Switched Websocket to synchronous Send method. Seems to prevent data loss

This commit is contained in:
Heath Volmer
2018-09-19 11:46:52 -06:00
parent ee6293fa75
commit 99da6debdc
8 changed files with 156 additions and 105 deletions

View File

@@ -239,6 +239,7 @@ namespace PepperDash.Essentials
if (r.Code == 200)
{
Debug.Console(0, "System authorized, sending config.");
#warning This registration may need to wait for config ready. Maybe.
RegisterSystemToServer();
}
else if (r.Code == 404)
@@ -301,102 +302,8 @@ namespace PepperDash.Essentials
{
ConnectWebsocketClient();
return;
//var ready = RegisterLockEvent.Wait(20000);
//if (!ready)
//{
// Debug.Console(1, this, "RegisterSystemToServer event failed to clear after 20 seconds. Ignoring");
// //return;
//}
//RegisterLockEvent.Reset();
//try
//{
// var confObject = ConfigReader.ConfigObject;
// confObject.Info.RuntimeInfo.AppName = Assembly.GetExecutingAssembly().GetName().Name;
// var version = Assembly.GetExecutingAssembly().GetName().Version;
// confObject.Info.RuntimeInfo.AssemblyVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.Build);
// string postBody = JsonConvert.SerializeObject(confObject);
// SystemUuid = confObject.SystemUuid;
// if (string.IsNullOrEmpty(postBody))
// {
// Debug.Console(1, this, "ERROR: Config body is empty. Cannot register with server.");
// }
// else
// {
// var regClient = new HttpClient();
// regClient.Verbose = true;
// regClient.KeepAlive = true;
// string url = string.Format("http://{0}/api/system/join/{1}", Config.ServerUrl, SystemUuid);
// Debug.Console(1, this, "Joining server at {0}", url);
// HttpClientRequest request = new HttpClientRequest();
// request.Url.Parse(url);
// request.RequestType = RequestType.Post;
// request.Header.SetHeaderValue("Content-Type", "application/json");
// request.ContentString = postBody;
// regClient.DispatchAsync(request, RegistrationConnectionCallback);
// }
//}
//catch (Exception e)
//{
// Debug.Console(0, this, "ERROR: Initilizing app server controller: {0}", e);
// RegisterLockEvent.Set();
// StartReconnectTimer();
//}
}
///// <summary>
///// The callback that fires when we get a response from our registration attempt
///// </summary>
///// <param name="resp"></param>
///// <param name="err"></param>
//void RegistrationConnectionCallback(HttpClientResponse resp, HTTP_CALLBACK_ERROR err)
//{
// CheckHttpDebug(resp, err);
// try
// {
// if (resp != null && resp.Code == 200)
// {
// StopReconnectTimer();
// // Success here!
// ConnectStreamClient();
// }
// else
// {
// if (resp != null)
// {
// if (resp.Code == 502)
// {
// Debug.Console(1, this, "Cannot reach App Server behind web server. Check that service/app is running on server");
// }
// else
// {
// Debug.Console(1, this, "Error response from server: {0}\n{1}", resp.Code, err);
// }
// }
// else
// {
// Debug.Console(1, this, "No response. Server is likely unreachable");
// }
// StartReconnectTimer();
// }
// }
// catch (Exception e)
// {
// Debug.Console(1, this, "Error Initializing Stream Client: {0}", e);
// StartReconnectTimer();
// RegisterLockEvent.Set();
// }
//}
/// <summary>
/// Connects the Websocket Client
/// </summary>
@@ -500,8 +407,16 @@ namespace PepperDash.Essentials
string message = JsonConvert.SerializeObject(o, Formatting.None, new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore });
Debug.Console(1, this, "Message TX: {0}", message);
var messageBytes = System.Text.Encoding.UTF8.GetBytes(message);
WSClient.SendAsync(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
var result = WSClient.Send(messageBytes, (uint)messageBytes.Length, WebSocketClient.WEBSOCKET_PACKET_TYPES.LWS_WS_OPCODE_07__TEXT_FRAME);
if (result != WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
{
Debug.Console(1, this, "Socket send result error: {0}", result);
}
}
else if (!WSClient.Connected)
{
Debug.Console(1, this, "Cannot send. Not connected {0}");
}
}
/// <summary>
@@ -703,7 +618,7 @@ namespace PepperDash.Essentials
{
if(result != WebSocketClient.WEBSOCKET_RESULT_CODES.WEBSOCKET_CLIENT_SUCCESS)
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "SendCallback questionable result: {0}", result);
return 0;
return 1;
}
/// <summary>
@@ -716,7 +631,7 @@ namespace PepperDash.Essentials
if(string.IsNullOrEmpty(message))
return;
Debug.Console(1, this, "Message RX: '{0}'", message);
Debug.Console(1, this, "Message RX: {0}", message);
try
{
var messageObj = JObject.Parse(message);