mirror of
https://github.com/PepperDash/Essentials.git
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Combining repos
This commit is contained in:
@@ -0,0 +1,43 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharpPro;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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namespace PepperDash.Essentials.Devices.Displays
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{
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public abstract class ComTcpDisplayBase : DisplayBase, IPower
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{
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/// <summary>
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/// Sets the communication method for this - swaps out event handlers and output handlers
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/// </summary>
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public IBasicCommunication CommunicationMethod
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{
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get { return _CommunicationMethod; }
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set
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{
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if (_CommunicationMethod != null)
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_CommunicationMethod.BytesReceived -= this.CommunicationMethod_BytesReceived;
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// Outputs???
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_CommunicationMethod = value;
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if (_CommunicationMethod != null)
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_CommunicationMethod.BytesReceived += this.CommunicationMethod_BytesReceived;
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// Outputs?
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}
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}
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IBasicCommunication _CommunicationMethod;
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public ComTcpDisplayBase(string key, string name)
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: base(key, name)
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{
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}
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protected abstract void CommunicationMethod_BytesReceived(object sender, GenericCommMethodReceiveBytesArgs args);
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}
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}
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@@ -0,0 +1,51 @@
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using System;
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using System.Collections.Generic;
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using Crestron.SimplSharp;
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using Crestron.SimplSharp.CrestronIO;
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using Crestron.SimplSharpPro;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Config;
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namespace PepperDash.Essentials.Devices.Displays
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{
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public class DisplayDeviceFactory
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{
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public static IKeyed GetDevice(DeviceConfig dc)
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{
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var key = dc.Key;
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var name = dc.Name;
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var type = dc.Type;
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var properties = dc.Properties;
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var typeName = dc.Type.ToLower();
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//if (typeName == "dmmd8x8")
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//{
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// var props = JsonConvert.DeserializeObject
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// <PepperDash.Essentials.DM.Config.DMChassisPropertiesConfig>(properties.ToString());
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// return PepperDash.Essentials.DM.DmChassisController.
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// GetDmChassisController(key, name, type, props);
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//}
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try
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{
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if (typeName == "necmpsx")
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{
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var comm = CommFactory.CreateCommForDevice(dc);
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if (comm != null)
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return new NecPSXMDisplay(dc.Key, dc.Name, comm);
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}
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}
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catch (Exception e)
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{
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Debug.Console(0, "Displays factory: Exception creating device type {0}, key {1}: {2}", dc.Type, dc.Key, e.Message);
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return null;
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}
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return null;
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}
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}
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}
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@@ -0,0 +1,354 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharpPro;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Routing;
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namespace PepperDash.Essentials.Devices.Displays
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{
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/// <summary>
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///
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/// </summary>
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public class NecPSXMDisplay : TwoWayDisplayBase, IBasicVolumeWithFeedback, ICommunicationMonitor
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{
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public IBasicCommunication Communication { get; private set; }
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public CommunicationGather PortGather { get; private set; }
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public StatusMonitorBase CommunicationMonitor { get; private set; }
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#region Command constants
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public const string InputGetCmd = "\x01\x30\x41\x30\x43\x30\x36\x02\x30\x30\x36\x30\x03\x03\x0D";
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public const string Hdmi1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x31\x31\x03\x72\x0d";
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public const string Hdmi2Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x31\x32\x03\x71\x0D";
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public const string Hdmi3Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x38\x32\x03\x78\x0D";
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public const string Hdmi4Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x38\x33\x03\x79\x0D";
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public const string Dp1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x46\x03\x04\x0D";
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public const string Dp2Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x31\x30\x03\x73\x0D";
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public const string Dvi1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x33\x03\x71\x0d";
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public const string Video1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x35\x03\x77\x0D";
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public const string VgaCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x31\x03\x73\x0D";
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public const string RgbCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x32\x03\x70\x0D";
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public const string PowerOnCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x30\x33\x44\x36\x30\x30\x30\x31\x03\x73\x0D";
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public const string PowerOffCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x30\x33\x44\x36\x30\x30\x30\x34\x03\x76\x0D";
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public const string PowerToggleIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x30\x33\x30\x33\x03\x02\x0D";
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public const string MuteOffCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x38\x44\x30\x30\x30\x30\x03\x08\x0D";
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public const string MuteOnCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x38\x44\x30\x30\x30\x31\x03\x09\x0D";
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public const string MuteToggleIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x42\x30\x33\x03\x72\x0D";
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public const string MuteGetCmd = "\x01\x30\x41\x30\x43\x30\x36\x02\x30\x30\x38\x44\x03\x79\x0D";
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public const string VolumeGetCmd = "\x01\x30\x41\x30\x43\x30\x36\x02\x30\x30\x36\x32\x03\x01\x0D";
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public const string VolumeLevelPartialCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x32"; //\x46\x46\x46\x46\x03\xNN\x0D
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public const string VolumeUpCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x31\x30\x41\x44\x30\x30\x30\x31\x03\x71\x0D";
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public const string VolumeDownCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x31\x30\x41\x44\x30\x30\x30\x32\x03\x72\x0D";
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public const string MenuIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x30\x30\x33\x03\x03\x0D";
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public const string UpIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x35\x30\x33\x03\x05\x0D";
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public const string DownIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x34\x30\x33\x03\x04\x0D";
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public const string LeftIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x31\x30\x33\x03\x02\x0D";
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public const string RightIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x32\x30\x33\x03\x01\x0D";
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public const string SelectIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x33\x30\x33\x03\x00\x0D";
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public const string ExitIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x46\x30\x33\x03\x76\x0D";
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#endregion
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bool _PowerIsOn;
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bool _IsWarmingUp;
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bool _IsCoolingDown;
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ushort _VolumeLevel;
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bool _IsMuted;
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protected override Func<bool> PowerIsOnFeedbackFunc { get { return () => _PowerIsOn; } }
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protected override Func<bool> IsCoolingDownFeedbackFunc { get { return () => _IsCoolingDown; } }
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protected override Func<bool> IsWarmingUpFeedbackFunc { get { return () => _IsWarmingUp; } }
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/// <summary>
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/// Constructor for IBasicCommunication
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/// </summary>
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public NecPSXMDisplay(string key, string name, IBasicCommunication comm)
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: base(key, name)
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{
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Communication = comm;
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Init();
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}
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/// <summary>
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/// Constructor for TCP
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/// </summary>
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public NecPSXMDisplay(string key, string name, string hostname, int port)
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: base(key, name)
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{
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Communication = new GenericTcpIpClient(key + "-tcp", hostname, port, 5000);
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Init();
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}
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/// <summary>
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/// Constructor for COM
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/// </summary>
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public NecPSXMDisplay(string key, string name, ComPort port, ComPort.ComPortSpec spec)
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: base(key, name)
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{
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Communication = new ComPortController(key + "-com", port, spec);
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Init();
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}
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void Init()
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{
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PortGather = new CommunicationGather(Communication, '\x0d');
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PortGather.LineReceived += this.Port_LineReceived;
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CommunicationMonitor = new GenericCommunicationMonitor(this, Communication, 30000, 120000, 300000, "xx\x0d");
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InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn1, eRoutingSignalType.AudioVideo,
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eRoutingPortConnectionType.Hdmi, new Action(InputHdmi1), this));
|
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InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn2, eRoutingSignalType.AudioVideo,
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eRoutingPortConnectionType.Hdmi, new Action(InputHdmi2), this));
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InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn3, eRoutingSignalType.AudioVideo,
|
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eRoutingPortConnectionType.Hdmi, new Action(InputHdmi3), this));
|
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InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn4, eRoutingSignalType.AudioVideo,
|
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eRoutingPortConnectionType.Hdmi, new Action(InputHdmi4), this));
|
||||
InputPorts.Add(new RoutingInputPort(RoutingPortNames.DisplayPortIn1, eRoutingSignalType.AudioVideo,
|
||||
eRoutingPortConnectionType.DisplayPort, new Action(InputDisplayPort1), this));
|
||||
InputPorts.Add(new RoutingInputPort(RoutingPortNames.DisplayPortIn2, eRoutingSignalType.AudioVideo,
|
||||
eRoutingPortConnectionType.DisplayPort, new Action(InputDisplayPort2), this));
|
||||
InputPorts.Add(new RoutingInputPort(RoutingPortNames.DviIn, eRoutingSignalType.AudioVideo,
|
||||
eRoutingPortConnectionType.Dvi, new Action(InputDvi1), this));
|
||||
InputPorts.Add(new RoutingInputPort(RoutingPortNames.CompositeIn, eRoutingSignalType.AudioVideo,
|
||||
eRoutingPortConnectionType.Composite, new Action(InputVideo1), this));
|
||||
InputPorts.Add(new RoutingInputPort(RoutingPortNames.VgaIn, eRoutingSignalType.Video,
|
||||
eRoutingPortConnectionType.Vga, new Action(InputVga), this));
|
||||
InputPorts.Add(new RoutingInputPort(RoutingPortNames.RgbIn, eRoutingSignalType.Video,
|
||||
eRoutingPortConnectionType.Rgb, new Action(new Action(InputRgb)), this));
|
||||
|
||||
VolumeLevelFeedback = new IntFeedback(() => { return _VolumeLevel; });
|
||||
MuteFeedback = new BoolFeedback(() => _IsMuted);
|
||||
|
||||
// new BoolCueActionPair(CommonBoolCue.Menu, b => { if(b) Send(MenuIrCmd); }),
|
||||
// new BoolCueActionPair(CommonBoolCue.Up, b => { if(b) Send(UpIrCmd); }),
|
||||
// new BoolCueActionPair(CommonBoolCue.Down, b => { if(b) Send(DownIrCmd); }),
|
||||
// new BoolCueActionPair(CommonBoolCue.Left, b => { if(b) Send(LeftIrCmd); }),
|
||||
// new BoolCueActionPair(CommonBoolCue.Right, b => { if(b) Send(RightIrCmd); }),
|
||||
// new BoolCueActionPair(CommonBoolCue.Select, b => { if(b) Send(SelectIrCmd); }),
|
||||
// new BoolCueActionPair(CommonBoolCue.Exit, b => { if(b) Send(ExitIrCmd); }),
|
||||
//};
|
||||
}
|
||||
|
||||
~NecPSXMDisplay()
|
||||
{
|
||||
PortGather = null;
|
||||
}
|
||||
|
||||
public override bool CustomActivate()
|
||||
{
|
||||
Communication.Connect();
|
||||
CommunicationMonitor.StatusChange += (o, a) => { Debug.Console(2, this, "Communication monitor state: {0}", CommunicationMonitor.Status); };
|
||||
CommunicationMonitor.Start();
|
||||
return true;
|
||||
}
|
||||
|
||||
public override List<Feedback> Feedbacks
|
||||
{
|
||||
get
|
||||
{
|
||||
var list = base.Feedbacks;
|
||||
list.AddRange(new List<Feedback>
|
||||
{
|
||||
|
||||
});
|
||||
return list;
|
||||
}
|
||||
}
|
||||
|
||||
void Port_LineReceived(object dev, GenericCommMethodReceiveTextArgs args)
|
||||
{
|
||||
if (Debug.Level == 2)
|
||||
Debug.Console(2, this, "Received: '{0}'", ComTextHelper.GetEscapedText(args.Text));
|
||||
|
||||
if (args.Text=="DO SOMETHING HERE EVENTUALLY")
|
||||
{
|
||||
_IsMuted = true;
|
||||
MuteFeedback.FireUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
void AppendChecksumAndSend(string s)
|
||||
{
|
||||
int x = 0;
|
||||
for (int i = 1; i < s.Length; i++)
|
||||
x = x ^ s[i];
|
||||
|
||||
string send = s + (char)x + '\x0d';
|
||||
Send(send);
|
||||
}
|
||||
|
||||
void Send(string s)
|
||||
{
|
||||
if (Debug.Level == 2)
|
||||
Debug.Console(2, this, "Send: '{0}'", ComTextHelper.GetEscapedText(s));
|
||||
Communication.SendText(s);
|
||||
}
|
||||
|
||||
|
||||
public override void PowerOn()
|
||||
{
|
||||
Send(PowerOnCmd);
|
||||
if (!PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown)
|
||||
{
|
||||
_IsWarmingUp = true;
|
||||
IsWarmingUpFeedback.FireUpdate();
|
||||
// Fake power-up cycle
|
||||
WarmupTimer = new CTimer(o =>
|
||||
{
|
||||
_IsWarmingUp = false;
|
||||
_PowerIsOn = true;
|
||||
IsWarmingUpFeedback.FireUpdate();
|
||||
PowerIsOnFeedback.FireUpdate();
|
||||
}, WarmupTime);
|
||||
}
|
||||
}
|
||||
|
||||
public override void PowerOff()
|
||||
{
|
||||
// If a display has unreliable-power off feedback, just override this and
|
||||
// remove this check.
|
||||
if (PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown)
|
||||
{
|
||||
Send(PowerOffCmd);
|
||||
_IsCoolingDown = true;
|
||||
_PowerIsOn = false;
|
||||
PowerIsOnFeedback.FireUpdate();
|
||||
IsCoolingDownFeedback.FireUpdate();
|
||||
// Fake cool-down cycle
|
||||
CooldownTimer = new CTimer(o =>
|
||||
{
|
||||
Debug.Console(2, this, "Cooldown timer ending");
|
||||
_IsCoolingDown = false;
|
||||
IsCoolingDownFeedback.FireUpdate();
|
||||
}, CooldownTime);
|
||||
}
|
||||
}
|
||||
|
||||
public override void PowerToggle()
|
||||
{
|
||||
if (PowerIsOnFeedback.BoolValue && !IsWarmingUpFeedback.BoolValue)
|
||||
PowerOff();
|
||||
else if (!PowerIsOnFeedback.BoolValue && !IsCoolingDownFeedback.BoolValue)
|
||||
PowerOn();
|
||||
}
|
||||
|
||||
public void InputHdmi1()
|
||||
{
|
||||
Send(Hdmi1Cmd);
|
||||
}
|
||||
|
||||
public void InputHdmi2()
|
||||
{
|
||||
Send(Hdmi2Cmd);
|
||||
}
|
||||
|
||||
public void InputHdmi3()
|
||||
{
|
||||
Send(Hdmi3Cmd);
|
||||
}
|
||||
|
||||
public void InputHdmi4()
|
||||
{
|
||||
Send(Hdmi4Cmd);
|
||||
}
|
||||
|
||||
public void InputDisplayPort1()
|
||||
{
|
||||
Send(Dp1Cmd);
|
||||
}
|
||||
|
||||
public void InputDisplayPort2()
|
||||
{
|
||||
Send(Dp2Cmd);
|
||||
}
|
||||
|
||||
public void InputDvi1()
|
||||
{
|
||||
Send(Dvi1Cmd);
|
||||
}
|
||||
|
||||
public void InputVideo1()
|
||||
{
|
||||
Send(Video1Cmd);
|
||||
}
|
||||
|
||||
public void InputVga()
|
||||
{
|
||||
Send(VgaCmd);
|
||||
}
|
||||
|
||||
public void InputRgb()
|
||||
{
|
||||
Send(RgbCmd);
|
||||
}
|
||||
|
||||
public override void ExecuteSwitch(object selector)
|
||||
{
|
||||
if (selector is Action)
|
||||
(selector as Action).Invoke();
|
||||
else
|
||||
Debug.Console(1, this, "WARNING: ExecuteSwitch cannot handle type {0}", selector.GetType());
|
||||
//Send((string)selector);
|
||||
}
|
||||
|
||||
void SetVolume(ushort level)
|
||||
{
|
||||
var levelString = string.Format("{0}{1:X4}\x03", VolumeLevelPartialCmd, level);
|
||||
AppendChecksumAndSend(levelString);
|
||||
//Debug.Console(2, this, "Volume:{0}", ComTextHelper.GetEscapedText(levelString));
|
||||
_VolumeLevel = level;
|
||||
VolumeLevelFeedback.FireUpdate();
|
||||
}
|
||||
|
||||
#region IBasicVolumeWithFeedback Members
|
||||
|
||||
public IntFeedback VolumeLevelFeedback { get; private set; }
|
||||
|
||||
public BoolFeedback MuteFeedback { get; private set; }
|
||||
|
||||
public void MuteOff()
|
||||
{
|
||||
Send(MuteOffCmd);
|
||||
}
|
||||
|
||||
public void MuteOn()
|
||||
{
|
||||
Send(MuteOnCmd);
|
||||
}
|
||||
|
||||
void IBasicVolumeWithFeedback.SetVolume(ushort level)
|
||||
{
|
||||
SetVolume(level);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IBasicVolumeControls Members
|
||||
|
||||
public void MuteToggle()
|
||||
{
|
||||
Send(MuteToggleIrCmd);
|
||||
}
|
||||
|
||||
public void VolumeDown(bool pressRelease)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
#warning need incrementer for these
|
||||
//Send(VolumeDownCmd);
|
||||
}
|
||||
|
||||
public void VolumeUp(bool pressRelease)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
//Send(VolumeUpCmd);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,243 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharpPro;
|
||||
|
||||
using PepperDash.Essentials.Core;
|
||||
using PepperDash.Core;
|
||||
|
||||
namespace PepperDash.Essentials.Devices.Displays
|
||||
{
|
||||
public class NecPaSeriesProjector : ComTcpDisplayBase
|
||||
{
|
||||
public readonly IntFeedback Lamp1RemainingPercent;
|
||||
int _Lamp1RemainingPercent;
|
||||
public readonly IntFeedback Lamp2RemainingPercent;
|
||||
int _Lamp2RemainingPercent;
|
||||
protected override Func<bool> PowerIsOnFeedbackFunc
|
||||
{
|
||||
get { return () => _PowerIsOn; }
|
||||
}
|
||||
bool _PowerIsOn;
|
||||
|
||||
protected override Func<bool> IsCoolingDownFeedbackFunc
|
||||
{
|
||||
get { return () => false; }
|
||||
}
|
||||
|
||||
protected override Func<bool> IsWarmingUpFeedbackFunc
|
||||
{
|
||||
get { return () => false; }
|
||||
}
|
||||
|
||||
public override void PowerToggle()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void ExecuteSwitch(object selector)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Dictionary<string, string> InputMap;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
public NecPaSeriesProjector(string key, string name)
|
||||
: base(key, name)
|
||||
{
|
||||
Lamp1RemainingPercent = new IntFeedback(Cue.UShortCue("Lamp1RemainingPercent", 0), () => _Lamp1RemainingPercent);
|
||||
Lamp2RemainingPercent = new IntFeedback(Cue.UShortCue("Lamp2RemainingPercent", 0), () => _Lamp2RemainingPercent);
|
||||
|
||||
InputMap = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
{ "computer1", "\x02\x03\x00\x00\x02\x01\x01\x09" },
|
||||
{ "computer2", "\x02\x03\x00\x00\x02\x01\x02\x0a" },
|
||||
{ "computer3", "\x02\x03\x00\x00\x02\x01\x03\x0b" },
|
||||
{ "hdmi", "\x02\x03\x00\x00\x02\x01\x1a\x22" },
|
||||
{ "dp", "\x02\x03\x00\x00\x02\x01\x1b\x23" },
|
||||
{ "video", "\x02\x03\x00\x00\x02\x01\x06\x0e" },
|
||||
{ "viewer", "\x02\x03\x00\x00\x02\x01\x1f\x27" },
|
||||
{ "network", "\x02\x03\x00\x00\x02\x01\x20\x28" },
|
||||
};
|
||||
}
|
||||
|
||||
void IsConnected_OutputChange(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void SetEnable(bool state)
|
||||
{
|
||||
var tcp = CommunicationMethod as GenericTcpIpClient;
|
||||
if (tcp != null)
|
||||
{
|
||||
tcp.Connect();
|
||||
}
|
||||
}
|
||||
|
||||
public override void PowerOn()
|
||||
{
|
||||
SendText("\x02\x00\x00\x00\x00\x02");
|
||||
}
|
||||
|
||||
public override void PowerOff()
|
||||
{
|
||||
SendText("\x02\x01\x00\x00\x00\x03");
|
||||
}
|
||||
|
||||
public void PictureMuteOn()
|
||||
{
|
||||
SendText("\x02\x10\x00\x00\x00\x12");
|
||||
}
|
||||
|
||||
public void PictureMuteOff()
|
||||
{
|
||||
SendText("\x02\x11\x00\x00\x00\x13");
|
||||
}
|
||||
|
||||
public void GetRunningStatus()
|
||||
{
|
||||
SendText("\x00\x85\x00\x00\x01\x01\x87");
|
||||
}
|
||||
|
||||
public void GetLampRemaining(int lampNum)
|
||||
{
|
||||
if (!_PowerIsOn) return;
|
||||
|
||||
var bytes = new byte[]{0x03,0x96,0x00,0x00,0x02,0x00,0x04};
|
||||
if (lampNum == 2)
|
||||
bytes[5] = 0x01;
|
||||
SendBytes(AppendChecksum(bytes));
|
||||
}
|
||||
|
||||
public void SelectInput(string inputKey)
|
||||
{
|
||||
if (InputMap.ContainsKey(inputKey))
|
||||
SendText(InputMap[inputKey]);
|
||||
}
|
||||
|
||||
void SendText(string text)
|
||||
{
|
||||
if (CommunicationMethod != null)
|
||||
CommunicationMethod.SendText(text);
|
||||
}
|
||||
|
||||
void SendBytes(byte[] bytes)
|
||||
{
|
||||
if (CommunicationMethod != null)
|
||||
CommunicationMethod.SendBytes(bytes);
|
||||
}
|
||||
|
||||
byte[] AppendChecksum(byte[] bytes)
|
||||
{
|
||||
byte sum = unchecked((byte)bytes.Sum(x => (int)x));
|
||||
var retVal = new byte[bytes.Length + 1];
|
||||
bytes.CopyTo(retVal, 0);
|
||||
retVal[retVal.Length - 1] = sum;
|
||||
return retVal;
|
||||
}
|
||||
|
||||
protected override void CommunicationMethod_BytesReceived(object sender, GenericCommMethodReceiveBytesArgs args)
|
||||
{
|
||||
var bytes = args.Bytes;
|
||||
ParseBytes(args.Bytes);
|
||||
}
|
||||
|
||||
void ParseBytes(byte[] bytes)
|
||||
{
|
||||
if (bytes[0] == 0x22)
|
||||
{
|
||||
// Power on
|
||||
if (bytes[1] == 0x00)
|
||||
{
|
||||
_PowerIsOn = true;
|
||||
PowerIsOnFeedback.FireUpdate();
|
||||
}
|
||||
// Power off
|
||||
else if (bytes[1] == 0x01)
|
||||
{
|
||||
_PowerIsOn = false;
|
||||
PowerIsOnFeedback.FireUpdate();
|
||||
}
|
||||
}
|
||||
// Running Status
|
||||
else if (bytes[0] == 0x20 && bytes[1] == 0x85 && bytes[4] == 0x10)
|
||||
{
|
||||
var operationStates = new Dictionary<int, string>
|
||||
{
|
||||
{ 0x00, "Standby" },
|
||||
{ 0x04, "Power On" },
|
||||
{ 0x05, "Cooling" },
|
||||
{ 0x06, "Standby (error)" },
|
||||
{ 0x0f, "Standby (power saving" },
|
||||
{ 0x10, "Network Standby" },
|
||||
{ 0xff, "Not supported" }
|
||||
};
|
||||
|
||||
var newPowerIsOn = bytes[7] == 0x01;
|
||||
if (newPowerIsOn != _PowerIsOn)
|
||||
{
|
||||
_PowerIsOn = newPowerIsOn;
|
||||
PowerIsOnFeedback.FireUpdate();
|
||||
}
|
||||
|
||||
Debug.Console(2, this, "PowerIsOn={0}\rCooling={1}\rPowering on/off={2}\rStatus={3}",
|
||||
_PowerIsOn,
|
||||
bytes[8] == 0x01,
|
||||
bytes[9] == 0x01,
|
||||
operationStates[bytes[10]]);
|
||||
|
||||
}
|
||||
// Lamp remaining
|
||||
else if (bytes[0] == 0x23 && bytes[1] == 0x96 && bytes[4] == 0x06 && bytes[6] == 0x04)
|
||||
{
|
||||
var newValue = bytes[7];
|
||||
if (bytes[5] == 0x00)
|
||||
{
|
||||
if (newValue != _Lamp1RemainingPercent)
|
||||
{
|
||||
_Lamp1RemainingPercent = newValue;
|
||||
Lamp1RemainingPercent.FireUpdate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (newValue != _Lamp2RemainingPercent)
|
||||
{
|
||||
_Lamp2RemainingPercent = newValue;
|
||||
Lamp2RemainingPercent.FireUpdate();
|
||||
}
|
||||
}
|
||||
Debug.Console(0, this, "Lamp {0}, {1}% remaining", (bytes[5] + 1), bytes[7]);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
#region INonStandardControls Members
|
||||
|
||||
public Dictionary<Cue, Action<object>> GetNonStandardControls()
|
||||
{
|
||||
return new Dictionary<Cue, Action<object>>
|
||||
{
|
||||
{ CommonBoolCue.PowerOn, o => PowerOn() },
|
||||
{ CommonBoolCue.PowerOff, o => PowerOff() },
|
||||
{ Cue.BoolCue("PictureMute", 0), o =>
|
||||
{
|
||||
if((bool)o)
|
||||
PictureMuteOn();
|
||||
else
|
||||
PictureMuteOff(); } },
|
||||
{ Cue.UShortCue("GetLampRemaining", 0), o => GetLampRemaining((int) o) },
|
||||
{ Cue.StringCue("SelectInput", 0), o => SelectInput((String)o) }
|
||||
};
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user