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https://github.com/PepperDash/Essentials.git
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Combining repos
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@@ -0,0 +1,275 @@
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//using System;
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//using System.Collections.Generic;
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//using System.Linq;
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//using Crestron.SimplSharp;
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//using Crestron.SimplSharpPro;
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//using Crestron.SimplSharpPro.DeviceSupport;
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//using PepperDash.Core;
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//namespace PepperDash.Essentials.Core
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//{
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// /// <summary>
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// ///
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// /// </summary>
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// public class LargeTouchpanelControllerBase : SmartGraphicsTouchpanelControllerBase
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// {
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// public string PresentationShareButtonInVideoText = "Share";
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// public string PresentationShareButtonNotInVideoText = "Presentation";
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// SourceListSubpageReferenceList SourceSelectSRL;
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// DevicePageControllerBase CurrentPresentationSourcePageController;
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// public LargeTouchpanelControllerBase(string key, string name,
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// BasicTriListWithSmartObject triList, string sgdFilePath)
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// : base(key, name, triList, sgdFilePath)
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// {
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// }
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// public override bool CustomActivate()
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// {
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// var baseSuccess = base.CustomActivate();
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// if (!baseSuccess) return false;
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// SourceSelectSRL = new SourceListSubpageReferenceList(this.TriList, n =>
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// { if (CurrentRoom != null) CurrentRoom.SelectSource(n); });
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// var lm = Global.LicenseManager;
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// if (lm != null)
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// {
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// lm.LicenseIsValid.LinkInputSig(TriList.BooleanInput[UiCue.ShowLicensed.Number]);
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// //others
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// }
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// // Temp things -----------------------------------------------------------------------
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// TriList.StringInput[UiCue.SplashMessage.Number].StringValue = SplashMessage;
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// //------------------------------------------------------------------------------------
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// // Initialize initial view
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// ShowSplashOrMain();
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// return true;
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// }
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// /// <summary>
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// /// In Essentials, this should NEVER be called, since it's a one-room solution
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// /// </summary>
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// protected override void HideRoomUI()
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// {
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// // UI Cleanup here????
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// //SwapAudioDeviceControls(CurrentRoom.CurrentAudioDevice, null);
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// //CurrentRoom.AudioDeviceWillChange -= CurrentRoom_AudioDeviceWillChange;
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// CurrentRoom.IsCoolingDown.OutputChange -= CurrentRoom_IsCoolingDown_OutputChange;
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// CurrentRoom.IsWarmingUp.OutputChange -= CurrentRoom_IsWarmingUp_OutputChange;
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// SourceSelectSRL.DetachFromCurrentRoom();
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// }
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// /// <summary>
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// /// Ties this panel controller to the Room and gets updates.
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// /// </summary>
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// protected override void ShowRoomUI()
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// {
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// Debug.Console(1, this, "connecting to system '{0}'", CurrentRoom.Key);
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// TriList.StringInput[RoomCue.Name.Number].StringValue = CurrentRoom.Name;
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// TriList.StringInput[RoomCue.Description.Number].StringValue = CurrentRoom.Description;
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// CurrentRoom.IsCoolingDown.OutputChange -= CurrentRoom_IsCoolingDown_OutputChange;
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// CurrentRoom.IsWarmingUp.OutputChange -= CurrentRoom_IsWarmingUp_OutputChange;
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// CurrentRoom.IsCoolingDown.OutputChange += CurrentRoom_IsCoolingDown_OutputChange;
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// CurrentRoom.IsWarmingUp.OutputChange += CurrentRoom_IsWarmingUp_OutputChange;
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// SourceSelectSRL.AttachToRoom(CurrentRoom);
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// }
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// void CurrentRoom_IsCoolingDown_OutputChange(object sender, EventArgs e)
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// {
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// Debug.Console(2, this, "Received room in cooldown={0}", CurrentRoom.IsCoolingDown.BoolValue);
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// if (CurrentRoom.IsCoolingDown.BoolValue) // When entering cooldown
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// {
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// // Do we need to check for an already-running cooldown - like in the case of room switches?
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// new ModalDialog(TriList).PresentModalTimerDialog(0, "Power Off", "Power", "Please wait, shutting down",
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// "", "", CurrentRoom.CooldownTime, true, b =>
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// {
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// ShowSplashOrMain();
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// });
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// }
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// }
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// void CurrentRoom_IsWarmingUp_OutputChange(object sender, EventArgs e)
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// {
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// Debug.Console(2, this, "Received room in warmup={0}", CurrentRoom.IsWarmingUp.BoolValue);
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// if (CurrentRoom.IsWarmingUp.BoolValue) // When entering warmup
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// {
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// // Do we need to check for an already-running cooldown - like in the case of room switches?
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// new ModalDialog(TriList).PresentModalTimerDialog(0, "Power On", "Power", "Please wait, powering on",
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// "", "", CurrentRoom.WarmupTime, false, b =>
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// {
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// // Reveal sources - or has already been done behind modal
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// });
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// }
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// }
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// // Handler for source change events.
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// void CurrentRoom_PresentationSourceChange(object sender, EssentialsRoomSourceChangeEventArgs args)
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// {
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// // Put away the old source and set up the new source.
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// Debug.Console(2, this, "Received source change={0}", args.NewSource != null ? args.NewSource.Key : "none");
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// // If we're in tech, don't switch screen modes. Add any other modes we may want to switch away from
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// // inside the if below.
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// if (MainMode == eMainModeType.Splash)
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// setMainMode(eMainModeType.Presentation);
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// SetControlSource(args.NewSource);
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// }
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// //***********************************************************************
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// //** UI Manipulation
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// //***********************************************************************
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// /// <summary>
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// /// Shows the splash page or the main presentation page, depending on config setting
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// /// </summary>
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// void ShowSplashOrMain()
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// {
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// if (UsesSplashPage)
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// setMainMode(eMainModeType.Splash);
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// else
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// setMainMode(eMainModeType.Presentation);
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// }
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// /// <summary>
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// /// Switches between main modes
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// /// </summary>
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// void setMainMode(eMainModeType mode)
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// {
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// MainMode = mode;
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// switch (mode)
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// {
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// case eMainModeType.Presentation:
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// TriList.BooleanInput[UiCue.VisibleCommonFooter.Number].BoolValue = true;
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// TriList.BooleanInput[UiCue.VisibleCommonHeader.Number].BoolValue = true;
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// TriList.BooleanInput[UiCue.VisibleSplash.Number].BoolValue = false;
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// TriList.BooleanInput[UiCue.VisiblePresentationSourceList.Number].BoolValue = true;
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// ShowCurrentPresentationSourceUi();
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// break;
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// case eMainModeType.Splash:
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// TriList.BooleanInput[UiCue.VisibleCommonFooter.Number].BoolValue = false;
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// TriList.BooleanInput[UiCue.VisibleCommonHeader.Number].BoolValue = false;
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// TriList.BooleanInput[UiCue.VisiblePresentationSourceList.Number].BoolValue = false;
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// TriList.BooleanInput[UiCue.VisibleSplash.Number].BoolValue = true;
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// HideCurrentPresentationSourceUi();
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// break;
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// case eMainModeType.Tech:
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// new ModalDialog(TriList).PresentModalTimerDialog(1, "Tech page", "Info",
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// "Tech page will be here soon!<br>I promise",
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// "Bueno!", "", 0, false, null);
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// MainMode = eMainModeType.Presentation;
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// break;
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// default:
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// break;
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// }
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// }
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// void PowerOffWithConfirmPressed()
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// {
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// if (!CurrentRoom.RoomIsOn.BoolValue) return;
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// // Timeout or button 1 press will shut down
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// var modal = new ModalDialog(TriList);
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// uint seconds = CurrentRoom.UnattendedShutdownTimeMs / 1000;
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// var message = string.Format("Meeting will end in {0} seconds", seconds);
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// modal.PresentModalTimerDialog(2, "End Meeting", "Info", message,
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// "End Meeting Now", "Cancel", CurrentRoom.UnattendedShutdownTimeMs, true,
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// but => { if (but != 2) CurrentRoom.RoomOff(); });
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// }
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// /// <summary>
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// /// Reveals the basic UI for the current device
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// /// </summary>
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// protected override void ShowCurrentPresentationSourceUi()
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// {
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// if (MainMode == eMainModeType.Splash && CurrentRoom.RoomIsOn.BoolValue)
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// setMainMode(eMainModeType.Presentation);
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// if (CurrentPresentationControlDevice == null)
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// {
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// // If system is off, do one thing
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// // Otherwise, do something else - shouldn't be in this condition
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// return;
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// }
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// // If a controller is already loaded, use it
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// if (LoadedPageControllers.ContainsKey(CurrentPresentationControlDevice))
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// CurrentPresentationSourcePageController = LoadedPageControllers[CurrentPresentationControlDevice];
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// else
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// {
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// // This is by no means optimal, but for now....
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// if (CurrentPresentationControlDevice.Type == PresentationSourceType.SetTopBox
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// && CurrentPresentationControlDevice is IHasSetTopBoxProperties)
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// CurrentPresentationSourcePageController = new PageControllerLargeSetTopBoxGeneric(TriList,
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// CurrentPresentationControlDevice as IHasSetTopBoxProperties);
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// else if (CurrentPresentationControlDevice.Type == PresentationSourceType.Laptop)
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// CurrentPresentationSourcePageController = new PageControllerLaptop(TriList);
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// // separate these...
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// else if (CurrentPresentationControlDevice.Type == PresentationSourceType.Dvd)
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// CurrentPresentationSourcePageController =
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// new PageControllerLargeDvd(TriList, CurrentPresentationControlDevice as IHasCueActionList);
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// else
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// CurrentPresentationSourcePageController = null;
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// // Save it.
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// if (CurrentPresentationSourcePageController != null)
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// LoadedPageControllers[CurrentPresentationControlDevice] = CurrentPresentationSourcePageController;
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// }
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// if (CurrentPresentationSourcePageController != null)
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// CurrentPresentationSourcePageController.SetVisible(true);
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// }
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// protected override void HideCurrentPresentationSourceUi()
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// {
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// if (CurrentPresentationControlDevice != null && CurrentPresentationSourcePageController != null)
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// CurrentPresentationSourcePageController.SetVisible(false);
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// }
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// void ShowHelp()
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// {
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// new ModalDialog(TriList).PresentModalTimerDialog(1, "Help", "Help", CurrentRoom.HelpMessage,
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// "OK", "", 0, false, null);
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// }
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// protected void ListSmartObjects()
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// {
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// Debug.Console(0, this, "Smart objects IDs:");
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// var list = TriList.SmartObjects.OrderBy(s => s.Key);
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// foreach (var kvp in list)
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// Debug.Console(0, " {0}", kvp.Key);
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// }
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// public override List<CueActionPair> FunctionList
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// {
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// get
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// {
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// return new List<CueActionPair>
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// {
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// new BoolCueActionPair(UiCue.PressSplash, b => { if(!b) setMainMode(eMainModeType.Presentation); }),
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// new BoolCueActionPair(UiCue.PressRoomOffWithConfirm, b => { if(!b) PowerOffWithConfirmPressed(); }),
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// new BoolCueActionPair(UiCue.PressModePresentationShare, b => { if(!b) setMainMode(eMainModeType.Presentation); }),
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// new BoolCueActionPair(UiCue.PressHelp, b => { if(!b) ShowHelp(); }),
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// new BoolCueActionPair(UiCue.PressSettings, b => { if(!b) setMainMode(eMainModeType.Tech); }),
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// };
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// }
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// }
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// //#endregion
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// }
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//}
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@@ -0,0 +1,244 @@
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//using System;
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//using System.Collections.Generic;
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//using System.Linq;
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//using System.Text;
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//using Crestron.SimplSharp;
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//using Crestron.SimplSharpPro;
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//using Crestron.SimplSharpPro.DeviceSupport;
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//using PepperDash.Essentials.Core.Presets;
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//using PepperDash.Core;
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//namespace PepperDash.Essentials.Core
|
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//{
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// /// <summary>
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||||
// ///
|
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// /// </summary>
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// public abstract class DevicePageControllerBase
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// {
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// protected BasicTriListWithSmartObject TriList;
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// protected List<BoolInputSig> FixedObjectSigs;
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// public DevicePageControllerBase(BasicTriListWithSmartObject triList)
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// {
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// TriList = triList;
|
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// }
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// public void SetVisible(bool state)
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// {
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// foreach (var sig in FixedObjectSigs)
|
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// {
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// Debug.Console(2, "set visible {0}={1}", sig.Number, state);
|
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// sig.BoolValue = state;
|
||||
// }
|
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// CustomSetVisible(state);
|
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// }
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|
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// /// <summary>
|
||||
// /// Add any specialized show/hide logic here - beyond FixedObjectSigs. Overriding
|
||||
// /// methods do not need to call this base method
|
||||
// /// </summary>
|
||||
// protected virtual void CustomSetVisible(bool state)
|
||||
// {
|
||||
// }
|
||||
// }
|
||||
|
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// //public class InterlockedDevicePageController
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||||
// //{
|
||||
// // public List<uint> ObjectBoolJoins { get; set; }
|
||||
// // public uint DefaultJoin { get; set; }
|
||||
// //}
|
||||
|
||||
|
||||
|
||||
|
||||
// ///// <summary>
|
||||
// /////
|
||||
// ///// </summary>
|
||||
// //public interface IHasSetTopBoxProperties
|
||||
// //{
|
||||
// // bool HasDpad { get; }
|
||||
// // bool HasPreset { get; }
|
||||
// // bool HasDvr { get; }
|
||||
// // bool HasNumbers { get; }
|
||||
// // DevicePresetsModel PresetsModel { get; }
|
||||
// // void LoadPresets(string filePath);
|
||||
// //}
|
||||
|
||||
// public class PageControllerLaptop : DevicePageControllerBase
|
||||
// {
|
||||
// public PageControllerLaptop(BasicTriListWithSmartObject tl)
|
||||
// : base(tl)
|
||||
// {
|
||||
// FixedObjectSigs = new List<BoolInputSig>
|
||||
// {
|
||||
// tl.BooleanInput[10092], // well
|
||||
// tl.BooleanInput[11001] // Laptop info
|
||||
// };
|
||||
// }
|
||||
// }
|
||||
|
||||
// ///// <summary>
|
||||
// /////
|
||||
// ///// </summary>
|
||||
// //public class PageControllerLargeDvd : DevicePageControllerBase
|
||||
// //{
|
||||
// // IHasCueActionList Device;
|
||||
|
||||
// // public PageControllerLargeDvd(BasicTriListWithSmartObject tl, IHasCueActionList device)
|
||||
// // : base(tl)
|
||||
// // {
|
||||
|
||||
// // Device = device;
|
||||
// // FixedObjectSigs = new List<BoolInputSig>
|
||||
// // {
|
||||
// // tl.BooleanInput[10093], // well
|
||||
// // tl.BooleanInput[10411], // DVD Dpad
|
||||
// // tl.BooleanInput[10412] // everything else
|
||||
// // };
|
||||
// // }
|
||||
|
||||
// // protected override void CustomSetVisible(bool state)
|
||||
// // {
|
||||
// // // Hook up smart objects if applicable
|
||||
// // if (Device != null)
|
||||
// // {
|
||||
// // var uos = (Device as IHasCueActionList).CueActionList;
|
||||
// // SmartObjectHelper.LinkDpadWithUserObjects(TriList, 10411, uos, state);
|
||||
// // }
|
||||
// // }
|
||||
// //}
|
||||
|
||||
|
||||
// /// <summary>
|
||||
// ///
|
||||
// /// </summary>
|
||||
// //public class PageControllerLargeSetTopBoxGeneric : DevicePageControllerBase
|
||||
// //{
|
||||
// // // To-DO: Add properties for component subpage names. DpadPos1, DpadPos2...
|
||||
// // // Derived classes can then insert special subpages for variations on given
|
||||
// // // device types. Like DirecTV vs Comcast
|
||||
|
||||
// // public uint DpadSmartObjectId { get; set; }
|
||||
// // public uint NumberPadSmartObjectId { get; set; }
|
||||
// // public uint PresetsSmartObjectId { get; set; }
|
||||
// // public uint Position5TabsId { get; set; }
|
||||
|
||||
// // IHasSetTopBoxProperties Device;
|
||||
// // DevicePresetsView PresetsView;
|
||||
|
||||
|
||||
// // bool ShowPosition5Tabs;
|
||||
// // uint CurrentVisiblePosition5Item = 1;
|
||||
// // Dictionary<uint, uint> Position5SubpageJoins = new Dictionary<uint, uint>
|
||||
// // {
|
||||
// // { 1, 10053 },
|
||||
// // { 2, 10054 }
|
||||
// // };
|
||||
|
||||
// // public PageControllerLargeSetTopBoxGeneric(BasicTriListWithSmartObject tl, IHasSetTopBoxProperties device)
|
||||
// // : base(tl)
|
||||
// // {
|
||||
// // Device = device;
|
||||
// // DpadSmartObjectId = 10011;
|
||||
// // NumberPadSmartObjectId = 10014;
|
||||
// // PresetsSmartObjectId = 10012;
|
||||
// // Position5TabsId = 10081;
|
||||
|
||||
// // bool dpad = device.HasDpad;
|
||||
// // bool preset = device.HasPreset;
|
||||
// // bool dvr = device.HasDvr;
|
||||
// // bool numbers = device.HasNumbers;
|
||||
// // uint[] joins = null;
|
||||
|
||||
// // if (dpad && !preset && !dvr && !numbers) joins = new uint[] { 10031, 10091 };
|
||||
// // else if (!dpad && preset && !dvr && !numbers) joins = new uint[] { 10032, 10091 };
|
||||
// // else if (!dpad && !preset && dvr && !numbers) joins = new uint[] { 10033, 10091 };
|
||||
// // else if (!dpad && !preset && !dvr && numbers) joins = new uint[] { 10034, 10091 };
|
||||
|
||||
// // else if (dpad && preset && !dvr && !numbers) joins = new uint[] { 10042, 10021, 10092 };
|
||||
// // else if (dpad && !preset && dvr && !numbers) joins = new uint[] { 10043, 10021, 10092 };
|
||||
// // else if (dpad && !preset && !dvr && numbers) joins = new uint[] { 10044, 10021, 10092 };
|
||||
// // else if (!dpad && preset && dvr && !numbers) joins = new uint[] { 10043, 10022, 10092 };
|
||||
// // else if (!dpad && preset && !dvr && numbers) joins = new uint[] { 10044, 10022, 10092 };
|
||||
// // else if (!dpad && !preset && dvr && numbers) joins = new uint[] { 10044, 10023, 10092 };
|
||||
|
||||
// // else if (dpad && preset && dvr && !numbers) joins = new uint[] { 10053, 10032, 10011, 10093 };
|
||||
// // else if (dpad && preset && !dvr && numbers) joins = new uint[] { 10054, 10032, 10011, 10093 };
|
||||
// // else if (dpad && !preset && dvr && numbers) joins = new uint[] { 10054, 10033, 10011, 10093 };
|
||||
// // else if (!dpad && preset && dvr && numbers) joins = new uint[] { 10054, 10033, 10012, 10093 };
|
||||
|
||||
// // else if (dpad && preset && dvr && numbers)
|
||||
// // {
|
||||
// // joins = new uint[] { 10081, 10032, 10011, 10093 }; // special case
|
||||
// // ShowPosition5Tabs = true;
|
||||
// // }
|
||||
// // // Project the joins into corresponding sigs.
|
||||
// // FixedObjectSigs = joins.Select(u => TriList.BooleanInput[u]).ToList();
|
||||
|
||||
// // // Build presets
|
||||
// // if (device.HasPreset)
|
||||
// // {
|
||||
// // PresetsView = new DevicePresetsView(tl, device.PresetsModel);
|
||||
// // }
|
||||
|
||||
|
||||
// // }
|
||||
|
||||
// // protected override void CustomSetVisible(bool state)
|
||||
// // {
|
||||
// // if (ShowPosition5Tabs)
|
||||
// // {
|
||||
// // // Show selected tab
|
||||
// // TriList.BooleanInput[Position5SubpageJoins[CurrentVisiblePosition5Item]].BoolValue = state;
|
||||
|
||||
// // var tabSo = TriList.SmartObjects[Position5TabsId];
|
||||
// // if (state) // Link up the tab object
|
||||
|
||||
// // {
|
||||
// // tabSo.BooleanOutput["Tab Button 1 Press"].UserObject = new BoolCueActionPair(b => ShowTab(1));
|
||||
// // tabSo.BooleanOutput["Tab Button 2 Press"].UserObject = new BoolCueActionPair(b => ShowTab(2));
|
||||
// // }
|
||||
// // else // Disco tab object
|
||||
// // {
|
||||
// // tabSo.BooleanOutput["Tab Button 1 Press"].UserObject = null;
|
||||
// // tabSo.BooleanOutput["Tab Button 2 Press"].UserObject = null;
|
||||
// // }
|
||||
// // }
|
||||
|
||||
// // // Hook up smart objects if applicable
|
||||
// // if (Device is IHasCueActionList)
|
||||
// // {
|
||||
// // var uos = (Device as IHasCueActionList).CueActionList;
|
||||
// // SmartObjectHelper.LinkDpadWithUserObjects(TriList, DpadSmartObjectId, uos, state);
|
||||
// // SmartObjectHelper.LinkNumpadWithUserObjects(TriList, NumberPadSmartObjectId,
|
||||
// // uos, CommonBoolCue.Dash, CommonBoolCue.Last, state);
|
||||
// // }
|
||||
|
||||
|
||||
// // // Link, unlink presets
|
||||
// // if (Device.HasPreset && state)
|
||||
// // PresetsView.Attach();
|
||||
// // else if (Device.HasPreset && !state)
|
||||
// // PresetsView.Detach();
|
||||
// // }
|
||||
|
||||
// // void ShowTab(uint number)
|
||||
// // {
|
||||
// // // Ignore re-presses
|
||||
// // if (CurrentVisiblePosition5Item == number) return;
|
||||
// // // Swap subpage
|
||||
// // var bi = TriList.BooleanInput;
|
||||
// // if(CurrentVisiblePosition5Item > 0)
|
||||
// // bi[Position5SubpageJoins[CurrentVisiblePosition5Item]].BoolValue = false;
|
||||
// // CurrentVisiblePosition5Item = number;
|
||||
// // bi[Position5SubpageJoins[CurrentVisiblePosition5Item]].BoolValue = true;
|
||||
|
||||
// // // Show feedback on buttons
|
||||
// // }
|
||||
|
||||
// //}
|
||||
//}
|
||||
@@ -0,0 +1,200 @@
|
||||
using System;
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharpPro.DeviceSupport;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
public class ModalDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Bool press 3991
|
||||
/// </summary>
|
||||
public const uint Button1Join = 3991;
|
||||
/// <summary>
|
||||
/// Bool press 3992
|
||||
/// </summary>
|
||||
public const uint Button2Join = 3992;
|
||||
/// <summary>
|
||||
///For visibility of single button. Bool feedback 3994
|
||||
/// </summary>
|
||||
public const uint OneButtonVisibleJoin = 3994;
|
||||
/// <summary>
|
||||
/// For visibility of two buttons. Bool feedback 3995.
|
||||
/// </summary>
|
||||
public const uint TwoButtonVisibleJoin = 3995;
|
||||
/// <summary>
|
||||
/// Shows the timer guage if in use. Bool feedback 3996
|
||||
/// </summary>
|
||||
public const uint TimerVisibleJoin = 3996;
|
||||
/// <summary>
|
||||
/// Shows the modal subpage. Boolean feeback join 3999
|
||||
/// </summary>
|
||||
public const uint ModalVisibleJoin = 3999;
|
||||
|
||||
/// <summary>
|
||||
/// The seconds value of the countdown timer. Ushort join 3991
|
||||
/// </summary>
|
||||
public const uint TimerSecondsJoin = 3991;
|
||||
/// <summary>
|
||||
/// The full ushort value of the countdown timer for a gauge. Ushort join 3992
|
||||
/// </summary>
|
||||
public const uint TimerGaugeJoin = 3992;
|
||||
|
||||
/// <summary>
|
||||
/// Text on button one. String join 3991
|
||||
/// </summary>
|
||||
public const uint Button1TextJoin = 3991;
|
||||
/// <summary>
|
||||
/// Text on button two. String join 3992
|
||||
/// </summary>
|
||||
public const uint Button2TextJoin = 3992;
|
||||
/// <summary>
|
||||
/// Message text. String join 3994
|
||||
/// </summary>
|
||||
public const uint MessageTextJoin = 3994;
|
||||
/// <summary>
|
||||
/// Title text. String join 3995
|
||||
/// </summary>
|
||||
public const uint TitleTextJoin = 3995;
|
||||
/// <summary>
|
||||
/// Icon name. String join 3996
|
||||
/// </summary>
|
||||
public const uint IconNameJoin = 3996;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true when modal is showing
|
||||
/// </summary>
|
||||
public bool ModalIsVisible
|
||||
{
|
||||
get { return TriList.BooleanInput[ModalVisibleJoin].BoolValue; }
|
||||
}
|
||||
|
||||
|
||||
BasicTriList TriList;
|
||||
|
||||
Action<uint> ModalCompleteAction;
|
||||
CTimer Timer;
|
||||
|
||||
static object CompleteActionLock = new object();
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new modal to be shown on provided TriList
|
||||
/// </summary>
|
||||
/// <param name="triList"></param>
|
||||
public ModalDialog(BasicTriList triList)
|
||||
{
|
||||
TriList = triList;
|
||||
// Attach actions to buttons
|
||||
triList.SetSigFalseAction(Button1Join, () => OnModalComplete(1, true));
|
||||
triList.SetSigFalseAction(Button2Join, () => OnModalComplete(2, true));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shows the dialog
|
||||
/// </summary>
|
||||
/// <param name="numberOfButtons">Number of buttons to show. 0, 1, 2</param>
|
||||
/// <param name="timeMs">The amount of time to show the dialog. Use 0 for no timeout.</param>
|
||||
/// <param name="decreasingGauge">If the progress bar gauge needs to count down instead of up</param>
|
||||
/// <param name="completeAction">The action to run when the dialog is dismissed. Parameter will be 1 or 2 if button pressed, or 0 if dialog times out</param>
|
||||
/// <returns>True when modal is created.</returns>
|
||||
public bool PresentModalTimerDialog(uint numberOfButtons, string title, string iconName,
|
||||
string message, string button1Text,
|
||||
string button2Text, uint timeMs, bool decreasingGauge, Action<uint> completeAction)
|
||||
{
|
||||
//Debug.Console(0, "Present dialog");
|
||||
// Don't reset dialog if visible now
|
||||
if (!ModalIsVisible)
|
||||
{
|
||||
ModalCompleteAction = completeAction;
|
||||
TriList.StringInput[TitleTextJoin].StringValue = title;
|
||||
if (string.IsNullOrEmpty(iconName)) iconName = "Blank";
|
||||
TriList.StringInput[IconNameJoin].StringValue = iconName;
|
||||
TriList.StringInput[MessageTextJoin].StringValue = message;
|
||||
if (numberOfButtons == 0)
|
||||
{
|
||||
// Show no buttons
|
||||
TriList.BooleanInput[OneButtonVisibleJoin].BoolValue = false;
|
||||
TriList.BooleanInput[TwoButtonVisibleJoin].BoolValue = false;
|
||||
}
|
||||
else if (numberOfButtons == 1)
|
||||
{
|
||||
// Show one button
|
||||
TriList.BooleanInput[OneButtonVisibleJoin].BoolValue = true;
|
||||
TriList.BooleanInput[TwoButtonVisibleJoin].BoolValue = false;
|
||||
TriList.StringInput[Button1TextJoin].StringValue = button1Text;
|
||||
}
|
||||
else if (numberOfButtons == 2)
|
||||
{
|
||||
// Show two
|
||||
TriList.BooleanInput[OneButtonVisibleJoin].BoolValue = false;
|
||||
TriList.BooleanInput[TwoButtonVisibleJoin].BoolValue = true;
|
||||
TriList.StringInput[Button1TextJoin].StringValue = button1Text;
|
||||
TriList.StringInput[Button2TextJoin].StringValue = button2Text;
|
||||
}
|
||||
// Show/hide timer
|
||||
TriList.BooleanInput[TimerVisibleJoin].BoolValue = timeMs > 0;
|
||||
|
||||
//Reveal and activate
|
||||
TriList.BooleanInput[ModalVisibleJoin].BoolValue = true;
|
||||
|
||||
// Start ramp timers if visible
|
||||
if (timeMs > 0)
|
||||
{
|
||||
TriList.UShortInput[TimerSecondsJoin].UShortValue = (ushort)(timeMs / 1000); // Seconds display
|
||||
TriList.UShortInput[TimerSecondsJoin].CreateRamp(0, (uint)(timeMs / 10));
|
||||
if (decreasingGauge)
|
||||
{
|
||||
// Gauge
|
||||
TriList.UShortInput[TimerGaugeJoin].UShortValue = ushort.MaxValue;
|
||||
// Text
|
||||
TriList.UShortInput[TimerGaugeJoin].CreateRamp(0, (uint)(timeMs / 10));
|
||||
}
|
||||
else
|
||||
{
|
||||
TriList.UShortInput[TimerGaugeJoin].UShortValue = 0; // Gauge
|
||||
TriList.UShortInput[TimerGaugeJoin].
|
||||
CreateRamp(ushort.MaxValue, (uint)(timeMs / 10));
|
||||
}
|
||||
Timer = new CTimer(o => OnModalComplete(0, false), timeMs);
|
||||
}
|
||||
|
||||
// Start a timer and fire action with no button on timeout.
|
||||
return true;
|
||||
}
|
||||
|
||||
// Dialog is busy
|
||||
//Debug.Console(2, "Modal is already visible");
|
||||
return false;
|
||||
}
|
||||
|
||||
public void CancelDialog()
|
||||
{
|
||||
if (ModalIsVisible)
|
||||
{
|
||||
TriList.UShortInput[TimerSecondsJoin].StopRamp();
|
||||
TriList.UShortInput[TimerGaugeJoin].StopRamp();
|
||||
if (Timer != null) Timer.Stop();
|
||||
TriList.BooleanInput[ModalVisibleJoin].BoolValue = false;
|
||||
}
|
||||
}
|
||||
|
||||
// When the modal is cleared or times out, clean up the various bits
|
||||
void OnModalComplete(uint buttonNum, bool cancelled)
|
||||
{
|
||||
//Debug.Console(2, "OnModalComplete {0}, {1}", buttonNum, cancelled);
|
||||
TriList.BooleanInput[ModalVisibleJoin].BoolValue = false;
|
||||
if (cancelled)
|
||||
{
|
||||
TriList.UShortInput[TimerSecondsJoin].StopRamp();
|
||||
TriList.UShortInput[TimerGaugeJoin].StopRamp();
|
||||
Timer.Stop();
|
||||
}
|
||||
if (ModalCompleteAction != null)
|
||||
{
|
||||
//Debug.Console(2, "Modal complete action");
|
||||
ModalCompleteAction(buttonNum);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
//using System;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Linq;
|
||||
//using Crestron.SimplSharp;
|
||||
//using Crestron.SimplSharpPro;
|
||||
//using Crestron.SimplSharpPro.DeviceSupport;
|
||||
//using Crestron.SimplSharpPro.UI;
|
||||
|
||||
//using PepperDash.Core;
|
||||
|
||||
|
||||
//namespace PepperDash.Essentials.Core
|
||||
//{
|
||||
//[Obsolete("Replaced, initially with CrestronTsr302Controller in Resissentials")]
|
||||
// public class Tsr302Controller : SmartGraphicsTouchpanelControllerBase
|
||||
// {
|
||||
// //public override List<CueActionPair> FunctionList
|
||||
// //{
|
||||
// // get
|
||||
// // {
|
||||
// // return new List<CueActionPair>
|
||||
// // {
|
||||
|
||||
// // };
|
||||
// // }
|
||||
// //}
|
||||
|
||||
// public Tsr302 Remote { get; private set; }
|
||||
|
||||
// SourceListSubpageReferenceList SourceSelectSRL;
|
||||
// DevicePageControllerBase CurrentPresentationSourcePageController;
|
||||
// CTimer VolumeFeedbackTimer;
|
||||
|
||||
|
||||
// public Tsr302Controller(string key, string name, Tsr302 device, string sgdFilePath) :
|
||||
// base(key, name, device, sgdFilePath)
|
||||
// {
|
||||
// // Base takes care of TriList
|
||||
// Remote = device;
|
||||
// Remote.Home.UserObject = new BoolCueActionPair(b => { if (!b) PressHome(); });
|
||||
// Remote.VolumeUp.UserObject = new BoolCueActionPair(b => { if (!b) PressHome(); });
|
||||
// Remote.ButtonStateChange += Remote_ButtonStateChange;
|
||||
// }
|
||||
|
||||
// public override bool CustomActivate()
|
||||
// {
|
||||
// var baseSuccess = base.CustomActivate();
|
||||
// if (!baseSuccess) return false;
|
||||
|
||||
// SourceSelectSRL = new SourceListSubpageReferenceList(this.TriList, n =>
|
||||
// { if (CurrentRoom != null) CurrentRoom.SelectSource(n); });
|
||||
|
||||
|
||||
// return true;
|
||||
// }
|
||||
|
||||
// protected override void SwapAudioDeviceControls(IVolumeFunctions oldDev, IVolumeFunctions newDev)
|
||||
// {
|
||||
// // stop presses
|
||||
// if (oldDev != null)
|
||||
// {
|
||||
// ReleaseAudioPresses();
|
||||
// if (oldDev is IVolumeTwoWay)
|
||||
// {
|
||||
// (newDev as IVolumeTwoWay).VolumeLevelFeedback.OutputChange -= VolumeLevelOutput_OutputChange;
|
||||
// (oldDev as IVolumeTwoWay).VolumeLevelFeedback
|
||||
// .UnlinkInputSig(TriList.UShortInput[CommonIntCue.MainVolumeLevel.Number]);
|
||||
// }
|
||||
// }
|
||||
|
||||
// if (newDev != null)
|
||||
// {
|
||||
// Remote.VolumeDown.UserObject = newDev.VolumeDownCueActionPair;
|
||||
// Remote.VolumeUp.UserObject = newDev.VolumeUpCueActionPair;
|
||||
// Remote.Mute.UserObject = newDev.MuteToggleCueActionPair;
|
||||
// if (newDev is IVolumeTwoWay)
|
||||
// {
|
||||
// var vOut = (newDev as IVolumeTwoWay).VolumeLevelFeedback;
|
||||
// vOut.OutputChange += VolumeLevelOutput_OutputChange;
|
||||
// TriList.UShortInput[CommonIntCue.MainVolumeLevel.Number].UShortValue = vOut.UShortValue;
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// Remote.VolumeDown.UserObject = null;
|
||||
// Remote.VolumeUp.UserObject = null;
|
||||
// Remote.Mute.UserObject = null;
|
||||
// }
|
||||
|
||||
// base.SwapAudioDeviceControls(oldDev, newDev);
|
||||
// }
|
||||
|
||||
// void PressHome()
|
||||
// {
|
||||
|
||||
// }
|
||||
|
||||
// void VolumeLevelOutput_OutputChange(object sender, EventArgs e)
|
||||
// {
|
||||
// // Set level and show popup on timer
|
||||
// TriList.UShortInput[CommonIntCue.MainVolumeLevel.Number].UShortValue =
|
||||
// (sender as IntFeedback).UShortValue;
|
||||
|
||||
// if (VolumeFeedbackTimer == null)
|
||||
// {
|
||||
// TriList.BooleanInput[CommonBoolCue.ShowVolumeSlider.Number].BoolValue = true;
|
||||
// VolumeFeedbackTimer = new CTimer(o => {
|
||||
// TriList.BooleanInput[CommonBoolCue.ShowVolumeSlider.Number].BoolValue = false;
|
||||
// }, 1000);
|
||||
// }
|
||||
|
||||
// }
|
||||
|
||||
// void ReleaseAudioPresses()
|
||||
// {
|
||||
// if (Remote.VolumeDown.UserObject is BoolCueActionPair && Remote.VolumeDown.State == eButtonState.Pressed)
|
||||
// (Remote.VolumeDown.UserObject as BoolCueActionPair).Invoke(false);
|
||||
// if (Remote.VolumeUp.UserObject is BoolCueActionPair && Remote.VolumeUp.State == eButtonState.Pressed)
|
||||
// (Remote.VolumeUp.UserObject as BoolCueActionPair).Invoke(false);
|
||||
// if (Remote.Mute.UserObject is BoolCueActionPair && Remote.Mute.State == eButtonState.Pressed)
|
||||
// (Remote.Mute.UserObject as BoolCueActionPair).Invoke(false);
|
||||
// }
|
||||
|
||||
// /// <summary>
|
||||
// /// Handler. Run UO's stored in buttons
|
||||
// /// </summary>
|
||||
// void Remote_ButtonStateChange(GenericBase device, ButtonEventArgs args)
|
||||
// {
|
||||
// Debug.Console(2, this, "{0}={1}", args.Button.Name, args.Button.State);
|
||||
// var uo = args.Button.UserObject as BoolCueActionPair;
|
||||
// if (uo != null)
|
||||
// uo.Invoke(args.NewButtonState == eButtonState.Pressed);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
@@ -0,0 +1,309 @@
|
||||
//using System;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Linq;
|
||||
//using Crestron.SimplSharp;
|
||||
//using Crestron.SimplSharpPro;
|
||||
//using Crestron.SimplSharpPro.DeviceSupport;
|
||||
|
||||
|
||||
//namespace PepperDash.Essentials.Core
|
||||
//{
|
||||
// public abstract class SmartGraphicsTouchpanelControllerBase : CrestronGenericBaseDevice
|
||||
// {
|
||||
// public BasicTriListWithSmartObject TriList { get; protected set; }
|
||||
// public bool UsesSplashPage { get; set; }
|
||||
// public string SplashMessage { get; set; }
|
||||
// public bool ShowDate
|
||||
// {
|
||||
// set { TriList.BooleanInput[UiCue.ShowDate.Number].BoolValue = value; }
|
||||
// }
|
||||
// public bool ShowTime
|
||||
// {
|
||||
// set { TriList.BooleanInput[UiCue.ShowTime.Number].BoolValue = value; }
|
||||
// }
|
||||
|
||||
// public abstract List<CueActionPair> FunctionList { get; }
|
||||
|
||||
|
||||
// protected eMainModeType MainMode;
|
||||
// protected IPresentationSource CurrentPresentationControlDevice;
|
||||
|
||||
// /// <summary>
|
||||
// /// Defines the signal offset for the presentation device. Defaults to 100
|
||||
// /// </summary>
|
||||
// public uint PresentationControlDeviceJoinOffset { get { return 100; } }
|
||||
|
||||
// public enum eMainModeType
|
||||
// {
|
||||
// Presentation, Splash, Tech
|
||||
// }
|
||||
|
||||
// protected string SgdFilePath;
|
||||
// public EssentialsRoom CurrentRoom { get; protected set; }
|
||||
// protected Dictionary<IPresentationSource, DevicePageControllerBase> LoadedPageControllers
|
||||
// = new Dictionary<IPresentationSource, DevicePageControllerBase>();
|
||||
|
||||
// static object RoomChangeLock = new object();
|
||||
|
||||
// /// <summary>
|
||||
// /// Constructor
|
||||
// /// </summary>
|
||||
// public SmartGraphicsTouchpanelControllerBase(string key, string name, BasicTriListWithSmartObject triList,
|
||||
// string sgdFilePath)
|
||||
// : base(key, name, triList)
|
||||
// {
|
||||
// TriList = triList;
|
||||
// if (string.IsNullOrEmpty(key)) throw new ArgumentNullException("key");
|
||||
// if (string.IsNullOrEmpty(sgdFilePath)) throw new ArgumentNullException("sgdFilePath");
|
||||
// SgdFilePath = sgdFilePath;
|
||||
// TriList.LoadSmartObjects(SgdFilePath);
|
||||
// UsesSplashPage = true;
|
||||
// SplashMessage = "Welcome";
|
||||
// TriList.SigChange += Tsw_AnySigChange;
|
||||
// foreach (var kvp in TriList.SmartObjects)
|
||||
// kvp.Value.SigChange += this.Tsw_AnySigChange;
|
||||
// }
|
||||
|
||||
// public override bool CustomActivate()
|
||||
// {
|
||||
// var baseSuccess = base.CustomActivate();
|
||||
// if (!baseSuccess) return false;
|
||||
|
||||
// // Wiring up the buttons with UOs
|
||||
// foreach (var uo in this.FunctionList)
|
||||
// {
|
||||
// if (uo.Cue.Number == 0) continue;
|
||||
// if (uo is BoolCueActionPair)
|
||||
// TriList.BooleanOutput[uo.Cue.Number].UserObject = uo;
|
||||
// else if (uo is UShortCueActionPair)
|
||||
// TriList.UShortOutput[uo.Cue.Number].UserObject = uo;
|
||||
// else if (uo is StringCueActionPair)
|
||||
// TriList.StringOutput[uo.Cue.Number].UserObject = uo;
|
||||
// }
|
||||
|
||||
// return true;
|
||||
// }
|
||||
|
||||
// //public void SetCurrentRoom(EssentialsRoom room)
|
||||
// //{
|
||||
// // if (CurrentRoom != null)
|
||||
// // HideRoomUI();
|
||||
// // CurrentRoom = room;
|
||||
// // ShowRoomUI();
|
||||
// //}
|
||||
|
||||
// /// <summary>
|
||||
// ///
|
||||
// /// </summary>
|
||||
// /// <param name="room"></param>
|
||||
// public void SetCurrentRoom(EssentialsRoom room)
|
||||
// {
|
||||
// if (CurrentRoom == room) return;
|
||||
|
||||
// IVolumeFunctions oldAudio = null;
|
||||
// //Disconnect current room and audio device
|
||||
// if (CurrentRoom != null)
|
||||
// {
|
||||
// HideRoomUI();
|
||||
// CurrentRoom.AudioDeviceWillChange -= CurrentRoom_AudioDeviceWillChange;
|
||||
// CurrentRoom.PresentationSourceChange -= CurrentRoom_PresentationSourceChange;
|
||||
// oldAudio = CurrentRoom.CurrentAudioDevice;
|
||||
// }
|
||||
|
||||
// CurrentRoom = room;
|
||||
// IVolumeFunctions newAudio = null;
|
||||
// if (CurrentRoom != null)
|
||||
// {
|
||||
// CurrentRoom.AudioDeviceWillChange += this.CurrentRoom_AudioDeviceWillChange;
|
||||
// CurrentRoom.PresentationSourceChange += this.CurrentRoom_PresentationSourceChange;
|
||||
// SetControlSource(CurrentRoom.CurrentPresentationSource);
|
||||
// newAudio = CurrentRoom.CurrentAudioDevice;
|
||||
// ShowRoomUI();
|
||||
// }
|
||||
|
||||
// SwapAudioDeviceControls(oldAudio, newAudio);
|
||||
// }
|
||||
|
||||
// /// <summary>
|
||||
// /// Detaches and attaches an IVolumeFunctions device to the appropriate TP TriList signals.
|
||||
// /// This will also add IVolumeNumeric if the device implements it.
|
||||
// /// Overriding classes should call this. Overriding classes are responsible for
|
||||
// /// linking up to hard keys, etc.
|
||||
// /// </summary>
|
||||
// /// <param name="oldDev">May be null</param>
|
||||
// /// <param name="newDev">May be null</param>
|
||||
// protected virtual void SwapAudioDeviceControls(IVolumeFunctions oldDev, IVolumeFunctions newDev)
|
||||
// {
|
||||
// // Disconnect
|
||||
// if (oldDev != null)
|
||||
// {
|
||||
// TriList.BooleanOutput[CommonBoolCue.VolumeDown.Number].UserObject = null;
|
||||
// TriList.BooleanOutput[CommonBoolCue.VolumeUp.Number].UserObject = null;
|
||||
// TriList.BooleanOutput[CommonBoolCue.MuteToggle.Number].UserObject = null;
|
||||
// TriList.BooleanInput[CommonBoolCue.ShowVolumeButtons.Number].BoolValue = false;
|
||||
// TriList.BooleanInput[CommonBoolCue.ShowVolumeSlider.Number].BoolValue = false;
|
||||
// if (oldDev is IVolumeTwoWay)
|
||||
// {
|
||||
// TriList.UShortOutput[CommonIntCue.MainVolumeLevel.Number].UserObject = null;
|
||||
// (oldDev as IVolumeTwoWay).IsMutedFeedback
|
||||
// .UnlinkInputSig(TriList.BooleanInput[CommonBoolCue.MuteOn.Number]);
|
||||
// (oldDev as IVolumeTwoWay).VolumeLevelFeedback
|
||||
// .UnlinkInputSig(TriList.UShortInput[CommonIntCue.MainVolumeLevel.Number]);
|
||||
// }
|
||||
// }
|
||||
// if (newDev != null)
|
||||
// {
|
||||
// TriList.BooleanInput[CommonBoolCue.ShowVolumeSlider.Number].BoolValue = true;
|
||||
// TriList.BooleanOutput[CommonBoolCue.VolumeDown.Number].UserObject = newDev.VolumeDownCueActionPair;
|
||||
// TriList.BooleanOutput[CommonBoolCue.VolumeUp.Number].UserObject = newDev.VolumeUpCueActionPair;
|
||||
// TriList.BooleanOutput[CommonBoolCue.MuteToggle.Number].UserObject = newDev.MuteToggleCueActionPair;
|
||||
// if (newDev is IVolumeTwoWay)
|
||||
// {
|
||||
// TriList.BooleanInput[CommonBoolCue.ShowVolumeSlider.Number].BoolValue = true;
|
||||
// var numDev = newDev as IVolumeTwoWay;
|
||||
// TriList.UShortOutput[CommonIntCue.MainVolumeLevel.Number].UserObject = numDev.VolumeLevelCueActionPair;
|
||||
// numDev.VolumeLevelFeedback
|
||||
// .LinkInputSig(TriList.UShortInput[CommonIntCue.MainVolumeLevel.Number]);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
// /// <summary>
|
||||
// /// Does nothing. Override to add functionality when calling SetCurrentRoom
|
||||
// /// </summary>
|
||||
// protected virtual void HideRoomUI() { }
|
||||
|
||||
// /// <summary>
|
||||
// /// Does nothing. Override to add functionality when calling SetCurrentRoom
|
||||
// /// </summary>
|
||||
// protected virtual void ShowRoomUI() { }
|
||||
|
||||
// /// <summary>
|
||||
// /// Sets up the current presentation device and updates statuses if the device is capable.
|
||||
// /// </summary>
|
||||
// protected void SetControlSource(IPresentationSource newSource)
|
||||
// {
|
||||
// if (CurrentPresentationControlDevice != null)
|
||||
// {
|
||||
// HideCurrentPresentationSourceUi();
|
||||
|
||||
// // Unhook presses and things
|
||||
// if (CurrentPresentationControlDevice is IHasCueActionList)
|
||||
// {
|
||||
// foreach (var uo in (CurrentPresentationControlDevice as IHasCueActionList).CueActionList)
|
||||
// {
|
||||
// if (uo.Cue.Number == 0) continue;
|
||||
// if (uo is BoolCueActionPair)
|
||||
// {
|
||||
// var bSig = TriList.BooleanOutput[uo.Cue.Number];
|
||||
// // Disconnection should also clear bool sigs in case they are pressed and
|
||||
// // might be orphaned
|
||||
// if (bSig.BoolValue)
|
||||
// (bSig.UserObject as BoolCueActionPair).Invoke(false);
|
||||
// bSig.UserObject = null;
|
||||
// }
|
||||
// else if (uo is UShortCueActionPair)
|
||||
// TriList.UShortOutput[uo.Cue.Number].UserObject = null;
|
||||
// else if (uo is StringCueActionPair)
|
||||
// TriList.StringOutput[uo.Cue.Number].UserObject = null;
|
||||
// }
|
||||
// }
|
||||
// // unhook outputs
|
||||
// if (CurrentPresentationControlDevice is IHasFeedback)
|
||||
// {
|
||||
// foreach (var output in (CurrentPresentationControlDevice as IHasFeedback).Feedbacks)
|
||||
// {
|
||||
// if (output.Cue.Number == 0) continue;
|
||||
// if (output is BoolFeedback)
|
||||
// (output as BoolFeedback).UnlinkInputSig(TriList.BooleanInput[output.Cue.Number]);
|
||||
// else if (output is IntFeedback)
|
||||
// (output as IntFeedback).UnlinkInputSig(TriList.UShortInput[output.Cue.Number]);
|
||||
// else if (output is StringFeedback)
|
||||
// (output as StringFeedback).UnlinkInputSig(TriList.StringInput[output.Cue.Number]);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// CurrentPresentationControlDevice = newSource;
|
||||
// //connect presses and things
|
||||
// if (newSource is IHasCueActionList) // This has functions, get 'em
|
||||
// {
|
||||
// foreach (var ao in (newSource as IHasCueActionList).CueActionList)
|
||||
// {
|
||||
// if (ao.Cue.Number == 0) continue;
|
||||
// if (ao is BoolCueActionPair)
|
||||
// TriList.BooleanOutput[ao.Cue.Number].UserObject = ao;
|
||||
// else if (ao is UShortCueActionPair)
|
||||
// TriList.UShortOutput[ao.Cue.Number].UserObject = ao;
|
||||
// else if (ao is StringCueActionPair)
|
||||
// TriList.StringOutput[ao.Cue.Number].UserObject = ao;
|
||||
// }
|
||||
// }
|
||||
// // connect outputs (addInputSig should update sig)
|
||||
// if (CurrentPresentationControlDevice is IHasFeedback)
|
||||
// {
|
||||
// foreach (var output in (CurrentPresentationControlDevice as IHasFeedback).Feedbacks)
|
||||
// {
|
||||
// if (output.Cue.Number == 0) continue;
|
||||
// if (output is BoolFeedback)
|
||||
// (output as BoolFeedback).LinkInputSig(TriList.BooleanInput[output.Cue.Number]);
|
||||
// else if (output is IntFeedback)
|
||||
// (output as IntFeedback).LinkInputSig(TriList.UShortInput[output.Cue.Number]);
|
||||
// else if (output is StringFeedback)
|
||||
// (output as StringFeedback).LinkInputSig(TriList.StringInput[output.Cue.Number]);
|
||||
// }
|
||||
// }
|
||||
// ShowCurrentPresentationSourceUi();
|
||||
// }
|
||||
|
||||
// /// <summary>
|
||||
// /// Reveals the basic UI for the current device
|
||||
// /// </summary>
|
||||
// protected virtual void ShowCurrentPresentationSourceUi()
|
||||
// {
|
||||
// }
|
||||
|
||||
// /// <summary>
|
||||
// /// Hides the UI for the current device and calls for a feedback signal cleanup
|
||||
// /// </summary>
|
||||
// protected virtual void HideCurrentPresentationSourceUi()
|
||||
// {
|
||||
// }
|
||||
|
||||
|
||||
// /// <summary>
|
||||
// ///
|
||||
// /// </summary>
|
||||
// void CurrentRoom_PresentationSourceChange(object sender, EssentialsRoomSourceChangeEventArgs args)
|
||||
// {
|
||||
// SetControlSource(args.NewSource);
|
||||
// }
|
||||
|
||||
|
||||
// /// <summary>
|
||||
// ///
|
||||
// /// </summary>
|
||||
// void CurrentRoom_AudioDeviceWillChange(object sender, EssentialsRoomAudioDeviceChangeEventArgs e)
|
||||
// {
|
||||
// SwapAudioDeviceControls(e.OldDevice, e.NewDevice);
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// /// <summary>
|
||||
// /// Panel event handler
|
||||
// /// </summary>
|
||||
// void Tsw_AnySigChange(object currentDevice, SigEventArgs args)
|
||||
// {
|
||||
// // plugged in commands
|
||||
// object uo = args.Sig.UserObject;
|
||||
|
||||
// if (uo is Action<bool>)
|
||||
// (uo as Action<bool>)(args.Sig.BoolValue);
|
||||
// else if (uo is Action<ushort>)
|
||||
// (uo as Action<ushort>)(args.Sig.UShortValue);
|
||||
// else if (uo is Action<string>)
|
||||
// (uo as Action<string>)(args.Sig.StringValue);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
@@ -0,0 +1,112 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharpPro;
|
||||
using Crestron.SimplSharpPro.DeviceSupport;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Extensions used for more-clear attachment of Actions to user objects on sigs
|
||||
/// </summary>
|
||||
public static class SigAndTriListExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Attaches Action to Sig's user object and returns the same Sig.
|
||||
/// </summary>
|
||||
/// <param name="sig">The BoolOutputSig to attach the Action to</param>
|
||||
/// <param name="a">An action to run when sig is pressed and when released</param>
|
||||
/// <returns>The Sig, sig</returns>
|
||||
public static BoolOutputSig SetBoolSigAction(this BoolOutputSig sig, Action<bool> a)
|
||||
{
|
||||
sig.UserObject = a;
|
||||
return sig;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches Action to Sig's user object and returns the same Sig.
|
||||
/// </summary>
|
||||
/// <param name="tl"></param>
|
||||
/// <param name="sigNum"></param>
|
||||
/// <param name="a"></param>
|
||||
/// <returns></returns>
|
||||
public static BoolOutputSig SetBoolSigAction(this BasicTriList tl, uint sigNum, Action<bool> a)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetBoolSigAction(a);
|
||||
}
|
||||
|
||||
public static BoolOutputSig SetSigTrueAction(this BasicTriList tl, uint sigNum, Action a)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetBoolSigAction(b => { if(b) a(); });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches a void Action to a TriList's output sig's UserObject, to be run on release
|
||||
/// </summary>
|
||||
/// <returns>The sig</returns>
|
||||
public static BoolOutputSig SetSigFalseAction(this BasicTriList tl, uint sigNum, Action a)
|
||||
{
|
||||
return tl.BooleanOutput[sigNum].SetBoolSigAction(b => { if (!b) a(); });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches a void Action to an output sig's UserObject, to be run on release
|
||||
/// </summary>
|
||||
/// <returns>The Sig</returns>
|
||||
public static BoolOutputSig SetSigFalseAction(this BoolOutputSig sig, Action a)
|
||||
{
|
||||
return sig.SetBoolSigAction(b => { if (!b) a(); });
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sig"></param>
|
||||
/// <param name="a"></param>
|
||||
/// <returns>The Sig</returns>
|
||||
public static UShortOutputSig SetUShortSigAction(this UShortOutputSig sig, Action<ushort> a)
|
||||
{
|
||||
sig.UserObject = a;
|
||||
return sig;
|
||||
}
|
||||
|
||||
public static UShortOutputSig SetUShortSigAction(this BasicTriList tl, uint sigNum, Action<ushort> a)
|
||||
{
|
||||
return tl.UShortOutput[sigNum].SetUShortSigAction(a);
|
||||
}
|
||||
|
||||
public static StringOutputSig SetStringSigAction(this StringOutputSig sig, Action<string> a)
|
||||
{
|
||||
sig.UserObject = a;
|
||||
return sig;
|
||||
}
|
||||
|
||||
public static StringOutputSig SetStringSigAction(this BasicTriList tl, uint sigNum, Action<string> a)
|
||||
{
|
||||
return tl.SetStringSigAction(sigNum, a);
|
||||
}
|
||||
|
||||
public static Sig ClearSigAction(this Sig sig)
|
||||
{
|
||||
sig.UserObject = null;
|
||||
return sig;
|
||||
}
|
||||
|
||||
public static BoolOutputSig ClearBoolSigAction(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return ClearSigAction(tl.BooleanOutput[sigNum]) as BoolOutputSig;
|
||||
}
|
||||
|
||||
public static UShortOutputSig ClearUShortSigAction(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return ClearSigAction(tl.UShortOutput[sigNum]) as UShortOutputSig;
|
||||
}
|
||||
|
||||
public static StringOutputSig ClearStringSigAction(this BasicTriList tl, uint sigNum)
|
||||
{
|
||||
return ClearSigAction(tl.StringOutput[sigNum]) as StringOutputSig;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user