feat: Add clear method to BoolOutputLogical

and do a bit of refactoring
This commit is contained in:
Andrew Welker
2021-07-19 15:09:03 -06:00
parent 760ec8be92
commit 9128e108f7

View File

@@ -23,7 +23,7 @@ namespace PepperDash.Essentials.Core
protected bool ComputedValue;
public BoolFeedbackLogic()
protected BoolFeedbackLogic()
{
Output = new BoolFeedback(() => ComputedValue);
}
@@ -40,21 +40,18 @@ namespace PepperDash.Essentials.Core
public void AddOutputsIn(List<BoolFeedback> outputs)
{
foreach (var o in outputs)
{
// skip existing
if (OutputsIn.Contains(o)) continue;
OutputsIn.Add(o);
o.OutputChange += AnyInput_OutputChange;
}
Evaluate();
foreach (var o in outputs.Where(o => !OutputsIn.Contains(o)))
{
OutputsIn.Add(o);
o.OutputChange += AnyInput_OutputChange;
}
Evaluate();
}
public void RemoveOutputIn(BoolFeedback output)
public void RemoveOutputIn(BoolFeedback output)
{
// Don't double up outputs
if (OutputsIn.Contains(output)) return;
if (!OutputsIn.Contains(output)) return;
OutputsIn.Remove(output);
output.OutputChange -= AnyInput_OutputChange;
@@ -71,6 +68,12 @@ namespace PepperDash.Essentials.Core
Evaluate();
}
public void ClearOutputs()
{
OutputsIn.Clear();
Evaluate();
}
void AnyInput_OutputChange(object sender, EventArgs e)
{
Evaluate();
@@ -85,11 +88,12 @@ namespace PepperDash.Essentials.Core
{
var prevValue = ComputedValue;
var newValue = OutputsIn.All(o => o.BoolValue);
if (newValue != prevValue)
{
ComputedValue = newValue;
Output.FireUpdate();
}
if (newValue == prevValue)
{
return;
}
ComputedValue = newValue;
Output.FireUpdate();
}
}
@@ -99,33 +103,35 @@ namespace PepperDash.Essentials.Core
{
var prevValue = ComputedValue;
var newValue = OutputsIn.Any(o => o.BoolValue);
if (newValue != prevValue)
{
ComputedValue = newValue;
Output.FireUpdate();
}
if (newValue == prevValue)
{
return;
}
ComputedValue = newValue;
Output.FireUpdate();
}
}
public class BoolFeedbackLinq : BoolFeedbackLogic
{
Func<IEnumerable<BoolFeedback>, bool> Predicate;
readonly Func<IEnumerable<BoolFeedback>, bool> _predicate;
public BoolFeedbackLinq(Func<IEnumerable<BoolFeedback>, bool> predicate)
: base()
{
Predicate = predicate;
_predicate = predicate;
}
protected override void Evaluate()
{
var prevValue = ComputedValue;
var newValue = Predicate(OutputsIn);
if (newValue != prevValue)
{
ComputedValue = newValue;
Output.FireUpdate();
}
var newValue = _predicate(OutputsIn);
if (newValue == prevValue)
{
return;
}
ComputedValue = newValue;
Output.FireUpdate();
}
}
}