Both analog 101 (FromSIMPL select) and analog 104 (ToSIMPL feedback echo)
were described "Directory Select Row and Feedback", implying the feedback
was on 101. Clarified: 101 = "Directory Select Row"; 104 = "Directory
Selected Row FB".
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
PhoneHookState (ToSIMPL) was labeled "Dial Phone" — a copy of the
DialPhone input description on the same join. Changed to "Phone hook
state FB" to accurately describe the feedback.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
DirectoryLineSelected (digital 101, FromSIMPL) had no handler anywhere in
VideoCodecBase.cs — directory selection is driven by analog 101
(DirectorySelectRow). DirectoryEntryIsContact (ToSIMPL) already documents
the output side of that join. Removed the dead inbound entry.
SelfviewPositionFb (serial 211) description "advance selfview position"
read like a command; updated to "Current selfview PIP position string FB"
to accurately reflect that it is a ToSIMPL feedback.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Both entries were forward-looking stubs: IHasCodecLayouts has no
string-based layout-select method, so neither join was ever wired in
LinkVideoCodecCameraLayoutsToApi. String-based layout selection is
Zoom-specific (eLayoutStyle enum) and lives on serial 215 in the EPI.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Capability metadata only — no wiring/behavior change. Verified against the actual
LinkToApi wiring and a SIMPL EISC bridge signal dump:
- CameraPresetSelect (a121), FarEndPresetSelect (a122): ToSIMPL -> ToFromSIMPL
(driven as input via SetUShortSigAction, also fed back)
- SelectedContactMethodCount (a102): FromSIMPL -> ToSIMPL ("Reports..." feedback)
- CurrentDialString (s1): ToSIMPL -> ToFromSIMPL (read as the dial input by ManualDial,
echoed back as FB)
- Participant audio/video/pin toggles (d501/801/1101): ToSIMPL -> FromSIMPL (commands)
Makes the generated join-map docs accurate for every video-codec EPI.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Participant exposed IsHost/IsMyself but no co-host role. Several SDKs
(e.g. the ZRC SDK behind epi-zoom-room) report a distinct cohost; add an
IsCohost flag so codecs can surface the Me/Host/Cohost role the mobile
control UI expects.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Removed ITxRouting and ITxRoutingWithFeedback interfaces as they were redundant.
- Updated RouteDescriptor and RouteSwitchDescriptor to use new feedback interfaces.
- Modified RoutingFeedbackManager to utilize IRoutingSinkWithFeedback and IRoutingMidpointWithFeedback.
- Adjusted GenericAudioOut, BlueJeansPc, and other device classes to implement new feedback interfaces.
- Introduced new messenger classes for IRoutingSinkWithFeedback and IRoutingMidpointWithFeedback.
- Cleaned up unused messenger interfaces and consolidated routing logic.
- Updated MobileControlEssentialsRoomBridge to remove dependency on IHasCurrentSourceInfoChange.
- Implemented IHasMeetingInfoMessenger to handle meeting information updates.
- Created IHasReadyMessenger for devices indicating readiness status.
- Added IHasStandbyModeMessenger to manage standby mode actions.
- Introduced IPrivacyMessenger for privacy mode control.
- Developed IVideoCodecInfoMessenger to provide codec information.
- Removed the obsolete VideoCodecBaseMessenger class.
- Updated MessengerFactoryRegistry to register new messengers for IHasReady, IHasMeetingInfo, IHasStartMeeting, IHasStandbyMode, IPrivacy, and IVideoCodecInfo interfaces.
Co-authored-by: Copilot <copilot@github.com>
- Implemented IHasCodecCamerasMessenger to handle camera selection and control actions.
- Created IHasCodecLayoutsMessenger for managing codec layouts.
- Developed IHasCodecSelfViewMessenger to manage self-view functionality.
- Added IHasDirectoryMessenger for directory operations including fetching and searching.
- Introduced IHasFarEndContentStatusMessenger to report far-end content status.
- Implemented IPasswordPromptMessenger for handling password prompts.
- Updated VideoCodecBaseMessenger to remove redundant directory and call history handling.
- Registered new messenger types in MessengerFactoryRegistry.
- Added necessary using directives in ControlSystem.cs for UC functionalities.
Co-authored-by: Copilot <copilot@github.com>
- Introduced IDialerCallStatus interface to streamline call status handling in audio codecs.
- Updated AudioCodecBase to implement IDialerCallStatus, providing a common structure for call status events.
- Added IDisplayCurrentInput interface for display devices to expose current input information.
- Created corresponding messenger classes for IDialerCallStatus and IDisplayCurrentInput to facilitate communication.
- Implemented CameraControlMessenger for camera devices to manage camera controls and presets.
- Added IWarmingCoolingMessenger for warming and cooling devices to handle status updates.
- Updated MessengerFactoryRegistry to register new messenger classes and ensure proper device messaging.
- Cleaned up CameraBase and removed unnecessary comments and whitespace in various files.
Co-authored-by: Copilot <copilot@github.com>
- Added error log level change notification in Debug.cs.
- Updated appdebug command usage to include sink options and timeout parameters in Debug.cs.
- Implemented AddDefaultMessengersForDevice method in IMobileControl interface for better messenger registration.
- Modified EssentialsDevice to create mobile control messengers based on available interfaces.
- Introduced MessengerFactoryRegistry to streamline messenger creation for various device types.
- Refactored MobileControlSystemController to utilize the new messenger registration system and removed redundant setup methods.
Co-authored-by: Copilot <copilot@github.com>
- Renamed `UsbOutput` to `Usb` in `eRoutingSignalType.cs`.
- Removed unused `UsbInput` and `SecondaryAudio` signal types.
- Added new HTTP route for retrieving routing devices and tielines in `EssentialsWebApi.cs`.
- Implemented `GetRoutingDevicesAndTieLinesHandler` to handle requests for routing devices and tielines, including detailed port information.
- Updated `GenericSink` to remove `SecondaryAudio` from input port signal types.
- Created `ICurrentSourcesMessenger` to manage current source information and status updates.
- Introduced `IDeviceInfoProviderMessenger` for device information communication with debounce functionality.
- Updated `MobileControlSystemController` to use new messenger classes for current sources and device info.
- Added console commands for listing tielines and visualizing routes in `ControlSystem.cs`.
- Implemented methods for visualizing routes and current routes, including filtering options.