mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-09 17:54:59 +00:00
feat: Add clear method to BoolOutputLogical
and do a bit of refactoring
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@@ -23,7 +23,7 @@ namespace PepperDash.Essentials.Core
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protected bool ComputedValue;
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public BoolFeedbackLogic()
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protected BoolFeedbackLogic()
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{
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Output = new BoolFeedback(() => ComputedValue);
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}
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@@ -40,21 +40,18 @@ namespace PepperDash.Essentials.Core
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public void AddOutputsIn(List<BoolFeedback> outputs)
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{
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foreach (var o in outputs)
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{
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// skip existing
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if (OutputsIn.Contains(o)) continue;
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OutputsIn.Add(o);
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o.OutputChange += AnyInput_OutputChange;
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}
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Evaluate();
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foreach (var o in outputs.Where(o => !OutputsIn.Contains(o)))
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{
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OutputsIn.Add(o);
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o.OutputChange += AnyInput_OutputChange;
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}
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Evaluate();
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}
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public void RemoveOutputIn(BoolFeedback output)
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public void RemoveOutputIn(BoolFeedback output)
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{
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// Don't double up outputs
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if (OutputsIn.Contains(output)) return;
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if (!OutputsIn.Contains(output)) return;
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OutputsIn.Remove(output);
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output.OutputChange -= AnyInput_OutputChange;
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@@ -71,6 +68,12 @@ namespace PepperDash.Essentials.Core
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Evaluate();
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}
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public void ClearOutputs()
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{
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OutputsIn.Clear();
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Evaluate();
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}
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void AnyInput_OutputChange(object sender, EventArgs e)
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{
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Evaluate();
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@@ -85,11 +88,12 @@ namespace PepperDash.Essentials.Core
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{
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var prevValue = ComputedValue;
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var newValue = OutputsIn.All(o => o.BoolValue);
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if (newValue != prevValue)
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{
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ComputedValue = newValue;
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Output.FireUpdate();
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}
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if (newValue == prevValue)
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{
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return;
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}
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ComputedValue = newValue;
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Output.FireUpdate();
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}
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}
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@@ -99,33 +103,35 @@ namespace PepperDash.Essentials.Core
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{
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var prevValue = ComputedValue;
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var newValue = OutputsIn.Any(o => o.BoolValue);
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if (newValue != prevValue)
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{
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ComputedValue = newValue;
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Output.FireUpdate();
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}
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if (newValue == prevValue)
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{
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return;
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}
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ComputedValue = newValue;
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Output.FireUpdate();
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}
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}
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public class BoolFeedbackLinq : BoolFeedbackLogic
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{
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Func<IEnumerable<BoolFeedback>, bool> Predicate;
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readonly Func<IEnumerable<BoolFeedback>, bool> _predicate;
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public BoolFeedbackLinq(Func<IEnumerable<BoolFeedback>, bool> predicate)
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: base()
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{
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Predicate = predicate;
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_predicate = predicate;
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}
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protected override void Evaluate()
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{
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var prevValue = ComputedValue;
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var newValue = Predicate(OutputsIn);
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if (newValue != prevValue)
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{
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ComputedValue = newValue;
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Output.FireUpdate();
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}
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var newValue = _predicate(OutputsIn);
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if (newValue == prevValue)
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{
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return;
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}
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ComputedValue = newValue;
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Output.FireUpdate();
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}
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}
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}
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