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feat: map routes/tielines at startup and new console commands
* visualizeroutes allows visualizing configured routes based on tielines and signal type * can be filtered by source key, destination key, and type, along with partial matches for source & destination keys * visualizecurrentroutes visualizes what Essentials says is currently routed by type * uses same filtering as visualizeroutes * improvements to how the routing algorithm works
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5 changed files with 621 additions and 248 deletions
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@ -4,96 +4,51 @@
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/// Represents a RouteSwitchDescriptor
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/// </summary>
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public class RouteSwitchDescriptor
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{
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/// <summary>
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/// Gets or sets the SwitchingDevice
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/// </summary>
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public IRoutingInputs SwitchingDevice { get { return InputPort?.ParentDevice; } }
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/// <summary>
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/// The output port being switched from (relevant for matrix switchers). Null for sink devices.
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/// </summary>
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public RoutingOutputPort OutputPort { get; set; }
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/// <summary>
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/// The input port being switched to.
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/// </summary>
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public RoutingInputPort InputPort { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for sink devices (no output port).
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/// </summary>
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/// <param name="inputPort">The input port being switched to.</param>
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public RouteSwitchDescriptor(RoutingInputPort inputPort)
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{
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InputPort = inputPort;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for matrix switchers.
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/// </summary>
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/// <param name="outputPort">The output port being switched from.</param>
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/// <param name="inputPort">The input port being switched to.</param>
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public RouteSwitchDescriptor(RoutingOutputPort outputPort, RoutingInputPort inputPort)
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{
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InputPort = inputPort;
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OutputPort = outputPort;
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}
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/// <summary>
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/// Returns a string representation of the route switch descriptor.
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/// </summary>
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/// <returns>A string describing the switch operation.</returns>
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/// <inheritdoc />
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public override string ToString()
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{
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if (SwitchingDevice is IRouting)
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return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches output {(OutputPort != null ? OutputPort.Key : "No output port")} to input {(InputPort != null ? InputPort.Key : "No input port")}";
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else
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return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches to input {(InputPort != null ? InputPort.Key : "No input port")}";
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}
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}
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/*/// <summary>
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/// Represents an individual link for a route
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/// </summary>
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/// <summary>
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/// Represents a RouteSwitchDescriptor
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/// </summary>
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public class RouteSwitchDescriptor<TInputSelector, TOutputSelector>
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{
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/// <summary>
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/// Gets or sets the SwitchingDevice
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/// </summary>
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public IRoutingInputs<TInputSelector> SwitchingDevice { get { return InputPort.ParentDevice; } }
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public IRoutingInputs SwitchingDevice { get { return InputPort?.ParentDevice; } }
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/// <summary>
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/// Gets or sets the OutputPort
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/// The output port being switched from (relevant for matrix switchers). Null for sink devices.
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/// </summary>
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public RoutingOutputPort<TOutputSelector> OutputPort { get; set; }
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public RoutingOutputPort OutputPort { get; set; }
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/// <summary>
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/// Gets or sets the InputPort
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/// The input port being switched to.
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/// </summary>
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public RoutingInputPort<TInputSelector> InputPort { get; set; }
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public RoutingInputPort InputPort { get; set; }
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public RouteSwitchDescriptor(RoutingInputPort<TInputSelector> inputPort)
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/// <summary>
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/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for sink devices (no output port).
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/// </summary>
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/// <param name="inputPort">The input port being switched to.</param>
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public RouteSwitchDescriptor(RoutingInputPort inputPort)
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{
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InputPort = inputPort;
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}
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public RouteSwitchDescriptor(RoutingOutputPort<TOutputSelector> outputPort, RoutingInputPort<TInputSelector> inputPort)
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/// <summary>
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/// Initializes a new instance of the <see cref="RouteSwitchDescriptor"/> class for matrix switchers.
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/// </summary>
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/// <param name="outputPort">The output port being switched from.</param>
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/// <param name="inputPort">The input port being switched to.</param>
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public RouteSwitchDescriptor(RoutingOutputPort outputPort, RoutingInputPort inputPort)
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{
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InputPort = inputPort;
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OutputPort = outputPort;
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}
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/// <summary>
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/// ToString method
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/// Returns a string representation of the route switch descriptor.
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/// </summary>
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/// <returns>A string describing the switch operation.</returns>
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/// <inheritdoc />
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public override string ToString()
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{
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if (SwitchingDevice is IRouting)
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return string.Format("{0} switches output '{1}' to input '{2}'", SwitchingDevice.Key, OutputPort.Selector, InputPort.Selector);
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return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches output {(OutputPort != null ? OutputPort.Key : "No output port")} to input {(InputPort != null ? InputPort.Key : "No input port")}";
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else
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return string.Format("{0} switches to input '{1}'", SwitchingDevice.Key, InputPort.Selector);
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return $"{(SwitchingDevice != null ? SwitchingDevice.Key : "No Device")} switches to input {(InputPort != null ? InputPort.Key : "No input port")}";
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}
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}*/
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}
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}
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