Combining repos

This commit is contained in:
Heath Volmer
2017-03-21 08:36:26 -06:00
parent e196ad0419
commit b5444e3544
358 changed files with 17256 additions and 10215 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using PepperDash.Core;
using PepperDash.Essentials.Core;
namespace PepperDash.Essentials.Devices.Displays
{
public abstract class ComTcpDisplayBase : DisplayBase, IPower
{
/// <summary>
/// Sets the communication method for this - swaps out event handlers and output handlers
/// </summary>
public IBasicCommunication CommunicationMethod
{
get { return _CommunicationMethod; }
set
{
if (_CommunicationMethod != null)
_CommunicationMethod.BytesReceived -= this.CommunicationMethod_BytesReceived;
// Outputs???
_CommunicationMethod = value;
if (_CommunicationMethod != null)
_CommunicationMethod.BytesReceived += this.CommunicationMethod_BytesReceived;
// Outputs?
}
}
IBasicCommunication _CommunicationMethod;
public ComTcpDisplayBase(string key, string name)
: base(key, name)
{
}
protected abstract void CommunicationMethod_BytesReceived(object sender, GenericCommMethodReceiveBytesArgs args);
}
}

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using System;
using System.Collections.Generic;
using Crestron.SimplSharp;
using Crestron.SimplSharp.CrestronIO;
using Crestron.SimplSharpPro;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using PepperDash.Core;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Core.Config;
namespace PepperDash.Essentials.Devices.Displays
{
public class DisplayDeviceFactory
{
public static IKeyed GetDevice(DeviceConfig dc)
{
var key = dc.Key;
var name = dc.Name;
var type = dc.Type;
var properties = dc.Properties;
var typeName = dc.Type.ToLower();
//if (typeName == "dmmd8x8")
//{
// var props = JsonConvert.DeserializeObject
// <PepperDash.Essentials.DM.Config.DMChassisPropertiesConfig>(properties.ToString());
// return PepperDash.Essentials.DM.DmChassisController.
// GetDmChassisController(key, name, type, props);
//}
try
{
if (typeName == "necmpsx")
{
var comm = CommFactory.CreateCommForDevice(dc);
if (comm != null)
return new NecPSXMDisplay(dc.Key, dc.Name, comm);
}
}
catch (Exception e)
{
Debug.Console(0, "Displays factory: Exception creating device type {0}, key {1}: {2}", dc.Type, dc.Key, e.Message);
return null;
}
return null;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using PepperDash.Core;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Core.Routing;
namespace PepperDash.Essentials.Devices.Displays
{
/// <summary>
///
/// </summary>
public class NecPSXMDisplay : TwoWayDisplayBase, IBasicVolumeWithFeedback, ICommunicationMonitor
{
public IBasicCommunication Communication { get; private set; }
public CommunicationGather PortGather { get; private set; }
public StatusMonitorBase CommunicationMonitor { get; private set; }
#region Command constants
public const string InputGetCmd = "\x01\x30\x41\x30\x43\x30\x36\x02\x30\x30\x36\x30\x03\x03\x0D";
public const string Hdmi1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x31\x31\x03\x72\x0d";
public const string Hdmi2Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x31\x32\x03\x71\x0D";
public const string Hdmi3Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x38\x32\x03\x78\x0D";
public const string Hdmi4Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x38\x33\x03\x79\x0D";
public const string Dp1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x46\x03\x04\x0D";
public const string Dp2Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x31\x30\x03\x73\x0D";
public const string Dvi1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x33\x03\x71\x0d";
public const string Video1Cmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x35\x03\x77\x0D";
public const string VgaCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x31\x03\x73\x0D";
public const string RgbCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x30\x30\x30\x30\x32\x03\x70\x0D";
public const string PowerOnCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x30\x33\x44\x36\x30\x30\x30\x31\x03\x73\x0D";
public const string PowerOffCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x30\x33\x44\x36\x30\x30\x30\x34\x03\x76\x0D";
public const string PowerToggleIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x30\x33\x30\x33\x03\x02\x0D";
public const string MuteOffCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x38\x44\x30\x30\x30\x30\x03\x08\x0D";
public const string MuteOnCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x38\x44\x30\x30\x30\x31\x03\x09\x0D";
public const string MuteToggleIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x42\x30\x33\x03\x72\x0D";
public const string MuteGetCmd = "\x01\x30\x41\x30\x43\x30\x36\x02\x30\x30\x38\x44\x03\x79\x0D";
public const string VolumeGetCmd = "\x01\x30\x41\x30\x43\x30\x36\x02\x30\x30\x36\x32\x03\x01\x0D";
public const string VolumeLevelPartialCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x30\x30\x36\x32"; //\x46\x46\x46\x46\x03\xNN\x0D
public const string VolumeUpCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x31\x30\x41\x44\x30\x30\x30\x31\x03\x71\x0D";
public const string VolumeDownCmd = "\x01\x30\x41\x30\x45\x30\x41\x02\x31\x30\x41\x44\x30\x30\x30\x32\x03\x72\x0D";
public const string MenuIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x30\x30\x33\x03\x03\x0D";
public const string UpIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x35\x30\x33\x03\x05\x0D";
public const string DownIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x34\x30\x33\x03\x04\x0D";
public const string LeftIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x31\x30\x33\x03\x02\x0D";
public const string RightIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x32\x30\x33\x03\x01\x0D";
public const string SelectIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x32\x33\x30\x33\x03\x00\x0D";
public const string ExitIrCmd = "\x01\x30\x41\x30\x41\x30\x43\x02\x43\x32\x31\x30\x30\x30\x31\x46\x30\x33\x03\x76\x0D";
#endregion
bool _PowerIsOn;
bool _IsWarmingUp;
bool _IsCoolingDown;
ushort _VolumeLevel;
bool _IsMuted;
protected override Func<bool> PowerIsOnFeedbackFunc { get { return () => _PowerIsOn; } }
protected override Func<bool> IsCoolingDownFeedbackFunc { get { return () => _IsCoolingDown; } }
protected override Func<bool> IsWarmingUpFeedbackFunc { get { return () => _IsWarmingUp; } }
/// <summary>
/// Constructor for IBasicCommunication
/// </summary>
public NecPSXMDisplay(string key, string name, IBasicCommunication comm)
: base(key, name)
{
Communication = comm;
Init();
}
/// <summary>
/// Constructor for TCP
/// </summary>
public NecPSXMDisplay(string key, string name, string hostname, int port)
: base(key, name)
{
Communication = new GenericTcpIpClient(key + "-tcp", hostname, port, 5000);
Init();
}
/// <summary>
/// Constructor for COM
/// </summary>
public NecPSXMDisplay(string key, string name, ComPort port, ComPort.ComPortSpec spec)
: base(key, name)
{
Communication = new ComPortController(key + "-com", port, spec);
Init();
}
void Init()
{
PortGather = new CommunicationGather(Communication, '\x0d');
PortGather.LineReceived += this.Port_LineReceived;
CommunicationMonitor = new GenericCommunicationMonitor(this, Communication, 30000, 120000, 300000, "xx\x0d");
InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn1, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.Hdmi, new Action(InputHdmi1), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn2, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.Hdmi, new Action(InputHdmi2), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn3, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.Hdmi, new Action(InputHdmi3), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.HdmiIn4, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.Hdmi, new Action(InputHdmi4), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.DisplayPortIn1, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.DisplayPort, new Action(InputDisplayPort1), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.DisplayPortIn2, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.DisplayPort, new Action(InputDisplayPort2), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.DviIn, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.Dvi, new Action(InputDvi1), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.CompositeIn, eRoutingSignalType.AudioVideo,
eRoutingPortConnectionType.Composite, new Action(InputVideo1), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.VgaIn, eRoutingSignalType.Video,
eRoutingPortConnectionType.Vga, new Action(InputVga), this));
InputPorts.Add(new RoutingInputPort(RoutingPortNames.RgbIn, eRoutingSignalType.Video,
eRoutingPortConnectionType.Rgb, new Action(new Action(InputRgb)), this));
VolumeLevelFeedback = new IntFeedback(() => { return _VolumeLevel; });
MuteFeedback = new BoolFeedback(() => _IsMuted);
// new BoolCueActionPair(CommonBoolCue.Menu, b => { if(b) Send(MenuIrCmd); }),
// new BoolCueActionPair(CommonBoolCue.Up, b => { if(b) Send(UpIrCmd); }),
// new BoolCueActionPair(CommonBoolCue.Down, b => { if(b) Send(DownIrCmd); }),
// new BoolCueActionPair(CommonBoolCue.Left, b => { if(b) Send(LeftIrCmd); }),
// new BoolCueActionPair(CommonBoolCue.Right, b => { if(b) Send(RightIrCmd); }),
// new BoolCueActionPair(CommonBoolCue.Select, b => { if(b) Send(SelectIrCmd); }),
// new BoolCueActionPair(CommonBoolCue.Exit, b => { if(b) Send(ExitIrCmd); }),
//};
}
~NecPSXMDisplay()
{
PortGather = null;
}
public override bool CustomActivate()
{
Communication.Connect();
CommunicationMonitor.StatusChange += (o, a) => { Debug.Console(2, this, "Communication monitor state: {0}", CommunicationMonitor.Status); };
CommunicationMonitor.Start();
return true;
}
public override List<Feedback> Feedbacks
{
get
{
var list = base.Feedbacks;
list.AddRange(new List<Feedback>
{
});
return list;
}
}
void Port_LineReceived(object dev, GenericCommMethodReceiveTextArgs args)
{
if (Debug.Level == 2)
Debug.Console(2, this, "Received: '{0}'", ComTextHelper.GetEscapedText(args.Text));
if (args.Text=="DO SOMETHING HERE EVENTUALLY")
{
_IsMuted = true;
MuteFeedback.FireUpdate();
}
}
void AppendChecksumAndSend(string s)
{
int x = 0;
for (int i = 1; i < s.Length; i++)
x = x ^ s[i];
string send = s + (char)x + '\x0d';
Send(send);
}
void Send(string s)
{
if (Debug.Level == 2)
Debug.Console(2, this, "Send: '{0}'", ComTextHelper.GetEscapedText(s));
Communication.SendText(s);
}
public override void PowerOn()
{
Send(PowerOnCmd);
if (!PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown)
{
_IsWarmingUp = true;
IsWarmingUpFeedback.FireUpdate();
// Fake power-up cycle
WarmupTimer = new CTimer(o =>
{
_IsWarmingUp = false;
_PowerIsOn = true;
IsWarmingUpFeedback.FireUpdate();
PowerIsOnFeedback.FireUpdate();
}, WarmupTime);
}
}
public override void PowerOff()
{
// If a display has unreliable-power off feedback, just override this and
// remove this check.
if (PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown)
{
Send(PowerOffCmd);
_IsCoolingDown = true;
_PowerIsOn = false;
PowerIsOnFeedback.FireUpdate();
IsCoolingDownFeedback.FireUpdate();
// Fake cool-down cycle
CooldownTimer = new CTimer(o =>
{
Debug.Console(2, this, "Cooldown timer ending");
_IsCoolingDown = false;
IsCoolingDownFeedback.FireUpdate();
}, CooldownTime);
}
}
public override void PowerToggle()
{
if (PowerIsOnFeedback.BoolValue && !IsWarmingUpFeedback.BoolValue)
PowerOff();
else if (!PowerIsOnFeedback.BoolValue && !IsCoolingDownFeedback.BoolValue)
PowerOn();
}
public void InputHdmi1()
{
Send(Hdmi1Cmd);
}
public void InputHdmi2()
{
Send(Hdmi2Cmd);
}
public void InputHdmi3()
{
Send(Hdmi3Cmd);
}
public void InputHdmi4()
{
Send(Hdmi4Cmd);
}
public void InputDisplayPort1()
{
Send(Dp1Cmd);
}
public void InputDisplayPort2()
{
Send(Dp2Cmd);
}
public void InputDvi1()
{
Send(Dvi1Cmd);
}
public void InputVideo1()
{
Send(Video1Cmd);
}
public void InputVga()
{
Send(VgaCmd);
}
public void InputRgb()
{
Send(RgbCmd);
}
public override void ExecuteSwitch(object selector)
{
if (selector is Action)
(selector as Action).Invoke();
else
Debug.Console(1, this, "WARNING: ExecuteSwitch cannot handle type {0}", selector.GetType());
//Send((string)selector);
}
void SetVolume(ushort level)
{
var levelString = string.Format("{0}{1:X4}\x03", VolumeLevelPartialCmd, level);
AppendChecksumAndSend(levelString);
//Debug.Console(2, this, "Volume:{0}", ComTextHelper.GetEscapedText(levelString));
_VolumeLevel = level;
VolumeLevelFeedback.FireUpdate();
}
#region IBasicVolumeWithFeedback Members
public IntFeedback VolumeLevelFeedback { get; private set; }
public BoolFeedback MuteFeedback { get; private set; }
public void MuteOff()
{
Send(MuteOffCmd);
}
public void MuteOn()
{
Send(MuteOnCmd);
}
void IBasicVolumeWithFeedback.SetVolume(ushort level)
{
SetVolume(level);
}
#endregion
#region IBasicVolumeControls Members
public void MuteToggle()
{
Send(MuteToggleIrCmd);
}
public void VolumeDown(bool pressRelease)
{
throw new NotImplementedException();
#warning need incrementer for these
//Send(VolumeDownCmd);
}
public void VolumeUp(bool pressRelease)
{
throw new NotImplementedException();
//Send(VolumeUpCmd);
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using PepperDash.Essentials.Core;
using PepperDash.Core;
namespace PepperDash.Essentials.Devices.Displays
{
public class NecPaSeriesProjector : ComTcpDisplayBase
{
public readonly IntFeedback Lamp1RemainingPercent;
int _Lamp1RemainingPercent;
public readonly IntFeedback Lamp2RemainingPercent;
int _Lamp2RemainingPercent;
protected override Func<bool> PowerIsOnFeedbackFunc
{
get { return () => _PowerIsOn; }
}
bool _PowerIsOn;
protected override Func<bool> IsCoolingDownFeedbackFunc
{
get { return () => false; }
}
protected override Func<bool> IsWarmingUpFeedbackFunc
{
get { return () => false; }
}
public override void PowerToggle()
{
throw new NotImplementedException();
}
public override void ExecuteSwitch(object selector)
{
throw new NotImplementedException();
}
Dictionary<string, string> InputMap;
/// <summary>
/// Constructor
/// </summary>
public NecPaSeriesProjector(string key, string name)
: base(key, name)
{
Lamp1RemainingPercent = new IntFeedback(Cue.UShortCue("Lamp1RemainingPercent", 0), () => _Lamp1RemainingPercent);
Lamp2RemainingPercent = new IntFeedback(Cue.UShortCue("Lamp2RemainingPercent", 0), () => _Lamp2RemainingPercent);
InputMap = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
{
{ "computer1", "\x02\x03\x00\x00\x02\x01\x01\x09" },
{ "computer2", "\x02\x03\x00\x00\x02\x01\x02\x0a" },
{ "computer3", "\x02\x03\x00\x00\x02\x01\x03\x0b" },
{ "hdmi", "\x02\x03\x00\x00\x02\x01\x1a\x22" },
{ "dp", "\x02\x03\x00\x00\x02\x01\x1b\x23" },
{ "video", "\x02\x03\x00\x00\x02\x01\x06\x0e" },
{ "viewer", "\x02\x03\x00\x00\x02\x01\x1f\x27" },
{ "network", "\x02\x03\x00\x00\x02\x01\x20\x28" },
};
}
void IsConnected_OutputChange(object sender, EventArgs e)
{
}
public void SetEnable(bool state)
{
var tcp = CommunicationMethod as GenericTcpIpClient;
if (tcp != null)
{
tcp.Connect();
}
}
public override void PowerOn()
{
SendText("\x02\x00\x00\x00\x00\x02");
}
public override void PowerOff()
{
SendText("\x02\x01\x00\x00\x00\x03");
}
public void PictureMuteOn()
{
SendText("\x02\x10\x00\x00\x00\x12");
}
public void PictureMuteOff()
{
SendText("\x02\x11\x00\x00\x00\x13");
}
public void GetRunningStatus()
{
SendText("\x00\x85\x00\x00\x01\x01\x87");
}
public void GetLampRemaining(int lampNum)
{
if (!_PowerIsOn) return;
var bytes = new byte[]{0x03,0x96,0x00,0x00,0x02,0x00,0x04};
if (lampNum == 2)
bytes[5] = 0x01;
SendBytes(AppendChecksum(bytes));
}
public void SelectInput(string inputKey)
{
if (InputMap.ContainsKey(inputKey))
SendText(InputMap[inputKey]);
}
void SendText(string text)
{
if (CommunicationMethod != null)
CommunicationMethod.SendText(text);
}
void SendBytes(byte[] bytes)
{
if (CommunicationMethod != null)
CommunicationMethod.SendBytes(bytes);
}
byte[] AppendChecksum(byte[] bytes)
{
byte sum = unchecked((byte)bytes.Sum(x => (int)x));
var retVal = new byte[bytes.Length + 1];
bytes.CopyTo(retVal, 0);
retVal[retVal.Length - 1] = sum;
return retVal;
}
protected override void CommunicationMethod_BytesReceived(object sender, GenericCommMethodReceiveBytesArgs args)
{
var bytes = args.Bytes;
ParseBytes(args.Bytes);
}
void ParseBytes(byte[] bytes)
{
if (bytes[0] == 0x22)
{
// Power on
if (bytes[1] == 0x00)
{
_PowerIsOn = true;
PowerIsOnFeedback.FireUpdate();
}
// Power off
else if (bytes[1] == 0x01)
{
_PowerIsOn = false;
PowerIsOnFeedback.FireUpdate();
}
}
// Running Status
else if (bytes[0] == 0x20 && bytes[1] == 0x85 && bytes[4] == 0x10)
{
var operationStates = new Dictionary<int, string>
{
{ 0x00, "Standby" },
{ 0x04, "Power On" },
{ 0x05, "Cooling" },
{ 0x06, "Standby (error)" },
{ 0x0f, "Standby (power saving" },
{ 0x10, "Network Standby" },
{ 0xff, "Not supported" }
};
var newPowerIsOn = bytes[7] == 0x01;
if (newPowerIsOn != _PowerIsOn)
{
_PowerIsOn = newPowerIsOn;
PowerIsOnFeedback.FireUpdate();
}
Debug.Console(2, this, "PowerIsOn={0}\rCooling={1}\rPowering on/off={2}\rStatus={3}",
_PowerIsOn,
bytes[8] == 0x01,
bytes[9] == 0x01,
operationStates[bytes[10]]);
}
// Lamp remaining
else if (bytes[0] == 0x23 && bytes[1] == 0x96 && bytes[4] == 0x06 && bytes[6] == 0x04)
{
var newValue = bytes[7];
if (bytes[5] == 0x00)
{
if (newValue != _Lamp1RemainingPercent)
{
_Lamp1RemainingPercent = newValue;
Lamp1RemainingPercent.FireUpdate();
}
}
else
{
if (newValue != _Lamp2RemainingPercent)
{
_Lamp2RemainingPercent = newValue;
Lamp2RemainingPercent.FireUpdate();
}
}
Debug.Console(0, this, "Lamp {0}, {1}% remaining", (bytes[5] + 1), bytes[7]);
}
}
#region INonStandardControls Members
public Dictionary<Cue, Action<object>> GetNonStandardControls()
{
return new Dictionary<Cue, Action<object>>
{
{ CommonBoolCue.PowerOn, o => PowerOn() },
{ CommonBoolCue.PowerOff, o => PowerOff() },
{ Cue.BoolCue("PictureMute", 0), o =>
{
if((bool)o)
PictureMuteOn();
else
PictureMuteOff(); } },
{ Cue.UShortCue("GetLampRemaining", 0), o => GetLampRemaining((int) o) },
{ Cue.StringCue("SelectInput", 0), o => SelectInput((String)o) }
};
}
#endregion
}
}