Using the generated security token as an ID was presenting problems with duplicate connections using the same ID and trying to figure out where to send the messages. Now, the clients have a unique ID that's an increasing integer that restarts at 1 when the program restarts.
In order to help control traffic over the websocket, a subscription feature has been added:
* A config option, `enableMessengerSubscriptions` has been added
* When true, the MessengerBase class will assume that any message sent using the `PostStatusMessage` that has a valid client ID wants to send any subsequent unsolicited updates to that same client
* The client's ID will be added a list of subscribed client IDs
* Any subsequent messages sent using the `PostStatusMessage` methods that have a null clientId will ONLY be sent to subscribed clients
* When a client disconnects, it will be removed from the list of subscribed clients
This should cut down drastically on the traffic to the UI, especially when combined with requesting partial status updates from a device rather than the entire state.
When MC is running on a processor with a control subnet and a user
attempts to access the UI via the control subnet, the return _config.local.json
needs to reflect the CS LAN IP address for the processor rather than the LAN IP Address.
In order to accomplish this, there will now be 2 config files written to disk on startup:
1. the original file, /user/programX/mcUserApp/_local-config/_config.local.json
2. A file with the correct CS IP Address /user/programX/mcUserApp/_local-config/_config.cs.json
When a user requests the _config.local.json, the processor will compare the remote IP address
with the CS LAN IP Address and determine if they're in the same subnet, the assumption being
that if the IP Addresses are in the same subnet, then the app or end user is on the CS LAN and needs the CS config.
If the addresses are in the same subnet, then the contents of the _config.cs.json will be returned.