feat: separate audio & video route descriptors

Also cleaned up logging some
This commit is contained in:
Andrew Welker
2024-06-24 14:54:37 -05:00
parent 0aafe8a62e
commit c50726f813

View File

@@ -31,10 +31,10 @@ namespace PepperDash.Essentials.Core
private static void ReleaseAndMakeRoute(IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort = null, RoutingOutputPort sourcePort = null)
{
if(destination == null) throw new ArgumentNullException(nameof(destination));
if(source == null) throw new ArgumentNullException(nameof(source));
if(destinationPort == null) Debug.LogMessage(LogEventLevel.Verbose, "Destination port is null");
if(sourcePort == null) Debug.LogMessage(LogEventLevel.Verbose, "Source port is null");
if (destination == null) throw new ArgumentNullException(nameof(destination));
if (source == null) throw new ArgumentNullException(nameof(source));
if (destinationPort == null) Debug.LogMessage(LogEventLevel.Verbose, "Destination port is null");
if (sourcePort == null) Debug.LogMessage(LogEventLevel.Verbose, "Source port is null");
var routeRequest = new RouteRequest
{
@@ -91,16 +91,22 @@ namespace PepperDash.Essentials.Core
if (request.Source == null)
return;
var newRoute = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
var (audioOrSingleRoute, videoRoute) = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
if (newRoute == null)
if (audioOrSingleRoute == null && videoRoute == null)
return;
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(newRoute);
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(audioOrSingleRoute);
if (videoRoute != null)
{
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(videoRoute);
}
Debug.LogMessage(LogEventLevel.Verbose, "Executing full route", request.Destination);
newRoute.ExecuteRoutes();
audioOrSingleRoute.ExecuteRoutes();
videoRoute?.ExecuteRoutes();
}
/// <summary>
@@ -135,64 +141,58 @@ namespace PepperDash.Essentials.Core
/// of an audio/video route are discovered a route descriptor is returned. If no route is
/// discovered, then null is returned
/// </summary>
public static RouteDescriptor GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
public static (RouteDescriptor, RouteDescriptor) GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
{
var routeDescriptor = new RouteDescriptor(source, destination, signalType);
// if it's a single signal type, find the route
if (!signalType.HasFlag(eRoutingSignalType.AudioVideo))
{
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {0}", null, source.Key);
var singleTypeRouteDescriptor = new RouteDescriptor(source, destination, signalType);
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key, signalType);
if (!destination.GetRouteToSource(source, null, null, signalType, 0, routeDescriptor, destinationPort, sourcePort))
routeDescriptor = null;
if (!destination.GetRouteToSource(source, null, null, signalType, 0, singleTypeRouteDescriptor, destinationPort, sourcePort))
singleTypeRouteDescriptor = null;
foreach (var route in routeDescriptor.Routes)
foreach (var route in singleTypeRouteDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose,
@"Route for device: {route}
InputPort: {InputPort}
OutputPort: {OutputPort}",
destination,
route.SwitchingDevice.Key,
route.InputPort,
route.OutputPort);
Debug.LogMessage(LogEventLevel.Verbose, "Route for device: {route}", destination, route.ToString());
}
return routeDescriptor;
return (singleTypeRouteDescriptor, null);
}
// otherwise, audioVideo needs to be handled as two steps.
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build audio and video routes from {0}", destination, source.Key);
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key);
var audioSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Audio, 0, routeDescriptor, destinationPort, sourcePort);
var audioRouteDescriptor = new RouteDescriptor(source, destination, eRoutingSignalType.Audio);
var audioSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Audio, 0, audioRouteDescriptor, destinationPort, sourcePort);
if (!audioSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, routeDescriptor, destinationPort, sourcePort);
var videoRouteDescriptor = new RouteDescriptor(source, destination, eRoutingSignalType.Video);
var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, videoRouteDescriptor, destinationPort, sourcePort);
if (!videoSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find video route to {0}", destination, source.Key);
foreach (var route in routeDescriptor.Routes)
foreach (var route in audioRouteDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose,
@"Route for device: {route}
InputPort: {InputPort}
OutputPort: {OutputPort}",
destination,
route.SwitchingDevice.Key,
route.InputPort,
route.OutputPort);
Debug.LogMessage(LogEventLevel.Verbose, "Audio route for device: {route}", destination, route.ToString());
}
foreach (var route in videoRouteDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose, "Video route for device: {route}", destination, route.ToString());
}
if (!audioSuccess && !videoSuccess)
routeDescriptor = null;
return (null, null);
return routeDescriptor;
return (audioRouteDescriptor, videoRouteDescriptor);
}
/// <summary>
@@ -214,7 +214,7 @@ route.OutputPort);
{
cycle++;
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {0} {1}--> {2}", null, cycle, source.Key, destination.Key);
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {cycle} {sourceKey}:{sourcePortKey}--> {destinationKey}:{destinationPortKey} {type}", null, cycle, source.Key, sourcePort?.Key ?? "auto", destination.Key, destinationPort?.Key ?? "auto", signalType.ToString());
RoutingInputPort goodInputPort = null;
@@ -259,7 +259,7 @@ route.OutputPort);
}
else // no direct-connect. Walk back devices.
{
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {0}. Walking down tie lines", destination, source.Key);
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {sourceKey}. Walking down tie lines", destination, source.Key);
// No direct tie? Run back out on the inputs' attached devices...
// Only the ones that are routing devices
@@ -277,13 +277,13 @@ route.OutputPort);
// Check if this previous device has already been walked
if (alreadyCheckedDevices.Contains(midpointDevice))
{
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {0} on {1}, this was already checked", destination, midpointDevice.Key, destination.Key);
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {midpointDeviceKey} on {destinationKey}, this was already checked", destination, midpointDevice.Key, destination.Key);
continue;
}
var midpointOutputPort = tieLine.SourcePort;
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {0}", destination, midpointDevice.Key);
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {midpointDeviceKey}", destination, midpointDevice.Key);
// haven't seen this device yet. Do it. Pass the output port to the next
// level to enable switching on success
@@ -293,12 +293,8 @@ route.OutputPort);
if (upstreamRoutingSuccess)
{
Debug.LogMessage(LogEventLevel.Verbose, "Upstream device route found", destination);
Debug.LogMessage(LogEventLevel.Verbose, "Route found on {0}", destination, midpointDevice.Key);
Debug.LogMessage(LogEventLevel.Verbose,
@"TieLine:\n
SourcePort: {SourcePort}\n
DestinationPort: {DestinationPort}\n"
, destination, tieLine.SourcePort, tieLine.DestinationPort);
Debug.LogMessage(LogEventLevel.Verbose, "Route found on {midpointDeviceKey}", destination, midpointDevice.Key);
Debug.LogMessage(LogEventLevel.Verbose, "TieLine: SourcePort: {SourcePort} DestinationPort: {DestinationPort}", destination, tieLine.SourcePort, tieLine.DestinationPort);
goodInputPort = tieLine.DestinationPort;
break; // Stop looping the inputs in this cycle
}