refactor: Rename Initialize to InitializeRoom

This commit is contained in:
Andrew Welker 2021-08-17 16:50:35 -06:00
parent fd94a94ee9
commit b9479bab70
3 changed files with 6 additions and 6 deletions

View file

@ -207,7 +207,7 @@ namespace PepperDash.Essentials
DefaultAudioDevice = DeviceManager.GetDeviceForKey(PropertiesConfig.DefaultAudioKey) as IBasicVolumeControls; DefaultAudioDevice = DeviceManager.GetDeviceForKey(PropertiesConfig.DefaultAudioKey) as IBasicVolumeControls;
Initialize(); InitializeRoom();
} }
catch (Exception e) catch (Exception e)
{ {
@ -215,7 +215,7 @@ namespace PepperDash.Essentials
} }
} }
void Initialize() void InitializeRoom()
{ {
if (DefaultAudioDevice is IBasicVolumeControls) if (DefaultAudioDevice is IBasicVolumeControls)
DefaultVolumeControls = DefaultAudioDevice as IBasicVolumeControls; DefaultVolumeControls = DefaultAudioDevice as IBasicVolumeControls;

View file

@ -156,7 +156,7 @@ namespace PepperDash.Essentials
DefaultAudioDevice = DeviceManager.GetDeviceForKey(PropertiesConfig.DefaultAudioKey) as IRoutingSinkWithSwitching; DefaultAudioDevice = DeviceManager.GetDeviceForKey(PropertiesConfig.DefaultAudioKey) as IRoutingSinkWithSwitching;
Initialize(); InitializeRoom();
} }
catch (Exception e) catch (Exception e)
{ {
@ -164,7 +164,7 @@ namespace PepperDash.Essentials
} }
} }
void Initialize() void InitializeRoom()
{ {
if (DefaultAudioDevice is IBasicVolumeControls) if (DefaultAudioDevice is IBasicVolumeControls)
DefaultVolumeControls = DefaultAudioDevice as IBasicVolumeControls; DefaultVolumeControls = DefaultAudioDevice as IBasicVolumeControls;

View file

@ -226,7 +226,7 @@ namespace PepperDash.Essentials
DefaultAudioDevice = DeviceManager.GetDeviceForKey(PropertiesConfig.DefaultAudioKey) as IBasicVolumeControls; DefaultAudioDevice = DeviceManager.GetDeviceForKey(PropertiesConfig.DefaultAudioKey) as IBasicVolumeControls;
Initialize(); InitializeRoom();
} }
catch (Exception e) catch (Exception e)
{ {
@ -234,7 +234,7 @@ namespace PepperDash.Essentials
} }
} }
void Initialize() void InitializeRoom()
{ {
try try
{ {