Changed to use passed in type value for signal type instead of assuming both audio and video

This commit is contained in:
Neil Dorin
2021-01-07 14:46:49 -07:00
parent 3c1ed6e58a
commit 82029894e4

View File

@@ -259,27 +259,27 @@ namespace PepperDash.Essentials.DM
{ {
case 0: case 0:
{ {
ExecuteSwitch(eVst.Auto, null, eRoutingSignalType.Audio | eRoutingSignalType.Video); ExecuteSwitch(eVst.Auto, null, type);
break; break;
} }
case 1: case 1:
{ {
ExecuteSwitch(HdmiIn1.Selector, null, eRoutingSignalType.Audio | eRoutingSignalType.Video); ExecuteSwitch(HdmiIn1.Selector, null, type);
break; break;
} }
case 2: case 2:
{ {
ExecuteSwitch(HdmiIn2.Selector, null, eRoutingSignalType.Audio | eRoutingSignalType.Video); ExecuteSwitch(HdmiIn2.Selector, null, type);
break; break;
} }
case 3: case 3:
{ {
ExecuteSwitch(DisplayPortIn.Selector, null, eRoutingSignalType.Audio | eRoutingSignalType.Video); ExecuteSwitch(DisplayPortIn.Selector, null, type);
break; break;
} }
case 4: case 4:
{ {
ExecuteSwitch(eVst.AllDisabled, null, eRoutingSignalType.Audio | eRoutingSignalType.Video); ExecuteSwitch(eVst.AllDisabled, null, type);
break; break;
} }
default: default:
@@ -294,6 +294,8 @@ namespace PepperDash.Essentials.DM
} }
public void ExecuteSwitch(object inputSelector, object outputSelector, eRoutingSignalType signalType) public void ExecuteSwitch(object inputSelector, object outputSelector, eRoutingSignalType signalType)
{
try
{ {
Debug.Console(2, this, "Attempting to switch InputSelector {0}", ((eVst)inputSelector).ToString()); Debug.Console(2, this, "Attempting to switch InputSelector {0}", ((eVst)inputSelector).ToString());
if ((signalType | eRoutingSignalType.Video) == eRoutingSignalType.Video) if ((signalType | eRoutingSignalType.Video) == eRoutingSignalType.Video)
@@ -306,6 +308,11 @@ namespace PepperDash.Essentials.DM
Debug.Console(2, this, "Unable to execute audio-only switch for tx {0}", Key); Debug.Console(2, this, "Unable to execute audio-only switch for tx {0}", Key);
//Tx.AudioSource = (eAst)inputSelector; //Tx.AudioSource = (eAst)inputSelector;
} }
catch (Exception e)
{
Debug.Console(2, this, "Exception in ExecuteSwitch: {0}", e);
}
}
void InputStreamChangeEvent(EndpointInputStream inputStream, EndpointInputStreamEventArgs args) void InputStreamChangeEvent(EndpointInputStream inputStream, EndpointInputStreamEventArgs args)
{ {