in item.RouteList)
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// {
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// // if there is a $defaultAll on route, run two separate
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// if (route.DestinationKey.Equals("$defaultAll", StringComparison.OrdinalIgnoreCase))
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// {
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// var tempAudio = new SourceRouteListItem
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// {
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// DestinationKey = "$defaultDisplay",
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// SourceKey = route.SourceKey,
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// Type = eRoutingSignalType.Video
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// };
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// DoRoute(tempAudio);
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// var tempVideo = new SourceRouteListItem
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// {
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// DestinationKey = "$defaultAudio",
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// SourceKey = route.SourceKey,
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// Type = eRoutingSignalType.Audio
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// };
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// DoRoute(tempVideo);
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// continue;
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// }
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// else
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// DoRoute(route);
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// }
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// // Set volume control on room, using default if non provided
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// IBasicVolumeControls volDev = null;
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// // Handle special cases for volume control
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// if (string.IsNullOrEmpty(item.VolumeControlKey)
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// || item.VolumeControlKey.Equals("$defaultAudio", StringComparison.OrdinalIgnoreCase))
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// volDev = DefaultVolumeControls;
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// //else if (item.VolumeControlKey.Equals("$defaultDisplay", StringComparison.OrdinalIgnoreCase))
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// // volDev = DefaultDisplay as IBasicVolumeControls;
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// // Or a specific device, probably rarely used.
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// else
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// {
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// var dev = DeviceManager.GetDeviceForKey(item.VolumeControlKey);
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// if (dev is IBasicVolumeControls)
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// volDev = dev as IBasicVolumeControls;
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// else if (dev is IHasVolumeDevice)
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// volDev = (dev as IHasVolumeDevice).VolumeDevice;
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// }
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// CurrentVolumeControls = volDev;
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// // store the name and UI info for routes
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// if (item.SourceKey != null)
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// CurrentSingleSourceInfo = item;
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// // And finally, set the "control". This will trigger event
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// //CurrentControlDevice = DeviceManager.GetDeviceForKey(item.SourceKey) as Device;
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// OnFeedback.FireUpdate();
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// // report back when done
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// if (successCallback != null)
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// successCallback();
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// }, 0); // end of CTimer
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// }
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// /// <summary>
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// /// Will power the room on with the last-used source
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// /// </summary>
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// public void PowerOnToDefaultOrLastSource()
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// {
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// if (!EnablePowerOnToLastSource || LastSourceKey == null)
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// return;
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// RunRouteAction(LastSourceKey);
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// }
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// /// <summary>
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// /// Does what it says
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// /// </summary>
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// public override void SetDefaultLevels()
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// {
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// Debug.Console(0, this, "SetDefaultLevels not implemented");
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// }
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// /// <summary>
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// ///
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// /// </summary>
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// /// <param name="route"></param>
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// /// <returns></returns>
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// bool DoRoute(SourceRouteListItem route)
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// {
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// IRoutingSinkNoSwitching dest = null;
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// if (route.DestinationKey.Equals("$defaultaudio", StringComparison.OrdinalIgnoreCase))
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// dest = DefaultAudioDevice;
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// //else if (route.DestinationKey.Equals("$defaultDisplay", StringComparison.OrdinalIgnoreCase))
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// // dest = DefaultDisplay;
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// else
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// dest = DeviceManager.GetDeviceForKey(route.DestinationKey) as IRoutingSinkNoSwitching;
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// if (dest == null)
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// {
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// Debug.Console(1, this, "Cannot route, unknown destination '{0}'", route.DestinationKey);
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// return false;
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// }
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// if (route.SourceKey.Equals("$off", StringComparison.OrdinalIgnoreCase))
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// {
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// dest.ReleaseRoute();
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// if (dest is IPower)
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// (dest as IPower).PowerOff();
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// }
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// else
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// {
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// var source = DeviceManager.GetDeviceForKey(route.SourceKey) as IRoutingOutputs;
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// if (source == null)
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// {
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// Debug.Console(1, this, "Cannot route unknown source '{0}' to {1}", route.SourceKey, route.DestinationKey);
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// return false;
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// }
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// dest.ReleaseAndMakeRoute(source, route.Type);
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// }
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// return true;
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// }
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// public override void RoomVacatedForTimeoutPeriod(object o)
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// {
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// //Implement this
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// }
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// }
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//}
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Block a user