feat: change to use Debug.LogMessage everywhere

This commit is contained in:
Andrew Welker
2024-03-21 13:44:08 -05:00
parent 4d0e3b1943
commit ee4ccb0d1a
110 changed files with 1033 additions and 988 deletions

View File

@@ -12,6 +12,7 @@ using PepperDash.Essentials.Core;
using PepperDash.Essentials.Core.Config;
using Newtonsoft.Json;
using Serilog.Events;
namespace PepperDash.Essentials.Core.Utilities
{
@@ -51,11 +52,11 @@ namespace PepperDash.Essentials.Core.Utilities
{
if (_worker !=null && _worker.ThreadState == Thread.eThreadStates.ThreadRunning)
{
Debug.Console(1, this, "Thread already running. Cannot Start Sequence");
Debug.LogMessage(LogEventLevel.Debug, this, "Thread already running. Cannot Start Sequence");
return;
}
Debug.Console(1, this, "Starting Action Sequence");
Debug.LogMessage(LogEventLevel.Debug, this, "Starting Action Sequence");
_allowActionsToExecute = true;
AddActionsToQueue();
_worker = new Thread(ProcessActions, null, Thread.eThreadStartOptions.Running);
@@ -66,7 +67,7 @@ namespace PepperDash.Essentials.Core.Utilities
/// </summary>
public void StopSequence()
{
Debug.Console(1, this, "Stopping Action Sequence");
Debug.LogMessage(LogEventLevel.Debug, this, "Stopping Action Sequence");
_allowActionsToExecute = false;
_worker.Abort();
}
@@ -76,7 +77,7 @@ namespace PepperDash.Essentials.Core.Utilities
/// </summary>
private void AddActionsToQueue()
{
Debug.Console(1, this, "Adding {0} actions to queue", _propertiesConfig.ActionSequence.Count);
Debug.LogMessage(LogEventLevel.Debug, this, "Adding {0} actions to queue", _propertiesConfig.ActionSequence.Count);
for (int i = 0; i < _propertiesConfig.ActionSequence.Count; i++)
{
@@ -115,7 +116,7 @@ namespace PepperDash.Essentials.Core.Utilities
}
catch (Exception e)
{
Debug.Console(2, this, "Error Executing Action: {0}", e);
Debug.LogMessage(LogEventLevel.Verbose, this, "Error Executing Action: {0}", e);
}
}
}
@@ -152,7 +153,7 @@ namespace PepperDash.Essentials.Core.Utilities
public override EssentialsDevice BuildDevice(DeviceConfig dc)
{
Debug.Console(1, "Factory Attempting to create new ActionSequence Device");
Debug.LogMessage(LogEventLevel.Debug, "Factory Attempting to create new ActionSequence Device");
return new ActionSequence(dc.Key, dc);
}