- Updated RelayControlledShade to utilize Timer for output pulsing.
- Refactored MockVC to replace CTimer with Timer for call status simulation.
- Modified VideoCodecBase to enhance documentation and improve feedback handling.
- Removed obsolete IHasCamerasMessenger and updated related classes to use IHasCamerasWithControls.
- Adjusted PressAndHoldHandler to implement Timer for button hold actions.
- Enhanced logging throughout MobileControl and RoomBridges for better debugging and information tracking.
- Cleaned up unnecessary comments and improved exception handling in various classes.
- Updated ICurrentSources interface to use IRoutingSource instead of SourceListItem.
- Introduced CurrentSourcesChangedEventArgs for detailed event notifications.
- Modified IRoutingOutputs and IRoutingSource interfaces to include JSON properties for serialization.
- Enhanced IRoutingSink and related interfaces to implement ICurrentSources for better source management.
- Refactored RoutingFeedbackManager to utilize new current source handling.
- Updated GenericAudioOut, GenericSink, and BlueJeansPc classes to implement new current source logic.
- Adjusted MobileControl messengers to accommodate changes in current source handling.
- Removed deprecated destination handling in MobileControlEssentialsRoomBridge.
- Removed the HttpLogoServer class and its related functionality from ControlSystem.
- Updated ControlSystem to eliminate references to the logo server, including initialization and device checks.
- Cleaned up unused variables and methods related to logo server handling.
- Replaced CCriticalSection with lock statements in DeviceManager for better thread management.
- Updated AddDevice and RemoveDevice methods to use Monitor for locking.
- Enhanced event handling for device activation and registration.
- Modified FileIO class to utilize Task for asynchronous file operations instead of CrestronInvoke.
- Improved feedback mechanisms in FeedbackBase and SystemMonitorController using Task.Run.
- Refactored GenericQueue to remove Crestron threading dependencies and utilize System.Threading.
- Updated BlueJeansPc and VideoCodecBase classes to use Task for asynchronous operations.
- Cleaned up unnecessary critical sections and improved code documentation across various files.
Stream debugging now uses CrestronConsole instead of debug methods, so that the debug statements will be printed regardless of console debug level. This also means that comm debug statements will NOT be in the Crestron Error log or in the files created by the logging system
Updated the `Connect` method in `GenericUdpServer.cs` to include error handling for hostname parsing. The method now attempts to create a `UDPServer` instance with specified parameters and falls back to default initialization if an error occurs. This improves flexibility and robustness in server setup.
Corrected parameter name in GenericUdpServer constructor.
Added new action for item selection in ISelectableItemsMessenger
with error handling for missing or invalid keys.
Updated SetItems method to improve clarity and ensure proper
clearing and re-adding of item actions.
Refactor config handling and improve documentation
- Updated `PortalConfigReader.cs` to use constants for configuration keys, enhancing maintainability and readability. Improved error logging with `Debug.LogError`.
- Modified `ConfigReader.cs` to handle v2 configuration format, streamlining the loading process and avoiding redundant parsing.
- Added XML documentation comments to properties in `EssentialsConfig.cs`, improving code documentation. Initialized `Rooms` property in the constructor.
- Enhanced `SystemTemplateConfigs` class with XML documentation for better clarity on its properties.
when commands like `appdebug verbose` are used rather than `appdebug 2`, the command would fail because Verbose != verbose. The enum conversion is now case-insensitive.
The logging extension methods now use the appropriate methods from
the debug class. Previously some messages were not getting handled correctly, and it was causing issues with log statements.
Some overloads that had the first argument as an Exception were calling the _logger.Write method with a null where the message template should have been, causing messages logged with that overload to be swallowed and not logged.
When an exception occurs during the connect method,
only the exception message will be printed at the Error log level.
The entire stack trace will be printed when at the Verbose level.
fixes#1273
In an effort to make it easier to use the logging mechanism, I added 4 overloaded methods for each level to allow for logging exceptions at any level, not just error.
I also added overloads for each level to the extensions so that an exception can be logged at any level, not just error.