- Updated RelayControlledShade to utilize Timer for output pulsing.
- Refactored MockVC to replace CTimer with Timer for call status simulation.
- Modified VideoCodecBase to enhance documentation and improve feedback handling.
- Removed obsolete IHasCamerasMessenger and updated related classes to use IHasCamerasWithControls.
- Adjusted PressAndHoldHandler to implement Timer for button hold actions.
- Enhanced logging throughout MobileControl and RoomBridges for better debugging and information tracking.
- Cleaned up unnecessary comments and improved exception handling in various classes.
- Updated ICurrentSources interface to use IRoutingSource instead of SourceListItem.
- Introduced CurrentSourcesChangedEventArgs for detailed event notifications.
- Modified IRoutingOutputs and IRoutingSource interfaces to include JSON properties for serialization.
- Enhanced IRoutingSink and related interfaces to implement ICurrentSources for better source management.
- Refactored RoutingFeedbackManager to utilize new current source handling.
- Updated GenericAudioOut, GenericSink, and BlueJeansPc classes to implement new current source logic.
- Adjusted MobileControl messengers to accommodate changes in current source handling.
- Removed deprecated destination handling in MobileControlEssentialsRoomBridge.
- Replaced CCriticalSection with lock statements in DeviceManager for better thread management.
- Updated AddDevice and RemoveDevice methods to use Monitor for locking.
- Enhanced event handling for device activation and registration.
- Modified FileIO class to utilize Task for asynchronous file operations instead of CrestronInvoke.
- Improved feedback mechanisms in FeedbackBase and SystemMonitorController using Task.Run.
- Refactored GenericQueue to remove Crestron threading dependencies and utilize System.Threading.
- Updated BlueJeansPc and VideoCodecBase classes to use Task for asynchronous operations.
- Cleaned up unnecessary critical sections and improved code documentation across various files.
Updating IDeviceFactory to resolve [FEATURE]-Refactor Plugin loading mechanism #1065.
This change should be backwards-compatible with existing plugins that use the EssentialsPluginDeviceFactory<T> class,
as the interfaces are implemented by the various base classes.
In addition, the correct assembly name is now printed when a type is loaded.
This commit introduces significant updates to the device factory system, enhancing the way devices are created and managed within the PepperDash Essentials framework.
The changes include:
- New attributes for device configuration and description.
- Refactoring of the device manager and essentials device classes to support new factory methods.
- modified factory classes for essentials devices, plugin development devices, and processor extension devices.
- The device factory interface has been updated to include a factory method for creating devices.
- Added a wrapper for the device factory to streamline device creation.
- Updated plugin loader to accommodate the new device factory structure.
Fixes#1065Fixed#1277
- Updated `.gitignore` to include additional files and directories.
- Added summary comments and new properties in `LevelControlListItem.cs` for better clarity and functionality.
- Enhanced documentation in `SourceListItem.cs` and introduced new properties, including `Destinations` and a `ToString` method.
- Introduced `SourceRouteListItem` class with routing properties and expanded `eSourceListItemDestinationTypes` enum.
- Added `IRoutingSinkWithInputPort` interface in `IRoutingSink.cs` to support input port functionality.
In an effort to make things easier for devs and end users, the plugin loading logic will now find .cplz files that are in the `Global.FilePathPrefix` base folder (/user/program{programNumber}/` on an appliance, `/user/` on a server). The same applies for IR files. This should make it so that individual plugin cplzs can be loaded via the VC-4 web interface.