mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-01-27 19:34:51 +00:00
feature: add valueswithfeedbacks #933
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@@ -0,0 +1,31 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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namespace PepperDash.Essentials.Core.Feedbacks
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{
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public class BoolWithFeedback : BoolFeedback
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{
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private bool _Value;
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public bool Value
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{
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get
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{
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return _Value;
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}
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set
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{
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_Value = value;
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this.FireUpdate();
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}
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}
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public BoolWithFeedback()
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: base(() => Value)
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{
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}
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}
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}
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@@ -0,0 +1,30 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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namespace PepperDash.Essentials.Core.Feedbacks
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{
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public class IntWithFeedback : IntFeedback
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{
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private int _Value;
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public int Value
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{
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get
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{
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return _Value;
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}
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set
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{
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_Value = value;
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this.FireUpdate();
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}
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}
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public IntWithFeedback()
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: base(() => Value)
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{
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}
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}
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}
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@@ -0,0 +1,30 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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namespace PepperDash.Essentials.Core.Feedbacks
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{
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public class StringWithFeedback : StringFeedback
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{
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private string _Value;
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public string Value
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{
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get
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{
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return _Value;
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}
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set
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{
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_Value = value;
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this.FireUpdate();
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}
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}
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public StringWithFeedback()
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: base(() => Value)
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{
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}
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}
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}
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@@ -219,11 +219,14 @@
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<Compile Include="Factory\IDeviceFactory.cs" />
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<Compile Include="Factory\ReadyEventArgs.cs" />
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<Compile Include="Feedbacks\BoolFeedback.cs" />
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<Compile Include="Feedbacks\BoolWithFeedback.cs" />
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<Compile Include="Feedbacks\FeedbackCollection.cs" />
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<Compile Include="Feedbacks\FeedbackEventArgs.cs" />
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<Compile Include="Feedbacks\IntFeedback.cs" />
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<Compile Include="Feedbacks\IntWithFeedback.cs" />
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<Compile Include="Feedbacks\SerialFeedback.cs" />
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<Compile Include="Feedbacks\StringFeedback.cs" />
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<Compile Include="Feedbacks\StringWithFeedback.cs" />
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<Compile Include="Fusion\EssentialsHuddleSpaceFusionSystemControllerBase.cs" />
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<Compile Include="Fusion\FusionCustomPropertiesBridge.cs" />
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<Compile Include="Fusion\FusionEventHandlers.cs" />
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