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refactor: routing interfaces and implementations to support current sources
- Updated ICurrentSources interface to use IRoutingSource instead of SourceListItem. - Introduced CurrentSourcesChangedEventArgs for detailed event notifications. - Modified IRoutingOutputs and IRoutingSource interfaces to include JSON properties for serialization. - Enhanced IRoutingSink and related interfaces to implement ICurrentSources for better source management. - Refactored RoutingFeedbackManager to utilize new current source handling. - Updated GenericAudioOut, GenericSink, and BlueJeansPc classes to implement new current source logic. - Adjusted MobileControl messengers to accommodate changes in current source handling. - Removed deprecated destination handling in MobileControlEssentialsRoomBridge.
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19 changed files with 439 additions and 350 deletions
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@ -14,14 +14,14 @@ namespace PepperDash.Essentials.Devices.Common.Generic;
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/// </summary>
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public class GenericSink : EssentialsDevice, IRoutingSinkWithSwitchingWithInputPort, ICurrentSources
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{
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/// <inheritdoc/>
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public Dictionary<eRoutingSignalType, SourceListItem> CurrentSources { get; private set; }
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/// <inheritdoc/>
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public Dictionary<eRoutingSignalType, IRoutingSource> CurrentSources { get; private set; }
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/// <inheritdoc/>
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public Dictionary<eRoutingSignalType, string> CurrentSourceKeys { get; private set; }
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/// <inheritdoc/>
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public Dictionary<eRoutingSignalType, string> CurrentSourceKeys { get; private set; }
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/// <inheritdoc />
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public event EventHandler CurrentSourcesChanged;
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/// <inheritdoc />
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public event EventHandler<CurrentSourcesChangedEventArgs> CurrentSourcesChanged;
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/// <summary>
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/// Initializes a new instance of the GenericSink class
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@ -36,7 +36,7 @@ public class GenericSink : EssentialsDevice, IRoutingSinkWithSwitchingWithInputP
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InputPorts.Add(inputPort);
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CurrentSources = new Dictionary<eRoutingSignalType, SourceListItem>
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CurrentSources = new Dictionary<eRoutingSignalType, IRoutingSource>
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{
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{ eRoutingSignalType.Audio, null },
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{ eRoutingSignalType.Video, null },
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@ -49,36 +49,55 @@ public class GenericSink : EssentialsDevice, IRoutingSinkWithSwitchingWithInputP
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};
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}
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/// <inheritdoc />
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public void SetCurrentSource(eRoutingSignalType signalType, string sourceListKey, SourceListItem sourceListItem)
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{
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foreach (eRoutingSignalType type in Enum.GetValues(typeof(eRoutingSignalType)))
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{
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var flagValue = Convert.ToInt32(type);
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// Skip if flagValue is 0 or not a power of two (i.e., not a single-bit flag).
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// (flagValue & (flagValue - 1)) != 0 checks if more than one bit is set.
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if (flagValue == 0 || (flagValue & (flagValue - 1)) != 0)
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{
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this.LogDebug("Skipping {type}", type);
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continue;
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}
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/// <inheritdoc />
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public virtual void SetCurrentSource(eRoutingSignalType signalType, IRoutingSource sourceDevice)
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{
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foreach (eRoutingSignalType type in Enum.GetValues(typeof(eRoutingSignalType)))
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{
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var flagValue = Convert.ToInt32(type);
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// Skip if flagValue is 0 or not a power of two (i.e., not a single-bit flag).
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// (flagValue & (flagValue - 1)) != 0 checks if more than one bit is set.
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if (flagValue == 0 || (flagValue & (flagValue - 1)) != 0)
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{
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this.LogDebug("Skipping {type}", type);
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continue;
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}
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this.LogDebug("setting {type}", type);
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this.LogDebug("setting {type}", type);
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if (signalType.HasFlag(type))
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{
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UpdateCurrentSources(type, sourceListKey, sourceListItem);
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}
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}
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// Raise the CurrentSourcesChanged event
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CurrentSourcesChanged?.Invoke(this, EventArgs.Empty);
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}
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var previousSource = CurrentSources[type];
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private void UpdateCurrentSources(eRoutingSignalType signalType, string sourceListKey, SourceListItem sourceListItem)
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{
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CurrentSources[signalType] = sourceListItem;
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CurrentSourceKeys[signalType] = sourceListKey;
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}
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if (signalType.HasFlag(type))
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{
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UpdateCurrentSources(type, previousSource, sourceDevice);
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}
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}
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}
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private void UpdateCurrentSources(eRoutingSignalType signalType, IRoutingSource previousSource, IRoutingSource sourceDevice)
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{
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if (CurrentSources.ContainsKey(signalType))
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{
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CurrentSources[signalType] = sourceDevice;
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}
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else
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{
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CurrentSources.Add(signalType, sourceDevice);
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}
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// Update the current source key for the specified signal type
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if (CurrentSourceKeys.ContainsKey(signalType))
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{
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CurrentSourceKeys[signalType] = sourceDevice.Key;
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}
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else
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{
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CurrentSourceKeys.Add(signalType, sourceDevice.Key);
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}
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// Raise the CurrentSourcesChanged event
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CurrentSourcesChanged?.Invoke(this, new CurrentSourcesChangedEventArgs(signalType, previousSource, sourceDevice));
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}
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/// <summary>
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/// Gets or sets the InputPorts
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