fix: invert interface to be custom instead of default

This way, existing rooms and devices will build messengers by default, while new plugins can implement their own messengers
This commit is contained in:
Andrew Welker
2024-02-07 11:14:54 -06:00
parent 4d608eef06
commit b689c847fb
3 changed files with 21 additions and 7 deletions

View File

@@ -476,23 +476,23 @@ namespace PepperDash.Essentials
var room = Core.DeviceFactory.GetDevice(roomConfig);
DeviceManager.AddDevice(room);
if (!(room is IStandardMobileControl))
if (room is ICustomMobileControl)
{
continue;
}
BuildMC(room as IStandardMobileControl);
BuildMC(room as IEssentialsRoom);
}
Debug.Console(0, Debug.ErrorLogLevel.Notice, "All Rooms Loaded.");
}
private static void BuildMC(IStandardMobileControl room)
private static void BuildMC(IEssentialsRoom room)
{
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Attempting to build Mobile Control Bridge for ");
Debug.Console(0, Debug.ErrorLogLevel.Notice, $"Attempting to build Mobile Control Bridge for {room?.Key}");
CreateMobileControlBridge(room as IEssentialsRoom);
CreateMobileControlBridge(room);
}
private static void CreateMobileControlBridge(IEssentialsRoom room)