Fixed issue preventing lighting scene feedback from updating correctly.

This commit is contained in:
Neil Dorin
2018-06-26 11:53:18 -06:00
parent 97db1f35a1
commit e0bfb8f091
5 changed files with 9 additions and 7 deletions

View File

@@ -143,7 +143,7 @@ namespace PepperDash.Essentials.Devices.Common.Environment.Lutron
{
case (int)eAction.Scene:
{
var scene = Int32.Parse(response[3]);
var scene = response[3];
CurrentLightingScene = LightingScenes.FirstOrDefault(s => s.ID.Equals(scene));
OnLightingSceneChange();