Static Assets for displays now tested and working

This commit is contained in:
Neil Dorin
2021-01-22 11:08:35 -07:00
parent dfc90e58dc
commit c9fee785f9

View File

@@ -23,10 +23,15 @@ namespace PepperDash.Essentials.Fusion
{ {
try try
{ {
var displays = (Room as EssentialsTechRoom).Displays; var displays = (Room as EssentialsTechRoom).Displays;
foreach (var display in displays.Cast<DisplayBase>()) Debug.Console(1, this, "Setting up Static Assets for {0} Displays", displays.Count);
foreach (var display in displays.Values.Cast<DisplayBase>())
{ {
Debug.Console(2, this, "Setting up Static Asset for {0}", display.Key);
display.UsageTracker = new UsageTracking(display) { UsageIsTracked = true }; display.UsageTracker = new UsageTracking(display) { UsageIsTracked = true };
display.UsageTracker.DeviceUsageEnded += UsageTracker_DeviceUsageEnded; display.UsageTracker.DeviceUsageEnded += UsageTracker_DeviceUsageEnded;
@@ -51,6 +56,7 @@ namespace PepperDash.Essentials.Fusion
if (FusionStaticAssets.ContainsKey(deviceConfig.Uid)) if (FusionStaticAssets.ContainsKey(deviceConfig.Uid))
{ {
// Used existing asset
tempAsset = FusionStaticAssets[deviceConfig.Uid]; tempAsset = FusionStaticAssets[deviceConfig.Uid];
} }
else else