mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-14 20:24:57 +00:00
feat: unique status requests for messengers
UI Applications can now request status for specific feature sets instead of full status for a device. This will hopefully cut down on the traffic and messages required to get the data for the UI.
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@@ -1,8 +1,8 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using PepperDash.Core;
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using PepperDash.Essentials.Core.Lighting;
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using System;
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using System.Collections.Generic;
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namespace PepperDash.Essentials.AppServer.Messengers
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{
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@@ -35,7 +35,9 @@ namespace PepperDash.Essentials.AppServer.Messengers
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{
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base.RegisterActions();
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AddAction("/fullStatus", (id, content) => SendFullStatus());
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AddAction("/fullStatus", (id, content) => SendFullStatus(id));
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AddAction("/lightingStatus", (id, content) => SendFullStatus(id));
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AddAction("/selectScene", (id, content) =>
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{
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@@ -43,14 +45,14 @@ namespace PepperDash.Essentials.AppServer.Messengers
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lightingScenesDevice.SelectScene(s);
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});
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if(!(lightingScenesDevice is ILightingScenesDynamic lightingScenesDynamic))
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if (!(lightingScenesDevice is ILightingScenesDynamic lightingScenesDynamic))
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return;
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lightingScenesDynamic.LightingScenesUpdated += (s, e) => SendFullStatus();
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}
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private void SendFullStatus()
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private void SendFullStatus(string id = null)
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{
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var state = new LightingBaseStateMessage
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{
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@@ -58,7 +60,7 @@ namespace PepperDash.Essentials.AppServer.Messengers
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CurrentLightingScene = lightingScenesDevice.CurrentLightingScene
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};
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PostStatusMessage(state);
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PostStatusMessage(state, id);
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}
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}
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@@ -67,16 +69,17 @@ namespace PepperDash.Essentials.AppServer.Messengers
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/// </summary>
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public class LightingBaseStateMessage : DeviceStateMessageBase
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{
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[JsonProperty("scenes", NullValueHandling = NullValueHandling.Ignore)]
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/// <summary>
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/// Gets or sets the Scenes
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/// </summary>
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[JsonProperty("scenes", NullValueHandling = NullValueHandling.Ignore)]
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public List<LightingScene> Scenes { get; set; }
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[JsonProperty("currentLightingScene", NullValueHandling = NullValueHandling.Ignore)]
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/// <summary>
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/// Gets or sets the CurrentLightingScene
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/// </summary>
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[JsonProperty("currentLightingScene", NullValueHandling = NullValueHandling.Ignore)]
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public LightingScene CurrentLightingScene { get; set; }
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}
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}
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