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Merge pull request #458 from PepperDash/feature/IDspPreset
Add IDspPreset Interface
This commit is contained in:
@@ -0,0 +1,17 @@
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using System.Collections.Generic;
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namespace PepperDash.Essentials.Core
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{
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public interface IHasDspPresets
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{
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List<IDspPreset> Presets { get; }
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void RecallPreset(IDspPreset preset);
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}
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public interface IDspPreset
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{
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string Name { get; }
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}
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}
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@@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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namespace PepperDash_Essentials_Core.Gateways
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{
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public class CenCn2Controller
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{
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}
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}
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@@ -190,6 +190,7 @@
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<Compile Include="Devices\EssentialsBridgeableDevice.cs" />
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<Compile Include="Devices\EssentialsBridgeableDevice.cs" />
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<Compile Include="Devices\EssentialsDevice.cs" />
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<Compile Include="Devices\EssentialsDevice.cs" />
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<Compile Include="Devices\GenericIRController.cs" />
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<Compile Include="Devices\GenericIRController.cs" />
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<Compile Include="Devices\IDspPreset.cs" />
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<Compile Include="Devices\IProjectorInterfaces.cs" />
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<Compile Include="Devices\IProjectorInterfaces.cs" />
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<Compile Include="Devices\PC\InRoomPc.cs" />
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<Compile Include="Devices\PC\InRoomPc.cs" />
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<Compile Include="Devices\PC\Laptop.cs" />
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<Compile Include="Devices\PC\Laptop.cs" />
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@@ -6,390 +6,398 @@ using Crestron.SimplSharp;
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using PepperDash.Core;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Config;
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using PepperDash.Essentials.Core.Config;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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namespace PepperDash.Essentials.Devices.Common.DSP
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namespace PepperDash.Essentials.Devices.Common.DSP
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{
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{
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// QUESTIONS:
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// QUESTIONS:
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//
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//
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// When subscribing, just use the Instance ID for Custom Name?
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// When subscribing, just use the Instance ID for Custom Name?
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// Verbose on subscriptions?
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// Verbose on subscriptions?
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// Example subscription feedback responses
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// Example subscription feedback responses
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// ! "publishToken":"name" "value":-77.0
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// ! "publishToken":"name" "value":-77.0
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// ! "myLevelName" -77
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// ! "myLevelName" -77
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public class BiampTesiraForteDsp : DspBase
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public class BiampTesiraForteDsp : DspBase
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{
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{
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public IBasicCommunication Communication { get; private set; }
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public IBasicCommunication Communication { get; private set; }
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public CommunicationGather PortGather { get; private set; }
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public CommunicationGather PortGather { get; private set; }
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public StatusMonitorBase CommunicationMonitor { get; private set; }
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public StatusMonitorBase CommunicationMonitor { get; private set; }
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new public Dictionary<string, TesiraForteLevelControl> LevelControlPoints { get; private set; }
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public new Dictionary<string, TesiraForteLevelControl> LevelControlPoints { get; private set; }
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public bool isSubscribed;
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public bool isSubscribed;
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private CTimer SubscriptionTimer;
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private CTimer SubscriptionTimer;
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CrestronQueue CommandQueue;
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private CrestronQueue CommandQueue;
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bool CommandQueueInProgress = false;
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private bool CommandQueueInProgress = false;
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//new public Dictionary<string, DspControlPoint> DialerControlPoints { get; private set; }
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//new public Dictionary<string, DspControlPoint> DialerControlPoints { get; private set; }
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//new public Dictionary<string, DspControlPoint> SwitcherControlPoints { get; private set; }
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//new public Dictionary<string, DspControlPoint> SwitcherControlPoints { get; private set; }
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/// <summary>
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/// <summary>
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/// Shows received lines as hex
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/// Shows received lines as hex
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/// </summary>
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/// </summary>
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public bool ShowHexResponse { get; set; }
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public bool ShowHexResponse { get; set; }
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public BiampTesiraForteDsp(string key, string name, IBasicCommunication comm, BiampTesiraFortePropertiesConfig props) :
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public BiampTesiraForteDsp(string key, string name, IBasicCommunication comm,
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base(key, name)
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BiampTesiraFortePropertiesConfig props) :
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{
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base(key, name)
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CommandQueue = new CrestronQueue(100);
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{
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CommandQueue = new CrestronQueue(100);
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Communication = comm;
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var socket = comm as ISocketStatus;
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Communication = comm;
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if (socket != null)
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var socket = comm as ISocketStatus;
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{
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if (socket != null)
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// This instance uses IP control
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{
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// This instance uses IP control
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socket.ConnectionChange += new EventHandler<GenericSocketStatusChageEventArgs>(socket_ConnectionChange);
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}
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socket.ConnectionChange += new EventHandler<GenericSocketStatusChageEventArgs>(socket_ConnectionChange);
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else
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}
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{
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else
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// This instance uses RS-232 control
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{
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}
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// This instance uses RS-232 control
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PortGather = new CommunicationGather(Communication, "\x0d\x0a");
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}
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PortGather.LineReceived += this.Port_LineReceived;
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PortGather = new CommunicationGather(Communication, "\x0d\x0a");
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if (props.CommunicationMonitorProperties != null)
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PortGather.LineReceived += this.Port_LineReceived;
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{
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if (props.CommunicationMonitorProperties != null)
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CommunicationMonitor = new GenericCommunicationMonitor(this, Communication, props.CommunicationMonitorProperties);
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{
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}
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CommunicationMonitor = new GenericCommunicationMonitor(this, Communication,
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else
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props.CommunicationMonitorProperties);
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{
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}
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//#warning Need to deal with this poll string
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else
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CommunicationMonitor = new GenericCommunicationMonitor(this, Communication, 120000, 120000, 300000, "SESSION get aliases\x0d\x0a");
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{
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}
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//#warning Need to deal with this poll string
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CommunicationMonitor = new GenericCommunicationMonitor(this, Communication, 120000, 120000, 300000,
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LevelControlPoints = new Dictionary<string, TesiraForteLevelControl>();
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"SESSION get aliases\x0d\x0a");
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}
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foreach (KeyValuePair<string, BiampTesiraForteLevelControlBlockConfig> block in props.LevelControlBlocks)
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{
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LevelControlPoints = new Dictionary<string, TesiraForteLevelControl>();
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this.LevelControlPoints.Add(block.Key, new TesiraForteLevelControl(block.Key, block.Value, this));
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}
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foreach (KeyValuePair<string, BiampTesiraForteLevelControlBlockConfig> block in props.LevelControlBlocks)
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{
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}
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this.LevelControlPoints.Add(block.Key, new TesiraForteLevelControl(block.Key, block.Value, this));
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}
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public override bool CustomActivate()
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{
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}
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Communication.Connect();
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CommunicationMonitor.StatusChange += (o, a) => { Debug.Console(2, this, "Communication monitor state: {0}", CommunicationMonitor.Status); };
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public override bool CustomActivate()
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CommunicationMonitor.Start();
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{
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Communication.Connect();
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CrestronConsole.AddNewConsoleCommand(SendLine, "send" + Key, "", ConsoleAccessLevelEnum.AccessOperator);
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CommunicationMonitor.StatusChange +=
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CrestronConsole.AddNewConsoleCommand(s => Communication.Connect(), "con" + Key, "", ConsoleAccessLevelEnum.AccessOperator);
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(o, a) => { Debug.Console(2, this, "Communication monitor state: {0}", CommunicationMonitor.Status); };
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return true;
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CommunicationMonitor.Start();
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}
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CrestronConsole.AddNewConsoleCommand(SendLine, "send" + Key, "", ConsoleAccessLevelEnum.AccessOperator);
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void socket_ConnectionChange(object sender, GenericSocketStatusChageEventArgs e)
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CrestronConsole.AddNewConsoleCommand(s => Communication.Connect(), "con" + Key, "",
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{
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ConsoleAccessLevelEnum.AccessOperator);
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Debug.Console(2, this, "Socket Status Change: {0}", e.Client.ClientStatus.ToString());
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return true;
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}
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if (e.Client.IsConnected)
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{
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private void socket_ConnectionChange(object sender, GenericSocketStatusChageEventArgs e)
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// Tasks on connect
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{
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}
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Debug.Console(2, this, "Socket Status Change: {0}", e.Client.ClientStatus.ToString());
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else
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{
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if (e.Client.IsConnected)
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// Cleanup items from this session
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{
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// Tasks on connect
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if (SubscriptionTimer != null)
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}
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{
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else
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SubscriptionTimer.Stop();
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{
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SubscriptionTimer = null;
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// Cleanup items from this session
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}
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if (SubscriptionTimer != null)
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isSubscribed = false;
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{
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CommandQueue.Clear();
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SubscriptionTimer.Stop();
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CommandQueueInProgress = false;
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SubscriptionTimer = null;
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}
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}
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}
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isSubscribed = false;
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/// <summary>
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CommandQueue.Clear();
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/// Initiates the subscription process to the DSP
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CommandQueueInProgress = false;
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/// </summary>
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}
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void SubscribeToAttributes()
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}
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{
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SendLine("SESSION set verbose true");
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/// <summary>
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/// Initiates the subscription process to the DSP
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foreach (KeyValuePair<string, TesiraForteLevelControl> level in LevelControlPoints)
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/// </summary>
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{
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private void SubscribeToAttributes()
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level.Value.Subscribe();
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{
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}
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SendLine("SESSION set verbose true");
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if (!CommandQueueInProgress)
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foreach (KeyValuePair<string, TesiraForteLevelControl> level in LevelControlPoints)
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SendNextQueuedCommand();
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{
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level.Value.Subscribe();
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ResetSubscriptionTimer();
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}
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}
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if (!CommandQueueInProgress)
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/// <summary>
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SendNextQueuedCommand();
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/// Resets or Sets the subscription timer
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/// </summary>
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ResetSubscriptionTimer();
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void ResetSubscriptionTimer()
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}
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{
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isSubscribed = true;
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/// <summary>
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/// Resets or Sets the subscription timer
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if (SubscriptionTimer != null)
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/// </summary>
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{
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private void ResetSubscriptionTimer()
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SubscriptionTimer = new CTimer(o => SubscribeToAttributes(), 30000);
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{
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SubscriptionTimer.Reset();
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isSubscribed = true;
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}
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if (SubscriptionTimer != null)
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}
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{
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SubscriptionTimer = new CTimer(o => SubscribeToAttributes(), 30000);
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/// <summary>
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SubscriptionTimer.Reset();
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/// Handles a response message from the DSP
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/// </summary>
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}
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/// <param name="dev"></param>
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}
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/// <param name="args"></param>
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void Port_LineReceived(object dev, GenericCommMethodReceiveTextArgs args)
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/// <summary>
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{
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/// Handles a response message from the DSP
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if (Debug.Level == 2)
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/// </summary>
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Debug.Console(2, this, "RX: '{0}'",
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/// <param name="dev"></param>
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ShowHexResponse ? ComTextHelper.GetEscapedText(args.Text) : args.Text);
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/// <param name="args"></param>
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private void Port_LineReceived(object dev, GenericCommMethodReceiveTextArgs args)
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Debug.Console(1, this, "RX: '{0}'", args.Text);
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{
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if (Debug.Level == 2)
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try
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Debug.Console(2, this, "RX: '{0}'",
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{
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ShowHexResponse ? ComTextHelper.GetEscapedText(args.Text) : args.Text);
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if (args.Text.IndexOf("Welcome to the Tesira Text Protocol Server...") > -1)
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{
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Debug.Console(1, this, "RX: '{0}'", args.Text);
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// Indicates a new TTP session
|
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try
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SubscribeToAttributes();
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{
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}
|
if (args.Text.IndexOf("Welcome to the Tesira Text Protocol Server...") > -1)
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else if (args.Text.IndexOf("publishToken") > -1)
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{
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{
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// Indicates a new TTP session
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// response is from a subscribed attribute
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SubscribeToAttributes();
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string pattern = "! \"publishToken\":[\"](.*)[\"] \"value\":(.*)";
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}
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else if (args.Text.IndexOf("publishToken") > -1)
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Match match = Regex.Match(args.Text, pattern);
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{
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// response is from a subscribed attribute
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if (match.Success)
|
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{
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string pattern = "! \"publishToken\":[\"](.*)[\"] \"value\":(.*)";
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|
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string key;
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Match match = Regex.Match(args.Text, pattern);
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|
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string customName;
|
if (match.Success)
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{
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string value;
|
|
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|
string key;
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customName = match.Groups[1].Value;
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|
string customName;
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// Finds the key (everything before the '~' character
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|
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key = customName.Substring(0, customName.IndexOf("~", 0) - 1);
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string value;
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|
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value = match.Groups[2].Value;
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customName = match.Groups[1].Value;
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|
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foreach (KeyValuePair<string, TesiraForteLevelControl> controlPoint in LevelControlPoints)
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// Finds the key (everything before the '~' character
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{
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key = customName.Substring(0, customName.IndexOf("~", 0) - 1);
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if (customName == controlPoint.Value.LevelCustomName || customName == controlPoint.Value.MuteCustomName)
|
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{
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value = match.Groups[2].Value;
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controlPoint.Value.ParseSubscriptionMessage(customName, value);
|
|
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return;
|
foreach (KeyValuePair<string, TesiraForteLevelControl> controlPoint in LevelControlPoints)
|
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}
|
{
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|
if (customName == controlPoint.Value.LevelCustomName ||
|
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}
|
customName == controlPoint.Value.MuteCustomName)
|
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}
|
{
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|
controlPoint.Value.ParseSubscriptionMessage(customName, value);
|
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/// same for dialers
|
return;
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/// same for switchers
|
}
|
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|
|
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}
|
}
|
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else if (args.Text.IndexOf("+OK") > -1)
|
}
|
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{
|
|
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if (args.Text == "+OK" || args.Text.IndexOf("list\":") > -1 ) // Check for a simple "+OK" only 'ack' repsonse or a list response and ignore
|
/// same for dialers
|
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return;
|
/// same for switchers
|
||||||
|
|
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// response is not from a subscribed attribute. From a get/set/toggle/increment/decrement command
|
}
|
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|
else if (args.Text.IndexOf("+OK") > -1)
|
||||||
if (!CommandQueue.IsEmpty)
|
{
|
||||||
{
|
if (args.Text == "+OK" || args.Text.IndexOf("list\":") > -1)
|
||||||
if (CommandQueue.Peek() is QueuedCommand)
|
// Check for a simple "+OK" only 'ack' repsonse or a list response and ignore
|
||||||
{
|
return;
|
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// Expected response belongs to a child class
|
|
||||||
QueuedCommand tempCommand = (QueuedCommand)CommandQueue.TryToDequeue();
|
// response is not from a subscribed attribute. From a get/set/toggle/increment/decrement command
|
||||||
//Debug.Console(1, this, "Command Dequeued. CommandQueue Size: {0}", CommandQueue.Count);
|
|
||||||
|
if (!CommandQueue.IsEmpty)
|
||||||
tempCommand.ControlPoint.ParseGetMessage(tempCommand.AttributeCode, args.Text);
|
{
|
||||||
}
|
if (CommandQueue.Peek() is QueuedCommand)
|
||||||
else
|
{
|
||||||
{
|
// Expected response belongs to a child class
|
||||||
// Expected response belongs to this class
|
QueuedCommand tempCommand = (QueuedCommand) CommandQueue.TryToDequeue();
|
||||||
string temp = (string)CommandQueue.TryToDequeue();
|
//Debug.Console(1, this, "Command Dequeued. CommandQueue Size: {0}", CommandQueue.Count);
|
||||||
//Debug.Console(1, this, "Command Dequeued. CommandQueue Size: {0}", CommandQueue.Count);
|
|
||||||
|
tempCommand.ControlPoint.ParseGetMessage(tempCommand.AttributeCode, args.Text);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
if (CommandQueue.IsEmpty)
|
{
|
||||||
CommandQueueInProgress = false;
|
// Expected response belongs to this class
|
||||||
else
|
string temp = (string) CommandQueue.TryToDequeue();
|
||||||
SendNextQueuedCommand();
|
//Debug.Console(1, this, "Command Dequeued. CommandQueue Size: {0}", CommandQueue.Count);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CommandQueue.IsEmpty)
|
||||||
}
|
CommandQueueInProgress = false;
|
||||||
else if (args.Text.IndexOf("-ERR") > -1)
|
else
|
||||||
{
|
SendNextQueuedCommand();
|
||||||
// Error response
|
|
||||||
|
}
|
||||||
switch (args.Text)
|
|
||||||
{
|
|
||||||
case "-ERR ALREADY_SUBSCRIBED":
|
}
|
||||||
{
|
else if (args.Text.IndexOf("-ERR") > -1)
|
||||||
ResetSubscriptionTimer();
|
{
|
||||||
break;
|
// Error response
|
||||||
}
|
|
||||||
default:
|
switch (args.Text)
|
||||||
{
|
{
|
||||||
Debug.Console(0, this, "Error From DSP: '{0}'", args.Text);
|
case "-ERR ALREADY_SUBSCRIBED":
|
||||||
break;
|
{
|
||||||
}
|
ResetSubscriptionTimer();
|
||||||
}
|
break;
|
||||||
|
}
|
||||||
}
|
default:
|
||||||
}
|
{
|
||||||
catch (Exception e)
|
Debug.Console(0, this, "Error From DSP: '{0}'", args.Text);
|
||||||
{
|
break;
|
||||||
if (Debug.Level == 2)
|
}
|
||||||
Debug.Console(2, this, "Error parsing response: '{0}'\n{1}", args.Text, e);
|
}
|
||||||
}
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
catch (Exception e)
|
||||||
/// <summary>
|
{
|
||||||
/// Sends a command to the DSP (with delimiter appended)
|
if (Debug.Level == 2)
|
||||||
/// </summary>
|
Debug.Console(2, this, "Error parsing response: '{0}'\n{1}", args.Text, e);
|
||||||
/// <param name="s">Command to send</param>
|
}
|
||||||
public void SendLine(string s)
|
|
||||||
{
|
}
|
||||||
Debug.Console(1, this, "TX: '{0}'", s);
|
|
||||||
Communication.SendText(s + "\x0a");
|
/// <summary>
|
||||||
}
|
/// Sends a command to the DSP (with delimiter appended)
|
||||||
|
/// </summary>
|
||||||
/// <summary>
|
/// <param name="s">Command to send</param>
|
||||||
/// Adds a command from a child module to the queue
|
public void SendLine(string s)
|
||||||
/// </summary>
|
{
|
||||||
/// <param name="command">Command object from child module</param>
|
Debug.Console(1, this, "TX: '{0}'", s);
|
||||||
public void EnqueueCommand(QueuedCommand commandToEnqueue)
|
Communication.SendText(s + "\x0a");
|
||||||
{
|
}
|
||||||
CommandQueue.Enqueue(commandToEnqueue);
|
|
||||||
//Debug.Console(1, this, "Command (QueuedCommand) Enqueued '{0}'. CommandQueue has '{1}' Elements.", commandToEnqueue.Command, CommandQueue.Count);
|
/// <summary>
|
||||||
|
/// Adds a command from a child module to the queue
|
||||||
if(!CommandQueueInProgress)
|
/// </summary>
|
||||||
SendNextQueuedCommand();
|
/// <param name="command">Command object from child module</param>
|
||||||
}
|
public void EnqueueCommand(QueuedCommand commandToEnqueue)
|
||||||
|
{
|
||||||
/// <summary>
|
CommandQueue.Enqueue(commandToEnqueue);
|
||||||
/// Adds a raw string command to the queue
|
//Debug.Console(1, this, "Command (QueuedCommand) Enqueued '{0}'. CommandQueue has '{1}' Elements.", commandToEnqueue.Command, CommandQueue.Count);
|
||||||
/// </summary>
|
|
||||||
/// <param name="command"></param>
|
if (!CommandQueueInProgress)
|
||||||
public void EnqueueCommand(string command)
|
SendNextQueuedCommand();
|
||||||
{
|
}
|
||||||
CommandQueue.Enqueue(command);
|
|
||||||
//Debug.Console(1, this, "Command (string) Enqueued '{0}'. CommandQueue has '{1}' Elements.", command, CommandQueue.Count);
|
|
||||||
|
/// <summary>
|
||||||
if (!CommandQueueInProgress)
|
/// Adds a raw string command to the queue
|
||||||
SendNextQueuedCommand();
|
/// </summary>
|
||||||
}
|
/// <param name="command"></param>
|
||||||
|
public void EnqueueCommand(string command)
|
||||||
/// <summary>
|
{
|
||||||
/// Sends the next queued command to the DSP
|
CommandQueue.Enqueue(command);
|
||||||
/// </summary>
|
//Debug.Console(1, this, "Command (string) Enqueued '{0}'. CommandQueue has '{1}' Elements.", command, CommandQueue.Count);
|
||||||
void SendNextQueuedCommand()
|
|
||||||
{
|
if (!CommandQueueInProgress)
|
||||||
//Debug.Console(2, this, "Attempting to send next queued command. CommandQueueInProgress: {0} Communication isConnected: {1}", CommandQueueInProgress, Communication.IsConnected);
|
SendNextQueuedCommand();
|
||||||
|
}
|
||||||
//if (CommandQueue.IsEmpty)
|
|
||||||
// CommandQueueInProgress = false;
|
/// <summary>
|
||||||
|
/// Sends the next queued command to the DSP
|
||||||
//Debug.Console(1, this, "CommandQueue has {0} Elements:\n", CommandQueue.Count);
|
/// </summary>
|
||||||
|
private void SendNextQueuedCommand()
|
||||||
//foreach (object o in CommandQueue)
|
{
|
||||||
//{
|
//Debug.Console(2, this, "Attempting to send next queued command. CommandQueueInProgress: {0} Communication isConnected: {1}", CommandQueueInProgress, Communication.IsConnected);
|
||||||
// if (o is string)
|
|
||||||
// Debug.Console(1, this, "{0}", o);
|
//if (CommandQueue.IsEmpty)
|
||||||
// else if(o is QueuedCommand)
|
// CommandQueueInProgress = false;
|
||||||
// {
|
|
||||||
// var item = (QueuedCommand)o;
|
//Debug.Console(1, this, "CommandQueue has {0} Elements:\n", CommandQueue.Count);
|
||||||
// Debug.Console(1, this, "{0}", item.Command);
|
|
||||||
// }
|
//foreach (object o in CommandQueue)
|
||||||
//}
|
//{
|
||||||
|
// if (o is string)
|
||||||
//Debug.Console(1, this, "End of CommandQueue");
|
// Debug.Console(1, this, "{0}", o);
|
||||||
|
// else if(o is QueuedCommand)
|
||||||
if (Communication.IsConnected && !CommandQueue.IsEmpty)
|
// {
|
||||||
{
|
// var item = (QueuedCommand)o;
|
||||||
CommandQueueInProgress = true;
|
// Debug.Console(1, this, "{0}", item.Command);
|
||||||
|
// }
|
||||||
if (CommandQueue.Peek() is QueuedCommand)
|
//}
|
||||||
{
|
|
||||||
QueuedCommand nextCommand = new QueuedCommand();
|
//Debug.Console(1, this, "End of CommandQueue");
|
||||||
|
|
||||||
nextCommand = (QueuedCommand)CommandQueue.Peek();
|
if (Communication.IsConnected && !CommandQueue.IsEmpty)
|
||||||
|
{
|
||||||
SendLine(nextCommand.Command);
|
CommandQueueInProgress = true;
|
||||||
}
|
|
||||||
else
|
if (CommandQueue.Peek() is QueuedCommand)
|
||||||
{
|
{
|
||||||
string nextCommand = (string)CommandQueue.Peek();
|
QueuedCommand nextCommand = new QueuedCommand();
|
||||||
|
|
||||||
SendLine(nextCommand);
|
nextCommand = (QueuedCommand) CommandQueue.Peek();
|
||||||
}
|
|
||||||
}
|
SendLine(nextCommand.Command);
|
||||||
|
}
|
||||||
}
|
else
|
||||||
|
{
|
||||||
/// <summary>
|
string nextCommand = (string) CommandQueue.Peek();
|
||||||
/// Sends a command to execute a preset
|
|
||||||
/// </summary>
|
SendLine(nextCommand);
|
||||||
/// <param name="name">Preset Name</param>
|
}
|
||||||
public override void RunPreset(string name)
|
}
|
||||||
{
|
|
||||||
SendLine(string.Format("DEVICE recallPreset {0}", name));
|
}
|
||||||
}
|
|
||||||
|
/// <summary>
|
||||||
public class QueuedCommand
|
/// Sends a command to execute a preset
|
||||||
{
|
/// </summary>
|
||||||
public string Command { get; set; }
|
/// <param name="name">Preset Name</param>
|
||||||
public string AttributeCode { get; set; }
|
public void RunPreset(string name)
|
||||||
public TesiraForteControlPoint ControlPoint { get; set; }
|
{
|
||||||
}
|
SendLine(string.Format("DEVICE recallPreset {0}", name));
|
||||||
}
|
}
|
||||||
|
|
||||||
public class BiampTesiraForteDspFactory : EssentialsDeviceFactory<BiampTesiraForteDsp>
|
public class QueuedCommand
|
||||||
{
|
{
|
||||||
public BiampTesiraForteDspFactory()
|
public string Command { get; set; }
|
||||||
{
|
public string AttributeCode { get; set; }
|
||||||
TypeNames = new List<string>() { "biamptesira" };
|
public TesiraForteControlPoint ControlPoint { get; set; }
|
||||||
}
|
}
|
||||||
|
}
|
||||||
public override EssentialsDevice BuildDevice(DeviceConfig dc)
|
|
||||||
{
|
public class BiampTesiraForteDspFactory : EssentialsDeviceFactory<BiampTesiraForteDsp>
|
||||||
Debug.Console(1, "Factory Attempting to create new BiampTesira Device");
|
{
|
||||||
var comm = CommFactory.CreateCommForDevice(dc);
|
public BiampTesiraForteDspFactory()
|
||||||
var props = Newtonsoft.Json.JsonConvert.DeserializeObject<BiampTesiraFortePropertiesConfig>(
|
{
|
||||||
dc.Properties.ToString());
|
TypeNames = new List<string>() {"biamptesira"};
|
||||||
return new BiampTesiraForteDsp(dc.Key, dc.Name, comm, props);
|
}
|
||||||
}
|
|
||||||
}
|
public override EssentialsDevice BuildDevice(DeviceConfig dc)
|
||||||
|
{
|
||||||
}
|
Debug.Console(1, "Factory Attempting to create new BiampTesira Device");
|
||||||
|
var comm = CommFactory.CreateCommForDevice(dc);
|
||||||
|
var props = Newtonsoft.Json.JsonConvert.DeserializeObject<BiampTesiraFortePropertiesConfig>(
|
||||||
|
dc.Properties.ToString());
|
||||||
|
return new BiampTesiraForteDsp(dc.Key, dc.Name, comm, props);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|||||||
@@ -15,18 +15,19 @@ namespace PepperDash.Essentials.Devices.Common.DSP
|
|||||||
|
|
||||||
public Dictionary<string, DspControlPoint> DialerControlPoints { get; private set; }
|
public Dictionary<string, DspControlPoint> DialerControlPoints { get; private set; }
|
||||||
|
|
||||||
public Dictionary<string, DspControlPoint> SwitcherControlPoints { get; private set; }
|
public Dictionary<string, DspControlPoint> SwitcherControlPoints { get; private set; }
|
||||||
|
|
||||||
public abstract void RunPreset(string name);
|
public DspBase(string key, string name) :
|
||||||
|
base(key, name)
|
||||||
public DspBase(string key, string name) :
|
{
|
||||||
base(key, name) { }
|
}
|
||||||
|
|
||||||
|
|
||||||
// in audio call feedback
|
// in audio call feedback
|
||||||
|
|
||||||
// VOIP
|
// VOIP
|
||||||
// Phone dialer
|
// Phone dialer
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Fusion
|
// Fusion
|
||||||
|
|||||||
Reference in New Issue
Block a user