feat: map routes/tielines at startup and new console commands

* visualizeroutes allows visualizing configured routes based on tielines and signal type
  * can be filtered by source key, destination key, and type, along with partial matches for source & destination keys
* visualizecurrentroutes visualizes what Essentials says is currently routed by type
  * uses same filtering as visualizeroutes
* improvements to how the routing algorithm works
This commit is contained in:
Andrew Welker 2026-01-14 10:00:48 -06:00
parent d05ebecd7d
commit fb8216beed
5 changed files with 621 additions and 248 deletions

View file

@ -4,96 +4,51 @@
/// Represents a RouteSwitchDescriptor
/// </summary>
public class RouteSwitchDescriptor
{
/// <summary>
/// Gets or sets the SwitchingDevice
/// </summary>
public IRoutingInputs SwitchingDevice { get { return InputPort?.ParentDevice; } }
/// <summary>
/// The output port being switched from (relevant for matrix switchers). Null for sink devices.
/// </summary>
public RoutingOutputPort OutputPort { get; set; }
/// <summary>
/// The input port being switched to.
/// </summary>
public RoutingInputPort InputPort { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for sink devices (no output port).
/// </summary>
/// <param name="inputPort">The input port being switched to.</param>
public RouteSwitchDescriptor(RoutingInputPort inputPort)
{
InputPort = inputPort;
}
/// <summary>
/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for matrix switchers.
/// </summary>
/// <param name="outputPort">The output port being switched from.</param>
/// <param name="inputPort">The input port being switched to.</param>
public RouteSwitchDescriptor(RoutingOutputPort outputPort, RoutingInputPort inputPort)
{
InputPort = inputPort;
OutputPort = outputPort;
}
/// <summary>
/// Returns a string representation of the route switch descriptor.
/// </summary>
/// <returns>A string describing the switch operation.</returns>
/// <inheritdoc />
public override string ToString()
{
if (SwitchingDevice is IRouting)
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches output {(OutputPort != null ? OutputPort.Key : "No output port")} to input {(InputPort != null ? InputPort.Key : "No input port")}";
else
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches to input {(InputPort != null ? InputPort.Key : "No input port")}";
}
}
/*/// <summary>
/// Represents an individual link for a route
/// </summary>
/// <summary>
/// Represents a RouteSwitchDescriptor
/// </summary>
public class RouteSwitchDescriptor<TInputSelector, TOutputSelector>
{
/// <summary>
/// Gets or sets the SwitchingDevice
/// </summary>
public IRoutingInputs<TInputSelector> SwitchingDevice { get { return InputPort.ParentDevice; } }
public IRoutingInputs SwitchingDevice { get { return InputPort?.ParentDevice; } }
/// <summary>
/// Gets or sets the OutputPort
/// The output port being switched from (relevant for matrix switchers). Null for sink devices.
/// </summary>
public RoutingOutputPort<TOutputSelector> OutputPort { get; set; }
public RoutingOutputPort OutputPort { get; set; }
/// <summary>
/// Gets or sets the InputPort
/// The input port being switched to.
/// </summary>
public RoutingInputPort<TInputSelector> InputPort { get; set; }
public RoutingInputPort InputPort { get; set; }
public RouteSwitchDescriptor(RoutingInputPort<TInputSelector> inputPort)
/// <summary>
/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for sink devices (no output port).
/// </summary>
/// <param name="inputPort">The input port being switched to.</param>
public RouteSwitchDescriptor(RoutingInputPort inputPort)
{
InputPort = inputPort;
}
public RouteSwitchDescriptor(RoutingOutputPort<TOutputSelector> outputPort, RoutingInputPort<TInputSelector> inputPort)
/// <summary>
/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for matrix switchers.
/// </summary>
/// <param name="outputPort">The output port being switched from.</param>
/// <param name="inputPort">The input port being switched to.</param>
public RouteSwitchDescriptor(RoutingOutputPort outputPort, RoutingInputPort inputPort)
{
InputPort = inputPort;
OutputPort = outputPort;
}
/// <summary>
/// ToString method
/// Returns a string representation of the route switch descriptor.
/// </summary>
/// <returns>A string describing the switch operation.</returns>
/// <inheritdoc />
public override string ToString()
{
if (SwitchingDevice is IRouting)
return string.Format("{0} switches output '{1}' to input '{2}'", SwitchingDevice.Key, OutputPort.Selector, InputPort.Selector);
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches output {(OutputPort != null ? OutputPort.Key : "No output port")} to input {(InputPort != null ? InputPort.Key : "No input port")}";
else
return string.Format("{0} switches to input '{1}'", SwitchingDevice.Key, InputPort.Selector);
return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches to input {(InputPort != null ? InputPort.Key : "No input port")}";
}
}*/
}
}