Merge pull request #191 from PepperDash/hotfix/dm-usb-routing

Update DM USB Routing to match SIMPL Windows
This commit is contained in:
Neil Dorin
2020-05-18 13:30:05 -06:00
committed by GitHub
4 changed files with 301 additions and 162 deletions

View File

@@ -9,6 +9,25 @@ namespace PepperDash.Essentials.Core.Bridges
{ {
public class DmChassisControllerJoinMap : JoinMapBaseAdvanced public class DmChassisControllerJoinMap : JoinMapBaseAdvanced
{ {
[JoinName("EnableAudioBreakaway")]
public JoinDataComplete EnableAudioBreakaway = new JoinDataComplete(
new JoinData {JoinNumber = 4, JoinSpan = 1},
new JoinMetadata
{
Label = "DM Chassis enable audio breakaway routing",
JoinCapabilities = eJoinCapabilities.ToSIMPL,
JoinType = eJoinType.Digital
});
[JoinName("EnableUsbBreakaway")]
public JoinDataComplete EnableUsbBreakaway = new JoinDataComplete(
new JoinData { JoinNumber = 5, JoinSpan = 1 },
new JoinMetadata
{
Label = "DM Chassis enable USB breakaway routing",
JoinCapabilities = eJoinCapabilities.ToSIMPL,
JoinType = eJoinType.Digital
});
[JoinName("SystemId")] [JoinName("SystemId")]
public JoinDataComplete SystemId = new JoinDataComplete(new JoinData() { JoinNumber = 10, JoinSpan = 1 }, public JoinDataComplete SystemId = new JoinDataComplete(new JoinData() { JoinNumber = 10, JoinSpan = 1 },

View File

@@ -27,6 +27,11 @@ namespace PepperDash.Essentials.Core
return joinMap; return joinMap;
} }
public static string GetJoinMapForDevice(string joinMapKey)
{
return GetSerializedJoinMapForDevice(joinMapKey);
}
/// <summary> /// <summary>
/// Attempts to find a custom join map by key and returns it deserialized if found /// Attempts to find a custom join map by key and returns it deserialized if found
/// </summary> /// </summary>

View File

@@ -2,6 +2,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Crestron.SimplSharp; using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using Crestron.SimplSharpPro.DeviceSupport; using Crestron.SimplSharpPro.DeviceSupport;
using Crestron.SimplSharpPro.DM; using Crestron.SimplSharpPro.DM;
using Crestron.SimplSharpPro.DM.Cards; using Crestron.SimplSharpPro.DM.Cards;
@@ -42,6 +43,8 @@ namespace PepperDash.Essentials.DM
public IntFeedback SystemIdFeebdack { get; private set; } public IntFeedback SystemIdFeebdack { get; private set; }
public BoolFeedback SystemIdBusyFeedback { get; private set; } public BoolFeedback SystemIdBusyFeedback { get; private set; }
public BoolFeedback EnableAudioBreakawayFeedback { get; private set; }
public BoolFeedback EnableUsbBreakawayFeedback { get; private set; }
public Dictionary<uint, IntFeedback> InputCardHdcpCapabilityFeedbacks { get; private set; } public Dictionary<uint, IntFeedback> InputCardHdcpCapabilityFeedbacks { get; private set; }
@@ -210,6 +213,11 @@ namespace PepperDash.Essentials.DM
SystemIdFeebdack = new IntFeedback(() => { return (Chassis as DmMDMnxn).SystemIdFeedback.UShortValue; }); SystemIdFeebdack = new IntFeedback(() => { return (Chassis as DmMDMnxn).SystemIdFeedback.UShortValue; });
SystemIdBusyFeedback = new BoolFeedback(() => { return (Chassis as DmMDMnxn).SystemIdBusy.BoolValue; }); SystemIdBusyFeedback = new BoolFeedback(() => { return (Chassis as DmMDMnxn).SystemIdBusy.BoolValue; });
EnableAudioBreakawayFeedback =
new BoolFeedback(() => (Chassis as DmMDMnxn).EnableAudioBreakawayFeedback.BoolValue);
EnableUsbBreakawayFeedback =
new BoolFeedback(() => (Chassis as DmMDMnxn).EnableUSBBreakawayFeedback.BoolValue);
InputCardHdcpCapabilityFeedbacks = new Dictionary<uint, IntFeedback>(); InputCardHdcpCapabilityFeedbacks = new Dictionary<uint, IntFeedback>();
InputCardHdcpCapabilityTypes = new Dictionary<uint, eHdcpCapabilityType>(); InputCardHdcpCapabilityTypes = new Dictionary<uint, eHdcpCapabilityType>();
@@ -376,6 +384,11 @@ namespace PepperDash.Essentials.DM
} }
} }
private void ChassisOnBaseEvent(GenericBase device, BaseEventArgs args)
{
}
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
@@ -768,6 +781,20 @@ namespace PepperDash.Essentials.DM
SystemIdBusyFeedback.FireUpdate(); SystemIdBusyFeedback.FireUpdate();
break; break;
} }
case DMSystemEventIds.AudioBreakawayEventId:
{
Debug.Console(2, this, "AudioBreakaway Event: value: {0}",
(Chassis as DmMDMnxn).EnableAudioBreakawayFeedback.BoolValue);
EnableAudioBreakawayFeedback.FireUpdate();
break;
}
case DMSystemEventIds.USBBreakawayEventId:
{
Debug.Console(2, this, "USBBreakaway Event: value: {0}",
(Chassis as DmMDMnxn).EnableUSBBreakawayFeedback.BoolValue);
EnableUsbBreakawayFeedback.FireUpdate();
break;
}
} }
} }
@@ -927,6 +954,10 @@ namespace PepperDash.Essentials.DM
(Chassis as DmMDMnxn).EnableAudioBreakaway.BoolValue = true; (Chassis as DmMDMnxn).EnableAudioBreakaway.BoolValue = true;
(Chassis as DmMDMnxn).EnableUSBBreakaway.BoolValue = true; (Chassis as DmMDMnxn).EnableUSBBreakaway.BoolValue = true;
EnableAudioBreakawayFeedback.FireUpdate();
EnableUsbBreakawayFeedback.FireUpdate();
if (InputNames != null) if (InputNames != null)
foreach (var kvp in InputNames) foreach (var kvp in InputNames)
Chassis.Inputs[kvp.Key].Name.StringValue = kvp.Value; Chassis.Inputs[kvp.Key].Name.StringValue = kvp.Value;
@@ -944,6 +975,10 @@ namespace PepperDash.Essentials.DM
var input = Convert.ToUInt32(inputSelector); // Cast can sometimes fail var input = Convert.ToUInt32(inputSelector); // Cast can sometimes fail
var output = Convert.ToUInt32(outputSelector); var output = Convert.ToUInt32(outputSelector);
var chassisSize = (uint) Chassis.NumberOfInputs; //need this to determine USB routing values 8x8 -> 1-8 is inputs 1-8, 17-24 is outputs 1-8
//16x16 1-16 is inputs 1-16, 17-32 is outputs 1-16
//32x32 1-32 is inputs 1-32, 33-64 is outputs 1-32
// Check to see if there's an off timer waiting on this and if so, cancel // Check to see if there's an off timer waiting on this and if so, cancel
var key = new PortNumberType(output, sigType); var key = new PortNumberType(output, sigType);
if (input == 0) if (input == 0)
@@ -964,30 +999,97 @@ namespace PepperDash.Essentials.DM
var outCard = input == 0 ? null : Chassis.Outputs[output]; var outCard = input == 0 ? null : Chassis.Outputs[output];
// NOTE THAT BITWISE COMPARISONS - TO CATCH ALL ROUTING TYPES // NOTE THAT BITWISE COMPARISONS - TO CATCH ALL ROUTING TYPES
if ((sigType | eRoutingSignalType.Video) == eRoutingSignalType.Video) if ((sigType & eRoutingSignalType.Video) == eRoutingSignalType.Video)
{ {
Chassis.VideoEnter.BoolValue = true; Chassis.VideoEnter.BoolValue = true;
Chassis.Outputs[output].VideoOut = inCard; Chassis.Outputs[output].VideoOut = inCard;
} }
if ((sigType | eRoutingSignalType.Audio) == eRoutingSignalType.Audio) if ((sigType & eRoutingSignalType.Audio) == eRoutingSignalType.Audio)
{ {
(Chassis as DmMDMnxn).AudioEnter.BoolValue = true; (Chassis as DmMDMnxn).AudioEnter.BoolValue = true;
Chassis.Outputs[output].AudioOut = inCard; Chassis.Outputs[output].AudioOut = inCard;
} }
if ((sigType | eRoutingSignalType.UsbOutput) == eRoutingSignalType.UsbOutput) if ((sigType & eRoutingSignalType.UsbOutput) == eRoutingSignalType.UsbOutput)
{ {
//using base here because USB can be routed between 2 output cards or 2 input cards
DMInputOutputBase dmCard;
Debug.Console(2, this, "Executing USB Output switch.\r\n in:{0} output: {1}", input, output);
if (input > chassisSize)
{
//wanting to route an output to an output. Subtract chassis size and get output, unless it's 8x8
//need this to determine USB routing values
//8x8 -> 1-8 is inputs 1-8, 17-24 is outputs 1-8
//16x16 1-16 is inputs 1-16, 17-32 is outputs 1-16
//32x32 1-32 is inputs 1-32, 33-64 is outputs 1-32
uint outputIndex;
if (chassisSize == 8)
{
outputIndex = input - 16;
}
else
{
outputIndex = input - chassisSize;
}
dmCard = Chassis.Outputs[outputIndex];
}
else
{
dmCard = inCard;
}
Chassis.USBEnter.BoolValue = true; Chassis.USBEnter.BoolValue = true;
if (Chassis.Outputs[output] != null) if (Chassis.Outputs[output] != null)
Chassis.Outputs[output].USBRoutedTo = inCard; {
Debug.Console(2, this, "Routing USB for input {0} to {1}", Chassis.Outputs[input], dmCard);
Chassis.Outputs[output].USBRoutedTo = dmCard;
}
} }
if ((sigType | eRoutingSignalType.UsbInput) == eRoutingSignalType.UsbInput) if ((sigType & eRoutingSignalType.UsbInput) == eRoutingSignalType.UsbInput)
{ {
//using base here because USB can be routed between 2 output cards or 2 input cards
DMInputOutputBase dmCard;
Debug.Console(2, this, "Executing USB Input switch.\r\n in:{0} output: {1}", input, output);
if (output > chassisSize)
{
//wanting to route an input to an output. Subtract chassis size and get output, unless it's 8x8
//need this to determine USB routing values
//8x8 -> 1-8 is inputs 1-8, 17-24 is outputs 1-8
//16x16 1-16 is inputs 1-16, 17-32 is outputs 1-16
//32x32 1-32 is inputs 1-32, 33-64 is outputs 1-32
uint outputIndex;
if (chassisSize == 8)
{
outputIndex = input - 16;
}
else
{
outputIndex = input - chassisSize;
}
dmCard = Chassis.Outputs[outputIndex];
}
else
{
dmCard = Chassis.Inputs[input];
}
Chassis.USBEnter.BoolValue = true; Chassis.USBEnter.BoolValue = true;
if (Chassis.Inputs[input] != null)
Chassis.Inputs[input].USBRoutedTo = outCard; if (Chassis.Inputs[output] == null)
{
return;
}
Debug.Console(2, this, "Routing USB for input {0} to {1}", Chassis.Inputs[output], dmCard);
Chassis.Inputs[output].USBRoutedTo = dmCard;
} }
} }
#endregion #endregion
@@ -1023,6 +1125,19 @@ namespace PepperDash.Essentials.DM
SystemIdFeebdack.LinkInputSig(trilist.UShortInput[joinMap.SystemId.JoinNumber]); SystemIdFeebdack.LinkInputSig(trilist.UShortInput[joinMap.SystemId.JoinNumber]);
SystemIdBusyFeedback.LinkInputSig(trilist.BooleanInput[joinMap.SystemId.JoinNumber]); SystemIdBusyFeedback.LinkInputSig(trilist.BooleanInput[joinMap.SystemId.JoinNumber]);
EnableAudioBreakawayFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableAudioBreakaway.JoinNumber]);
EnableUsbBreakawayFeedback.LinkInputSig(trilist.BooleanInput[joinMap.EnableUsbBreakaway.JoinNumber]);
trilist.OnlineStatusChange += (o, a) =>
{
if (!a.DeviceOnLine) return;
EnableAudioBreakawayFeedback.FireUpdate();
EnableUsbBreakawayFeedback.FireUpdate();
SystemIdBusyFeedback.FireUpdate();
SystemIdFeebdack.FireUpdate();
};
// Link up outputs // Link up outputs
for (uint i = 1; i <= Chassis.NumberOfOutputs; i++) for (uint i = 1; i <= Chassis.NumberOfOutputs; i++)
{ {