Merge ecs-665

This commit is contained in:
Heath Volmer
2018-01-18 11:09:40 -07:00
5 changed files with 33 additions and 8 deletions

View File

@@ -270,7 +270,7 @@ namespace PepperDash.Essentials
RunDefaultPresentRoute();
CrestronEnvironment.Sleep(200);
CrestronEnvironment.Sleep(1000);
RunRouteAction("roomOff");
}
@@ -280,7 +280,7 @@ namespace PepperDash.Essentials
/// </summary>
public bool RunDefaultPresentRoute()
{
if (DefaultSourceItem != null)
//if (DefaultSourceItem != null)
RunRouteAction(DefaultSourceItem);
return DefaultSourceItem != null;
}

View File

@@ -123,8 +123,11 @@ namespace PepperDash.Essentials
StartRoomVacancyTimer(eVacancyMode.InShutdownWarning);
break;
case eVacancyMode.InShutdownWarning:
StartShutdown(eShutdownType.Vacancy);
break;
{
StartShutdown(eShutdownType.Vacancy);
Debug.Console(0, this, "Shutting Down due to vacancy.");
break;
}
default:
break;
}
@@ -154,6 +157,8 @@ namespace PepperDash.Essentials
RoomVacancyShutdownTimer.SecondsToCount = RoomVacancyShutdownSeconds;
VacancyMode = mode;
RoomVacancyShutdownTimer.Start();
Debug.Console(0, this, "Vacancy Timer Started.");
}
/// <summary>
@@ -196,13 +201,15 @@ namespace PepperDash.Essentials
{
if ((sender as IOccupancyStatusProvider).RoomIsOccupiedFeedback.BoolValue == false)
{
Debug.Console(0, this, "Vacancy Detected");
// Trigger the timer when the room is vacant
StartRoomVacancyTimer(eVacancyMode.InInitialVacancy);
}
else
{
Debug.Console(0, this, "Occupancy Detected");
// Reset the timer when the room is occupied
if(RoomVacancyShutdownTimer.IsRunningFeedback.BoolValue)
RoomVacancyShutdownTimer.Cancel();
}
}

View File

@@ -644,9 +644,12 @@ namespace PepperDash.Essentials
// Run default source when room is off and share is pressed
if (!CurrentRoom.OnFeedback.BoolValue)
{
// If there's no default, show UI elements
if(!CurrentRoom.RunDefaultPresentRoute())
TriList.SetBool(UIBoolJoin.SelectASourceVisible, true);
if (!CurrentRoom.OnFeedback.BoolValue)
{
// If there's no default, show UI elements
if (!CurrentRoom.RunDefaultPresentRoute())
TriList.SetBool(UIBoolJoin.SelectASourceVisible, true);
}
}
else // room is on show what's active or select a source if nothing is yet active
{