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https://github.com/PepperDash/Essentials.git
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refactor: routing interfaces and implementations to support current sources
- Updated ICurrentSources interface to use IRoutingSource instead of SourceListItem. - Introduced CurrentSourcesChangedEventArgs for detailed event notifications. - Modified IRoutingOutputs and IRoutingSource interfaces to include JSON properties for serialization. - Enhanced IRoutingSink and related interfaces to implement ICurrentSources for better source management. - Refactored RoutingFeedbackManager to utilize new current source handling. - Updated GenericAudioOut, GenericSink, and BlueJeansPc classes to implement new current source logic. - Adjusted MobileControl messengers to accommodate changes in current source handling. - Removed deprecated destination handling in MobileControlEssentialsRoomBridge.
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43a9661e08
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19 changed files with 439 additions and 350 deletions
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@ -48,48 +48,20 @@ public abstract class DisplayBase : EssentialsDevice, IDisplay, ICurrentSources,
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/// </summary>
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public event InputChangedEventHandler InputChanged;
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/// <summary>
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/// Event that is raised when the current source information changes.
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/// </summary>
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public event SourceInfoChangeHandler CurrentSourceChange;
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/// <summary>
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/// Gets or sets the CurrentSourceInfoKey
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/// </summary>
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public string CurrentSourceInfoKey { get; set; }
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/// <summary>
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/// Gets or sets the current source information for the display.
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/// </summary>
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public SourceListItem CurrentSourceInfo
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{
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get
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{
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return _CurrentSourceInfo;
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}
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set
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{
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if (value == _CurrentSourceInfo) return;
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var handler = CurrentSourceChange;
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handler?.Invoke(_CurrentSourceInfo, ChangeType.WillChange);
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_CurrentSourceInfo = value;
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handler?.Invoke(_CurrentSourceInfo, ChangeType.DidChange);
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}
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}
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SourceListItem _CurrentSourceInfo;
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/// <inheritdoc/>
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public Dictionary<eRoutingSignalType, SourceListItem> CurrentSources { get; private set; }
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public Dictionary<eRoutingSignalType, IRoutingSource> CurrentSources { get; private set; }
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/// <inheritdoc/>
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public Dictionary<eRoutingSignalType, string> CurrentSourceKeys { get; private set; }
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/// <inheritdoc />
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public event EventHandler CurrentSourcesChanged;
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public event EventHandler<CurrentSourcesChangedEventArgs> CurrentSourcesChanged;
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/// <summary>
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/// Gets feedback indicating whether the display is currently cooling down after being powered off.
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@ -163,7 +135,7 @@ public abstract class DisplayBase : EssentialsDevice, IDisplay, ICurrentSources,
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InputPorts = new RoutingPortCollection<RoutingInputPort>();
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CurrentSources = new Dictionary<eRoutingSignalType, SourceListItem>
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CurrentSources = new Dictionary<eRoutingSignalType, IRoutingSource>
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{
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{ eRoutingSignalType.Audio, null },
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{ eRoutingSignalType.Video, null },
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@ -388,7 +360,7 @@ public abstract class DisplayBase : EssentialsDevice, IDisplay, ICurrentSources,
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}
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/// <inheritdoc />
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public virtual void SetCurrentSource(eRoutingSignalType signalType, string sourceListKey, SourceListItem sourceListItem)
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public virtual void SetCurrentSource(eRoutingSignalType signalType, IRoutingSource sourceDevice)
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{
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foreach (eRoutingSignalType type in Enum.GetValues(typeof(eRoutingSignalType)))
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{
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@ -403,35 +375,38 @@ public abstract class DisplayBase : EssentialsDevice, IDisplay, ICurrentSources,
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this.LogDebug("setting {type}", type);
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var previousSource = CurrentSources[type];
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if (signalType.HasFlag(type))
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{
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UpdateCurrentSources(type, sourceListKey, sourceListItem);
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UpdateCurrentSources(type, previousSource, sourceDevice);
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}
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}
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// Raise the CurrentSourcesChanged event
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CurrentSourcesChanged?.Invoke(this, EventArgs.Empty);
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}
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private void UpdateCurrentSources(eRoutingSignalType signalType, string sourceListKey, SourceListItem sourceListItem)
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private void UpdateCurrentSources(eRoutingSignalType signalType, IRoutingSource previousSource, IRoutingSource sourceDevice)
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{
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if (CurrentSources.ContainsKey(signalType))
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{
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CurrentSources[signalType] = sourceListItem;
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CurrentSources[signalType] = sourceDevice;
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}
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else
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{
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CurrentSources.Add(signalType, sourceListItem);
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CurrentSources.Add(signalType, sourceDevice);
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}
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// Update the current source key for the specified signal type
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if (CurrentSourceKeys.ContainsKey(signalType))
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{
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CurrentSourceKeys[signalType] = sourceListKey;
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CurrentSourceKeys[signalType] = sourceDevice.Key;
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}
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else
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{
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CurrentSourceKeys.Add(signalType, sourceListKey);
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CurrentSourceKeys.Add(signalType, sourceDevice.Key);
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}
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// Raise the CurrentSourcesChanged event
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CurrentSourcesChanged?.Invoke(this, new CurrentSourcesChangedEventArgs(signalType, previousSource, sourceDevice));
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}
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}
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