Updated GlsOccupancySensorBaseController and GlsOccupancySensorBaseJoinMap

This commit is contained in:
Trevor Payne
2020-05-07 16:30:01 -05:00
parent adbb76b87c
commit 8da86c360c
2 changed files with 238 additions and 302 deletions

View File

@@ -259,104 +259,102 @@ namespace PepperDash.Essentials.Devices.Common.Occupancy
protected void LinkOccSensorToApi(GlsOccupancySensorBaseController occController, BasicTriList trilist,
uint joinStart, string joinMapKey, EiscApiAdvanced bridge)
{
var joinMap = new GlsOccupancySensorBaseJoinMap();
{
var joinMap = new GlsOccupancySensorBaseJoinMap(joinStart);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
if (!string.IsNullOrEmpty(joinMapSerialized))
joinMap = JsonConvert.DeserializeObject<GlsOccupancySensorBaseJoinMap>(joinMapSerialized);
joinMap.OffsetJoinNumbers(joinStart);
Debug.Console(1, occController, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
#region Single and Dual Sensor Stuff
occController.IsOnline.LinkInputSig(trilist.BooleanInput[joinMap.IsOnline]);
trilist.StringInput[joinMap.Name].StringValue = occController.Name;
occController.IsOnline.LinkInputSig(trilist.BooleanInput[joinMap.IsOnline.JoinNumber]);
trilist.StringInput[joinMap.Name.JoinNumber].StringValue = occController.Name;
trilist.OnlineStatusChange += (d, args) =>
{
if (args.DeviceOnLine)
{
trilist.StringInput[joinMap.Name].StringValue = occController.Name;
{
trilist.StringInput[joinMap.Name.JoinNumber].StringValue = occController.Name;
}
};
// Occupied status
trilist.SetSigTrueAction(joinMap.ForceOccupied, occController.ForceOccupied);
trilist.SetSigTrueAction(joinMap.ForceVacant, occController.ForceVacant);
occController.RoomIsOccupiedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RoomOccupiedFeedback]);
occController.RoomIsOccupiedFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.RoomVacantFeedback]);
occController.RawOccupancyFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RawOccupancyFeedback]);
trilist.SetBoolSigAction(joinMap.EnableRawStates, occController.EnableRawStates);
// Occupied status
trilist.SetSigTrueAction(joinMap.ForceOccupied.JoinNumber, occController.ForceOccupied);
trilist.SetSigTrueAction(joinMap.ForceVacant.JoinNumber, occController.ForceVacant);
occController.RoomIsOccupiedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RoomOccupiedFeedback.JoinNumber]);
occController.RoomIsOccupiedFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.RoomVacantFeedback.JoinNumber]);
occController.RawOccupancyFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RawOccupancyFeedback.JoinNumber]);
trilist.SetBoolSigAction(joinMap.EnableRawStates.JoinNumber, occController.EnableRawStates);
// Timouts
trilist.SetUShortSigAction(joinMap.Timeout, occController.SetRemoteTimeout);
occController.CurrentTimeoutFeedback.LinkInputSig(trilist.UShortInput[joinMap.Timeout]);
occController.LocalTimoutFeedback.LinkInputSig(trilist.UShortInput[joinMap.TimeoutLocalFeedback]);
// Timouts
trilist.SetUShortSigAction(joinMap.Timeout.JoinNumber, occController.SetRemoteTimeout);
occController.CurrentTimeoutFeedback.LinkInputSig(trilist.UShortInput[joinMap.Timeout.JoinNumber]);
occController.LocalTimoutFeedback.LinkInputSig(trilist.UShortInput[joinMap.TimeoutLocalFeedback.JoinNumber]);
// LED Flash
trilist.SetSigTrueAction(joinMap.EnableLedFlash, () => occController.SetLedFlashEnable(true));
trilist.SetSigTrueAction(joinMap.DisableLedFlash, () => occController.SetLedFlashEnable(false));
occController.LedFlashEnabledFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.EnableLedFlash]);
// LED Flash
trilist.SetSigTrueAction(joinMap.EnableLedFlash.JoinNumber, () => occController.SetLedFlashEnable(true));
trilist.SetSigTrueAction(joinMap.DisableLedFlash.JoinNumber, () => occController.SetLedFlashEnable(false));
occController.LedFlashEnabledFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.EnableLedFlash.JoinNumber]);
// Short Timeout
trilist.SetSigTrueAction(joinMap.EnableShortTimeout, () => occController.SetShortTimeoutState(true));
trilist.SetSigTrueAction(joinMap.DisableShortTimeout, () => occController.SetShortTimeoutState(false));
occController.ShortTimeoutEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableShortTimeout]);
// Short Timeout
trilist.SetSigTrueAction(joinMap.EnableShortTimeout.JoinNumber, () => occController.SetShortTimeoutState(true));
trilist.SetSigTrueAction(joinMap.DisableShortTimeout.JoinNumber, () => occController.SetShortTimeoutState(false));
occController.ShortTimeoutEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableShortTimeout.JoinNumber]);
// PIR Sensor
trilist.SetSigTrueAction(joinMap.EnablePir, () => occController.SetPirEnable(true));
trilist.SetSigTrueAction(joinMap.DisablePir, () => occController.SetPirEnable(false));
occController.PirSensorEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnablePir]);
// PIR Sensor
trilist.SetSigTrueAction(joinMap.EnablePir.JoinNumber, () => occController.SetPirEnable(true));
trilist.SetSigTrueAction(joinMap.DisablePir.JoinNumber, () => occController.SetPirEnable(false));
occController.PirSensorEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnablePir.JoinNumber]);
// PIR Sensitivity in Occupied State
trilist.SetBoolSigAction(joinMap.IncrementPirInOccupiedState, occController.IncrementPirSensitivityInOccupiedState);
trilist.SetBoolSigAction(joinMap.DecrementPirInOccupiedState, occController.DecrementPirSensitivityInOccupiedState);
occController.PirSensitivityInOccupiedStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.PirSensitivityInOccupiedState]);
// PIR Sensitivity in Occupied State
trilist.SetBoolSigAction(joinMap.IncrementPirInOccupiedState.JoinNumber, occController.IncrementPirSensitivityInOccupiedState);
trilist.SetBoolSigAction(joinMap.DecrementPirInOccupiedState.JoinNumber, occController.DecrementPirSensitivityInOccupiedState);
occController.PirSensitivityInOccupiedStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.PirSensitivityInOccupiedState.JoinNumber]);
// PIR Sensitivity in Vacant State
trilist.SetBoolSigAction(joinMap.IncrementPirInVacantState, occController.IncrementPirSensitivityInVacantState);
trilist.SetBoolSigAction(joinMap.DecrementPirInVacantState, occController.DecrementPirSensitivityInVacantState);
occController.PirSensitivityInVacantStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.PirSensitivityInVacantState]);
// PIR Sensitivity in Vacant State
trilist.SetBoolSigAction(joinMap.IncrementPirInVacantState.JoinNumber, occController.IncrementPirSensitivityInVacantState);
trilist.SetBoolSigAction(joinMap.DecrementPirInVacantState.JoinNumber, occController.DecrementPirSensitivityInVacantState);
occController.PirSensitivityInVacantStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.PirSensitivityInVacantState.JoinNumber]);
#endregion
#region Dual Technology Sensor Stuff
var odtOccController = occController as GlsOdtOccupancySensorController;
if (odtOccController == null) return;
// OR When Vacated
trilist.SetBoolSigAction(joinMap.OrWhenVacated, odtOccController.SetOrWhenVacatedState);
odtOccController.OrWhenVacatedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.OrWhenVacated]);
// OR When Vacated
trilist.SetBoolSigAction(joinMap.OrWhenVacated.JoinNumber, odtOccController.SetOrWhenVacatedState);
odtOccController.OrWhenVacatedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.OrWhenVacated.JoinNumber]);
// AND When Vacated
trilist.SetBoolSigAction(joinMap.AndWhenVacated, odtOccController.SetAndWhenVacatedState);
odtOccController.AndWhenVacatedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.AndWhenVacated]);
// AND When Vacated
trilist.SetBoolSigAction(joinMap.AndWhenVacated.JoinNumber, odtOccController.SetAndWhenVacatedState);
odtOccController.AndWhenVacatedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.AndWhenVacated.JoinNumber]);
// Ultrasonic A Sensor
trilist.SetSigTrueAction(joinMap.EnableUsA, () => odtOccController.SetUsAEnable(true));
trilist.SetSigTrueAction(joinMap.DisableUsA, () => odtOccController.SetUsAEnable(false));
odtOccController.UltrasonicAEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableUsA]);
// Ultrasonic A Sensor
trilist.SetSigTrueAction(joinMap.EnableUsA.JoinNumber, () => odtOccController.SetUsAEnable(true));
trilist.SetSigTrueAction(joinMap.DisableUsA.JoinNumber, () => odtOccController.SetUsAEnable(false));
odtOccController.UltrasonicAEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableUsA.JoinNumber]);
// Ultrasonic B Sensor
trilist.SetSigTrueAction(joinMap.EnableUsB, () => odtOccController.SetUsBEnable(true));
trilist.SetSigTrueAction(joinMap.DisableUsB, () => odtOccController.SetUsBEnable(false));
odtOccController.UltrasonicAEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableUsB]);
// Ultrasonic B Sensor
trilist.SetSigTrueAction(joinMap.EnableUsB.JoinNumber, () => odtOccController.SetUsBEnable(true));
trilist.SetSigTrueAction(joinMap.DisableUsB.JoinNumber, () => odtOccController.SetUsBEnable(false));
odtOccController.UltrasonicAEnabledFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableUsB.JoinNumber]);
// US Sensitivity in Occupied State
trilist.SetBoolSigAction(joinMap.IncrementUsInOccupiedState, odtOccController.IncrementUsSensitivityInOccupiedState);
trilist.SetBoolSigAction(joinMap.DecrementUsInOccupiedState, odtOccController.DecrementUsSensitivityInOccupiedState);
odtOccController.UltrasonicSensitivityInOccupiedStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.UsSensitivityInOccupiedState]);
// US Sensitivity in Occupied State
trilist.SetBoolSigAction(joinMap.IncrementUsInOccupiedState.JoinNumber, odtOccController.IncrementUsSensitivityInOccupiedState);
trilist.SetBoolSigAction(joinMap.DecrementUsInOccupiedState.JoinNumber, odtOccController.DecrementUsSensitivityInOccupiedState);
odtOccController.UltrasonicSensitivityInOccupiedStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.UsSensitivityInOccupiedState.JoinNumber]);
// US Sensitivity in Vacant State
trilist.SetBoolSigAction(joinMap.IncrementUsInVacantState, odtOccController.IncrementUsSensitivityInVacantState);
trilist.SetBoolSigAction(joinMap.DecrementUsInVacantState, odtOccController.DecrementUsSensitivityInVacantState);
odtOccController.UltrasonicSensitivityInVacantStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.UsSensitivityInVacantState]);
// US Sensitivity in Vacant State
trilist.SetBoolSigAction(joinMap.IncrementUsInVacantState.JoinNumber, odtOccController.IncrementUsSensitivityInVacantState);
trilist.SetBoolSigAction(joinMap.DecrementUsInVacantState.JoinNumber, odtOccController.DecrementUsSensitivityInVacantState);
odtOccController.UltrasonicSensitivityInVacantStateFeedback.LinkInputSig(trilist.UShortInput[joinMap.UsSensitivityInVacantState.JoinNumber]);
//Sensor Raw States
odtOccController.RawOccupancyPirFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RawOccupancyPirFeedback]);
odtOccController.RawOccupancyUsFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RawOccupancyUsFeedback]);
//Sensor Raw States
odtOccController.RawOccupancyPirFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RawOccupancyPirFeedback.JoinNumber]);
odtOccController.RawOccupancyUsFeedback.LinkInputSig(trilist.BooleanInput[joinMap.RawOccupancyUsFeedback.JoinNumber]);
#endregion
}