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Merge pull request #81 from PepperDash/bugfix/load-plugins-crash-with-no-plugins
Added condition to check for _loadedPluginsDirectoryPath when loading plugins
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@@ -290,6 +290,10 @@ namespace PepperDash.Essentials
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SystemUuid);
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SystemUuid);
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}
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}
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}
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}
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else
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{
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Debug.Console(0, "Authorization failed, code {0}: {1}", r.Code, r.ContentString);
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}
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}
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}
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else
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else
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Debug.Console(0, this, "Error {0} in authorizing system", e);
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Debug.Console(0, this, "Error {0} in authorizing system", e);
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@@ -415,14 +415,15 @@ namespace PepperDash.Essentials
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// Deal with any .cplz files
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// Deal with any .cplz files
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UnzipAndMoveCplzArchives();
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UnzipAndMoveCplzArchives();
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// Load the assemblies from the loadedPlugins folder into the AppDomain
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if(Directory.Exists(_loadedPluginsDirectoryPath) {
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LoadPluginAssemblies();
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// Load the assemblies from the loadedPlugins folder into the AppDomain
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LoadPluginAssemblies();
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// Load the types from any custom plugin assemblies
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// Load the types from any custom plugin assemblies
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LoadCustomPluginTypes();
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LoadCustomPluginTypes();
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}
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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