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System - server reconnecting !
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parent
359bd508e5
commit
cdbab152f6
3 changed files with 8 additions and 6 deletions
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@ -434,12 +434,13 @@ namespace PepperDash.Essentials
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if (WSClient == null)
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if (WSClient == null)
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{
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{
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WSClient = new WebSocketClient();
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WSClient = new WebSocketClient();
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WSClient.URL = string.Format("wss://{0}/system/join/{1}", Config.ServerUrl, this.SystemUuid);
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WSClient.Connect();
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Debug.Console(0, this, "Websocket connected");
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WSClient.ReceiveCallBack = WebsocketReceive;
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WSClient.ReceiveAsync();
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}
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}
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WSClient.URL = string.Format("wss://{0}/system/join/{1}", Config.ServerUrl, this.SystemUuid);
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WSClient.Connect();
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Debug.Console(0, this, "Websocket connected");
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WSClient.ReceiveCallBack = WebsocketReceive;
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WSClient.ReceiveAsync();
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//// **********************************
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//// **********************************
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@ -497,7 +498,8 @@ namespace PepperDash.Essentials
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WebSocketClient.WEBSOCKET_RESULT_CODES err)
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WebSocketClient.WEBSOCKET_RESULT_CODES err)
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{
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{
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var rx = System.Text.Encoding.UTF8.GetString(data, 0, (int)length);
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var rx = System.Text.Encoding.UTF8.GetString(data, 0, (int)length);
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ParseStreamRx(rx);
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if(rx.Length > 0)
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ParseStreamRx(rx);
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WSClient.ReceiveAsync();
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WSClient.ReceiveAsync();
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return 1;
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return 1;
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}
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}
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