feat(essentials): Adds RoomUiBehaviorConfig for disabling activity buttons

This commit is contained in:
Neil Dorin
2022-09-02 11:19:18 -06:00
parent 7fe2d04d31
commit c4a23e0887
3 changed files with 57 additions and 13 deletions

View File

@@ -202,6 +202,9 @@ namespace PepperDash.Essentials.Room.Config
[JsonProperty("fusion")] [JsonProperty("fusion")]
public EssentialsRoomFusionConfig Fusion { get; set; } public EssentialsRoomFusionConfig Fusion { get; set; }
[JsonProperty("essentialsRoomUiBehaviorConfig", NullValueHandling=NullValueHandling.Ignore)]
public EssentialsRoomUiBehaviorConfig UiBehavior { get; set; }
[JsonProperty("zeroVolumeWhenSwtichingVolumeDevices")] [JsonProperty("zeroVolumeWhenSwtichingVolumeDevices")]
public bool ZeroVolumeWhenSwtichingVolumeDevices { get; set; } public bool ZeroVolumeWhenSwtichingVolumeDevices { get; set; }
@@ -218,6 +221,12 @@ namespace PepperDash.Essentials.Room.Config
} }
} }
public class EssentialsRoomUiBehaviorConfig
{
[JsonProperty("disableActivityButtonsWhileWarmingCooling")]
public bool DisableActivityButtonsWhileWarmingCooling { get; set; }
}
public class EssentialsAvRoomPropertiesConfig : EssentialsRoomPropertiesConfig public class EssentialsAvRoomPropertiesConfig : EssentialsRoomPropertiesConfig
{ {
[JsonProperty("defaultAudioKey")] [JsonProperty("defaultAudioKey")]

View File

@@ -30,11 +30,40 @@ namespace PepperDash.Essentials.Core
bool _PowerIsOn; bool _PowerIsOn;
bool _IsWarmingUp; bool _IsWarmingUp;
bool _IsCoolingDown; bool _IsCoolingDown;
protected override Func<bool> PowerIsOnFeedbackFunc { get { return () => _PowerIsOn; } } protected override Func<bool> PowerIsOnFeedbackFunc
protected override Func<bool> IsCoolingDownFeedbackFunc { get { return () => _IsCoolingDown; } } {
protected override Func<bool> IsWarmingUpFeedbackFunc { get { return () => _IsWarmingUp; } } get
{
return () =>
{
Debug.Console(2, this, "*************************************************** Display Power is {0}", _PowerIsOn ? "on" : "off");
return _PowerIsOn;
};
} }
protected override Func<bool> IsCoolingDownFeedbackFunc
{
get
{
return () =>
{
Debug.Console(2, this, "*************************************************** {0}", _IsCoolingDown ? "Display is cooling down" : "Display has finished cooling down");
return _IsCoolingDown;
};
}
}
protected override Func<bool> IsWarmingUpFeedbackFunc
{
get
{
return () =>
{
Debug.Console(2, this, "*************************************************** {0}", _IsWarmingUp ? "Display is warming up" : "Display has finished warming up");
return _IsWarmingUp;
};
}
}
protected override Func<string> CurrentInputFeedbackFunc { get { return () => "Not Implemented"; } } protected override Func<string> CurrentInputFeedbackFunc { get { return () => "Not Implemented"; } }
int VolumeHeldRepeatInterval = 200; int VolumeHeldRepeatInterval = 200;
@@ -61,7 +90,7 @@ namespace PepperDash.Essentials.Core
MuteFeedback = new BoolFeedback("MuteOn", () => _IsMuted); MuteFeedback = new BoolFeedback("MuteOn", () => _IsMuted);
WarmupTime = 10000; WarmupTime = 10000;
CooldownTime = 5000; CooldownTime = 10000;
} }
public override void PowerOn() public override void PowerOn()
@@ -88,15 +117,15 @@ namespace PepperDash.Essentials.Core
if (PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown) if (PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown)
{ {
_IsCoolingDown = true; _IsCoolingDown = true;
_PowerIsOn = false;
PowerIsOnFeedback.InvokeFireUpdate();
IsCoolingDownFeedback.InvokeFireUpdate(); IsCoolingDownFeedback.InvokeFireUpdate();
// Fake cool-down cycle // Fake cool-down cycle
CooldownTimer = new CTimer(o => CooldownTimer = new CTimer(o =>
{ {
Debug.Console(2, this, "Cooldown timer ending"); Debug.Console(2, this, "Cooldown timer ending");
_IsCoolingDown = false; _IsCoolingDown = false;
IsCoolingDownFeedback.InvokeFireUpdate(); IsCoolingDownFeedback.InvokeFireUpdate();
_PowerIsOn = false;
PowerIsOnFeedback.InvokeFireUpdate();
}, CooldownTime); }, CooldownTime);
} }
} }

View File

@@ -58,12 +58,15 @@ namespace PepperDash.Essentials.Core
//We already have a route request for this device, and it's a cooling device and is cooling //We already have a route request for this device, and it's a cooling device and is cooling
if (RouteRequests.TryGetValue(destination.Key, out existingRouteRequest) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true) if (RouteRequests.TryGetValue(destination.Key, out existingRouteRequest) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == true)
{ {
coolingDevice.IsCoolingDownFeedback.OutputChange -= existingRouteRequest.HandleCooldown; coolingDevice.IsCoolingDownFeedback.OutputChange -= existingRouteRequest.HandleCooldown;
coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown; coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
RouteRequests[destination.Key] = routeRequest; RouteRequests[destination.Key] = routeRequest;
Debug.Console(2, "******************************************************** Device: {0} is cooling down and already has a routing request stored. Storing new route request to route to source key: {1}", destination.Key, routeRequest.Source.Key);
return; return;
} }
@@ -74,13 +77,16 @@ namespace PepperDash.Essentials.Core
coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown; coolingDevice.IsCoolingDownFeedback.OutputChange += routeRequest.HandleCooldown;
RouteRequests.Add(destination.Key, routeRequest); RouteRequests.Add(destination.Key, routeRequest);
Debug.Console(2, "******************************************************** Device: {0} is cooling down. Storing route request to route to source key: {1}", destination.Key, routeRequest.Source.Key);
return; return;
} }
if (RouteRequests.ContainsKey(destination.Key) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == false) if (RouteRequests.ContainsKey(destination.Key) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == false)
{ {
RouteRequests.Remove(destination.Key); RouteRequests.Remove(destination.Key);
Debug.Console(2, "******************************************************** Device: {0} is NOT cooling down. Removing stored route request and routing to source key: {1}", destination.Key, routeRequest.Source.Key);
} }
destination.ReleaseRoute(); destination.ReleaseRoute();