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refactor: break IEssentialsRoom down further
In order to allow for easier composition of interfaces for room plugins, the IEssentialsRoom interface needed to be broken down further to the simplest components a room would need to function. The interfaces are composited in the huddle space and the Huddle VTC interfaces.
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@@ -38,7 +38,7 @@ namespace PepperDash.Essentials.Core
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ScheduledEventGroup FeatureEventGroup;
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public IEssentialsRoom Room { get; private set; }
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public IRoomOccupancy Room { get; private set; }
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private Fusion.EssentialsHuddleSpaceFusionSystemControllerBase FusionRoom;
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@@ -84,7 +84,7 @@ namespace PepperDash.Essentials.Core
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/// </summary>
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void SetUpDevice()
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{
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Room = DeviceManager.GetDeviceForKey(PropertiesConfig.RoomKey) as IEssentialsRoom;
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Room = DeviceManager.GetDeviceForKey(PropertiesConfig.RoomKey) as IRoomOccupancy;
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if (Room != null)
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{
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@@ -235,12 +235,23 @@ namespace PepperDash.Essentials.Core
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if (FeatureEnabled)
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{
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// Check room power state first
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if (!Room.OnFeedback.BoolValue)
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{
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Debug.Console(1, this, "Powering Room on to default source");
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Room.RunDefaultPresentRoute();
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var essentialsRoom = Room as IEssentialsRoom;
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if (essentialsRoom != null) {
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if (!essentialsRoom.OnFeedback.BoolValue)
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{
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Debug.Console(1, this, "Powering Room on to default source");
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var defaultRouteRoom = Room as IRunDefaultPresentRoute;
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if (defaultRouteRoom != null)
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{
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defaultRouteRoom.RunDefaultPresentRoute();
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}
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}
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}
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// Check room power state first
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}
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}
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}
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