feat: Adds ISelectableItems/Item and IHasSurroundSoundModes, modfies IHasInputs, Updates MockDisplay to implement IHasInputs

This commit is contained in:
Neil Dorin
2024-03-14 11:55:46 -06:00
parent ed5bd360b4
commit a2e4c2fad6
7 changed files with 190 additions and 34 deletions

View File

@@ -0,0 +1,97 @@
using PepperDash.Essentials.Core.DeviceTypeInterfaces;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PepperDash.Essentials.Devices.Common.Displays
{
public class MockDisplayInputs : ISelectableItems<string>
{
private Dictionary<string, ISelectableItem> _inputs;
public Dictionary<string, ISelectableItem> Items
{
get
{
return _inputs;
}
set
{
if (_inputs == value)
return;
_inputs = value;
ItemsUpdated?.Invoke(this, null);
}
}
private string _currentItem;
public string CurrentItem
{
get
{
return _currentItem;
}
set
{
if (_currentItem == value)
return;
_currentItem = value;
CurrentItemChanged?.Invoke(this, null);
}
}
public event EventHandler ItemsUpdated;
public event EventHandler CurrentItemChanged;
}
public class MockDisplayInput : ISelectableItem
{
private IHasInputs<string, string> _parent;
private bool _isSelected;
public bool IsSelected
{
get
{
return _isSelected;
}
set
{
if (_isSelected == value)
return;
_isSelected = value;
ItemUpdated?.Invoke(this, null);
}
}
public string Name { get; set; }
public string Key { get; set; }
public event EventHandler ItemUpdated;
public MockDisplayInput(string key, string name, MockDisplay parent)
{
Key = key;
Name = name;
_parent = parent;
}
public void Select()
{
_parent.SetInput(Key);
}
}
}